Michael Steenbeek
4a79e9305f
Replace gfx_draw_string_right() with DrawTextBasic ( #12966 )
2020-09-18 21:39:00 -03:00
Matt
38e03ae45d
Use the Formatter for News items
2020-09-17 22:14:36 +03:00
Matt
2639349925
Move storage into Formatter class and refactor usage
2020-09-17 22:14:36 +03:00
Brett
c9de4f49fe
Add snow as a weather type
...
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-09-14 21:58:00 +02:00
Gymnasiast
31d20cefb2
Rename rain to weather where appropriate
...
Co-authored-by: Brett Penzer <brettpenzer123@live.co.uk>
2020-09-14 21:57:54 +02:00
Michael Steenbeek
cf5b48a9dd
Rename Rain.{cpp,h} to Weather.{cpp,h} ( #12914 )
2020-09-12 19:32:26 -03:00
Gymnasiast
c83ddefe47
Convert remaining C-style casts to C++-style ones
2020-09-10 21:36:20 +02:00
tellovishous
96945183f5
Add stroke to lowercase 'L' to differentiate from capital 'I' ( #12890 )
...
The problem with many sans-serif fonts, such as those in RCT2, is that it can be difficult to tell between a lowercase L and an uppercase I, and can be visually ambiguous. What I've done is add a small stroke to the bottom of the lowercase L's so that it will stand out better when it's used next to capital I's.
2020-09-10 20:07:12 +02:00
Gymnasiast
d140dd72c6
Remove const void* overload from DrawTextEllipsised()
2020-09-10 18:13:13 +02:00
Gymnasiast
b788a099b5
Replace gfx_draw_string_clipped() calls with DrawTextEllipsised
2020-09-10 18:13:13 +02:00
Hielke Morsink
96d1db97e0
Fix: Unused variable warning because of if constexpr ( #12871 )
...
This moves the variable in question to the scope where it gets used. Since it's a reference, this shouldn't be a performance hit.
2020-09-06 22:22:49 +02:00
Gymnasiast
d5ff5712b9
Add drawing code for the Esperanto characters
2020-09-05 22:58:00 +02:00
Ted John
3a0bff4b93
Add comment about remX, remY
2020-08-28 01:30:17 +01:00
Ted John
65e3d20156
Refactor drawing
2020-08-28 01:30:15 +01:00
Ted John
7f0510e444
Fix sub pixel clip issues with OpenGL
2020-08-28 01:29:59 +01:00
Ted John
f51ad862c9
Refactor window drawing
2020-08-28 01:29:59 +01:00
Ted John
25581fa4ef
Share blit methods between BMP and RLE
2020-08-28 01:29:59 +01:00
Ted John
f16a46b872
Refactor RLE minify
2020-08-28 01:29:59 +01:00
Ted John
1645c64e87
Implement RLE magnify
2020-08-28 01:29:59 +01:00
Ted John
247c950c60
Implement magnify for bitmap
2020-08-28 01:29:59 +01:00
Gymnasiast
17bac8c57b
Use colour_t
2020-08-26 15:38:27 +02:00
Gymnasiast
972e6e80ab
Allow passing Formatter to DrawTextBasic() and DrawTextEllipsised()
2020-08-26 15:08:42 +02:00
Gymnasiast
39bc73c394
Deprecate text draw functions with 1:1 replacements
2020-08-26 14:53:59 +02:00
Gymnasiast
9a31a94128
Use const args in DrawTextEllipsised()
2020-08-26 14:49:28 +02:00
Gymnasiast
ceace1a3ad
Remove draw_string_left_underline()
2020-08-26 14:47:47 +02:00
Gymnasiast
f1caddc9fe
Remove draw_string_right_underline()
2020-08-26 14:46:37 +02:00
Gymnasiast
5f468da9cf
Remove draw_string_centred_underline()
2020-08-26 14:44:57 +02:00
Gymnasiast
e1b778832b
Expose DrawTextBasic() and DrawTextEllipsised()
2020-08-26 14:44:30 +02:00
Łukasz Pękalski
399e0abe2e
Close #12497 : Remove extra SPRITE_INDEX_NULL checks ( #12601 )
2020-08-08 09:12:52 -03:00
Matt
0dc43d66e4
Remove the use of INTERFACE macro and macro its self
2020-08-05 16:30:44 +02:00
Matt
30376085cf
Include missing headers
2020-08-05 16:29:29 +02:00
Tom Parsons
d9129bca0f
Fix #12405 : Make LIGHTFX_LIGHT_TYPE a strong enum (LightType) ( #12569 )
...
