IntelOrca
4b897ae1a3
implement saving of games and scenarios
2014-11-26 00:51:26 +00:00
IntelOrca
d9e0f8ff6a
implement save scenario and fix various load / save dialog issues, fixes #433
2014-11-25 02:06:26 +00:00
IntelOrca
73a6b1acea
implement editor_read_s6, partial fix for #433
2014-11-24 02:58:48 +00:00
IntelOrca
adb5f84f55
implement editor_convert_save_to_scenario
2014-11-23 23:03:59 +00:00
IntelOrca
0e0e9c9840
merge qcz editor early to help finish other editor parts
2014-11-23 16:28:23 +00:00
Duncan Frost
7252667a25
Implemented the same changes to scenario load. Error messages now copied onto cmd prompt
2014-11-20 19:02:27 +00:00
Duncan Frost
8e566e8598
Finished load related fail
2014-11-20 18:40:10 +00:00
Duncan
e05d5f1922
Add remaining part that caused load to enter hybrid sate.
...
This should fix the remaining loading issues but it is untested at the moment. Note sub_675827 is not finished!
2014-11-20 12:52:42 +00:00
Duncan Frost
816f8661a5
Started adding sub_675827
2014-11-19 22:05:42 +00:00
Duncan Frost
4459d127d0
Found cause of crash. Game will enter hybrid state when failed to load.
2014-11-19 21:46:32 +00:00
Duncan Frost
4af9f226f4
Fix loading save money bug.
2014-11-18 20:33:21 +00:00
Duncan Frost
bd06488450
Fix peeps sitting. Renamed a function to sprite_move
2014-11-12 17:45:39 +00:00
Duncan Frost
2ddbc8f190
Found cause of viewport issue. Added invalidate_sprite function.
2014-11-06 21:42:18 +00:00
Duncan Frost
1a857edc21
Playing about with viewport setup
2014-11-06 21:16:45 +00:00
IntelOrca
ea6b0de6a6
refactor and move keyboard shortcuts to a new source file
2014-11-05 18:50:51 +00:00
Duncan Frost
22df12c1c8
Added sub_69e9d3 a sprite moving function
2014-11-05 16:35:18 +00:00
IntelOrca
d92a4d9418
implement clear scenery game command, try out removing paths feature
2014-11-04 03:34:48 +00:00
Duncan Frost
53e0ebc57c
Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better
2014-11-01 13:10:14 +00:00
Sijmen Schoon
a7b1e50a92
Implement redraw_peep_and_rain
2014-10-20 23:20:13 +02:00
IntelOrca
ae85fc265e
implement window_map_tooltip
2014-10-17 02:01:58 +01:00
IntelOrca
ece2522273
refactor window search functions
2014-10-16 02:02:43 +01:00
IntelOrca
6fe1bace20
refactor input (flags in particular) and add sub_6EA73F
2014-10-15 22:59:26 +01:00
IntelOrca
70a33f6593
refactor game_logic_update
2014-10-09 20:31:58 +01:00
IntelOrca
dcb7fde625
Merge branch 'master' into cmdline-scenario
2014-10-08 23:32:51 +01:00
IntelOrca
db85a215f9
move rain drawing functions into its own module
2014-10-08 23:17:16 +01:00
IntelOrca
1d92e3d7ab
Merge branch 'master' into reorganise-src
...
Conflicts:
projects/openrct2.vcxproj
projects/openrct2.vcxproj.filters
src/audio/audio.c
src/audio/mixer.h
src/game.c
src/ride/vehicle.c
src/windows/finances.c
src/windows/research.c
2014-10-07 19:10:16 +01:00
IntelOrca
daf231a2e9
organisation: move peep and staff to sub directory of its own
2014-10-06 19:41:43 +01:00
IntelOrca
c8df6174b8
organisation: fix includes
2014-10-06 17:36:58 +01:00
IntelOrca
95a9b1ca2e
implement research_update
2014-10-05 15:23:52 +01:00
Ted John
f6bdab1eea
Merge pull request #498 from duncanspumpkin/renable_cso
...
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer
f2e501134e
palette effects
2014-10-02 19:04:29 -06:00
Duncan Frost
335aca4164
Cso now partially working.
2014-10-01 18:52:53 +01:00
Duncan Frost
ddc047241e
Added some checks on object loading to eventualy fix #225
2014-09-24 17:47:19 +01:00
IntelOrca
42ef09253e
implement ride measurement update
2014-09-21 13:50:35 +01:00
zsilencer
44683a9246
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
2014-09-15 15:12:48 -06:00
zsilencer
298de189f5
0x006BBC6B, hook
2014-09-15 15:12:25 -06:00
Duncan Frost
463fe459aa
Add notes to game_do_command. Explode magic number into parts
2014-09-15 20:49:04 +01:00
IntelOrca
645b8fbb46
add edit command line function
2014-09-10 19:36:11 +01:00
qcz
5be600cf5b
Fix double payment in game_do_command
2014-09-06 09:45:23 +02:00
zsilencer
a284d446ee
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
...
Conflicts:
src/addresses.h
2014-09-01 20:20:03 -06:00
zsilencer
b02463478b
few basic functions decompiled and small bug fix
2014-09-01 00:12:46 -06:00
adrian17
6473da43b2
Decompiled game_command_set_park_entrance_fee
2014-08-29 11:37:32 +02:00
Ted John
4ddb26fc21
Merge pull request #364 from zsilencer/master
...
Additional sound decompilation and fixes
2014-08-25 19:14:45 +01:00
zsilencer
799797876a
Audio fixes #361 #355
2014-08-24 22:18:01 -06:00
Marco Costa
bb81bfd5d0
Created named address RCT2_ADDRESS_SCENARIO_TICKS
...
* 0x00F663AC is now named RCT2_ADDRESS_SCENARIO_TICKS. This variable
starts at an arbitrary value, defined by the current scenario, and
increments by 1 on every game tick.
* Also, added meaningful name to some variables in draw_light_rain and
draw_heavy_rain.
2014-08-24 21:27:56 -04:00
IntelOrca
83ba89214c
move input functions to input code file
2014-08-24 18:45:47 +01:00
IntelOrca
02293c46a8
fixes #357 , glitchy viewport dragging
2014-08-24 17:52:17 +01:00
qcz
fa6caa856a
Move staff related stuff to its own file
2014-08-20 23:48:36 +02:00
qcz
250acea957
Rename tabIndex to staff_type, move staff max count constant to #define
2014-08-20 17:48:47 +02:00
qcz
12f6d57876
Fix pointer type
2014-08-20 17:39:41 +02:00