Commit Graph

578 Commits

Author SHA1 Message Date
TomasZilinek 277080de74
Fix #11570 - create gfx_draw_string_centered() overload (#11760)
* Fix #11570 - create gfx_draw_string_centered() overload

I created the overload, updated all calls from the old function to the new and deleted the old one
2020-05-17 15:29:56 -03:00
Michael Steenbeek f0bd05cf6d
Part of #11158: Remove more C-style casts (#11743) 2020-05-13 21:22:50 -03:00
Michael Steenbeek d7637cd70f
Replace many C-style casts (#11720) 2020-05-11 14:32:56 +02:00
Michael Steenbeek a261b4ce33
Remove commented out code (#11721) 2020-05-11 13:54:15 +02:00
Tulio Leao ed84c2dab0
Fix #11705: Drawing tooltips out of box (#11707) 2020-05-10 15:22:47 -03:00
TomasZilinek 9fde6a74c3
Close #11561: Use ScreenCoordsXY in gfx_draw_string()
* Fix #11572 create gfx_draw_string() overload

created the overload and changed all calls of the old function to the new (using const ScreenCoordsXY&)

...
2020-05-10 09:49:15 -03:00
frutiemax c447cde63c
Close #11561: Use ScreenCoordsXY in gfx_draw_string_centred_wrapped()
* Add gfx_draw_string_centred_wrapped overload using ScreenCoordsXY

* Update calls to gfx_draw_string_centred_wrapped

* Remove old signature of gfx_draw_string_centred_wrapped

* Meaningful coordinate variable names and constructor calls
2020-05-10 01:00:26 -03:00
Aryaman Singh 3417c10a61
Part of #11569: gfx_draw_string_right() w/ ScreenCoordsXY (#11654)
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-05-07 22:27:53 -03:00
hdpoliveira d69cc1c877 Part of #9473: Create Vehicle::TrainHead and Vehicle::TrainTail
Converted from vehicle_get_head and vehicle_get_tail
2020-04-30 20:53:17 -03:00
Michael Steenbeek 0ecc64f781
Fix #11407: Setting an RCT1 path needs better error messages (#11418) 2020-04-25 15:36:44 +02:00
Michał Janiszewski 2323cc1596
Use named casts instead of old-style casts
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Michał Janiszewski 5f97637d5e Only suggest final when using non-LTO builds
In LTO builds GCC issues the suggestion-warning from linking stage,
when pragmas are already gone and do nothing.
2020-04-21 13:31:01 +02:00
Michael Steenbeek e1e8e2bec0
Add drawing code for ō (#11201) 2020-04-01 14:31:53 +02:00
Peter Ryszkiewicz fa1ddbd9e3
Show hovered values on finance charts (#10925) 2020-03-28 11:03:10 +01:00
Ted John 1af2720518 Create stub magnify versions of software blitters 2020-03-23 15:54:04 +00:00
Ted John d34dec9c27 Create ZoomLevel struct to add two new zoom levels 2020-03-23 15:54:03 +00:00
WantDiscussion 828eef7411
Introduced optional light effects for vehicles at night. (#10970) 2020-03-20 11:47:31 +01:00
WantDiscussion d6c7aaf69c
Fix: Light effects are drawn off-centre in some rotations 2020-03-18 15:04:57 +01:00
Tulio Leao 09fad0ef7f Change rct_viewport to use ScreenCoordsXY 2020-03-02 20:50:58 -03:00
Tulio Leao 475eed0a56 Receive CoordsXY by const ref instead of copy 2020-02-29 01:16:19 -03:00
Matt d6c3373b5e
Remove unused parameter and minor cleanup 2020-02-15 21:28:28 +01:00
duncanspumpkin a5ef8d6240 Rename rct_vehicle 2020-01-19 17:14:56 +00:00
Michael Steenbeek 77494bbc73 Create definitions for some coords related stuff (#10456)
* Create definitions for some coords related stuff