* Fix #12405 : Make LIGHTFX_LIGHT_TYPE a strong enum
* Fix #12405 : Make LIGHTFX_LIGHT_TYPE a strong enum
- New strong enum LightType
- Remove unused enum members
- GetLightTypeSize and SetLightTypeSize modify size of light (0-3)
* actually save the change to lightType
2020-08-04 15:55:14 +01:00
frutiemax
2c350fa416
Part of #12097 : Use ScreenRect in gfx_fill_rect_inset ( #12284 )
2020-08-01 00:51:29 -03:00
Duncan
cd1d573c39
Pass the formatter directly to scrolling_text_setup
2020-07-31 12:31:26 +02:00
Michael Steenbeek
402570adb6
Refactor usage of TextPaint
...
Eliminating a global variable in the process.
2020-07-31 11:13:28 +02:00
Duncan
c6e26267a4
Reduce the use of GET_VEHICLE ( #12494 )
...
* Start removing GET_VEHICLE macro use
* Further work
* Remove further GET_VEHICLE's
* Further removal of GET_VEHICLE
* Remove the last of GET_VEHICLE
* Fix testpaint
* Fix nullptr deref
* Make review changes
Also swapped in helper functions and used a standard patern for iterating the train cars
* Further simplify loops for train cars
2020-07-31 07:48:27 +01:00
wdarvin
95b4bca3d0
Close #12448 : Refactor RAIN_LEVEL to use strong enum ( #12488 )
...
* Close #12448 : Refactor RAIN_LEVEL to use strong enum
* Refactor to remove enum suffix
2020-07-28 17:19:45 +01:00
Michael Steenbeek
41162cc22f
Fix: bad kerning on lowercase 'j' character (original bug)
2020-07-26 23:19:16 +02:00
frutiemax
6598ae14aa
Close #12457 : Rename INTRO_STATE to use PascalCase
2020-07-26 09:32:53 -04:00
frutiemax
0f1788d273
Part of #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 09:25:29 -04:00
0ro8lu
4416565e47
Close #12269 : remove goto from x8_drawing_engine ( #12274 )
...
Refactored the function into a separate get dirty rows function.
2020-07-22 11:51:41 +01:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Gymnasiast
cf664c8340
Close #11971 : Replace ride groups with new ride types
2020-07-17 00:19:49 +02:00
frutiemax
c474f2ddc0
Close #12096 : Use only ScreenRect on gfx_fill_rect ( #12280 )
2020-07-15 22:34:57 -03:00
Thamara Andrade
0fb2a6216c
Close #12099 : Use ScreenLine on gfx_draw_line ( #12143 )
2020-07-12 18:50:52 -03:00
frutiemax
29e6db982b
Part of #12096 : Prefer ScreenRect on gfx_fill_rect ( #12187 )
2020-07-09 23:32:38 -03:00
frutiemax
bf2b8073cb
Part of #12096 : ScreenRect for gfx_fill_rect in libopenrct2 ( #12109 )
2020-07-08 14:07:26 -03:00
frutiemax
280a21fa30
Fix #12095 : Use ScreenRect on gfx_set_dirty_blocks ( #12106 )
2020-07-08 13:16:24 -03:00
Tulio Leao
59236443ba
Make StaticLayout::Draw use ScreenCoordsXY
2020-07-08 10:15:02 -03:00
Tulio Leao
dabde880cd
Make DrawTextEllipsisedCompat use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
16147dec64
Make DrawTextCompat use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
69b3c97537
Make DrawText use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
2ee1a9d9db
Use TitleCase on StaticLayout ( #12155 )
2020-07-08 09:43:23 -03:00
Tulio Leao
f725fff2da
Clarify CoordsRange-derived interface methods ( #12127 )
2020-07-06 14:42:11 +02:00
annoyingdroid
ad86f7b023
Part of #12098 : Use ScreenRect on gfx_filter_rect ( #12120 )
...
