Commit Graph

7706 Commits

Author SHA1 Message Date
Michael Steenbeek ab18612882
Remove Music Acknowledgements window (#15116)
It was of limited use to us anyway since we didn’t license the music ourselves, but now the actual track names and composers are shown in the Object Selection, the window lost its last bit of usefulness.
2021-07-28 10:26:35 +02:00
Michael Steenbeek f3aac0bb96
Merge pull request #15113 from ZehMatt/fix-nsf-pathfinding
Fix path finding for larger maps
2021-07-28 09:21:52 +02:00
Michael Steenbeek 0b6e80c7d4
Add error message body to failed Place Park Entrance action 2021-07-27 23:50:16 +02:00
ZehMatt b7b3418b75
Fix setNull on inherited classes leaving uninitialized variables 2021-07-27 21:34:53 +03:00
ZehMatt 163fe3756d
Fix GameStateSnapshots buffer overrun 2021-07-27 21:10:06 +03:00
Duncan d76611e0f2
Actually allocate a banner when using GetOrCreateBanner
When importing a file this function is used to create a banner at a certain index. Previously this was not assigning the id to the banner id. Luckily as banner id is a new field this did not cause any issues except in the nsf which does use the banner id more extensively
2021-07-27 19:58:09 +02:00
ZehMatt ac08049472
Adapt SV6 import and export for peep path-finding data 2021-07-27 20:40:19 +03:00
ZehMatt bb6b931a7d
Use TileCoordsXYZ in path finding for bigger map support 2021-07-27 20:39:39 +03:00
ZehMatt 0e7d05a5ad
Add TileCoordsXYZD serialiser traits 2021-07-27 20:15:10 +03:00
ZehMatt b9ec5d079e
Add construction of TileCoordsXYZD with TileCoordsXYZ 2021-07-27 19:57:45 +03:00
Michael Steenbeek 7b7744057e
Merge pull request #15101 from ZehMatt/crashdumps
Dump crash dumps into a different directory and include version in reports
2021-07-27 18:02:47 +02:00
ZehMatt 47287e7fb1
Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
ζeh Matt afc4cd7cba
Refactor ride construction code into a new unit 2021-07-27 17:21:03 +02:00
ζeh Matt 13aee659f0
Fix #15096: Crash placing entrance near corner in scenario editor 2021-07-27 12:02:34 +02:00
Duncan e9eb1b8304
Banner Refactor from NSF (#14788)
* Banner refactor

* Fix mistake in fix_duplicated_banners

* Reduce limit back

* Fix export

* Free banner on delete

* Increment network version

* Fix potential banner pointer crashes

Co-authored-by: Ted John <ted@brambles.org>
2021-07-27 10:25:58 +01:00
Michael Steenbeek 6405d0246c
Fix #14612: Crash in research_insert_ride_entry() 2021-07-26 22:23:03 +02:00
Michael Steenbeek ba6407f649
Fix #5465: improper types in Objective::CheckGuestsBy() 2021-07-26 21:23:41 +02:00
Michael Steenbeek d880fbda56
Use constant for RCT1 max map size 2021-07-26 21:17:33 +02:00
Michael Steenbeek 4f80ef50ef
Fix #15086: Crash in vehicle_create_trains() 2021-07-26 21:17:17 +02:00
ZehMatt dab33b3347
Add version to the crash dump info 2021-07-26 00:39:39 +03:00
duncanspumpkin 5087e77032 Release v0.3.4.1
- Fix: [#15028] Crash when placing large scenery.
- Fix: [#15048] Crash when removing litter with cheats.
- Fix: [#15052] Crash when using banner window.
- Fix: [#15063] Crash when opening large scenery signs.
- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa.
2021-07-25 20:16:08 +01:00
duncanspumpkin e8e7bdb776 Update Backtrace.io token for v0.3.4.1 2021-07-25 20:04:58 +01:00
Hielke Morsink c887a049d2
Fix various Cppcheck warnings (#15081) 2021-07-24 23:41:50 +02:00
ZehMatt e4758df2e9
Fix #15048: Crash removing litter from cheats 2021-07-22 22:14:12 +03:00
Duncan bbef85e752
Fix #15028, #15042. Crash when placing large scenery (#15043)
* Fix #15028, #15042. Crash when placing large scenery

When the fragmented tile element limit is reached whilst placing a large scenery ghost the game will perform a reorg of the map elements invalidating tile element pointers. As large scenery are multi tiled this can happen mid action invalidating the pointer that was allocated for the first tile element. Large scenery actions pass back the first tile element pointer to the calling function for use with ghost removal. When this pointer is invalid it causes the crash. The ultimate fix for this would be to create an undo function for actions. As an interim the function has been modified to return the first tile height.