* Use constexpr; add define for Z step
2019-12-30 15:03:51 +00:00
Michael Steenbeek 8ca0cf52a7
Replace more direct accesses to base/clearance Z with getter/setter (#10454) 2019-12-27 15:26:40 +01:00
duncanspumpkin 44998481f6 Use tile Offset 2019-12-01 15:15:44 +00:00
duncanspumpkin ef10cb243b minor code cleanup 2019-12-01 14:53:52 +00:00
duncanspumpkin 813ed4fdac Remove commented out dead code 2019-12-01 14:52:17 +00:00
duncanspumpkin f964d38e7d Renable light occlusion 2019-12-01 14:51:14 +00:00
duncanspumpkin ace59e6a73 Make lights work for all rotations.
Mistake made with the coordinates confusing viewport and screen coordinates. In addition occlusion code that is depretiated was culling all lights in two rotations due to dead code.
2019-12-01 14:07:48 +00:00
Duncan 9bf2cffbb7
Merge pull request #10169 from SijmenSchoon/feature/refactor-coordinates
Change a sizable portion of LocationXY(Z) to (Tile)CoordsXY(Z)
2019-11-01 20:02:26 +00:00
Sijmen Schoon ab2dbea32a
Change a sizable portion of LocationXY(Z) to (Tile)CoordsXY(Z) 2019-10-31 00:19:14 +01:00
Tulio Leao 9123b597a9 Use constexpr on openrct2/* 2019-10-29 18:44:14 -03:00
ζeh Matt b82d1bbc64 Fix #10015: Crash when certain images are drawn (#10016) 2019-09-23 22:37:28 +02:00
Michael Steenbeek 5e1d14f061
Merge pull request #9939 from IntelOrca/refactor/image-id
Create new ImageId struct
2019-09-22 17:07:49 +02:00
Ted John 9be0130f2d
Show image limit in show_limits console command (#9935) 2019-08-26 12:28:37 +01:00
Ted John fa792d04e1 Add constexpr modifiers 2019-08-25 12:56:42 +01:00
Ted John c653f13552 Add tertiary colour to ImageId 2019-08-24 22:40:19 +01:00
Ted John 3925a6162d Start using ImageId 2019-08-24 18:35:40 +01:00
Ted John 583855d639 Add new ImageId struct 2019-08-24 17:30:39 +01:00
Ted John 6d80e65783 Increase the capacity of dynamic / object images 2019-08-23 20:14:05 +01:00
duncanspumpkin 37ef48890f Move various to use CoordsXYZ funcs instead of LocationXYZ 2019-08-19 20:04:58 +01:00
Ted John ab7b17fc4e
Add nullptr checks for get_ride in libopenrct2 (#9788) 2019-08-08 22:58:56 +01:00
Ted John a57a4f2059 Fix #9724: Park/Ride entrance/exit sign's colour is weird 2019-08-04 17:04:12 +01:00
Ted John b7121553b4 Fix #9715: large scenery banners have incorrect colour and scrolling (#9716) 2019-08-02 21:18:42 +02:00
Ted John 7ce2f38c92 Fix formatting 2019-07-29 20:01:49 +01:00
Ted John 61d64ab8c5 Do not use user strings for banners 2019-07-29 19:18:16 +01:00
Michał Janiszewski 83e26804e5 Limit scrolling text colour to valid options (#9639) 2019-07-27 14:23:34 +02:00
Matt 98a17fe8d9
Refactor create_sprite and remove unnecessary move_sprite_to_list 2019-07-24 17:53:51 +02:00
ζeh Matt 5a6f573f6b
Merge pull request #9466 from ZehMatt/opengl/rain
Fix #6515: Add rain rendering to OpenGL renderer
2019-07-21 19:29:03 +02:00
Ted John 5733d666b3 Do not store park name as a user string 2019-07-21 11:33:15 +02:00
Matt 2cf4a42cbe
Add rain rendering to OpenGL renderer 2019-07-18 20:54:47 +02:00