* Added a gfx_filter_rect function using ScreenRect
2020-07-04 15:16:09 -03:00
DrunkBlood
55f0f34fe0
Close #12101 : gfx_draw_dashed_line to use ScreenLine ( #12116 )
2020-07-03 18:05:18 -03:00
frutiemax
4661262572
Fix #12085 : Use ScreenCoordsXY on clip_drawpixelinfo ( #12105 )
2020-07-02 14:06:28 -03:00
frutiemax
67a8d833ea
Part of #11159 : ImageImporter::ImportResult uses std::vector ( #12076 )
2020-07-02 14:04:49 -03:00
annoyingdroid
53e8816881
Close #12086 : Use ScreenCoordsXY on gfx_draw_pixel ( #12104 )
2020-07-02 12:10:37 -03:00
annoyingdroid
5056872676
Close #12087 : Use ScreenCoordsXY on gfx_filter_pixel ( #12102 )
2020-07-02 11:08:46 -03:00
Michael Steenbeek
33e86ce0d8
Merge pull request #12016 from tupaschoal/screen-coords-string
...
Make interfaces use ScreenCoordsXY instead of x-y
2020-06-30 08:37:14 +02:00
finicu212
ec33551b24
Fix #12021 : Tie coords on gfx_draw_sprite_raw_masked_software ( #12080 )
...
Make gfx_draw_sprite_raw_masked_software use ScreenCoordsXY object
2020-06-29 18:38:03 -03:00
Tulio Leao
b6f252f68e
Make gfx_draw_sprite_raw_masked use ScreenCoordsXY
2020-06-29 10:29:05 -03:00
Tulio Leao
b0c10f979b
Make gfx_draw_glyph use ScreenCoordsXY
2020-06-29 10:26:35 -03:00
Tulio Leao
79d007c780
Make ttf_draw_string use ScreenCoordsXY
2020-06-29 10:25:49 -03:00
Tulio Leao
592b54d354
Make gfx_draw_string_with_y_offsets use ScreenCoordsXY
2020-06-29 10:25:49 -03:00
Tulio Leao
b7dc5057e5
Make gfx_draw_string_centred_wrapped_partial use ScreenCoordsXY
2020-06-29 10:25:44 -03:00
Tulio Leao
1717f2a9a3
Make draw_string_centred_raw use ScreenCoordsXY
2020-06-29 10:23:54 -03:00
Tulio Leao
a0ed2c181e
Make gfx_draw_string_left_centred use ScreenCoordsXY
2020-06-29 10:23:54 -03:00
TomasZilinek
cd6076b5bc
FIx #12017 - Create gfx_draw_sprite overload ( #12049 )
...
Second and final part. replaces the rest of the calls and removes the old function.
2020-06-24 12:48:17 -03:00
TomasZilinek
9d965ccfb6
Part of #12017 - create gfx_draw_sprite overload ( #12026 )
...
* Part of #12017 - create gfx_draw_sprite overload
Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-06-23 18:32:34 -03:00
frutiemax
f86931d8a0
Close #12019 : Use ScreenCoordsXY on gfx_draw_sprite_software
2020-06-22 23:52:54 +02:00
frutiemax
4a17d1d64e
Fix #12020 - Use ScreenCoordsXY on gfx_draw_sprite_palette_set_software ( #12028 )
...
* Fix #12020 - Use ScreenCoordsXY on gfx_draw_sprite_palette_set_software
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-06-21 22:52:48 -03:00
TomasZilinek
69db54f770
Fix #12018 - gfx_draw_sprite_solid overload ( #12023 )
...
Creates the overload, replaces all calls to the old function and removes the old function.
2020-06-21 11:50:05 -03:00
TomasZilinek
9efe43fa59
Fix #11562 - gfx_draw_string_left_wrapped overload ( #12015 )
...
I created the overload, replaced remaining calls with the new function and removed the old function.
