Titlecasev files openloco (#604)

* renamed Company.h and Company.cpp

* renamed CompanyManager.h and CompanyManager.cpp

* renamed Config.h and Config.cpp

* renamed Console.h and Console.cpp

* renamed ConfigConvert.hpp

* renamed Date.h and Date.cpp

* renamed Environment.h and Environment.cpp

* renamed GameCommands.h

* renamed Gui.h and Gui.cpp

* renamed Industry.h and Industry.cpp

* renamed IndustryManager.h and IndustryManager.cpp

* renamed Input.h and Input.cpp

* renamed Intro.h and Intro.cpp

* renamed Message.h

* renamed MessageManager.h and MessageManager.cpp

* renamed MultiPlayer.h and MultiPlayer.cpp

* renamed OpenLoco.h and OpenLoco.cpp

* renamed ProgressBar.h and ProgressBar.cpp

* renamed Resource.h

* renamed Scenario.h and Scenario.cpp

* renamed ScenarioManager.h and ScenarioManager.cpp

* renamed Station.h and Station.cpp

* renamed StationManager.h and StationManager.cpp

* renamed Town.h and Town.cpp

* renamed TownManager.h and TownManager.cpp

* renamed Tutorial.h and Tutorial.cpp

* renamed Types.hpp

* Removed Types.hpp from headers

Removed Types.hpp from include section in CompanyManager.cpp which is already included in CompanyManager.h

* renamed Ui.h and Ui.cpp

* renamed Version.cpp

* renamed Viewport.hpp and Viewport.cpp

* renamed ViewportManager.h and ViewportManager.cpp

* renamed Widget.h and Widget.cpp

* renamed Win32.h

* renamed Window.h and Window.cpp

* Fix formatting

* Fix formatting 2

* Fix formatting 3

* rename types.hpp to Types.hpp in TrackData.h
This commit is contained in:
Peter Gaal 2020-09-07 06:42:02 +01:00 committed by GitHub
parent a7463ff3f4
commit 90075022b1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
162 changed files with 520 additions and 521 deletions

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@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource.h" #include "Resource.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@ -26,7 +26,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource.h\0" "Resource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE

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@ -1,4 +1,4 @@
#include "company.h" #include "Company.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/FormatArguments.hpp" #include "localisation/FormatArguments.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include "Types.hpp"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "management/Expenditures.h" #include "management/Expenditures.h"
#include "types.hpp"
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
#include <limits> #include <limits>

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@ -1,13 +1,12 @@
#include "companymgr.h" #include "CompanyManager.h"
#include "config.h" #include "Config.h"
#include "game_commands.h" #include "GameCommands.h"
#include "OpenLoco.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/FormatArguments.hpp" #include "localisation/FormatArguments.hpp"
#include "map/tile.h" #include "map/tile.h"
#include "openloco.h"
#include "things/thingmgr.h" #include "things/thingmgr.h"
#include "things/vehicle.h" #include "things/vehicle.h"
#include "types.hpp"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "company.h" #include "Company.h"
#include "types.hpp" #include "Types.hpp"
#include <array> #include <array>
#include <cstddef> #include <cstddef>

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@ -6,10 +6,10 @@
#include <windows.h> #include <windows.h>
#endif #endif
#include "config.convert.hpp" #include "Config.h"
#include "config.h" #include "ConfigConvert.hpp"
#include "Environment.h"
#include "core/FileSystem.hpp" #include "core/FileSystem.hpp"
#include "environment.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "utility/yaml.hpp" #include "utility/yaml.hpp"

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "config.h" #include "Config.h"
#include "utility/yaml.hpp" #include "utility/yaml.hpp"
#define enum_def(x, y) \ #define enum_def(x, y) \

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@ -1,4 +1,4 @@
#include "console.h" #include "Console.h"
#include "utility/string.hpp" #include "utility/string.hpp"
#include <stdarg.h> #include <stdarg.h>

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@ -1,4 +1,4 @@
#include "date.h" #include "Date.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include <limits> #include <limits>
#include <utility> #include <utility>

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@ -1,8 +1,8 @@
#include "environment.h" #include "Environment.h"
#include "config.h" #include "Config.h"
#include "Ui.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "platform/platform.h" #include "platform/platform.h"
#include "ui.h"
#include "utility/collection.hpp" #include "utility/collection.hpp"
#include "utility/string.hpp" #include "utility/string.hpp"
#include <cstring> #include <cstring>

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@ -1,12 +1,12 @@
#include "GameCommands.h"
#include "Company.h"
#include "CompanyManager.h"
#include "StationManager.h"
#include "audio/audio.h" #include "audio/audio.h"
#include "company.h"
#include "companymgr.h"
#include "game_commands.h"
#include "map/tile.h" #include "map/tile.h"
#include "objects/objectmgr.h" #include "objects/objectmgr.h"
#include "objects/road_object.h" #include "objects/road_object.h"
#include "objects/track_object.h" #include "objects/track_object.h"
#include "stationmgr.h"
#include "things/vehicle.h" #include "things/vehicle.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include <cassert> #include <cassert>

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@ -1,15 +1,15 @@
#include "gui.h" #include "Gui.h"
#include "OpenLoco.h"
#include "Tutorial.h"
#include "Ui.h"
#include "ViewportManager.h"
#include "Window.h"
#include "graphics/colours.h" #include "graphics/colours.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "map/tile.h" #include "map/tile.h"
#include "objects/interface_skin_object.h" #include "objects/interface_skin_object.h"
#include "objects/objectmgr.h" #include "objects/objectmgr.h"
#include "openloco.h"
#include "tutorial.h"
#include "ui.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "viewportmgr.h"
#include "window.h"
using namespace openloco::interop; using namespace openloco::interop;
using namespace openloco::ui; using namespace openloco::ui;