Michael Steenbeek 3706581073
Add support for drawing en-dash and multiplication sign (#9570) 2019-07-14 15:58:33 +02:00
Aaron van Geffen cfd863ef12 Prevent making unnecessary copies in certain tile loops (#9549) 2019-07-11 18:43:33 +02:00
ζeh Matt 7c0f04903e Fix crash with truetype fonts and multi threading (#9424) 2019-06-16 17:43:53 +02:00
Ted John f842d8a693 Fix #5103: OpenGL: ride track preview not rendered 2019-05-02 00:07:43 +00:00
Matt 4e264bd45d Use mutex to protect scrolling banner cache from data race 2019-04-02 20:14:50 +02:00
Matt 1153b97ace Use thread_local to protect globals from data race 2019-03-31 17:15:15 +02:00
Matt 37c3809744 Implement partial multicore rendering 2019-03-31 15:50:55 +02:00
ζeh Matt 0b41c0f9a1 Fix #8988: Improve lookups for codepoint offsets 2019-03-30 21:50:49 +01:00
Gymnasiast ff12d5c202 Add Z with caron 2019-03-27 10:06:25 +01:00
Gymnasiast cf65d01ac0 Add U with ring 2019-03-27 10:06:25 +01:00
Gymnasiast ef5472c566 Add S with caron 2019-03-27 10:06:25 +01:00
Gymnasiast fd1f763b83 Add R with caron 2019-03-27 10:06:25 +01:00
Gymnasiast 43d4a20b79 Add N with caron 2019-03-27 10:06:25 +01:00
Aaron van Geffen 2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Michał Janiszewski 8a395e3706
Fix misaligned access (#8665)
Platforms like ARM are very sensitive to unaligned access. This change
makes sure the addresses obey the C++ standard and are properly aligned.
2019-02-04 23:15:14 +01:00
Michał Janiszewski 7655ba7746 Make screenshot return path to file 2019-01-31 23:36:41 +01:00
Michał Janiszewski 5b467ffc68
Fix rendering of text shadows with TTF (#8533)
Only render shadow if it is within the bounds of allocated buffer.
This fixes most if not all crashes seen with rendering TTF. The cause of
the problem is rendering of shadows which is done by taking a solid
rendered text and moving it by one pixel to up, left, right and *down*.
In some cases rendering the shadow in the one-down offset will write
past the allocated surface (see
8d9fcb7f98/src/openrct2/drawing/Drawing.String.cpp (L594))
it can easily happen when trying to render a shadowed text (e.g. map
tooltip) on a peep that's just above the bottom of the viewport.
2018-12-28 11:47:08 -08:00
ζeh Matt 7d19a5bc77 Refactor memcpy to std::memcpy and memset to std::memset (#8408) 2018-12-15 22:23:31 +01:00
Ted John 06f203a7e7 Implement surfaces, edges and stations as objects 2018-12-09 23:30:40 +00:00
roosen5 d9806305b0 Fix #8358: infinite loop when changing vehicle count on stopped ride. (#8375)
The sprite_remove in Sprite.cpp tries to find itself inside the quadrant.
It does not find itself, and because the rest of the code assumes that it will always find it
The normal code tries to set the value of the next_in_quadrant so that whoever points at it, will now point at its next sprite.
But because it didn't find whoever was pointing to it, it would set the pointer to SPRITE_INDEX_NULL to its next sprite.
This would lead to cycles in the linked list

