build uses ../../data/g2.dat and all numbered images in
../../resources/g2/.
No other parameters needed.
Also changed speed button hyper arrows to support game speeds inbetween
4 and 8.
Named INPUT_FLAG_1 to INPUT_FLAG_DROPDOWN_STAY_OPEN
Named INPUT_FLAG_2 to INPUT_FLAG_DROPDOWN_MOUSE_UP
placed RCT2_ADDRESS_INPUT_FLAGS where valid and replaced all bitwise
references to it with appropriate input flags.
Changed ride view dropdown to hold only as it should be.
Part of the issue was comparing an int litteral when it should have been a short but the main issue was due to a wrong mask in the viewport interaction code.
Loadsave MS dialog box should now work correctly.
Fixes#1040.
Fixes#1039.
Noticed a bug that was causing path bits to fail to be changed.
Reduced compile warnings by using ints for coordinates.
Rearanged colour picker to stop bug that prevents its use when first clicked.
Fixed bugs in the large scenery placement code.
Moved banners to the new parameter style code.
Consider refactoring of all of these to use a different parameter style
Renamed map_element variables that were badly named
Changed scenerymultiple(large) to use the correct size for type. This will cause merge issues with anyone working on large scenery.