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@ -1,4 +1,4 @@
#include "industry.h" #include "Industry.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "map/tilemgr.h" #include "map/tilemgr.h"

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@ -1,10 +1,10 @@
#pragma once #pragma once
#include "Town.h"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "map/tile.h" #include "map/tile.h"
#include "map/tile_loop.hpp" #include "map/tile_loop.hpp"
#include "objects/industry_object.h" #include "objects/industry_object.h"
#include "town.h"
#include "utility/prng.hpp" #include "utility/prng.hpp"
#include <cstdint> #include <cstdint>
#include <limits> #include <limits>

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@ -1,7 +1,7 @@
#include "industrymgr.h" #include "IndustryManager.h"
#include "companymgr.h" #include "CompanyManager.h"
#include "OpenLoco.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "openloco.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "industry.h" #include "Industry.h"
#include <array> #include <array>
#include <cstddef> #include <cstddef>

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@ -1,11 +1,11 @@
#include "input.h" #include "Input.h"
#include "Ui.h"
#include "Window.h"
#include "audio/audio.h" #include "audio/audio.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "ui.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "ui/scrollview.h" #include "ui/scrollview.h"
#include "window.h"
#include <map> #include <map>

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "Window.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "window.h"
namespace openloco::input namespace openloco::input
{ {

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@ -1,4 +1,4 @@
#include "intro.h" #include "Intro.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,6 +1,6 @@
#include "messagemgr.h" #include "MessageManager.h"
#include "OpenLoco.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "openloco.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "company.h" #include "Company.h"
#include "message.h" #include "Message.h"
#include <cstdint> #include <cstdint>
namespace openloco namespace openloco

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@ -1,4 +1,4 @@
#include "multiplayer.h" #include "MultiPlayer.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
using namespace openloco::interop; using namespace openloco::interop;

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@ -18,37 +18,37 @@
#undef small #undef small
#endif #endif
#include "CompanyManager.h"
#include "Config.h"
#include "Date.h"
#include "Environment.h"
#include "Gui.h"
#include "IndustryManager.h"
#include "Input.h"
#include "Intro.h"
#include "MultiPlayer.h"
#include "OpenLoco.h"
#include "ProgressBar.h"
#include "ScenarioManager.h"
#include "StationManager.h"
#include "Title.h" #include "Title.h"
#include "TownManager.h"
#include "Tutorial.h"
#include "Ui.h"
#include "ViewportManager.h"
#include "audio/audio.h" #include "audio/audio.h"
#include "companymgr.h"
#include "config.h"
#include "date.h"
#include "environment.h"
#include "graphics/colours.h" #include "graphics/colours.h"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "gui.h"
#include "industrymgr.h"
#include "input.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "intro.h"
#include "localisation/languagefiles.h" #include "localisation/languagefiles.h"
#include "localisation/languages.h" #include "localisation/languages.h"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "multiplayer.h"
#include "objects/objectmgr.h" #include "objects/objectmgr.h"
#include "openloco.h"
#include "platform/platform.h" #include "platform/platform.h"
#include "progressbar.h"
#include "s5/s5.h" #include "s5/s5.h"
#include "scenariomgr.h"
#include "stationmgr.h"
#include "things/thingmgr.h" #include "things/thingmgr.h"
#include "townmgr.h"
#include "tutorial.h"
#include "ui.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "utility/numeric.hpp" #include "utility/numeric.hpp"
#include "viewportmgr.h"
#pragma warning(disable : 4611) // interaction between '_setjmp' and C++ object destruction is non - portable #pragma warning(disable : 4611) // interaction between '_setjmp' and C++ object destruction is non - portable

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@ -1,4 +1,4 @@
#include "progressbar.h" #include "ProgressBar.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,4 +1,4 @@
#include "scenario.h" #include "Scenario.h"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "s5/s5.h" #include "s5/s5.h"

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@ -1,4 +1,4 @@
#include "scenariomgr.h" #include "ScenarioManager.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,19 +1,19 @@
#include "station.h" #include "Station.h"
#include "companymgr.h" #include "CompanyManager.h"
#include "industrymgr.h" #include "IndustryManager.h"
#include "MessageManager.h"
#include "OpenLoco.h"
#include "ViewportManager.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "map/tilemgr.h" #include "map/tilemgr.h"
#include "messagemgr.h"
#include "objects/airport_object.h" #include "objects/airport_object.h"
#include "objects/building_object.h" #include "objects/building_object.h"
#include "objects/cargo_object.h" #include "objects/cargo_object.h"
#include "objects/industry_object.h" #include "objects/industry_object.h"
#include "objects/objectmgr.h" #include "objects/objectmgr.h"
#include "objects/road_station_object.h" #include "objects/road_station_object.h"
#include "openloco.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "viewportmgr.h"
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>

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@ -1,9 +1,9 @@
#pragma once #pragma once
#include "Town.h"
#include "Types.hpp"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "map/tile.h" #include "map/tile.h"
#include "town.h"
#include "types.hpp"
#include "utility/numeric.hpp" #include "utility/numeric.hpp"
#include <cstdint> #include <cstdint>
#include <limits> #include <limits>