The reason that the sprite was not found is that during the entry of a ride, the position of a peep is set to LOCATION_NULL
Exiting a ride sets it back to whatever the location is of an exit.
However stopping a ride that still has people in it would go wrong, as the people are removed from the ride through ride_remove_peeps

This function was called during the PaintWindows.
The fact that this function is called during the painting is the problem, because of the tweening:
Before painting all the positions are stored (Which would at that point be the LOCATION_NULL), during the painting
the peep would be removed from the ride, setting their location to the enrance/exit
After painting is done all the positions are restored again, so the patched position is forgotten and then it would be
removing a sprite with location LOCATION_NULL and that goes wrong

The fix is to have the window update outside of paint
2018-12-09 20:46:04 +01:00
Matt 468d94a6ca Remove gCurrentViewportFlags 2018-12-05 23:09:17 +01:00
Hielke Morsink 354d973a48 Use std::size instead of Util::CountOf 2018-11-23 21:59:08 +01:00
Gymnasiast a2033bc8ab Add non-breaking spaces 2018-11-09 23:41:18 +01:00
Gymnasiast 72d2ebd4d7 Add Russian rouble sign 2018-11-09 23:40:18 +01:00
Michael Steenbeek f8add7f62e
Rename rct_tile_element to TileElement 2018-11-01 13:53:50 +01:00
ζeh Matt e5eb61d38d Fix scrolling banners drawing invalid text 2018-10-23 19:44:14 +02:00
Michał Janiszewski 63c6486a7f
Add missing header guards (#8081) 2018-10-10 23:27:25 +02:00
Michał Janiszewski b05e66e67d Fix invalid access to font descriptor 2018-10-03 21:20:04 +02:00
Michael Steenbeek fd12aff8f7
Add D and E with caron
This also adds the Unicode codepoints for the remaining Czech letters.
2018-09-23 22:23:37 +02:00
Gymnasiast f07e677af1 Replace switch towers with std::map 2018-09-23 11:31:04 +02:00
Gymnasiast 7d7d0aeab5 Adopt OpenLoco's UTF-8 handling 2018-09-23 11:31:04 +02:00
Gymnasiast c46155bbda Use constant instead of raw number 2018-09-16 15:07:32 +02:00
Gymnasiast 3b5a766f34 Add glyphs for Ő, ő, Ű and ű 2018-09-01 21:03:56 +02:00
Gymnasiast 3b97f6d9f6 Add y with acute 2018-09-01 20:42:24 +02:00
Gymnasiast ab1044d2de Add C with caron 2018-09-01 20:42:24 +02:00
Gymnasiast 3a8bf352ac Fix #7804: Russian ride descriptions cut off 2018-08-13 20:35:46 +02:00
Michael Steenbeek 6d530002bc
Add ellipsis character 2018-08-13 19:57:43 +02:00
Linus Unnebäck fd07be587a
Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
Michael Steenbeek fdd18dd29b
Fix #7830: Add font sprites for Romanian characters 2018-07-30 17:54:02 +02:00
Gymnasiast 8481c4ec58 Add sprite font glyph for interpunct 2018-07-24 21:07:02 +02:00
Michael Steenbeek e6472eec00 Add Turkish sprite font glyphs 2018-07-24 13:54:19 +02:00
Gymnasiast ad3528a7f1 Add sprite font glyph for the guilder sign 2018-07-23 23:44:13 +02:00
Michael Steenbeek fd133aae8a
Fix #4039: Add sprite font glyph for German opening quotes (#7811) 2018-07-23 22:02:28 +02:00
Gymnasiast 86aee96c3d Add sprite glyphs for Cyrillic/Russian 2018-07-23 18:34:59 +02:00
clang-format d787872cbe Indent preprocessor directives 2018-07-23 16:00:23 +02:00
clang-format b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format 95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
Hielke Morsink 9bfa8bdbe8 Apply format on new/updated code before rebase 2018-07-23 16:00:17 +02:00
Hielke Morsink 472320d8f3 Correct formatting up to the management folder
I went over the commits ab7f22f..8726712 (bulk format commits for game actions to management inclusive) and corrected all mistakes I found. Most of them have to do with arrays missing trailing commas, making clang-format indent the entire array or not add breaks between the values.
2018-07-23 16:00:15 +02:00
clang-format 602aac47ba clang-format drawing 2018-07-23 16:00:04 +02:00
Michael Steenbeek 5fdc4637cd Add drawing code for new sprite glyphs 2018-07-20 17:33:20 +02:00
Michael Steenbeek 93bc11a93a Refactor _spriteFontCharacterWidths 2018-07-20 15:56:21 +02:00
Michael Steenbeek 41dcae581a Remove support for the unused big font 2018-07-20 15:56:21 +02:00
Michael Steenbeek b2873d2f86 Use more constants 2018-07-20 15:08:25 +02:00
