OpenLoco/CHANGELOG.md

11 KiB

21.08+ (???)

  • Fix: [#1108] Road selection not being remembered.
  • Fix: [#1124] Confirmation prompt captions are not rendered correctly.
  • Change: [#1104] Exceptions now trigger a message box popup, instead of only being written to the console.

21.08 (2021-08-12)

  • Fix: [#366] Original Bug. People and mail cargo incorrectly delivered to far away stations.
  • Fix: [#1035] Incorrect colour selection when building buildings.
  • Fix: [#1070] Crash when naming stations after exhausting natural names.
  • Fix: [#1094] Repeated clicking on construction window not always working.
  • Fix: [#1095] Individual expenses are drawn in red, not just the expenditure sums.
  • Fix: [#1102] Invalid file error when clicking empty space in file browser.
  • Change: [#298] Planting clusters of trees now costs money and influences ratings outside of editor mode.
  • Change: [#1079] Allow rotating buildings in town list by keyboard shortcut.

21.07 (2021-07-18)

  • Feature: [#856] Allow filtering the vehicle list by station or cargo type.
  • Fix: [#982] Incorrect rating calculation for cargo causing penalty for fast vehicles.
  • Fix: [#984] Unable to reset/regenerate station names by using an empty name.
  • Fix: [#1008] Inability to decrease max altitude for trees in landscape editor.
  • Fix: [#1016] Incorrect detection of station causing incorrect smoke sounds.
  • Fix: [#1044] Incorrect rotation of headquarters when placing. No scaffolding when placing headquarters.
  • Technical: [#986] Stack misalignment in GCC builds caused unexplained crashes on Linux and Mac during interop hooks with loco.exe.
  • Technical: [#993] Retry hook installation to fix incompatibles with older wine versions.
  • Technical: [#1006] Add breakpad-based dumping for MSVC builds

21.05 (2021-05-11)

  • Feature: [#184] Implement cheats window with financial, company, vehicle, and town cheats.
  • Feature: [#857] Remember last save directory in configuration variable.
  • Feature: [#923] Tween (linear interpolate) entities when frame limiter is uncapped for smoother movement.
  • Fix: [#914] Boats get stuck in approaching dock mode when water is above a certain height. This was incorrectly fixed in 21.04.1.
  • Fix: [#923] Decouple viewport updates from game ticks for smoother panning and zooming.
  • Fix: [#927] Some available industries are missing in the 'Fund new industries' tab.
  • Fix: [#945] Station construction preview image is using wrong colours.
  • Fix: [#957] Element name is not shown when inspecting track elements using the Tile Inspector.
  • Change: [#975] The multiplayer toggle button on the title screen has been hidden, as multiplayer has not been reimplemented yet.

21.04.1 (2021-04-14)

  • Fix: [#914] Boats get stuck in approaching dock mode when water is above a certain height.
  • Fix: [#915] Money subtractions with large values incorrectly calculated causing negative money.

21.04 (2021-04-10)

  • Feature: [#451] Optionally show an FPS counter at the top of the screen.
  • Feature: [#831] Add a tile inspector, allowing inspection of tile element data (read-only).
  • Feature: [#853] Allow unlocking FPS by detaching game logic from rendering.
  • Fix: [#391] Access violation in windows after exiting games.
  • Fix: [#804] Enter key not confirming save prompt.
  • Fix: [#809] Audio calculation not using the z axis.
  • Fix: [#825] Potential crash when opening town rename prompt.
  • Fix: [#838] Escape key doesn't work in confirmation windows.
  • Fix: [#845] Town growth incorrectly calculated causing more aggressive growth than should be possible.
  • Fix: [#853] The game run slightly, but noticeably, slower than vanilla Locomotion.
  • Fix: [#860] Incorrect capacity information for vehicles that do not carry cargo (e.g. is a train engine).

21.03 (2021-03-06)

  • Feature: [#125] Allow construction while paused using a new optional cheats/debugging menu.
  • Feature: [#796] Allow users to toggle sandbox mode in-game using the cheats menu.
  • Fix: [#294] Crash when setting company name twice.
  • Fix: [#697] Ghost elements are not removed in autosaves.
  • Fix: [#794] Game does not stay paused while in construction mode.
  • Fix: [#798] Setting waypoints on multitile track/road elements corrupts the position.
  • Fix: [#801] Initial save path does not contain a trailing slash.
  • Fix: [#807] Incorrect vehicle animation for speed based animations like hydrofoils when at max speed.
  • Change: [#361] The game now allows scenarios to start from 1800, with adjusted inflation.
  • Change: [#787] Scenery and building interaction is now disabled when see-through.

21.02 (2021-02-20)

  • Feature: [#122] Allow vehicles to be cloned from the vehicle window.
  • Feature: [#690] Automatically save the game at regular intervals.
  • Feature: [#702] Optional new map generator (experimental).
  • Fix: [#151] Mouse moves out of window when looking around.
  • Fix: [#588] 'Cancel or Show Last Announcement' shortcut doesn't close announcements.
  • Fix: [#679] Crash when changing ground texture.
  • Fix: [#694] Selecting a song to play is guaranteed to not play it.
  • Fix: [#712] Load / save window tries to show preview for item after last.
  • Fix: [#721] Incorrect catchment area for airports.
  • Fix: [#725] Company value graph does not display correctly.
  • Fix: [#744] Rendering issues ('Z-fighting') with vehicles over bridges.
  • Fix: [#766] Performance index is off by a factor of 10 in scenario options window.
  • Fix: [#769] Waypoints for road vehicles could not be set.
  • Fix: [#779] Town list displays the wrong amount of stations.
  • Change: [#690] Default saved game directory is now in OpenLoco user directory.
  • Change: [#762] The vehicle window now uses buttons for local/express mode.