2020-06-21 06:25:31 -03:00
Hudson Oliveira
ef5f117373
Part of #9473 : Create Vehicle::GetRide ( #12002 )
...
* Part of #9473 : Create Vehicle::GetRide
* Redefine Vehicle::GetRide in Compat.cpp
2020-06-21 08:38:53 +01:00
TomasZilinek
c1546059ad
Close #11571 - Remove <x,y> gfx_draw_string_left overload ( #12010 )
...
Third and final part. replaces the rest of the calls to x,y overload
2020-06-20 16:09:45 -03:00
TomasZilinek
e93e32d139
Part of #11571 : create gfx_draw_string_left() overload ( #11984 )
...
Replaces a third of all occurrences of the old function
2020-06-20 00:22:01 -03:00
Tulio Leao
613cec3f7a
Part of #11564 : gfx_draw_string_centred_clipped with ScreenCoordsXY
2020-06-14 12:26:53 -03:00
Tulio Leao
fab0ea131f
Part of #11569 : Use gfx_draw_string_right with ScreenCoordsXY
2020-06-11 10:11:20 -03:00
Michael Steenbeek
e83b86df4d
Replace occurrences of OpenRCT with OpenRCT2 ( #11898 )
2020-06-08 15:11:07 +02:00
Michael Steenbeek
9ef8d6da42
Convert most remaining C-style casts to C++-style ones ( #11867 )
2020-06-07 23:18:11 +02:00
Ted John
58f32a0afd
Make use of gfx_sprite_to_buffer
2020-06-01 21:15:25 +01:00
Ted John
21a9d8f934
Refactor RLE drawing, one arg struct
2020-06-01 20:46:21 +01:00
Ted John
d0b1bfbe87
Refactor bitmap drawing, one arg struct
2020-06-01 20:46:21 +01:00
Ted John
1b6899a954
Fix #11845 : Disabled icons are not shown as disabled ( #11857 )
2020-06-01 20:01:37 +01:00
Michael Steenbeek
da54f19a34
Fix compilation on Docker CI ( #11826 )
2020-05-30 15:23:48 +02:00
Ted John
626178a70e
Add constants for palette indexes
2020-05-28 22:37:50 +01:00
Ted John
28e4b6ba07
Add blend helper and strict param checking
2020-05-28 21:44:24 +01:00
Ted John
d3f7ec4844
Create new PaletteMap type to replace byte pointers
2020-05-28 20:00:23 +01:00
Ted John
46bb30f8a1
Refactor rct_palette to GamePalette
2020-05-27 20:52:51 +01:00
Michael Steenbeek
6ddd1b6563
Merge pull request #11781 from Gymnasiast/cleanup/import-palette
...
Merge cmdline and JSON object palette
2020-05-19 21:50:16 +02:00
Gymnasiast
4b25345d8d
Create GamePalette struct
2020-05-19 21:09:51 +02:00
TomasZilinek
7da9c7b234
Fix #11566 - draw_string_right_underline() overload ( #11780 )
...
created the overload, changed all calls from the old function to the new one and deleted the old function
2020-05-19 16:02:39 -03:00
TomasZilinek
a687a13185
Fix #11563 - gfx_draw_string_right_clipped() overload ( #11782 )
...
created the overload, changed all calls from the old function to the new one and deleted the old function
2020-05-19 13:54:07 -03:00
Gymnasiast
eb25b0db33
Merge cmdline and JSON object palette
2020-05-19 15:42:58 +02:00
Sohil Adwani
310ff84b23
Part of #11562 : gfx_draw_string_left_wrapped() overload
...
* gfx_draw_string_left_wrapped overload added
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-05-18 22:52:49 -03:00
TusharSariya
2cf95adc4b
Fix #11565 : gfx_draw_string_left_clipped to use ScreenCoordsXY ( #11765 )
...
* Issue #11565 , created overload for gfx_draw_string_left_clipped
Co-authored-by: Tushar <tushar.97@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-05-17 19:30:58 -03:00
TomasZilinek
4c88630070
Fix #11567 - create draw_string_centred_underline() overload ( #11771 )
...