* Update changelog
2021-07-21 13:01:09 +01:00
Gymnasiast 2a175e7678
Split off mini golf acceleration calculation 2021-07-20 15:01:18 +02:00
Gymnasiast 1965aaca73
Replace loc_6DBA33 with a loop 2021-07-20 14:48:18 +02:00
Gymnasiast 3966c6f7a4
Cleanup gotos to loc_6D8E36 2021-07-20 14:43:29 +02:00
Gymnasiast d0436c7379
Rename unkF64E35 to stationBrakesWork 2021-07-20 14:35:01 +02:00
Michael Steenbeek 2a9481bb99
Add Πligature 2021-07-20 14:28:43 +02:00
Michael Steenbeek 3bb15d9067
Support drawing em-dashes
These are used in the French translation.
2021-07-20 13:34:22 +02:00
Michael Steenbeek 6a44b7cc5d
Merge pull request #15024 from Gymnasiast/refactor/remove-gotos
Remove gotos from Map.cpp
2021-07-20 11:18:57 +02:00
Struan Clark aa69593064
Close #12626: Allow completing RCTC scenarios with RCT2 saves 2021-07-19 16:12:03 +02:00
Gymnasiast af0d4a0b63
Integrate loc_68BABC 2021-07-19 15:14:31 +02:00
Gymnasiast f54b008ac3
Spin off MapLoc68BABCShouldContinue() 2021-07-19 15:13:19 +02:00
Gymnasiast 41e564d16c
Integrate loc_68B9B7 2021-07-19 15:01:00 +02:00
Gymnasiast 95fa0e34e0
Integrate loc_68BAE6 2021-07-19 14:57:32 +02:00
Gymnasiast e0daac9442
Release v0.3.4
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
- Feature: [#14731] Opaque water (like in RCT1).
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
Gymnasiast 5584c96d33
Update Backtrace.io token for v0.3.4 2021-07-19 12:50:08 +02:00
duncanspumpkin 6116b490eb
Revert place park entrance change
Incorrectly changed. ParkEntrances can go nearer to the edge.
2021-07-19 12:17:23 +02:00
duncanspumpkin ae6657dcdc
Close #14903. Use map_is_edge 2021-07-19 12:17:22 +02:00
TELK 82e72afde5 Change y_offset and hintings of Nanum Gothic TTF Font for Korean 2021-07-03 15:32:41 +09:00
TELK a642b53088 Add Malgun Gothic as a TTF font alternative for Korean 2021-07-03 15:21:54 +09:00
ζeh Matt 6863da569f
Refactor ride rating to allow multiple updates (#14963)
* Refactor rating calculation to pass the state allowing multiple updates

* Rename RideRatingUpdateData to RideRatingUpdateState
2021-06-30 19:57:27 +01:00
ζeh Matt b2387d06b6
Fix #14964: Building in multiplayer while paused 2021-06-30 20:51:04 +02:00
WantDiscussion 06026ec55e
Improvement: Added lighting effects for shops and stalls. (#14169)
* Improvement: Added lighting effects for shops and stalls.

* Moved offset rotations for lights to declaration.