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@ -1,10 +1,10 @@
#include "stationmgr.h" #include "StationManager.h"
#include "companymgr.h" #include "CompanyManager.h"
#include "OpenLoco.h"
#include "TownManager.h"
#include "Window.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "openloco.h"
#include "townmgr.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "window.h"
using namespace openloco::interop; using namespace openloco::interop;
using namespace openloco::ui; using namespace openloco::ui;

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "station.h" #include "Station.h"
#include <array> #include <array>
#include <cstddef> #include <cstddef>

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@ -1,9 +1,9 @@
#include "Title.h" #include "Title.h"
#include "CompanyManager.h"
#include "Gui.h"
#include "OpenLoco.h"
#include "audio/audio.h" #include "audio/audio.h"
#include "companymgr.h"
#include "gui.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "openloco.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,4 +1,4 @@
#include "town.h" #include "Town.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include <algorithm> #include <algorithm>

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "company.h" #include "Company.h"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "map/tile.h" #include "map/tile.h"
#include <cstdint> #include <cstdint>

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@ -1,7 +1,7 @@
#include "townmgr.h" #include "TownManager.h"
#include "companymgr.h" #include "CompanyManager.h"
#include "OpenLoco.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "openloco.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "utility/numeric.hpp" #include "utility/numeric.hpp"

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "town.h" #include "Town.h"
#include <array> #include <array>
namespace openloco::townmgr namespace openloco::townmgr

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "types.hpp" #include "Types.hpp"
#include <vector> #include <vector>
namespace openloco::map::TrackData namespace openloco::map::TrackData

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@ -1,11 +1,11 @@
#include "tutorial.h" #include "Tutorial.h"
#include "config.h" #include "Config.h"
#include "environment.h" #include "Environment.h"
#include "gui.h" #include "Gui.h"
#include "Scenario.h"
#include "Ui.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "scenario.h"
#include "ui.h"
#include <fstream> #include <fstream>
#include <iterator> #include <iterator>

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "types.hpp" #include "Types.hpp"
namespace openloco::tutorial namespace openloco::tutorial
{ {

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@ -1,4 +1,4 @@
#include "win32.h" #include "Win32.h"
#include <algorithm> #include <algorithm>
#include <cmath> #include <cmath>
#include <codecvt> #include <codecvt>
@ -9,7 +9,7 @@
#include <vector> #include <vector>
#ifdef _WIN32 #ifdef _WIN32
#include "../../resources/resource.h" #include "../../resources/Resource.h"
#ifndef NOMINMAX #ifndef NOMINMAX
#define NOMINMAX #define NOMINMAX
@ -29,18 +29,18 @@
#pragma warning(default : 4121) // alignment of a member was sensitive to packing #pragma warning(default : 4121) // alignment of a member was sensitive to packing
#endif #endif
#include "config.h" #include "Config.h"
#include "console.h" #include "Console.h"
#include "game_commands.h" #include "GameCommands.h"
#include "Gui.h"
#include "Input.h"
#include "Intro.h"
#include "MultiPlayer.h"
#include "OpenLoco.h"
#include "Tutorial.h"
#include "Ui.h"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "gui.h"
#include "input.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "intro.h"
#include "multiplayer.h"
#include "openloco.h"
#include "tutorial.h"
#include "ui.h"
#include "ui/WindowManager.h" #include "ui/WindowManager.h"
#include "utility/string.hpp" #include "utility/string.hpp"

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@ -1,4 +1,4 @@
#include "openloco.h" #include "OpenLoco.h"
#define NAME "OpenLoco" #define NAME "OpenLoco"
#define VERSION "20.07" #define VERSION "20.07"

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@ -1,8 +1,8 @@
#include "viewport.hpp" #include "Viewport.hpp"
#include "Window.h"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "map/tile.h" #include "map/tile.h"
#include "window.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include "Types.hpp"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "types.hpp"
#include <algorithm> #include <algorithm>
namespace openloco::ui namespace openloco::ui

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@ -1,14 +1,14 @@
#include "viewportmgr.h" #include "ViewportManager.h"
#include "config.h" #include "Config.h"
#include "console.h" #include "Console.h"
#include "Station.h"
#include "Ui.h"
#include "Window.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "map/tile.h" #include "map/tile.h"
#include "map/tilemgr.h" #include "map/tilemgr.h"
#include "station.h"
#include "things/thing.h" #include "things/thing.h"
#include "things/thingmgr.h" #include "things/thingmgr.h"
#include "ui.h"
#include "window.h"
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
#include <memory> #include <memory>

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@ -1,10 +1,10 @@
#pragma once #pragma once
#include "Station.h"
#include "Types.hpp"
#include "Window.h"
#include "map/tile.h" #include "map/tile.h"
#include "station.h"
#include "things/thing.h" #include "things/thing.h"
#include "types.hpp"
#include "window.h"
#include <array> #include <array>
namespace openloco::ui::viewportmgr namespace openloco::ui::viewportmgr

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@ -1,10 +1,10 @@
#include "widget.h" #include "Widget.h"
#include "Input.h"
#include "Window.h"
#include "graphics/colours.h" #include "graphics/colours.h"
#include "graphics/image_ids.h" #include "graphics/image_ids.h"
#include "input.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "ui/scrollview.h" #include "ui/scrollview.h"
#include "window.h"
#include <cassert> #include <cassert>
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include "Window.h"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "window.h"
#include <cstdint> #include <cstdint>
namespace openloco::ui::widget namespace openloco::ui::widget