Created the overload and deleted the old function (there were no calls)
2020-05-17 17:10:36 -03:00
TomasZilinek
7582ed849a
Fix #11568 - create draw_string_left_underline() overload ( #11770 )
...
* Fix #11568 - create draw_string_left_underline() overload
created the overload, changed all calls from the old function to the new (just 1 call) and deleted the old function
2020-05-17 16:18:15 -03:00
TomasZilinek
277080de74
Fix #11570 - create gfx_draw_string_centered() overload ( #11760 )
...
* Fix #11570 - create gfx_draw_string_centered() overload
I created the overload, updated all calls from the old function to the new and deleted the old one
2020-05-17 15:29:56 -03:00
Michael Steenbeek
f0bd05cf6d
Part of #11158 : Remove more C-style casts ( #11743 )
2020-05-13 21:22:50 -03:00
Michael Steenbeek
d7637cd70f
Replace many C-style casts ( #11720 )
2020-05-11 14:32:56 +02:00
Michael Steenbeek
a261b4ce33
Remove commented out code ( #11721 )
2020-05-11 13:54:15 +02:00
Tulio Leao
ed84c2dab0
Fix #11705 : Drawing tooltips out of box ( #11707 )
2020-05-10 15:22:47 -03:00
TomasZilinek
9fde6a74c3
Close #11561 : Use ScreenCoordsXY in gfx_draw_string()
...
* Fix #11572 create gfx_draw_string() overload
created the overload and changed all calls of the old function to the new (using const ScreenCoordsXY&)
...
2020-05-10 09:49:15 -03:00
frutiemax
c447cde63c
Close #11561 : Use ScreenCoordsXY in gfx_draw_string_centred_wrapped()
...
* Add gfx_draw_string_centred_wrapped overload using ScreenCoordsXY
* Update calls to gfx_draw_string_centred_wrapped
* Remove old signature of gfx_draw_string_centred_wrapped
* Meaningful coordinate variable names and constructor calls
2020-05-10 01:00:26 -03:00
Aryaman Singh
3417c10a61
Part of #11569 : gfx_draw_string_right() w/ ScreenCoordsXY ( #11654 )
...
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-05-07 22:27:53 -03:00
hdpoliveira
d69cc1c877
Part of #9473 : Create Vehicle::TrainHead and Vehicle::TrainTail
...
Converted from vehicle_get_head and vehicle_get_tail
2020-04-30 20:53:17 -03:00
Michael Steenbeek
0ecc64f781
Fix #11407 : Setting an RCT1 path needs better error messages ( #11418 )
2020-04-25 15:36:44 +02:00
Michał Janiszewski
2323cc1596
Use named casts instead of old-style casts
...
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Michał Janiszewski
5f97637d5e
Only suggest final when using non-LTO builds
...
In LTO builds GCC issues the suggestion-warning from linking stage,
when pragmas are already gone and do nothing.
2020-04-21 13:31:01 +02:00
Michael Steenbeek
e1e8e2bec0
Add drawing code for ō ( #11201 )
2020-04-01 14:31:53 +02:00
Peter Ryszkiewicz
fa1ddbd9e3
Show hovered values on finance charts ( #10925 )
2020-03-28 11:03:10 +01:00
Ted John
1af2720518
Create stub magnify versions of software blitters
2020-03-23 15:54:04 +00:00
Ted John
d34dec9c27
Create ZoomLevel struct to add two new zoom levels
2020-03-23 15:54:03 +00:00
WantDiscussion
828eef7411
Introduced optional light effects for vehicles at night. ( #10970 )
2020-03-20 11:47:31 +01:00
WantDiscussion
d6c7aaf69c
Fix: Light effects are drawn off-centre in some rotations
2020-03-18 15:04:57 +01:00
Tulio Leao
09fad0ef7f
Change rct_viewport to use ScreenCoordsXY
2020-03-02 20:50:58 -03:00
Tulio Leao
475eed0a56
Receive CoordsXY by const ref instead of copy
2020-02-29 01:16:19 -03:00
Matt
d6c3373b5e
Remove unused parameter and minor cleanup
2020-02-15 21:28:28 +01:00
duncanspumpkin
a5ef8d6240
Rename rct_vehicle
2020-01-19 17:14:56 +00:00
Michael Steenbeek
77494bbc73
Create definitions for some coords related stuff ( #10456 )
...