Michael Steenbeek 1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Michael Steenbeek ec3a1e575e
Replace Math::Min and Max with std variants 2018-06-20 17:11:35 +02:00
Hielke Morsink 0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Hielke Morsink aad1e69d7e
Add parentheses to macro arguments (#7686)
This adds parentheses around macro arguments that are either negative or used for calculations inside the macro itself. Doing this avoids getting errors in code that may look right.
2018-06-15 10:54:05 +02:00
Ted John fdb1d98868
Move rain window loop to libopenrct2ui (#7684) 2018-06-15 07:46:04 +01:00
Aaron van Geffen 2cb0947620 Fix #7535: Render ẞ ligature in sprite font. 2018-06-11 22:34:01 +02:00
Aaron van Geffen 760f274d81 Fix #7616: Use unicode dingbats for +/- buttons in CJK languages. 2018-06-11 22:20:51 +02:00
Michał Janiszewski 5174119491 Disable -Wdocumentation for FreeType includes 2018-06-11 10:17:10 +02:00
Hielke Morsink 204dd4439b Mark unused arguments in the libopenrct2 project
For dummy classes and functions with empty bodies I've only commented out the arguments, for all others I used C++17's [[maybe_unused]].
2018-06-06 21:03:11 +02:00
Hielke Morsink 5d0022a5cb Remove argument list from zero-initializers with zero/false/nullptr value 2018-06-04 19:50:46 +02:00
Hielke Morsink 7aada25ed2 Clarify disabling of warnings for unused function (#7617) 2018-06-02 22:30:41 +02:00
Ted John b3c17b215f Use single output folder for msbuild obj files
This requires unique named source files within a project.
2018-06-01 09:37:49 +02:00
ζeh Matt ee56021067 Minor code cleanup. (#7538) 2018-05-18 22:50:57 +02:00
Michał Janiszewski a2ef4bd699
Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Hielke Morsink 6c65c3d64d
Merge pull request #6774 from janisozaur/fixes
Various code improvements
2018-05-15 14:38:43 +02:00
Ted John afdcff8f9a
Merge pull request #7512 from IntelOrca/feature/parkobj
Introduce parkobj and json object .png support
2018-05-14 18:08:54 +01:00
Ted John 20fdd46b96
Fix #7513: OpenRCT2 freezes on shutdown (#7514)
Store drawing engine and painter inside Context so that it is disposed before Context.
2018-05-13 15:52:59 +01:00
Ted John 0f0bb021d6 Add support for raw images 2018-05-13 11:36:35 +01:00
Ted John 580f1baff2 Get basic relative .png loading 2018-05-13 11:36:35 +01:00
Ted John f212894eb0 Fix clang builds 2018-05-13 01:11:56 +01:00
Ted John 428dd05dcf Refactor ImageImporter 2018-05-13 01:11:56 +01:00
Ted John bffbf5857d Refactor image importer out into new class 2018-05-13 01:11:56 +01:00
Hielke Morsink f9dd981234 Further fixes
- Use `= 0` for initializing types
- Add default values to some structs, instead of zero-initializing their instances with `{}`
- Use `std::make_unique` in Network.cpp
- Remove trivial constructors and destructors
- Improve readability of expression in Vehicle.cpp
2018-05-12 16:58:08 +02:00
Ted John 302fe00805 Always pass shared_ptr by reference 2018-05-11 20:39:00 +01:00
Ted John 7b28078da2 Remove use of gUseTrueTypeFont 2018-05-11 20:37:48 +01:00
Ted John 466c465d44 Use unique_ptr and shared_ptr for IDrawingEngine 2018-05-11 20:37:48 +01:00
Ted John 7b610fd3c0 Use shared_ptr more for UiContext in relation to DrawingEngine 2018-05-11 20:37:48 +01:00
Ted John 7dc170ef85 Use shared_ptr for long-life objects
Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
2018-05-11 20:37:48 +01:00
Michał Janiszewski 0a92e74ced Minor fixes 2018-05-11 15:38:30 +02:00
Hielke Morsink 8d10bfb5a1 Add namespace closing comments 2018-05-04 22:54:43 +02:00
Hielke Morsink bc44792da9 Pack nested namespaces together 2018-05-04 22:54:43 +02:00
Michael Steenbeek 3aac52cf44 Fix rendering of inverted exclamation mark 2018-04-25 13:47:07 +02:00
Ted John 42f46d15e3
Merge pull request #7414 from OpenRCT2/refactor/string-conversions
Refactor string conversion between RCT2 and UTF8
2018-04-25 10:14:39 +01:00
Hielke Morsink bf4f68fe33 Use enum type that guarantee to support its values
By default enumerators use type `int` which can store values up to `1 << 31 - 1`. The clang compiler generates this error for enums values that use the sign bit: `enumerator value is not representable in the underlying type 'int'.`