* - Made function variables Const&, Const

- Fixed casing

- Removed direction variable from kiosk function

- Moved kiosk light offset rotation to declaration

* Ensure defines are only set for given target with cmake

Co-authored-by: Michał Janiszewski <janisozaur@gmail.com>
2021-06-30 07:55:02 +01:00
Hielke Morsink 617bb698ae
Use UK spelling of center 2021-06-29 00:03:45 +02:00
duncanspumpkin b68b516842 Update network version 2021-06-27 08:33:40 +01:00
duncanspumpkin 5754af8696 Fix #14945. Incorrect drop height penalty on log flume ride 2021-06-27 08:33:11 +01:00
Hielke Morsink bd18bce3a7
Reflect actual string in string identifier (#14958) 2021-06-26 10:00:05 -03:00
Hielke Morsink acd45e6f75
Redesign About window (#14841) 2021-06-26 10:54:38 +02:00
ζeh Matt 751c419594
Minor cleanups (#14954)
* Fix uninitialized variables in InputManager

* Use constexpr for const values

* Add break statements instead of implicit fallthrough

* Default initialize variables in Cheats window

* Default initialize variables in News window

* Default initialize window event pointers
2021-06-26 01:43:05 -03:00
ζeh Matt 54d70ec52d
Fix undefined behavior returning nullptr on std::string (#14952) 2021-06-26 01:29:46 -03:00
Duncan 35ba734669
Minor paint refactor (#14905)
Names a few unknown flags
2021-06-22 07:36:17 +01:00
Michael Steenbeek 8aeb763402
Fix #14871: Crash in TrackPlaceAction::Execute (#14934) 2021-06-21 16:27:14 -03:00
Hielke Morsink 005e6826b4
Allow adding const/volatile types to the formatter (#14908) 2021-06-20 20:18:54 +02:00
Duncan 7e84e0ef3f
Fix #14893: Crash in MapCheckCapacityAndReorganise() 2021-06-13 13:34:54 +02:00
Michael Steenbeek 474e00d48b
Remove map_can_construct[_with_clear]_at() and gMapGroundFlags 2021-06-13 10:13:13 +02:00
Duncan 6b1141b5a2
Fix #14848: incorrect tile element limit calculation 2021-06-10 13:22:31 +02:00
Michael Steenbeek f9ad9ad3a5
Merge pull request #14868 from Gymnasiast/refactor/reduce-g-game-command-error-text
Reduce usage of gGameCommandErrorText
2021-06-10 13:21:32 +02:00
Jamie Quigley 4f6d0a00fd
Refactor RIDE_STATUS to use strong enum (#14840)
* Refactor RIDE_STATUS to use strong enum

* Change platform-specific code to match RIDE_STATUS refactor

* Re-added check for valid RideStatus value

* Fixed errors in "g2" build target

* Use EnumValue instead of static_cast<uint8_t>

* Revert rct{1,2}.h to use uint8_t.

* Fix formatting

* Reverted from constexpr variable to additional enum variant

* Fix formatting
2021-06-10 07:09:58 +01:00
Gymnasiast 2da64715cc
Directly call MapCanConstructWithClearAt() 2021-06-09 19:26:11 +02:00
Gymnasiast 15fcbf5463
Remove some usages of gGameCommandErrorMessage in Editor 2021-06-09 14:05:00 +02:00
Duncan b0af3abb39
Fix #14854. Accidental double inversion (#14855) 2021-06-08 22:09:31 +01:00
Michael Steenbeek 1031be9078
Fix #14751: Height limitation also affects trees 2021-06-08 22:02:17 +02:00
Duncan 072772af7b
Rework importexport test to use GameStateSnapshots (#14838)
Rework importexport test to use GameStateSnapshots

Output errors

Rename function
2021-06-08 08:35:31 +01:00
duncanspumpkin b959f5ae2c Increment network version 2021-06-08 08:04:18 +01:00
duncanspumpkin 5d891a0abd Enforce tile start on boat location 2021-06-08 08:03:44 +01:00
Duncan 92cc559cf3
Merge pull request #14791 from duncanspumpkin/map
Map refactor from NSF
2021-06-08 07:43:26 +01:00
Michael Steenbeek 8e01bd46ce
Remove LocationXY(Z)16 (#14834) 2021-06-07 17:44:38 +02:00
Jamie Quigley 1d84bdca88
Refactor PATH_BIT_DRAW_TYPE_LIGHTS to use strong enum (#14837)
* Refactor PATH_BIT_DRAW_TYPE to use strong enum