* Create definitions for some coords related stuff
* Use constexpr; add define for Z step
2019-12-30 15:03:51 +00:00
Michael Steenbeek
8ca0cf52a7
Replace more direct accesses to base/clearance Z with getter/setter ( #10454 )
2019-12-27 15:26:40 +01:00
duncanspumpkin
44998481f6
Use tile Offset
2019-12-01 15:15:44 +00:00
duncanspumpkin
ef10cb243b
minor code cleanup
2019-12-01 14:53:52 +00:00
duncanspumpkin
813ed4fdac
Remove commented out dead code
2019-12-01 14:52:17 +00:00
duncanspumpkin
f964d38e7d
Renable light occlusion
2019-12-01 14:51:14 +00:00
duncanspumpkin
ace59e6a73
Make lights work for all rotations.
...
Mistake made with the coordinates confusing viewport and screen coordinates. In addition occlusion code that is depretiated was culling all lights in two rotations due to dead code.
2019-12-01 14:07:48 +00:00
Duncan
9bf2cffbb7
Merge pull request #10169 from SijmenSchoon/feature/refactor-coordinates
...
Change a sizable portion of LocationXY(Z) to (Tile)CoordsXY(Z)
2019-11-01 20:02:26 +00:00
Sijmen Schoon
ab2dbea32a
Change a sizable portion of LocationXY(Z) to (Tile)CoordsXY(Z)
2019-10-31 00:19:14 +01:00
Tulio Leao
9123b597a9
Use constexpr on openrct2/*
2019-10-29 18:44:14 -03:00
ζeh Matt
b82d1bbc64
Fix #10015 : Crash when certain images are drawn ( #10016 )
2019-09-23 22:37:28 +02:00
Michael Steenbeek
5e1d14f061
Merge pull request #9939 from IntelOrca/refactor/image-id
...
Create new ImageId struct
2019-09-22 17:07:49 +02:00
Ted John
9be0130f2d
Show image limit in show_limits console command ( #9935 )
2019-08-26 12:28:37 +01:00
Ted John
fa792d04e1
Add constexpr modifiers
2019-08-25 12:56:42 +01:00
Ted John
c653f13552
Add tertiary colour to ImageId
2019-08-24 22:40:19 +01:00
Ted John
3925a6162d
Start using ImageId
2019-08-24 18:35:40 +01:00
Ted John
583855d639
Add new ImageId struct
2019-08-24 17:30:39 +01:00
Ted John
6d80e65783
Increase the capacity of dynamic / object images
2019-08-23 20:14:05 +01:00
duncanspumpkin
37ef48890f
Move various to use CoordsXYZ funcs instead of LocationXYZ
2019-08-19 20:04:58 +01:00
Ted John
ab7b17fc4e
Add nullptr checks for get_ride in libopenrct2 ( #9788 )
2019-08-08 22:58:56 +01:00
Ted John
a57a4f2059
Fix #9724 : Park/Ride entrance/exit sign's colour is weird
2019-08-04 17:04:12 +01:00
Ted John
b7121553b4
Fix #9715 : large scenery banners have incorrect colour and scrolling ( #9716 )
2019-08-02 21:18:42 +02:00
Ted John
7ce2f38c92
Fix formatting
2019-07-29 20:01:49 +01:00
Ted John
61d64ab8c5
Do not use user strings for banners
2019-07-29 19:18:16 +01:00
Michał Janiszewski
83e26804e5
Limit scrolling text colour to valid options ( #9639 )
2019-07-27 14:23:34 +02:00
Matt
98a17fe8d9
Refactor create_sprite and remove unnecessary move_sprite_to_list
2019-07-24 17:53:51 +02:00
ζeh Matt
5a6f573f6b
Merge pull request #9466 from ZehMatt/opengl/rain
...
Fix #6515 : Add rain rendering to OpenGL renderer
2019-07-21 19:29:03 +02:00
Ted John
5733d666b3
Do not store park name as a user string
2019-07-21 11:33:15 +02:00