Ted John
7e1f948e19
remove required flag (unused) and fix scenery selection
2016-07-08 22:58:38 +01:00
Ted John
4bed693344
fix basic object selection
2016-07-08 22:58:38 +01:00
Ted John
ebcbb085d2
add ride previews
2016-07-08 22:58:38 +01:00
Ted John
13a560fb1d
fix ride type sorting and add water preview
2016-07-08 22:58:38 +01:00
Ted John
f6d6d93580
fix highlight object in object selection
2016-07-08 22:58:38 +01:00
Ted John
554d445db4
migrate more of object selection
2016-07-08 22:58:38 +01:00
Ted John
343623c815
move more code from old object list to new repository
2016-07-08 22:58:38 +01:00
Ted John
db304cdfcb
fix filtering on object selection
2016-07-08 22:58:38 +01:00
wolfreak99
f9f0df82e5
refactor dropdown index to enum
2016-06-27 13:32:43 -04:00
wolfreak99
2960338268
numObjects to gInstalledObjectsCount
2016-06-21 15:15:01 -04:00
wolfreak99
08b5a1dc22
Switch from bools to filter_flags
2016-06-21 14:59:13 -04:00
wolfreak99
b587b15ddd
Formatting improvements (pt 1)
2016-06-21 14:30:07 -04:00
wolfreak99
4afdf20f14
Do not show selected and non-selected in track manager mode (as track manager is a single-select interface)
2016-06-21 10:16:51 -04:00
wolfreak99
332e62b296
Add seperator to filter dropdown
2016-06-17 07:57:04 -04:00
wolfreak99
b66129db7b
Filter Object Selection by "Selected only" and "Non-selected only"
2016-06-17 04:46:30 -04:00
Ted John
d07b9535c2
integrate variables: object entry lists
2016-06-16 11:36:15 +02:00
Duncan
8e8474c400
Modify object selection to only research selected item when adding new objects during a game. ( #3762 )
2016-05-28 09:30:31 +01:00
Ted John
25ac99e04a
add variable for gS6Info
2016-05-20 23:26:19 +01:00
Martin Černáč
6e9d1bf1ea
Refactor more string & sprite hard-coded ids ( #3670 )
2016-05-19 18:22:24 +01:00
Martin Černáč
3bdc06dc25
Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) ( #3658 )
2016-05-18 21:51:37 +01:00
Ted John
8d4e4ed0e9
remove unread RCT2_GLOBALs
2016-05-17 23:39:37 +01:00
Ted John
cbf9a393f1
remove use of get_format_arg
...
Because of strict aliasing, we must use memcpy in some cases.
2016-05-15 22:40:25 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
janisozaur
ca430e1b23
Drop unused variables ( #3586 )
2016-05-13 18:21:58 +01:00
janisozaur
feb140b84c
Revert part of last commit unsuitable for older compilers ( #3584 )
...
Also initialise all the items in gResearchedTrackTypesA and
gResearchedTrackTypesB
2016-05-13 10:36:24 +01:00
janisozaur
87d05f8a89
Fix compiler warnings ( #3583 )
...
Includes:
* type casting
* properly counting fields to initialise
2016-05-13 08:05:12 +01:00
janisozaur
658e877955
Name all the typdef-ed structs ( #3581 )
2016-05-12 22:57:40 +01:00
Ted John
aa929e1593
add globals for researched things, cleanup
2016-05-10 00:00:59 +01:00
Ted John
1908743c71
refactor track save, move into own source
2016-05-08 14:03:49 +01:00
Ted John
77e7313540
move track design related functions to new source
2016-05-08 14:03:48 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
489ea66cc9
add global macro for gCurrentFontSpriteBase and gCurrentFontFlags
2016-04-25 23:00:58 +01:00
Ted John
4cdb2df9dc
integrate screen variables
2016-04-23 11:16:46 +01:00
Michał Janiszewski
b7f9af41a8
Only initialize structs with compile-time consts
...
See https://stackoverflow.com/a/32584666
2016-04-21 22:20:24 +02:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
Marco van Munster
8db1f27534
Fix bug 3198 different vehicles research tree
2016-03-30 22:33:26 +02:00
Michał Janiszewski
14bff0c66f
Rename rct_ride_type to rct_ride_entry
2016-02-25 13:33:19 +01:00
IntelOrca
caf9bd9939
get game working with new theme manager
...
Theme editor currently unavailable.
2016-02-03 18:23:44 +00:00
Michał Janiszewski
6d6f9f3c23
Refactor rides to be only accessible with getters
...
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Michał Janiszewski
3bf1e0e06d
Rename `safe_strncpy` to `safe_strcpy`
2016-01-18 20:49:52 +01:00
Marijn van der Werf
94e47be3e3
Use `ride_type_has_flag` for checking ride type flags
2016-01-15 21:02:39 +01:00
Marijn van der Werf
98b5ad1bf4
Replace known addresses with constants
2016-01-15 21:01:34 +01:00
IntelOrca
730463dbbb
remove rct2_malloc, rct2_realloc and rct2_free
2016-01-14 20:18:55 +00:00
Marijn van der Werf
e961cc885a
Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address
2016-01-11 12:55:33 +01:00
IntelOrca
48ad1314a9
refactor object_desc
2016-01-07 19:12:59 +00:00
IntelOrca
40a4bd1fa8
remove old object_paint calls, replace with new
2016-01-07 19:01:19 +00:00
IntelOrca
ab38828e03
integrate object list variables:
...
- gInstalledObjectsCount
- gInstalledObjects
- gNumInstalledRCT2Objects
- gNumInstalledCustomObjects
- gLastLoadedObjectChunkData
2016-01-06 20:41:21 +00:00
Hielke Morsink
f04c97fbc1
Getting path scenery type and index using helper functions throughout the entire project.
2016-01-01 21:28:53 +01:00
Michał Janiszewski
8a5d066efe
Fix strict aliasing violations
...
Compiler only guarantees proper accesses to variables when using
variable's native type or `char` (i.e. single byte type) [1].
This commit fixes violations of this rule. In most cases changing code
to a simple cast was enough, some required a bit deeper modifications.
This fixes #2596 .
[1] http://blog.qt.io/blog/2011/06/10/type-punning-and-strict-aliasing/
2015-12-31 13:27:26 +01:00
Aaron van Geffen
020334fa18
Name rct_window's var_494: highlighted_item.
2015-12-26 18:46:19 +09:00