* Split FileStream declarations and definitions
* Split JobPool declarations and definitions
* Split StringBuilder declarations and definitions
* Split StringReader declarations and definitions
* Split ZoomLevel declarations and definitions
* Fix missing include in FileClassifier.cpp
* Remove pragma once from source files
* Fix missing include in StringBuilder.h
* Update Xcode project
* Fix compilation of tests
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
* Stop guests from being forced to the center line of a path over time
Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line.
* Update test expectations
The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
This only happens when a new ride type is added and the park is opened in the older version of the game where the ride type does not exist.
Reworked so that invalid rides are not loadable. Force reload of title if current scenario is corrupted.
Issue was actually caused by loading RCT1 saves from certain rotations, and fixed by reseting sprite quadrants when loading. Wasn't an issue with RCT2 saves as litter screen coordinates are set directly from the save, rather than calculated based on rotation and sprite width/height.
* Refactor variable names in window_guest_stats_bars_paint
Change the variables eax/ebp to timeInPark and barColor, respectively.
* Refactor guest stat UI calculations
Simplify guest stat calculations and move them to a new function NormalizeGuestStatValue.
Windows' left value inside of cosine function is causing glitch-feel
movement for snows but in fact, x_start can simply modified by another magic
numbers.
* Use ScreenCoords for tooltip
* Remove temporary variables
* Small refactor
* Fix#13151. Not passing tooltip arguments correctly for ride window
* Fix Server List window version tooltip
* Fix cheats tooltip event
* Add static to function decl
* Remove unreachable break statements in Ride.cpp
* Apply review suggestions
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Remove 'Park parameters…' button
The scenario options are already accessible through the cheats menu
* Split off Objective group from General group
* Split off new Maintenance group from Staff group
* Shrink 'Force park rating' spinner to make room for label
* Change label 'Force weather' to 'Change weather to'
* Change label "Plants don't age" to 'Disable plants withering'
* Change some strings for consistent capitalisation
* Fix#1324: track selection visible when placing entrance or exit
* Improve maze construction window UX in entrance/exit mode
- Arrows are disabled when entrance and exit are being placed
- Clicking a construction mode will disable the entrance and exit mode
- Previous state restored when leaving entrance/exit construction mode
- Fix entrance/exit buttons not changing when the mode switches after placing the first entrance/exit
Co-authored-by: Simon Jarrett <simonjjarrett@gmail.com>
* Add "Hybrid coaster" ride type
* Add turns
* Add diagonal slopes
* Add bank transitions
* Add diagonal bank transitions
* Add banked turns
* Add sloped turns
* Add sloped bank transitions
* Add sloped banked turns
* Add s bends
* Add helices
* Add barrel rolls
* Add half loops
* Start changing supports to wooden
* Switch diagonals and banked turns to wooden supports
* Finish switching supports to wooden
* Alter default supports for small turns and steep turns
* Split track sprites that were glitching
* Fix incorrect sprite indices on small helices
* Add supports for large flat to steep pieces
* Fix bug with b supports
* Add supports for quarter loops
* Finalize set of track elements
* Fix strange colors when track piece is highlighted
* Update sprites.json
* Add support for corkscrews
* Fix incorrect remap colors and default supports
* Add slope to banked turn transitions
* Add support for preview image in color selection window
* Fix static glitches
* Correct Z offset
* Set segment heights (and fix more static glitches)
* Improve sloped curve supports
* Fix slope to banked turn transitions
* Fix dynamic glitches
* Fix boosters
* Remove corkscrews
* Set ride data and implement ride rating function
* Fix glitches on steep turns and gentle to steep
* Format code
* Add sprites
* Add track color preview image
* Fix formatting
* Add files to MSVC project
* Fix Testpaint
* Revert removal of RIDE_TYPE_50 from GetClassification
* Introduce constant instead of hard coded number
* Fix stray change
* Improve legibility of ride_ratings_calculate_hybrid_coaster()
* Fix comments on byte_97B23C
* Fix two other stray changes
* Fix Xcode project
* Adjust bounding boxes to make clipping behaviour more consistent
* Fix two glitches on medium and large turns
* Address comments from DuncansPumpkin
* Fix incorrect ride ID
* Fix steep turn sprites
* Run PNG images through OptiPNG
* Update changelog
* Fix namespace error
* Use arrays for supports to handle additional elements
* Rename functions to TitleCase and add namespace
* Increment network version
Co-authored-by: Edward Calver <hx010973@reading.ac.uk>
Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com>
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
* Fix missing error message on ride graph
Mistake made during implementation meant that the ride graph would not show the error message when the ride had not left the station. Another mistake meant that the tertiary colour of the ride window was not set to green. The tertiary colour was only used by this error message though so was not noticed.