Commit Graph

12281 Commits

Author SHA1 Message Date
Ted John 3545d2d635 Update to 0.1.0 title sequence 2017-07-07 17:35:33 +01:00
spacek531 c73e17f02b move the zoom case up to handle it as it was 2017-07-07 17:35:33 +01:00
spacek531 e47e71e949 change format to uint8 to stop overflow
[ci-skip]
2017-07-07 17:35:33 +01:00
spacek531 7ecf049e87 add janisozar suggestion
[ci skip]
2017-07-07 17:35:33 +01:00
spacek531 668366bf6b Revert "upgrade save format from uint16 to uint32"
This reverts commit 85757d9fefbacf8b7d07cec9cd9714e2f70f2faa.
2017-07-07 17:35:33 +01:00
spacek531 78ab94b12a upgrade save format from uint16 to uint32 2017-07-07 17:35:33 +01:00
spacek531 bec8b73506 fix saving of milliseconds, loading still beyond knowledge
[ci skip]
2017-07-07 17:35:32 +01:00
spacek531 97bf67e605 add missing curly bracket 2017-07-07 17:35:32 +01:00
spacek531 16167d84f0 clarified comments, changed TITLE_COMMAND_ORDER command to uint16 2017-07-07 17:35:32 +01:00
spacek531 78e25e381c modify saving, add comments
[ci skip]
2017-07-07 17:35:32 +01:00
spacek531 a3acfb4312 Increase digits from 4 to 5
I'm not used to string lengths that are one shorter
2017-07-07 17:35:32 +01:00
spacek531 c1ac654916 fix order of rotate, zoom in clamping 2017-07-07 17:35:32 +01:00
spacek531 c302bec47a fix rotate being able to be set to 0 2017-07-07 17:35:32 +01:00
spacek531 fc71361a9e increase digits for wait, decrease digits for rotate, zoom 2017-07-07 17:35:32 +01:00
spacek531 bd4e8cbd08 change Min to Max 2017-07-07 17:35:32 +01:00
spacek531 51c34ff800 removed BOM from en-GB
[ci skip]
2017-07-07 17:35:31 +01:00
spacek531 ef38a66cc2 begin update editor for ms values
[ci skip]
2017-07-07 17:35:31 +01:00
spacek531 d5610ece54 Remove duplicate line 2017-07-07 17:35:31 +01:00
spacek531 c815a427c0 Change Seconds (internal) to Milliseconds, en-GB too 2017-07-07 17:35:31 +01:00
spacek531 f5bc1b598c removed extra newline, changed tabs to spaces 2017-07-07 17:35:31 +01:00
spacek531 bb8160fa3b Remove extra newline in math.hpp 2017-07-07 17:35:31 +01:00
spacek531 b460401ab6 Removed redundant Ceil 2017-07-07 17:35:31 +01:00
spacek531 ec0f35fe7b added comment 2017-07-07 17:35:31 +01:00
spacek531 cbe154f63b I hope this isn't a joke of a commit
I have no idea.
2017-07-07 17:35:31 +01:00
Richard Jenkins e5b39846b0 Merge pull request #5812 from janisozaur/fix-5795-v2
Fix #5795: Implement sprite cycle checking v2
2017-07-07 17:24:42 +01:00
Michael Steenbeek b8f9063485 Update Info.plist for 0.1.0 2017-07-07 16:23:00 +02:00
spacek531 676203c187 Update spacek531's contributions 2017-07-07 13:12:43 +02:00
Michael Steenbeek e20a64743c Fix readme
Including copypasta from OpenTTD, outdated information and some stuff that was plain wrong.
[ci skip]
2017-07-07 10:34:16 +02:00
Michael Steenbeek c33c3f66ed Update changelog to say 0.1.0, not 0.0.8
[ci skip]
2017-07-07 10:18:48 +02:00
wolfreak99 6633588179 Add missing cheat_reset toggle 2017-07-07 09:20:27 +02:00
wolfreak99 e5eefca5c0 Add missing cheat log strings 2017-07-07 09:20:27 +02:00
Michał Janiszewski 8d02ce37b5 Fix compilation on MSVC 2017-07-07 07:56:45 +02:00
rwjuk d364b2824f Remove needless null check 2017-07-06 23:35:00 +01:00
Michał Janiszewski a3414502a6 Update network version 2017-07-07 00:17:36 +02:00
Michał Janiszewski 12500dd802 Fixup the disjoint null sprites 2017-07-07 00:14:45 +02:00
Michał Janiszewski f6cb731476 Merge pull request #5802 from rwjuk/fix5800
Fix #5800: Crash when opening server from command line
2017-07-06 23:39:26 +02:00
rwjuk f28db5731f Guard against NULL in fix_invalid_vehicle_sprite_sizes() 2017-07-06 22:29:51 +01:00
Michał Janiszewski 22d0cb99f9 Load title sequence when invalid path was given 2017-07-06 23:25:38 +02:00
Michał Janiszewski ab95988c66 Improve error reporting for detected cycles 2017-07-06 22:28:10 +02:00
Michał Janiszewski 029aea0fc2 Remove reset_empty_sprites
Leave in sprite_clear_all_unused as the safer version
2017-07-06 22:20:07 +02:00
Michał Janiszewski bed085d329 Remove unneeded sprite reset
This is done in all exports now
2017-07-06 22:18:05 +02:00
Michał Janiszewski 07faba7aa5 Re-add sprites that got disconnected in a looped list 2017-07-06 22:17:02 +02:00
rwjuk 00848ca629 Correct sprite cycle fixing algorithm 2017-07-06 19:57:59 +02:00
rwjuk 67cbe2a2a1 Fix compilation issues and restore line that went astray 2017-07-06 19:57:55 +02:00
rwjuk 72a1ad89a3 Remove superfluous parameter 2017-07-06 19:57:52 +02:00
rwjuk 28789c3767 Restore resetting of sprite index 2017-07-06 19:57:46 +02:00
rwjuk 372781cc74 Code quality improvements 2017-07-06 19:57:41 +02:00
rwjuk 247d72b1aa Implement sprite cycle checking 2017-07-06 19:57:37 +02:00
Ted John 1c7eeb14c8 Merge pull request #5805 from rwjuk/heisenbug
Fix visual sprite corruption with headless servers
2017-07-06 18:48:29 +01:00
rwjuk 5c0a85df5e Bump network version 2017-07-06 13:22:48 +01:00