To get rid of those warnings (and technically improve the code) the erroneous enums are now of type of `uint32`.

Note: I've skipped peep.h to prevent conflicts with the peep refactor branch.
2018-04-24 16:51:42 +02:00
Hielke Morsink 30063984e6
Delete unused function arguments or mark them so (#7426)
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).

I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
Ted John deaa60f8f1 Refactor string conversion between RCT2 and UTF8
Use Win32 API for conversion on Windows for non-1252 code pages instead of built-in tables.
2018-04-18 13:16:20 +02:00
Duncan 0ab3d0955c
Merge pull request #7310 from OpenRCT2/json-objects
Add support for new JSON object format
2018-04-08 10:45:55 +01:00
Hielke Morsink a51462b0fd Include necessary files for compiling headers
This commits works towards #7289. It includes files that it depends on, or forward declares types when possible. It may seem like this only increases compilation time, but before this commit they depended on the other includes of the source files that use them.
2018-03-31 23:07:14 +02:00
Ted John 3ead0f4289 Finish loading water JSON objects 2018-03-26 21:37:23 +02:00
Ted John bf7c3931e7 Parse images from JSON 2018-03-26 21:35:44 +02:00
Ted John f6fd79eca4 Move length calculation to ImageTable.cpp 2018-03-26 21:35:44 +02:00
Ted John 32d588d765 Fix toilets image loading 2018-03-26 21:35:44 +02:00
Michał Janiszewski 67f74119cf Fix missing headers 2018-03-20 00:27:58 +01:00
Michał Janiszewski cd065d4f41 Reduce includes in common header 2018-03-20 00:27:58 +01:00
Michał Janiszewski 3303246b09 Reduce header inclusions 2018-03-20 00:27:58 +01:00
LRFLEW d4cfad8ab2 Fix 'different language linkage' error with Xcode 2018-03-18 23:29:13 +01:00
Michał Janiszewski 28391eaf5d Move cstring out of common.h 2018-03-18 23:29:13 +01:00
Michał Janiszewski f3bdc431e1 Add lost headers 2018-03-18 23:29:13 +01:00
Michał Janiszewski 54cc1ebcdf Reduce includes in common.h 2018-03-18 23:29:13 +01:00
Michał Janiszewski 764520076f
Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Michael Steenbeek d481cca2ed
Remove some redundant casts and fix rct_sprite::AsDuck() 2018-02-15 13:04:25 +01:00
Hielke Morsink 55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Aaron van Geffen 3ea6a3ea2f Implement optional full font hinting for scrolling text (banners). 2018-02-13 10:15:27 +01:00
Aaron van Geffen bd928bc27e Make font hinting optional on a per-font basis.
Previously, hinting could only be disabled globally.
This commit disables hinting if the hinting threshold is set to 0.
Note that this parameter is configurable through config.ini, too.
2018-02-13 10:15:27 +01:00
Aaron van Geffen 1809eec079 Improve TrueType font appearance for scrolling texts.
This makes the scrolling text drawing code respect banner font y-offset definitions.
Font definitions are also adjusted accordingly. Definitions set prior were ignored
by the game thus far, hence the need for adjustment.
2018-02-13 10:15:27 +01:00
Michał Janiszewski ad27806534 Implement AVX2 masking 2018-02-12 22:24:22 +01:00
Ted John 4d8fe051e8 Remove most usages of object_entry_groups 2018-02-12 12:48:41 +00:00
Ted John f031763531 Use rct_gx for g1 2018-02-05 19:04:01 +00:00
Ted John b8e93177d8 Use std::vector for g2 and csg 2018-02-05 18:56:03 +00:00
Ted John b0755123fd Fix loading of bad g1.dat 2018-02-05 18:47:40 +00:00
Gymnasiast 34a6b5ef92 Remove __cplusplus ifdefs 2018-02-05 16:20:15 +01:00
Gymnasiast 778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Aaron van Geffen f5db6dbde9 Replace constants with palette codes. 2018-02-05 00:20:12 +00:00
Richard Jenkins 95dfcea6bd Implement #4984: Add option to highlight vomit, litter and handymen 2018-02-05 00:20:12 +00:00
Ted John 0c71855769 Replace Memory::Copy with std::copy 2018-02-04 12:40:24 +00:00
Ted John 7851446a6f Replace Memory::Set with std::fill or similar 2018-02-04 12:35:02 +00:00
Gymnasiast d87aa7a845 Remove unused static functions 2018-02-01 14:42:51 +01:00
Gymnasiast 3df60e5acd Move ttf_sdlport.c to C++ 2018-02-01 14:42:51 +01:00
Ted John 8304f01aef Fix #5809: Support Steam RCT1 file layout
Checks RCTdeluxe_install sub directory for csg1.1 and csg1i.dat when loading CSG images.
2018-01-23 18:28:33 +01:00
Hielke Morsink 3633d56e3e Refactor and cleanup in-game console to use C++ strings
Instead of storing the console text in one large buffer, it gets stored in a vector of strings. This makes the code easier to understand, as the `std::string`s now handle the buffer lenghts, instead of doing that manually and bloating the code with it, but at the cost of some performance (not noticable though). This fixes an issue where the buffer would be cut off when the total length exeeded the buffer length.
With this commit printed warnings and errors will have a red and yellow colour. It looks like this was intended, but it didn't work before, and makes `gfx_draw_string` and related functions take const strings.
2018-01-23 16:43:33 +01:00
Gymnasiast 498ca56f57 Fix unicode values of some characters 2018-01-22 12:16:22 +01:00
Marijn van der Werf 430bf482f2 Add viewport getter 2018-01-18 22:57:55 +01:00
Marijn van der Werf aa0933d08a Convert rct_window to opaque pointer 2018-01-18 22:57:55 +01:00
Michał Janiszewski 3ba0cc3dae Add missed constexprs 2018-01-14 16:13:37 +01:00
Ted John 742690b4f4 Add enums for weather effect and rain level 2018-01-14 01:06:47 +00:00
Ted John 68202db51c Make ClimateWeatherData and ClimateWeatherGloomColours internal to Climate.cpp 2018-01-14 01:06:47 +00:00
Ted John 83cdd56825 Unify current and next climate state into common struct 2018-01-14 01:06:47 +00:00
ZehMatt 84f2917f59 Use const and constexpr whenever possible. 2018-01-11 22:29:08 +01:00
Aaron van Geffen 004e60ccc6 Use virtual columns to align date and time.
This also makes the date column use a fixed width. Useful when resizing.
2018-01-11 20:27:40 +01:00
Michael Steenbeek cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Michał Janiszewski 5a8cfb16c8 Clang-format guards for static data
This guards most of the hardcoded data from clang-format.