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@ -1,17 +1,17 @@
#include "window.h" #include "Window.h"
#include "config.h" #include "Config.h"
#include "console.h" #include "Console.h"
#include "Input.h"
#include "Ui.h"
#include "Widget.h"
#include "graphics/colours.h" #include "graphics/colours.h"
#include "input.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/FormatArguments.hpp" #include "localisation/FormatArguments.hpp"
#include "map/tile.h" #include "map/tile.h"
#include "map/tilemgr.h" #include "map/tilemgr.h"
#include "things/thingmgr.h" #include "things/thingmgr.h"
#include "ui.h"
#include "ui/Rect.h" #include "ui/Rect.h"
#include "ui/scrollview.h" #include "ui/scrollview.h"
#include "widget.h"
#include <cassert> #include <cassert>
#include <cinttypes> #include <cinttypes>

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@ -1,16 +1,16 @@
#pragma once #pragma once
#include "company.h" #include "Company.h"
#include "Types.hpp"
#include "Ui.h"
#include "Viewport.hpp"
#include "core/Optional.hpp" #include "core/Optional.hpp"
#include "graphics/gfx.h" #include "graphics/gfx.h"
#include "interop/interop.hpp" #include "interop/interop.hpp"
#include "localisation/string_ids.h" #include "localisation/string_ids.h"
#include "localisation/stringmgr.h" #include "localisation/stringmgr.h"
#include "map/tile.h" #include "map/tile.h"
#include "types.hpp"
#include "ui.h"
#include "ui/WindowType.h" #include "ui/WindowType.h"
#include "viewport.hpp"
#include <algorithm> #include <algorithm>
namespace openloco::ui namespace openloco::ui

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@ -1,8 +1,8 @@
#include "audio.h" #include "audio.h"
#include "../config.h" #include "../Config.h"
#include "../console.h" #include "../Console.h"
#include "../date.h" #include "../Date.h"
#include "../environment.h" #include "../Environment.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../localisation/string_ids.h" #include "../localisation/string_ids.h"
#include "../map/tilemgr.h" #include "../map/tilemgr.h"

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "../environment.h" #include "../Environment.h"
#include "../types.hpp" #include "../Types.hpp"
#include <string> #include <string>
#include <tuple> #include <tuple>
#include <vector> #include <vector>

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@ -1,5 +1,5 @@
#include "channel.h" #include "channel.h"
#include "../console.h" #include "../Console.h"
#include "audio.h" #include "audio.h"
#include <SDL2/SDL_mixer.h> #include <SDL2/SDL_mixer.h>
#include <utility> #include <utility>

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@ -1,6 +1,6 @@
#include "SoftwareDrawingEngine.h" #include "SoftwareDrawingEngine.h"
#include "../Ui.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../ui.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include <algorithm> #include <algorithm>

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@ -1,11 +1,11 @@
#include "gfx.h" #include "gfx.h"
#include "../console.h" #include "../Console.h"
#include "../Environment.h"
#include "../Input.h"
#include "../Ui.h"
#include "../drawing/SoftwareDrawingEngine.h" #include "../drawing/SoftwareDrawingEngine.h"
#include "../environment.h"
#include "../input.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../localisation/languagefiles.h" #include "../localisation/languagefiles.h"
#include "../ui.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include "../utility/stream.hpp" #include "../utility/stream.hpp"
#include "colours.h" #include "colours.h"

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "../openloco.h" #include "../OpenLoco.h"
#include "../types.hpp" #include "../Types.hpp"
#include "../ui/Rect.h" #include "../ui/Rect.h"
#include "types.h" #include "types.h"
#include <cstdint> #include <cstdint>

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@ -1,11 +1,11 @@
#include "ShortcutManager.h" #include "ShortcutManager.h"
#include "../companymgr.h" #include "../CompanyManager.h"
#include "../game_commands.h" #include "../GameCommands.h"
#include "../StationManager.h"
#include "../TownManager.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../localisation/string_ids.h" #include "../localisation/string_ids.h"
#include "../s5/s5.h" #include "../s5/s5.h"
#include "../stationmgr.h"
#include "../townmgr.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include <array> #include <array>

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@ -1,4 +1,4 @@
#include "../types.hpp" #include "../Types.hpp"
#include "Shortcut.h" #include "Shortcut.h"
#include <cstddef> #include <cstddef>

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@ -1,18 +1,18 @@
#include "../CompanyManager.h"
#include "../Config.h"
#include "../Console.h"
#include "../GameCommands.h"
#include "../Input.h"
#include "../Intro.h"
#include "../OpenLoco.h"
#include "../Tutorial.h"
#include "../Ui.h"
#include "../Win32.h"
#include "../audio/audio.h" #include "../audio/audio.h"
#include "../companymgr.h"
#include "../config.h"
#include "../console.h"
#include "../game_commands.h"
#include "../input.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../intro.h"
#include "../localisation/string_ids.h" #include "../localisation/string_ids.h"
#include "../openloco.h"
#include "../things/thingmgr.h" #include "../things/thingmgr.h"
#include "../tutorial.h"
#include "../ui.h"
#include "../ui/Screenshot.h" #include "../ui/Screenshot.h"
#include "../win32.h"
#include "ShortcutManager.h" #include "ShortcutManager.h"
#include <cstdint> #include <cstdint>
#include <functional> #include <functional>