* Rename PathBitDrawType members to be singular

* Remove whitespace and add trailing comma
2021-06-07 13:40:27 +01:00
duncanspumpkin b2c0c3e246 Handle reaching tile element limits more gracefully 2021-06-06 08:28:07 +01:00
duncanspumpkin c7c634e825 Readd comment 2021-06-05 21:19:06 +01:00
duncanspumpkin c9777535d6 Fix export 2021-06-05 21:17:03 +01:00
Ted John 81d7c3f02b Make tile elements dynamic and resizeable 2021-06-05 21:17:03 +01:00
Ted John 051a09d2b7 Update map tile loop to support large maps. 2021-06-05 21:17:03 +01:00
Matt e289e21503
Address code review 2021-06-05 17:24:37 +03:00
Matt a35d221afa
Remove unnecessary construction of CoordsXYZ in Supports.cpp 2021-06-05 17:16:07 +03:00
Matt 79e627b2da
Refactor uses of PaintAddImageAsParent in TrackPaint.cpp 2021-06-05 17:16:07 +03:00
Matt 5b2655fe7e
Refactor uses of PaintAddImageAsParent in Maze.cpp 2021-06-05 17:16:06 +03:00
Matt b7b5cb4f67
Refactor uses of PaintAddImageAsParent in RiverRapids.cpp 2021-06-05 17:16:06 +03:00
Matt 0aa15748f6
Refactor uses of PaintAddImageAsParent in JuniorRollerCoaster.cpp 2021-06-05 17:16:06 +03:00
Matt 1d3b56a59e
Refactor uses of PaintAddImageAsParent in Supports.cpp 2021-06-05 17:16:06 +03:00
Matt db493d157e
Refactor uses of PaintAddImageAsParent in MiniGolf.cpp 2021-06-05 17:16:06 +03:00
Matt 91ddb0f5c9
Refactor uses of PaintAddImageAsParent in GoKarts.cpp 2021-06-05 17:16:06 +03:00
Matt 74f0cf8063
Refactor uses of PaintAddImageAsParent in Monorail.cpp 2021-06-05 17:16:05 +03:00
Matt 2aed03ca5f
Refactor uses of PaintAddImageAsParent in Paint.Path.cpp 2021-06-05 17:16:05 +03:00
Matt 58df44efc3
Refactor uses of PaintAddImageAsParent in TrackPaint.cpp 2021-06-05 17:16:05 +03:00
Matt 0036652eb5
Refactor uses of PaintAddImageAsParent in TopSpin.cpp 2021-06-05 17:16:05 +03:00
Matt 4009582f6d
Refactor uses of PaintAddImageAsParent in AirPoweredVerticalCoaster.cpp 2021-06-05 17:16:05 +03:00
Matt a12a2b6964
Refactor uses of PaintAddImageAsParent in MerryGoRound.cpp 2021-06-05 17:16:05 +03:00
Matt 38ce48fdf1
Refactor uses of PaintAddImageAsParent in Chairlift.cpp 2021-06-05 17:16:05 +03:00
Matt 3af40e0ec5
Refactor uses of PaintAddImageAsParent in Paint.Peep.cpp 2021-06-05 17:16:04 +03:00
Matt 8509ecd2b8
Refactor uses of PaintAddImageAsParent in Paint.Surface.cpp 2021-06-05 17:16:04 +03:00
Matt 5781f8e810
Refactor uses of PaintAddImageAsParent in FlyingSaucers.cpp 2021-06-05 17:16:04 +03:00
Matt ef527d3c4b
Refactor uses of PaintAddImageAsParent in CarRide.cpp 2021-06-05 17:16:04 +03:00
Matt bcef621ac8
Refactor uses of PaintAddImageAsParent in Paint.Misc.cpp 2021-06-05 17:16:04 +03:00
Matt 83a196ca13
Refactor uses of PaintAddImageAsParent in BoatHire.cpp 2021-06-05 17:16:04 +03:00
Matt fcf8903304
Refactor uses of PaintAddImageAsParent in Paint.TileElement.cpp 2021-06-05 17:16:03 +03:00
Matt 5818a0a4f3
Refactor uses of PaintAddImageAsParent in VirtualFloor.cpp 2021-06-05 17:16:03 +03:00
Matt 4d62a7396c
Add CoordsXYZ overload for PaintAddImageAsParent 2021-06-05 17:16:00 +03:00
Duncan c34079acee
Refactor LargeSceneryEntry and remove rct_scenery_entry (#14816) 2021-06-04 12:41:23 +01:00
Duncan 12c5484f44
Refactor SmallSceneryEntry (#14815) 2021-06-03 22:14:41 -03:00
ζeh Matt 8fc7e06116
Move gLastStringPos into rct_drawpixelinfo (#14811) 2021-06-03 22:10:09 -03:00
Duncan 8f59fe91cb
BannerSceneryEntry Refactor (#14810)
* Refactor BannerSceneryEntry to enforce type