20.10 (2020-10-25)

  • Feature: [#569] Option/cheat to disable AI companies entirely.
  • Fix: [#573] Crash caused by opening Road construction window.
  • Fix: [#588] Crash caused by changing default audio device.
  • Fix: [#595] Implementation mistake in CreateVehicle could lead to crashes.
  • Fix: [#635] Land tool not working properly, due to tool drag events not passing on coordinates.
  • Fix: [#648] Fix crash in vehicle update head caused by CreateVehicle.

20.07 (2020-07-26)

  • Feature: [#523] Holding the construction window's build or remove button will keep repeating the action.
  • Fix: [#158] Pressing shift to build underground tracks automatically builds ten track pieces.
  • Fix: [#390] Load/save window causes a crash when trying to access bad directories.
  • Fix: [#397] Opening a tutorial crashes the game.
  • Fix: [#485] Incorrect position of exhaust smoke on vehicles.
  • Fix: [#491] Station/city name labels are hidden from viewport when saving.
  • Fix: [#529] Tree-related industries are not updating properly.
  • Fix: [#530] Industry production not starting up under some conditions.
  • Removed: Clicking track / road construction while holding shift will place 10 pieces in a row.

20.05.1 (2020-05-30)

  • Fix: [#487] Checkbox behaviour reversed for industry opening/closing in landscape generation options.
  • Fix: [#488] Repeated clicking may lead to a negative loan.
  • Fix: [#494] Farms not producing grain for stations in Mountain Mayhem scenario.
  • Fix: [#498] Clicking newly invented vehicle in news throws out of range exception.

20.05 (2020-05-24)

  • Feature: [#77] Add "Exit OpenLoco" to the main menu.
  • Fix: [#264] Option 'Export plug-in objects with saved games' is partially cut off.
  • Fix: [#299, #430] Crash due to added null-chars when manually specifying Locomotion directory.
  • Fix: [#359] Widgets tied to tools could get stuck in pressed state.
  • Fix: [#388] Re-center Options window on scale factor change.
  • Fix: [#396] Preferred owner name is not saved.
  • Fix: [#409] Incorrect refund cost when deleting signals.
  • Fix: [#412] Game crashes after a while on Great Britain & Ireland 1930.
  • Fix: [#423] Date in challenge tooltip is incorrect.
  • Fix: [#425] Changing resolution in fullscreen mode doesn't work.
  • Fix: [#428] Show an error when a vehicle can't be built due to invalid properties. (Original bug.)
  • Fix: [#440] Final segment in town population graphs could show no population.
  • Fix: [#467] Incorrect scrolling thumbs when leaving the bottom of an auto resizing window.
  • Fix: [#478] Crash when opening narrow gauge tab on train purchasing window
  • Change: [#420] Disable window scale factor buttons when not applicable.

20.03 (2020-03-23)

  • Feature: [#347] Screenshots are now saved in PNG format.
  • Fix: [#226] Zooming to cursor is buggy on bigger maps.
  • Fix: [#296] Correctly show challenge progression in save previews.
  • Fix: [#297] Menu click sound not played.
  • Fix: [#303] Play title music preference is not saved.
  • Fix: [#340] Cargo rating is calculated incorrectly in some edge cases.
  • Fix: [#349] Building a signal adds money (macOS/Linux only).
  • Fix: [#383] Crash in construction window.
  • Fix: Strings were not wrapping properly in the file browser window.
  • Change: [#380] Make keypad enter work the same as normal enter.

19.03 (2019-03-01)

  • Feature: [#163] Remove terraforming limits outside of scenario editor.
  • Feature: [#178] Allow zooming to cursor position instead of viewport centre.
  • Feature: [#192] The option window now includes OpenLoco-specific settings.
  • Feature: [#203] Support multiple languages by loading text strings from YAML files.
  • Feature: [#212] Add fullscreen support.
  • Feature: [#221, #236] Implement audio through SDL2 mixer, introducing audio on Linux and macOS.
  • Feature: [#237] Allow nearest neighbour scaling the game on integer intervals.
  • Feature: [#275] Allow disabling the title screen music.
  • Feature: [#279] Use OpenLoco logo for window icon. (Logo created by Zcooger)
  • Fix: Tooltips were calling the wrong event.
  • Fix: [#219, #257] Prevent text from being drawn off-screen.
  • Change: [#107] Show git branch and short sha1 hash in version info line.
  • Change: [#211] Store configuration file as YAML.

18.02 (2018-02-15)

  • Feature: [#12, #14, #50] Support for Linux and macOS.
  • Feature: [#20] Support graphics data files from Stream distribution.
  • Feature: Allow player to remove roads that are in use.
  • Feature: Towns can now always be renamed (As seen in OpenTTD).
  • Feature: Vehicle breakdowns can now be disabled (As seen in OpenTTD).
  • Feature: Playable in a resizable window.
  • Feature: Clicking track / road construction while holding shift will place 10 pieces in a row.
  • Change: [#79] Store game.cfg, plugin.dat and scores.dat in:
    • Windows: %APPDATA%\OpenLoco
    • Linux: ~/.config/openloco
    • macOS: ~/Library/Application Support/OpenLoco
  • Change: [#79] Disable file existence and size checks.