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@ -1,19 +1,19 @@
#include "../CompanyManager.h"
#include "../Console.h"
#include "../Input.h"
#include "../StationManager.h"
#include "../TownManager.h"
#include "../Tutorial.h"
#include "../Window.h"
#include "../audio/audio.h" #include "../audio/audio.h"
#include "../companymgr.h"
#include "../console.h"
#include "../input.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../localisation/string_ids.h" #include "../localisation/string_ids.h"
#include "../map/tilemgr.h" #include "../map/tilemgr.h"
#include "../objects/objectmgr.h" #include "../objects/objectmgr.h"
#include "../objects/road_object.h" #include "../objects/road_object.h"
#include "../stationmgr.h"
#include "../things/thingmgr.h" #include "../things/thingmgr.h"
#include "../townmgr.h"
#include "../tutorial.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include "../ui/scrollview.h" #include "../ui/scrollview.h"
#include "../window.h"
#include <map> #include <map>
using namespace openloco::interop; using namespace openloco::interop;

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@ -6,25 +6,25 @@
#include <sys/mman.h> #include <sys/mman.h>
#include <unistd.h> #include <unistd.h>
#endif #endif
#include "../Console.h"
#include "../Environment.h"
#include "../GameCommands.h"
#include "../Gui.h"
#include "../Input.h"
#include "../Station.h"
#include "../Title.h" #include "../Title.h"
#include "../Tutorial.h"
#include "../Ui.h"
#include "../ViewportManager.h"
#include "../audio/audio.h" #include "../audio/audio.h"
#include "../console.h"
#include "../core/FileSystem.hpp" #include "../core/FileSystem.hpp"
#include "../environment.h"
#include "../game_commands.h"
#include "../graphics/colours.h" #include "../graphics/colours.h"
#include "../graphics/gfx.h" #include "../graphics/gfx.h"
#include "../gui.h"
#include "../input.h"
#include "../map/tile.h" #include "../map/tile.h"
#include "../platform/platform.h" #include "../platform/platform.h"
#include "../station.h"
#include "../things/vehicle.h" #include "../things/vehicle.h"
#include "../tutorial.h"
#include "../ui.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include "../utility/string.hpp" #include "../utility/string.hpp"
#include "../viewportmgr.h"
#include "interop.hpp" #include "interop.hpp"
using namespace openloco; using namespace openloco;

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@ -11,7 +11,7 @@
#include <windows.h> #include <windows.h>
#endif // _WIN32 #endif // _WIN32
#include "../console.h" #include "../Console.h"
#include "interop.hpp" #include "interop.hpp"
#pragma warning(disable : 4731) // frame pointer register 'ebp' modified by inline assembly code #pragma warning(disable : 4731) // frame pointer register 'ebp' modified by inline assembly code

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@ -1,7 +1,7 @@
#include "languagefiles.h" #include "languagefiles.h"
#include "../config.h" #include "../Config.h"
#include "../console.h" #include "../Console.h"
#include "../environment.h" #include "../Environment.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../platform/platform.h" #include "../platform/platform.h"
#include "../utility/yaml.hpp" #include "../utility/yaml.hpp"

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@ -1,6 +1,6 @@
#include "languages.h" #include "languages.h"
#include "../Environment.h"
#include "../core/FileSystem.hpp" #include "../core/FileSystem.hpp"
#include "../environment.h"
#include "../platform/platform.h" #include "../platform/platform.h"
#include "../utility/yaml.hpp" #include "../utility/yaml.hpp"
#include "conversion.h" #include "conversion.h"

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@ -1,10 +1,10 @@
#include "stringmgr.h" #include "stringmgr.h"
#include "../config.h" #include "../Config.h"
#include "../date.h" #include "../Date.h"
#include "../TownManager.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../objects/currency_object.h" #include "../objects/currency_object.h"
#include "../objects/objectmgr.h" #include "../objects/objectmgr.h"
#include "../townmgr.h"
#include "argswrapper.hpp" #include "argswrapper.hpp"
#include "string_ids.h" #include "string_ids.h"

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
#include <cstdint> #include <cstdint>
#ifdef small #ifdef small

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
enum ExpenditureType : uint8_t enum ExpenditureType : uint8_t
{ {

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@ -1,7 +1,7 @@
#include "../industrymgr.h" #include "../IndustryManager.h"
#include "../ViewportManager.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"
#include "../viewportmgr.h"
#include "tile.h" #include "tile.h"
#include "tilemgr.h" #include "tilemgr.h"

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@ -1,5 +1,5 @@
#include "tile.h" #include "tile.h"
#include "../industrymgr.h" #include "../IndustryManager.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../objects/objectmgr.h" #include "../objects/objectmgr.h"
#include "../ui/WindowManager.h" #include "../ui/WindowManager.h"

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
#include "../viewport.hpp" #include "../Viewport.hpp"
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
#include <limits> #include <limits>

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@ -1,7 +1,7 @@
#include "tilemgr.h" #include "tilemgr.h"
#include "../input.h" #include "../Input.h"
#include "../ViewportManager.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../viewportmgr.h"
using namespace openloco::interop; using namespace openloco::interop;

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "../types.hpp" #include "../Types.hpp"
namespace openloco namespace openloco
{ {

