* Use ScreenCoords for tooltip
* Remove temporary variables
* Small refactor
* Fix#13151. Not passing tooltip arguments correctly for ride window
* Fix Server List window version tooltip
* Fix cheats tooltip event
* Add static to function decl
* Remove unreachable break statements in Ride.cpp
* Apply review suggestions
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Remove 'Park parameters…' button
The scenario options are already accessible through the cheats menu
* Split off Objective group from General group
* Split off new Maintenance group from Staff group
* Shrink 'Force park rating' spinner to make room for label
* Change label 'Force weather' to 'Change weather to'
* Change label "Plants don't age" to 'Disable plants withering'
* Change some strings for consistent capitalisation
* Fix#1324: track selection visible when placing entrance or exit
* Improve maze construction window UX in entrance/exit mode
- Arrows are disabled when entrance and exit are being placed
- Clicking a construction mode will disable the entrance and exit mode
- Previous state restored when leaving entrance/exit construction mode
- Fix entrance/exit buttons not changing when the mode switches after placing the first entrance/exit
Co-authored-by: Simon Jarrett <simonjjarrett@gmail.com>
* Add "Hybrid coaster" ride type
* Add turns
* Add diagonal slopes
* Add bank transitions
* Add diagonal bank transitions
* Add banked turns
* Add sloped turns
* Add sloped bank transitions
* Add sloped banked turns
* Add s bends
* Add helices
* Add barrel rolls
* Add half loops
* Start changing supports to wooden
* Switch diagonals and banked turns to wooden supports
* Finish switching supports to wooden
* Alter default supports for small turns and steep turns
* Split track sprites that were glitching
* Fix incorrect sprite indices on small helices
* Add supports for large flat to steep pieces
* Fix bug with b supports
* Add supports for quarter loops
* Finalize set of track elements
* Fix strange colors when track piece is highlighted
* Update sprites.json
* Add support for corkscrews
* Fix incorrect remap colors and default supports
* Add slope to banked turn transitions
* Add support for preview image in color selection window
* Fix static glitches
* Correct Z offset
* Set segment heights (and fix more static glitches)
* Improve sloped curve supports
* Fix slope to banked turn transitions
* Fix dynamic glitches
* Fix boosters
* Remove corkscrews
* Set ride data and implement ride rating function
* Fix glitches on steep turns and gentle to steep
* Format code
* Add sprites
* Add track color preview image
* Fix formatting
* Add files to MSVC project
* Fix Testpaint
* Revert removal of RIDE_TYPE_50 from GetClassification
* Introduce constant instead of hard coded number
* Fix stray change
* Improve legibility of ride_ratings_calculate_hybrid_coaster()
* Fix comments on byte_97B23C
* Fix two other stray changes
* Fix Xcode project
* Adjust bounding boxes to make clipping behaviour more consistent
* Fix two glitches on medium and large turns
* Address comments from DuncansPumpkin
* Fix incorrect ride ID
* Fix steep turn sprites
* Run PNG images through OptiPNG
* Update changelog
* Fix namespace error
* Use arrays for supports to handle additional elements
* Rename functions to TitleCase and add namespace
* Increment network version
Co-authored-by: Edward Calver <hx010973@reading.ac.uk>
Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com>
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
* Fix missing error message on ride graph
Mistake made during implementation meant that the ride graph would not show the error message when the ride had not left the station. Another mistake meant that the tertiary colour of the ride window was not set to green. The tertiary colour was only used by this error message though so was not noticed.
It's intended to retrieve a rct_sprite_bounds from the global array
g_peep_animation_entries, given PeepSpriteType and PeepActionSpriteType
as parameters.
It's intended to retrieve a rct_peep_animation_entry from the global
array g_peep_animation_entries, given PeepSpriteType and
PeepActionSpriteType as parameters.
Give a more meaningful name to its private member that caused the
shadowing, as well as in the struct BannerElement.
Reported by PVS-Studio (Warning: V703).
Fix 3/7.
Issue: 12523
* Fix entrance and exit ghosts not being removed for mazes
Co-authored-by: Simon Jarrett <simonjjarrett@gmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Remove common format formatter where possible
Eventually should have it limited to tooltips, window titles and widget args
* Remove remaining paint functions using common
* Remove misuse of gCommonFormatArgs
* Close#12388, refactor:PeepState to use strong enum
* refactor: refactored file PlayTests.cpp
* refactor: change PEEP_STATE_ to PeepState:: and camel case after merging
chore: code reformatting
* Make UpdateFixing*() methods use const where possible
To make it clearer which steps actually modify the ride being fixed and which do not, pass const Ride* instead of Ride* where possible.