[ci skip]
2018-01-11 09:19:56 +01:00
Michał Janiszewski 6a65f791b6 Add const to arguments 2018-01-10 23:58:57 +01:00
Michał Janiszewski 77c4fa00bc Use nullptr instead of NULL in C++ 2018-01-07 21:43:37 +01:00
Ted John c3eab7ead6 Refactor window.c to C++ 2018-01-07 12:39:58 +01:00
Ted John f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Ted John 630a5065db Refactor colour.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek 3882715c38 Fix Xcode project 2018-01-05 23:04:52 +01:00
Ted John 3dcbebcf68 Refactor drawing.c to C++ 2018-01-05 22:57:57 +01:00
Ted John 144dbf431c Refactor ttf.c to C++ 2018-01-05 22:57:55 +01:00
Ted John 0c3c998177 Refactor lightfx.c to C++ 2018-01-05 22:57:55 +01:00
Ted John 559ec8a404 Refactor font.c to C++ 2018-01-05 22:57:54 +01:00
Ted John 36d4e7753f Refactor scrolling_text.c to C++ 2018-01-05 19:58:15 +00:00
Ted John cb468cadb6 Refactor string.c to C++ 2018-01-05 19:58:15 +00:00
Ted John 90b63b09f8 Refactor rect.c to C++ 2018-01-05 19:58:15 +00:00
Ted John ad406e5ae0 Refactor line.c to C++ 2018-01-05 19:58:15 +00:00
Ted John 02c58a6c5a Remove custom base Exception class 2018-01-05 18:11:47 +00:00
Michał Janiszewski b2bc974fe7
Use nullptr where possible 2018-01-04 06:58:44 +01:00
Michael Steenbeek 91589f57c6 Compile map.c as C++ 2018-01-03 20:40:51 +01:00
Michael Steenbeek 347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Michał Janiszewski 566991897e Add compile guard to not miss SSE4.1 2018-01-01 23:49:09 +01:00
Michał Janiszewski 645b36169d Move SSE4.1 code to its own file, detect SSE4.1 in runtime 2018-01-01 23:49:09 +01:00
Michał Janiszewski c04e720f9f Hide mask_sse4_1 completely on non-SSE builds 2018-01-01 23:49:09 +01:00
Michał Janiszewski b30fb66878 Add SSE4.1 implementation of masking 2018-01-01 23:49:09 +01:00
Gymnasiast 2a6f2c1763 Fix #6114: Crash when using a non-LL CSG1.DAT
The game will now check for the number of entries in CSG1.DAT. If it's too few, it will now no longer try using its sprites, but print out a warning instead.
2017-12-31 21:03:40 +01:00
Michał Janiszewski b574c23172 Fix function declaration 2017-12-26 18:09:00 +01:00
Michał Janiszewski 8089cadc40 Reduce code duplication 2017-12-26 18:08:56 +01:00
Marijn van der Werf 6251577305 Refactor direct access to window list 2017-12-25 15:06:06 +01:00
Marijn van der Werf 0048ef091f Refactor direct access to window list 2017-12-25 15:06:06 +01:00
Hielke Morsink b6718d08d4 Remove unnecessary return statements 2017-12-21 23:47:30 +01:00
Michael Steenbeek c4f44e5e7a Compile files in paint folder as C++ 2017-12-17 17:24:36 +01:00
LRFLEW eed00ea363 Add Vsync Toggle to Options 2017-12-14 11:18:28 +01:00
Michael Steenbeek 1a9975d683 Compile util and cheats as C++ 2017-12-14 10:03:21 +01:00
Michael Steenbeek 6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Hielke Morsink 40cea0e7e7 Fix #2607: Rain rendered incorrectly in additional viewport 2017-12-08 11:24:45 +01:00
Michael Steenbeek 0ffa2b541a Use more consistent terminology and remove some Americanisms 2017-12-05 10:23:36 +01:00
Michael Steenbeek 60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Ted John ebf43c2529 Fix testpaint 2017-12-04 19:04:07 +00:00