* Remove old comment

* Fix incorrect renameing
2021-06-03 21:43:30 +01:00
Duncan 6f81248084
Rework and refactor PathBitEntry (#14809) 2021-06-03 21:23:00 +01:00
Duncan 425f968a67
Rearrange WallSceneryEntry to enforce types (#14808)
* Rearrange WallSceneryEntry to enforce types

* Clang format

Correct inverted nullptr check
2021-06-03 13:26:00 +01:00
KirilAngelov 97002cae5d
Close #14804: Rename isBanner to isDoubleSided 2021-06-03 12:18:22 +02:00
Duncan 03378782ff
Split off litter code to litter.cpp (#14799)
* Split off litter code to litter.cpp

* Use PATH_CLEARANCE
2021-06-03 08:27:03 +01:00
Duncan 7253b92cfd
Use correct function call for WallPlaceAction plugin visitor (#14806)
* Use correct function call for WallPlaceAction plugin visitor

* Increment plugin version

* Update changelog
2021-06-02 21:30:49 +01:00
Emre Aydin ac80ca7b46 Refactored code to use a constant for max circuits 2021-06-02 17:48:09 +03:00
Duncan b7e7915efa
Merge pull request #14780 from duncanspumpkin/sprite2
Sprite Refactor 2: Moving around EntityTweener and misc
2021-06-01 20:10:17 +01:00
Duncan b2451f00c4
Merge pull request #14644 from ZehMatt/refactor/peep2
Simplify code for Peep easter eggs
2021-05-31 16:48:11 +01:00
ζeh Matt 6cf44a6d19
Refactor explicit passing of Ride type in OnEnterRide/OnExitRide 2021-05-29 18:41:51 +02:00
Michael Steenbeek 31848b195e
Close #14765: Rename gCheatsFastLiftHill 2021-05-29 18:41:16 +02:00
Matt 751db9f13e
Simplify code for Peep easter eggs 2021-05-29 13:43:59 +03:00
duncanspumpkin cff87c7d72 Include correct headers 2021-05-29 10:27:09 +01:00
duncanspumpkin 98f9f24909 Remove sprite.h includes where possible 2021-05-29 08:54:33 +01:00
duncanspumpkin ee981e62e1 Move CreateEntity funcs to Entity header. Remove dead enum 2021-05-29 08:18:23 +01:00
duncanspumpkin 63bcb3c3e5 Move particle structs to particle files 2021-05-29 08:07:32 +01:00
duncanspumpkin 3199029168 Split off EntityTweener into seperate file 2021-05-29 07:47:49 +01:00
Duncan 39fcc5d078
Split up Sprite header (#14764)
* Remove fields from rct_sprite union

* more header fun

* Fix guest include
2021-05-29 06:01:32 +01:00
Duncan 21bb949322
Fix 14774: Scenery research always unlocks on load (#14777)
* Fix #14774: Incorrect import of scenery research

Mistake during a refactor caused all scenery to be imported as already researched.