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@ -19,27 +19,27 @@
<ClCompile Include="audio\channel.cpp" /> <ClCompile Include="audio\channel.cpp" />
<ClCompile Include="audio\music_channel.cpp" /> <ClCompile Include="audio\music_channel.cpp" />
<ClCompile Include="audio\vehicle_channel.cpp" /> <ClCompile Include="audio\vehicle_channel.cpp" />
<ClCompile Include="company.cpp" /> <ClCompile Include="Company.cpp" />
<ClCompile Include="companymgr.cpp" /> <ClCompile Include="CompanyManager.cpp" />
<ClCompile Include="config.cpp" /> <ClCompile Include="Config.cpp" />
<ClCompile Include="console.cpp" /> <ClCompile Include="Console.cpp" />
<ClCompile Include="date.cpp" /> <ClCompile Include="Date.cpp" />
<ClCompile Include="drawing\SoftwareDrawingEngine.cpp" /> <ClCompile Include="drawing\SoftwareDrawingEngine.cpp" />
<ClCompile Include="environment.cpp" /> <ClCompile Include="Environment.cpp" />
<ClCompile Include="GameCommands.cpp" /> <ClCompile Include="GameCommands.cpp" />
<ClCompile Include="graphics\colour.cpp" /> <ClCompile Include="graphics\colour.cpp" />
<ClCompile Include="graphics\gfx.cpp" /> <ClCompile Include="graphics\gfx.cpp" />
<ClCompile Include="gui.cpp" /> <ClCompile Include="Gui.cpp" />
<ClCompile Include="industry.cpp" /> <ClCompile Include="Industry.cpp" />
<ClCompile Include="industrymgr.cpp" /> <ClCompile Include="IndustryManager.cpp" />
<ClCompile Include="input.cpp" /> <ClCompile Include="Input.cpp" />
<ClCompile Include="input\keyboard.cpp" /> <ClCompile Include="input\keyboard.cpp" />
<ClCompile Include="input\mouse_input.cpp" /> <ClCompile Include="input\mouse_input.cpp" />
<ClCompile Include="input\ShortcutManager.cpp" /> <ClCompile Include="input\ShortcutManager.cpp" />
<ClCompile Include="interop\hook.cpp" /> <ClCompile Include="interop\hook.cpp" />
<ClCompile Include="interop\hooks.cpp" /> <ClCompile Include="interop\hooks.cpp" />
<ClCompile Include="interop\interop.cpp" /> <ClCompile Include="interop\interop.cpp" />
<ClCompile Include="intro.cpp" /> <ClCompile Include="Intro.cpp" />
<ClCompile Include="localisation\conversion.cpp" /> <ClCompile Include="localisation\conversion.cpp" />
<ClCompile Include="localisation\languagefiles.cpp" /> <ClCompile Include="localisation\languagefiles.cpp" />
<ClCompile Include="localisation\languages.cpp" /> <ClCompile Include="localisation\languages.cpp" />
@ -48,30 +48,30 @@
<ClCompile Include="map\SurfaceTile.cpp" /> <ClCompile Include="map\SurfaceTile.cpp" />
<ClCompile Include="map\tile.cpp" /> <ClCompile Include="map\tile.cpp" />
<ClCompile Include="map\tilemgr.cpp" /> <ClCompile Include="map\tilemgr.cpp" />
<ClCompile Include="messagemgr.cpp" /> <ClCompile Include="MessageManager.cpp" />
<ClCompile Include="multiplayer.cpp" /> <ClCompile Include="MultiPlayer.cpp" />
<ClCompile Include="objects\industry_object.cpp" /> <ClCompile Include="objects\industry_object.cpp" />
<ClCompile Include="objects\objectmgr.cpp" /> <ClCompile Include="objects\objectmgr.cpp" />
<ClCompile Include="openloco.cpp" /> <ClCompile Include="OpenLoco.cpp" />
<ClCompile Include="platform\platform.posix.cpp" /> <ClCompile Include="platform\platform.posix.cpp" />
<ClCompile Include="platform\platform.windows.cpp" /> <ClCompile Include="platform\platform.windows.cpp" />
<ClCompile Include="progressbar.cpp" /> <ClCompile Include="ProgressBar.cpp" />
<ClCompile Include="s5\s5.cpp" /> <ClCompile Include="s5\s5.cpp" />
<ClCompile Include="scenario.cpp" /> <ClCompile Include="Scenario.cpp" />
<ClCompile Include="scenariomgr.cpp" /> <ClCompile Include="ScenarioManager.cpp" />
<ClCompile Include="station.cpp" /> <ClCompile Include="Station.cpp" />
<ClCompile Include="stationmgr.cpp" /> <ClCompile Include="StationManager.cpp" />
<ClCompile Include="things\CreateVehicle.cpp" /> <ClCompile Include="things\CreateVehicle.cpp" />
<ClCompile Include="things\misc.cpp" /> <ClCompile Include="things\misc.cpp" />
<ClCompile Include="things\thing.cpp" /> <ClCompile Include="things\thing.cpp" />
<ClCompile Include="things\thingmgr.cpp" /> <ClCompile Include="things\thingmgr.cpp" />
<ClCompile Include="things\vehicle.cpp" /> <ClCompile Include="things\vehicle.cpp" />
<ClCompile Include="Title.cpp" /> <ClCompile Include="Title.cpp" />
<ClCompile Include="town.cpp" /> <ClCompile Include="Town.cpp" />
<ClCompile Include="townmgr.cpp" /> <ClCompile Include="TownManager.cpp" />
<ClCompile Include="TrackData.cpp" /> <ClCompile Include="TrackData.cpp" />
<ClCompile Include="tutorial.cpp" /> <ClCompile Include="Tutorial.cpp" />
<ClCompile Include="ui.cpp" /> <ClCompile Include="Ui.cpp" />
