Commit Graph

7706 Commits

Author SHA1 Message Date
ζeh Matt 4bc5f70581
Minor refactor work around the painting (#15226)
* Remove unused variables and drop packing of paint structs

* Move PAINT_QUADRANT_FLAGS out of the header

* Rename enum and variable to SortFlags

* Rename variable and document the sorting

* Apply review
2021-08-17 09:32:58 +01:00
Hielke Morsink 15ba3d3229
Fix compiler warning C4702 in ScMap.cpp
Co-authored-by: ZehMatt <m.moninger.h@gmail.com>
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 23:36:58 +02:00
ζeh Matt a721ce30e8
Merge pull request #15189 from ZehMatt/scripting/refactor
Re-arrange structure of scripting
2021-08-16 13:01:54 -07:00
Duncan 940cab87d3
Map size refactors from NSF (#15112)
* Support large map sizes

* Fix top spin painting

* Fix crooked house

* Increase bb size

* Decrease limit back

* Clang format

* Remove asserts and apply review comments

* Fix rebase mistake

Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Kane bef853d0ab
Fix #15225: Some scenarios show incorrect name in-game
The S6Importer/SawyerChunkReader correctly decodes the scenario name and description and stores it under the rct_s6_info struct (info.name and info.details)

The problem is that on lines 369-370 the name and description are replaced with the scenario internal name and description - which is sometimes incorrect - specifically a number of scenarios by Frontier in the exapansion packs.
2021-08-16 21:01:37 +02:00
Michael Steenbeek 0bb0800b6c
Merge pull request #15144 from Gymnasiast/refactor/track-design-stuff
Refactor/track design stuff
2021-08-15 22:56:00 +02:00
Michael Steenbeek 8993e4d062
Use ObjectEntryIndex for entrance style 2021-08-15 22:54:43 +02:00
ζeh Matt 175394f15b
Fix #15193: Crash when rides/stalls are demolished 2021-08-15 14:28:08 +02:00
Gymnasiast 33b0963f53
Move scenery cost addition to the caller 2021-08-15 13:39:04 +02:00
Gymnasiast c071b61d3e
Use std::optional instead of std::pair 2021-08-15 13:12:05 +02:00
Gymnasiast 72404f1b85
Eliminate _trackDesignPlaceCost 2021-08-15 13:12:05 +02:00
Kane cf9bb4cd2c
Fix issue #15211: Rename RideConstructionState::Build to ...::MazeBuild (#15212)
Pull #15203 commited enum RideConstructionState missing the "Maze" part in "MazeBuild"
2021-08-12 16:43:34 +01:00
Michael Steenbeek 8f5ec43486
Pass derived tile element classes to functions (#15206) 2021-08-11 23:26:46 +02:00
ZehMatt 055ef31912
Fix compile error for missing return 2021-08-11 22:15:37 +03:00
ZehMatt 5a69f22f2d
Move ScTile code into cpp 2021-08-11 22:15:37 +03:00
ZehMatt 9f95b006d3
Move ScTileElement into its own files 2021-08-11 22:15:37 +03:00
ZehMatt 4684f39df9
Move ScPark code into cpp 2021-08-11 22:15:36 +03:00
ZehMatt d558920606
Move ScParkMessage into its own files 2021-08-11 22:15:36 +03:00
ZehMatt 437321ac8f
Move ScMap code into cpp 2021-08-11 22:15:36 +03:00
ZehMatt 53c5519cb3
Fix missing include and guard functions with network macro 2021-08-11 22:15:36 +03:00
ZehMatt 1848dd7839
Remove copy paste mistake #pragma once 2021-08-11 22:15:36 +03:00
ZehMatt 2bd348c39e
Move ScRide into a cpp file 2021-08-11 22:15:36 +03:00
ZehMatt fe57dece6b
Move ScRideStation into its own files 2021-08-11 22:15:36 +03:00
ZehMatt 99eee53c60
Move ScNetwork and ScPlayer into their own files 2021-08-11 22:15:35 +03:00
ZehMatt 64b57734e1
Move ScPlayerGroup into its own files 2021-08-11 22:15:35 +03:00
ZehMatt 68a795d607
Fix include 2021-08-11 22:15:35 +03:00
ZehMatt 371bbc0675
Move ScLitter to its own files 2021-08-11 22:15:35 +03:00
ZehMatt 2e951877cb
Move ScPeep ScGuest and ScStaff to their own files 2021-08-11 22:15:35 +03:00
ZehMatt 33e2878d2d
Move ScVehicle into its own files 2021-08-11 22:15:35 +03:00
ZehMatt 82451b031a
Fix declaration 2021-08-11 22:15:34 +03:00
ZehMatt 244025ec17
Fix includes 2021-08-11 22:15:34 +03:00
ZehMatt adf5829cd6
Re-arrange structure of scripting 2021-08-11 22:15:34 +03:00
Michael Steenbeek e547dd96db
Make RideConstructionState a strong enum 2021-08-11 17:51:59 +02:00
Michael Steenbeek 385c9ee5ff
Fix #15184: Crash when hovering over water types in Object Selection 2021-08-11 17:51:20 +02:00
Michael Steenbeek 1168425f14
Fix compilation on Ubuntu 20.04 / GCC 9 2021-08-11 16:37:42 +02:00
Basssiiie 23bae61b7a
Add new plugin API properties to entity, ride and park 2021-08-11 13:54:00 +02:00
Michael Steenbeek 177f19f64e
Remove unused track design symbols 2021-08-11 13:52:23 +02:00
ZehMatt 575a24956d
Feature #15164: Highlight selected Tile Inspector element 2021-08-10 16:49:41 +03:00
ζeh Matt 3ed2f8e98e
Merge pull request #15165 from ZehMatt/scripting/createEntity
Add createEntity API to scripting
2021-08-09 07:46:31 -07:00
Michael Steenbeek b4f3923162
Name byte_9D8150 2021-08-08 18:10:52 +02:00
Gymnasiast 5a721cc5e2
Make track_design_place_all_scenery() take a CoordsXYZ 2021-08-07 23:12:34 +02:00
Gymnasiast ada164ac92
Remove one write to gGameCommandErrorText
All callers assume the landscape data area is full if the function returns false and set that error themselves.
2021-08-07 23:10:28 +02:00
ZehMatt 29e5ec634c
Add litter entity to scripting 2021-08-07 22:28:48 +03:00
ZehMatt 94daa1e42c
Bump up scripting version 2021-08-07 22:05:15 +03:00
ZehMatt 5e3913965d
Add scripting API to create entities 2021-08-07 22:05:14 +03:00
ZehMatt c1d97b845e
Small cleanup in ScMap.hpp 2021-08-07 22:05:14 +03:00
Michael Steenbeek e3c918ba5b
Merge pull request #15174 from ZehMatt/scripting/deperecate-peep
Deprecate peep in scripting
2021-08-07 20:45:48 +02:00
ZehMatt 900f9c9190
Apply code review 2021-08-07 20:33:43 +03:00
ZehMatt 87fbb9faf5
Fix potential crash on corrupted network data 2021-08-06 20:30:03 +03:00
ZehMatt aa2b7d9972
Deprecate peeps property in scripting for Car entity 2021-08-05 17:16:42 +03:00