* Update changelog

* Update network version
2021-05-28 18:55:19 +01:00
Michael Steenbeek 380d3a6cbe
Turn vehicle sprite flags into a 32-bit integer
At the request of X7123M3-256.
2021-05-28 19:16:16 +02:00
Gymnasiast b214a9fd97
Show what a stall sells in Object Selection 2021-05-27 19:54:44 +02:00
Gymnasiast 1d693f9751
Fix display of number of items in scenery group 2021-05-27 19:54:44 +02:00
Gymnasiast f2ac658935
Show tracks list of music styles in Object Selection 2021-05-27 19:53:52 +02:00
Gymnasiast 74ef312533
Also make the water splash use opaque water 2021-05-24 17:07:48 +02:00
Gymnasiast 8f6713a4f1
Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
Gymnasiast 89eae5198b
Add option to make water opaque 2021-05-24 16:39:39 +02:00
Michael Steenbeek ea47c3ffe9
Merge pull request #14716 from CookiePLMonster/startup-speed-optimizations-2
More startup speed optimizations
2021-05-24 12:42:12 +02:00
ζeh Matt 9991573817
Fix #14682: Crash when painting Swinging Ships with invalid subtype 2021-05-24 12:38:31 +02:00
Matt 7c8beededb
Bump network version 2021-05-23 20:01:42 +03:00
Matt 2b4b204ad8
Fix #14724: Money was ignored for ride creation 2021-05-23 19:58:47 +03:00
Michael Steenbeek 9a76224a22
Downgrade “Image table longer than expected” to a verbose warning (#14722)
There are lots of custom objects like this and there is little point spewing the console full of them, since they’re unlikely to cause many problems.
2021-05-23 15:43:57 +02:00
Adam dbd84f9f40
Fix #14415: Entrances/exits are removed when built on top of each other (#14490) 2021-05-23 15:41:34 +02:00
Silent 66abc69690
Add a persistentChunks flag to SawyerChunkReader
New behaviour of SawyerChunkReader is to skip shrinking the chunk
memory unless persistentChunks is set to true. At the moment all uses
of SawyerChunks created by the reader are temporary and shrinking memory
right before freeing them is a waste of time.

Speeds up loading times and index building
2021-05-23 15:04:50 +02:00
Silent fb602ec0c9
Fix allocator mismatch in SawyerChunk on Windows with Debug
This change allows to use HeapReAlloc in FinaliseLargeTempBuffer
when running Debug builds.
2021-05-23 15:04:02 +02:00
ζeh Matt 38c7a70025
Fix #14710: Preview not shown without enough money (#14711)
* Fix #14710: Preview not shown without enough money

* Bump up network version

* Add changelog.txt entry
2021-05-23 09:45:48 -03:00
Silent e280eb2083
FileStream::Read: Throw the exception basing on fread return value
This change removes ftell/GetPosition() from hot spots during the startup,
"optimizing" the function for success cases - reading past EOF should
never/rarely happen so it seems fine to let it try to read before checking
2021-05-21 19:55:43 +02:00
Silent 724a3c0579
Obtain file sizes without seeking where possible 2021-05-21 19:55:43 +02:00
Silent 95388cfbb1
Add File::GetSize to get object size in a simpler way
Drastically reduces startup speed because of the
optimization applied to ObjectAsset::GetSize - now the file
size is obtained without reading the entire file into memory.
2021-05-21 19:55:42 +02:00
Silent 94da3cf422
Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr
Also fixes a resource leak in TitleSequence::GetSaves.
2021-05-20 19:22:36 +02:00
Ryan d309a7c871
Add climate information to Park API (#14636) 2021-05-16 21:06:36 -03:00
ζeh Matt 1fef332f6a
Fix #14668: Ensure to flush network data when paused (#14673) 2021-05-16 13:14:29 +02:00
Michael Steenbeek 513398b1f6
Fix #14488: Crash when building too many rides 2021-05-13 19:23:53 +02:00
Duncan d22afe2372
Merge pull request #14625 from ZehMatt/refactor/peep
Rename PeepActionType None1/None2
2021-05-13 18:15:54 +01:00
Matt f73abc900d
Add IsActionIdle/IsActionInterruptable getter and refactor uses 2021-05-13 18:05:55 +03:00
Matt 088b476dc5
Add IsActionWalking getter and refactor uses 2021-05-13 18:05:55 +03:00
Matt 8d9e47ee1c
Remove unnecessary condition 2021-05-13 18:05:55 +03:00