<ClCompile Include="ui\dropdown.cpp" /> <ClCompile Include="ui\dropdown.cpp" />
<ClCompile Include="ui\Screenshot.cpp" /> <ClCompile Include="ui\Screenshot.cpp" />
<ClCompile Include="ui\scrollview.cpp" /> <ClCompile Include="ui\scrollview.cpp" />
@ -79,16 +79,16 @@
<ClCompile Include="ui\WindowManager.cpp" /> <ClCompile Include="ui\WindowManager.cpp" />
<ClCompile Include="utility\numeric.cpp" /> <ClCompile Include="utility\numeric.cpp" />
<ClCompile Include="utility\string.cpp" /> <ClCompile Include="utility\string.cpp" />
<ClCompile Include="version.cpp"> <ClCompile Include="Version.cpp">
<!-- Define git information --> <!-- Define git information -->
<PreprocessorDefinitions Condition="'$(OPENLOCO_BRANCH)'!=''">OPENLOCO_BRANCH="$(OPENLOCO_BRANCH)";%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(OPENLOCO_BRANCH)'!=''">OPENLOCO_BRANCH="$(OPENLOCO_BRANCH)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(OPENLOCO_SHA1_SHORT)'!=''">OPENLOCO_COMMIT_SHA1_SHORT="$(OPENLOCO_SHA1_SHORT)";%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(OPENLOCO_SHA1_SHORT)'!=''">OPENLOCO_COMMIT_SHA1_SHORT="$(OPENLOCO_SHA1_SHORT)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(GIT_DESCRIBE)'!=''">OPENLOCO_VERSION_TAG="$(GIT_DESCRIBE)";%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(GIT_DESCRIBE)'!=''">OPENLOCO_VERSION_TAG="$(GIT_DESCRIBE)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<ClCompile Include="viewport.cpp" /> <ClCompile Include="Viewport.cpp" />
<ClCompile Include="viewportmgr.cpp" /> <ClCompile Include="ViewportManager.cpp" />
<ClCompile Include="widget.cpp" /> <ClCompile Include="Widget.cpp" />
<ClCompile Include="window.cpp" /> <ClCompile Include="Window.cpp" />
<ClCompile Include="windows\about.cpp" /> <ClCompile Include="windows\about.cpp" />
<ClCompile Include="windows\AboutMusic.cpp" /> <ClCompile Include="windows\AboutMusic.cpp" />
<ClCompile Include="windows\BuildVehicle.cpp" /> <ClCompile Include="windows\BuildVehicle.cpp" />
@ -140,34 +140,34 @@
<ClCompile Include="windows\VehicleList.cpp" /> <ClCompile Include="windows\VehicleList.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\resources\resource.h" /> <ClInclude Include="..\..\resources\Resource.h" />
<ClInclude Include="audio\audio.h" /> <ClInclude Include="audio\audio.h" />
<ClInclude Include="audio\channel.h" /> <ClInclude Include="audio\channel.h" />
<ClInclude Include="audio\music_channel.h" /> <ClInclude Include="audio\music_channel.h" />
<ClInclude Include="audio\vehicle_channel.h" /> <ClInclude Include="audio\vehicle_channel.h" />
<ClInclude Include="company.h" /> <ClInclude Include="Company.h" />
<ClInclude Include="companymgr.h" /> <ClInclude Include="CompanyManager.h" />
<ClInclude Include="config.convert.hpp" /> <ClInclude Include="ConfigConvert.hpp" />
<ClInclude Include="config.h" /> <ClInclude Include="Config.h" />
<ClInclude Include="console.h" /> <ClInclude Include="Console.h" />
<ClInclude Include="core\FileSystem.hpp" /> <ClInclude Include="core\FileSystem.hpp" />
<ClInclude Include="core\Optional.hpp" /> <ClInclude Include="core\Optional.hpp" />
<ClInclude Include="date.h" /> <ClInclude Include="Date.h" />
<ClInclude Include="drawing\SoftwareDrawingEngine.h" /> <ClInclude Include="drawing\SoftwareDrawingEngine.h" />
<ClInclude Include="environment.h" /> <ClInclude Include="Environment.h" />
<ClInclude Include="game_commands.h" /> <ClInclude Include="GameCommands.h" />
<ClInclude Include="graphics\colours.h" /> <ClInclude Include="graphics\colours.h" />
<ClInclude Include="graphics\gfx.h" /> <ClInclude Include="graphics\gfx.h" />
<ClInclude Include="graphics\image_ids.h" /> <ClInclude Include="graphics\image_ids.h" />
<ClInclude Include="graphics\types.h" /> <ClInclude Include="graphics\types.h" />
<ClInclude Include="gui.h" /> <ClInclude Include="Gui.h" />
<ClInclude Include="industry.h" /> <ClInclude Include="Industry.h" />
<ClInclude Include="industrymgr.h" /> <ClInclude Include="IndustryManager.h" />
<ClInclude Include="input.h" /> <ClInclude Include="Input.h" />
<ClInclude Include="input\Shortcut.h" /> <ClInclude Include="input\Shortcut.h" />
<ClInclude Include="input\ShortcutManager.h" /> <ClInclude Include="input\ShortcutManager.h" />
<ClInclude Include="interop\interop.hpp" /> <ClInclude Include="interop\interop.hpp" />
<ClInclude Include="intro.h" /> <ClInclude Include="Intro.h" />
<ClInclude Include="localisation\argswrapper.hpp" /> <ClInclude Include="localisation\argswrapper.hpp" />
<ClInclude Include="localisation\conversion.h" /> <ClInclude Include="localisation\conversion.h" />