Ted John 99d7aaa2d6 Remove RCT2 interop 2017-12-04 19:04:06 +00:00
Michał Janiszewski 079d223663
Actually fix RCT2 builds 2017-12-02 19:46:02 +01:00
Ted John 64f129c616 Fix RCT2 builds 2017-12-02 18:03:54 +00:00
Ted John 6ef5154b02 Fix #6761: An assertion failed - Invalid Font index 65675
Special font bases were not converted in font_sprite_get_codepoint_width.
Assert converted to safe warning.
2017-12-02 11:47:24 +00:00
Ted John 1f456d3e8e
Merge pull request #6638 from janisozaur/font-guard
Guard access to font
2017-12-01 20:13:58 +00:00
Michał Janiszewski f46f2d6821 Fix g1 image ID check (#6742) 2017-11-27 22:03:54 +00:00
Michał Janiszewski 9fcef9ed07 Only guard font access in RCT2-less builds 2017-11-26 21:48:54 +01:00
Michał Janiszewski 8097beeae1 Guard access to font 2017-11-26 21:38:50 +01:00
Ted John 8c53b6a70b Fix #6681: Tons of visual glitches when zooming out
Regression from #6574. Restoring the backup of SPR_TEMP was removed which was necessary as it is the sprite for grass tile zoomed out. Instead make SPR_TEMP a special sprite ID which is not used for anything else apart from temporary sprite drawing.
2017-11-20 13:48:00 +00:00
Aaron van Geffen 13f99e495e Reduce console verbosity for TTF loading. 2017-11-17 10:31:26 +01:00
Ted John eb98bfaa31 Log invalid g2 access 2017-11-05 21:17:35 +00:00
Ted John 48d1930a6c NULL -> nullptr 2017-11-05 21:12:46 +00:00
Ted John 446f57e43b Fix NO-RCT2 builds 2017-11-03 22:24:04 +00:00
Ted John 4232be9fc2 Remove remaining external uses of g1element 2017-11-03 22:18:10 +00:00
Ted John 444a8c1602 Const protect get_g1_element 2017-11-03 22:18:10 +00:00
Ted John 5a05bd51e5 Use get_g1_element and add null checks 2017-11-03 22:18:10 +00:00
Christian F. Coors 06afeeda9a Apply some refactoring 2017-11-02 12:22:28 +01:00
rwjuk 3125956b77 Fix off-by-one error in placement of centred text 2017-10-31 21:04:42 +01:00
Michael Steenbeek af845beb61 Replace mapElement with tileElement 2017-10-31 19:59:06 +01:00
Michael Steenbeek ce8d9cc71b Rename map_element to tile_element 2017-10-31 19:59:06 +01:00
LRFLEW f105237a2e OpenGL: Delay Palette Mapping Until Final Framebuffer Copy to Screen 2017-10-30 16:21:49 +01:00
Aaron van Geffen 8c8a2317f6 Initial prototype for font families. 2017-10-30 12:06:05 +01:00
Aaron van Geffen a0fb2a6d7c Fix game console overflowing when using TTF for rendering. 2017-10-19 21:26:53 +02:00
Michał Janiszewski 8fd2266bda Refactor includes (#6512)
* Refactor Intent.h inclusion

* Use forward declaration of ITcpSocket

* Remove unused include

* Forward declare rct_ride_entry

* Remove unused headers

* Forward-declare rct_drawpixelinfo

* Remove unused headers

* Lower header include from header to source file

* Reduce included headers

* Reduce includes
2017-10-19 10:01:05 +02:00
Michael Steenbeek 79365b7a91 Merge pull request #6075 from marijnvdwerf/ui/text-paint
Refactor text painting
2017-10-18 07:49:13 +02:00
Marijn van der Werf fcfa4ffcc2 Apply requested changes 2017-10-17 22:24:34 +02:00
Aaron van Geffen 08f7aba817 Rename 'blend' function to 'blendColours'. 2017-10-15 22:31:11 +02:00