The mtime is volatile in macOS jobs, causing cache misses.
As compiler binary is the same, use compiler's binary hash instead of its mtime.
See https://github.com/hendrikmuhs/ccache-action/issues/146
When upstream action is updated, this can be adapted
* Add ratings modifier for reversed trains
* Add test save file and ratings for this
* Changelog entry
* Bump network version
* Modify changelog
* Changelog edit
---------
Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
* Refactor window to class: Research (#13794)
- Update Research window to new window class
- Refactor dependant windows (Finances and NewRides)
* Refactor window to class: Research (#13794)
- Refactor all shared logic for both pages in research window. Reused by Finances and NewRides windows.
* Refactor window to class: Research (#13794)
- Fix style issues
* Refactor window to class: Research
- Fix style issues, again
* Refactor window to class: Research
- Override Window class methods
* Refactor window to class: Research
- Remove old method comments
* Refactor window to class: Research
- Addresses code review comments
* Refactor window to class: Research
- Adds ResearchWindow ctor
* Refactor window to class: Research
- Hide funding dropdown in no money scenarios
- Addresses code review comments
* spiral lifthill down paintcode
* rename string anyway
* add some stuff I forgot and add documentation
* use static assert on SpriteGroupMultiplier
* add slope to list of opposite slopes
* bump scripting version
* update openrct2.d.ts
* improve documentation
* Fix#19800. Crash when more than 62 stations on a ride
This is a bit of a temporary fix. The crash happens due to exhausting the space in the formatter but the format string only ever handled 4 stations so it was still not going to work for 5 <=> 62 stations. So for the time being capped the output at 4 stations.
* Add changelog entry
* Apply review comment
* Use new enum in MiniatureRailway.cpp
* Add new paint functions for Wooden B supports
* Update and consolidate Wooden B supports calls for Minetrain RC
* Consolidate Wooden A supports calls for Minetrain RC
* Replace some unnecessary calls to PaintAddImageAsParentRotated()
* Always use carEntry 0 for friction sound
* Use front car entry for sound index
* Add note for carEntry sound properties
* Bump network version
---------
Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
* Move dropdown functions to dropdown code
* Use a map for the colour tip
* Keep dropdownidx and colour seperated
* Allow number of rows to match vanilla
* Apply review comment
* Bump network version
* Initial commit for backwards-facing trains
* Allow persistence for reversed cars across save/load
* Make log flume turntable compatible with new reversal implementation
* Style fixes + Better implementation of inverted bank angles
* Further Style Fixes
* Code cleanup from PR feedback
* Fix GetBankRotationForDrawing function declaration
* Use update flag for reversed state
* Replace modulo operation with bit mask
* Correct guest pathing destination when entering reversed cars
* More style fixes
* Add plugin support for reversed vehicles
* Fix formatting error
* Derive reversal from ride mode for car spawning
* Formatting
* Rename function to GetPaintBankRotation
* Add reversed trains modes to Multi Dimension Coaster
* Change name of isReversed plugin API parameter for consistency
* Replace reversal operating modes with separate ride setting
* Add ALLOW_REVERSED_TRAINS flag to more ride types
* Make clang-format happy
* More Formatting
* Fix ALLOW_REVERSED_TRAINS flag on a couple rides
* Exclude flat rides from Reverse Trains tickbox when cheats are enabled
* Formatting
* Use Disable Vehicle Limits cheat for checkbox appearance condition
* Use correct swinging sprites when cars are reversed
* Update changelog and Plugin/Network/Park version numbers
* Formatting
* Add separate error String ID for clarity
* Add name to contributors.md
* Fix ride vehicle preview window with reversed trains for RCT1 train types
* Bump version numbers again
---------
Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>
* Raise water and land height limits to 254 units/182m/600ft
New parks load correctly in older versions, but cannot be altered there.
Fixes#17739
* Add changelog, bump network and park file version
In continuous circuit operating mode, not only the train head should be used for (un)blocking path. Because of this change, a previous change regarding which trailing track blocks should be unblocked has been reverted, as to prevent path being unblocked too soon.