* Extract maximum litter search distance to a constant
* Make peep_update_*() methods return bool
* Use Direction type and helpers where applicable
* Const correctness and other cleanup
Make many functions take a const Peep* / const Staff* to clarify that they do not modify the peep being passed in. Also use the Direction type for some return values, and simplify staff_is_location_on_patrol_edge.
* Use clearer expression of constant value
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
* Convert staff functions to members
* Remove AsStaff const overload
* Use As<Staff>() instead of static_cast
* Simplify direction selection code
* Clean up use of magic constants
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
- Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL).
- Feature: [#12703] Add scenario plugin APIs.
- Feature: [#12708] Add plugin-accessible names to all game actions.
- Feature: [#12712] Add TCP / socket plugin APIs.
- Feature: [#12840] Add Park.entranceFee to the plugin API.
- Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API.
- Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API.
- Feature: [#12886] Make all scenery placement and remove actions available to the plugin API.
- Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types.
- Fix: [#400] Unable to place some saved tracks flush to the ground (original bug).
- Fix: [#5753] Entertainers make themselves happy instead of the guests.
- Fix: [#7037] Unable to save tracks starting with a sloped turn or helix.
- Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string.
- Fix: [#12694] Crash when switching ride types with construction window open.
- Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway.
- Fix: [#12737] Space Rings draw the same vehicle 4 times.
- Fix: [#12756] Scenario Editor crashing the game on macOS.
- Fix: [#12764] Rides don't start aged anymore.
- Fix: [#12818] Ride price not ignored in free-rides parks.
- Fix: [#12820] Title menu buttons not invalidating properly
- Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification.
- Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks.
- Fix: [#12881] Guests' favourite rides are not listed in the guest window.
- Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs.
- Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation.
- Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types.
- Fix: Incomplete loop collision box allowed overlapping track (original bug).
- Improved: [#12806] Add Esperanto diacritics to the sprite font.
- Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows.
- Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'.
- Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra).
The track design was recognised as a Corkscrew RC, not as a Hypercoaster. Moved the conversion code from the track design repository to the TD6Importer (where it should have been, really).
This also fixes the issue that Hypercoasters, Monster Trucks, Classic Mini Roller Coasters, Spinning Wild Mouses and Hyper-Twisters placed from a track design have the wrong ride type.
Fix the casing of 'isAllowedOnSlope' to match the way it is cased in the JSON files, which causes the flag to be read correctly and re-enables building on slopes for the scenery pieces which have it specified.
According to the [API docs](https://github.com/nlohmann/json/blob/develop/single_include/nlohmann/json.hpp#L23219-L23222), the fourth argument (which allows ignoring comments) was only introduced in version 3.9.0 (released on 27 July 2020), which is not present in Ubuntu 20.04 (it only has 3.7.3-1).
Since comments are not part of the JSON spec, this option is not terribly useful anyway. I have removed it, so that it can now compile on Ubuntu 20.04, and possibly also earlier versions.
Move functions in ObjectJsonHelpers to their relevant namespaces and classes
- Move ParseColour to Colour::FromString
- Move ParseCursor to Cursor::FromString
- Move LoadStrings to StringTable::ReadJson
- Move LoadImages to ImageTable::ReadJson
- Move ParseObjectEntry to Object::ParseObjectEntry
- Move GetString, etc. to Json::GetString, etc.
- Delete ObjectJsonHelpers .cpp and .h files
- Removed the ToJson(json_t) method
- The FromJson method expects to receive a JSON node of type object (as per added documentation)
- Unlike elsewhere, we need to use iterators for the Save() method to allow us to remove items from the array
- the body.dump() calls throughout use the default indent parameter of -1 so will produce JSON with no whitespace
- OnRegistrationReponse must be passed a JSON node of type object
- Removed dependency on jansson
- Implemented nlohmann JSON for Modern C++
- Moved generic GetString, etc., helper functions out of ObjectJsonHelpers.hpp to Json.hpp
- Added GetEnum helper function
- Added AsObject and AsArray helper functions
- Removed GetStringArray, etc., helper functions as they're not needed with the better language features
- Added second GetFlags definition that allows specifying inverted flags - this is a bit cleaner than previous hacks
- Comments!
For menus with static content, provide a mechanism for building the menu items as a constexpr array, allowing developers to specify menus more concisely and to put the data into the .rodata section where it can be quickly copied through.
Consolidate all the guest pathfinding code from Peep.cpp into GuestPathfinding.cpp, and make a dedicated header for GuestPathfinding to help make it easier to see what the actual public interface is to the pathfinding system.