<ClInclude Include="localisation\FormatArguments.hpp" /> <ClInclude Include="localisation\FormatArguments.hpp" />
@ -180,8 +180,8 @@
<ClInclude Include="map\tile.h" /> <ClInclude Include="map\tile.h" />
<ClInclude Include="map\tilemgr.h" /> <ClInclude Include="map\tilemgr.h" />
<ClInclude Include="map\tile_loop.hpp" /> <ClInclude Include="map\tile_loop.hpp" />
<ClInclude Include="messagemgr.h" /> <ClInclude Include="MessageManager.h" />
<ClInclude Include="multiplayer.h" /> <ClInclude Include="MultiPlayer.h" />
<ClInclude Include="objects\airport_object.h" /> <ClInclude Include="objects\airport_object.h" />
<ClInclude Include="objects\bridge_object.h" /> <ClInclude Include="objects\bridge_object.h" />
<ClInclude Include="objects\building_object.h" /> <ClInclude Include="objects\building_object.h" />
@ -207,26 +207,26 @@
<ClInclude Include="objects\vehicle_object.h" /> <ClInclude Include="objects\vehicle_object.h" />
<ClInclude Include="objects\wall_object.h" /> <ClInclude Include="objects\wall_object.h" />
<ClInclude Include="objects\water_object.h" /> <ClInclude Include="objects\water_object.h" />
<ClInclude Include="openloco.h" /> <ClInclude Include="OpenLoco.h" />
<ClInclude Include="platform\platform.h" /> <ClInclude Include="platform\platform.h" />
<ClInclude Include="progressbar.h" /> <ClInclude Include="ProgressBar.h" />
<ClInclude Include="s5\s5.h" /> <ClInclude Include="s5\s5.h" />
<ClInclude Include="scenario.h" /> <ClInclude Include="Scenario.h" />
<ClInclude Include="scenariomgr.h" /> <ClInclude Include="ScenarioManager.h" />
<ClInclude Include="station.h" /> <ClInclude Include="Station.h" />
<ClInclude Include="stationmgr.h" /> <ClInclude Include="StationManager.h" />
<ClInclude Include="things\misc.h" /> <ClInclude Include="things\misc.h" />
<ClInclude Include="things\thing.h" /> <ClInclude Include="things\thing.h" />
<ClInclude Include="things\thingmgr.h" /> <ClInclude Include="things\thingmgr.h" />
<ClInclude Include="things\vehicle.h" /> <ClInclude Include="things\vehicle.h" />
<ClInclude Include="thirdparty\filesystem.hpp" /> <ClInclude Include="thirdparty\filesystem.hpp" />
<ClInclude Include="Title.h" /> <ClInclude Include="Title.h" />
<ClInclude Include="town.h" /> <ClInclude Include="Town.h" />
<ClInclude Include="townmgr.h" /> <ClInclude Include="TownManager.h" />
<ClInclude Include="TrackData.h" /> <ClInclude Include="TrackData.h" />
<ClInclude Include="tutorial.h" /> <ClInclude Include="Tutorial.h" />
<ClInclude Include="types.hpp" /> <ClInclude Include="Types.hpp" />
<ClInclude Include="ui.h" /> <ClInclude Include="Ui.h" />
<ClInclude Include="ui\dropdown.h" /> <ClInclude Include="ui\dropdown.h" />
<ClInclude Include="ui\Rect.h" /> <ClInclude Include="ui\Rect.h" />
<ClInclude Include="ui\Screenshot.h" /> <ClInclude Include="ui\Screenshot.h" />
@ -239,13 +239,13 @@
<ClInclude Include="utility\stream.hpp" /> <ClInclude Include="utility\stream.hpp" />
<ClInclude Include="utility\string.hpp" /> <ClInclude Include="utility\string.hpp" />
<ClInclude Include="utility\yaml.hpp" /> <ClInclude Include="utility\yaml.hpp" />
<ClInclude Include="viewport.hpp" /> <ClInclude Include="Viewport.hpp" />
<ClInclude Include="viewportmgr.h" /> <ClInclude Include="ViewportManager.h" />
<ClInclude Include="widget.h" /> <ClInclude Include="Widget.h" />
<ClInclude Include="win32.h" /> <ClInclude Include="Win32.h" />
<ClInclude Include="window.h" /> <ClInclude Include="Window.h" />
<ClInclude Include="windows\construction\Construction.h" /> <ClInclude Include="windows\construction\Construction.h" />
<ClInclude Include="message.h" /> <ClInclude Include="Message.h" />
<ClInclude Include="windows\News\News.h" /> <ClInclude Include="windows\News\News.h" />
<ClInclude Include="windows\ToolbarTopCommon.h" /> <ClInclude Include="windows\ToolbarTopCommon.h" />
</ItemGroup> </ItemGroup>
@ -288,4 +288,4 @@
<_NuGetTargetFallbackMoniker>$(_NuGetTargetFallbackMoniker);native,Version=v0.0</_NuGetTargetFallbackMoniker> <_NuGetTargetFallbackMoniker>$(_NuGetTargetFallbackMoniker);native,Version=v0.0</_NuGetTargetFallbackMoniker>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project> </Project>

View File

@ -1,8 +1,8 @@
#ifndef _WIN32 #ifndef _WIN32
#include "../console.h" #include "../Console.h"
#include "../OpenLoco.h"
#include "../interop/interop.hpp" #include "../interop/interop.hpp"
#include "../openloco.h"
#include "platform.h" #include "platform.h"
#include <iostream> #include <iostream>
#include <pwd.h> #include <pwd.h>

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