Commit Graph

14 Commits

Author SHA1 Message Date
delebota f69e7ac89e Setup server action logging for server admins in multiplayer
Squash commit containing:
- 398d978 Setup server action logging for server admins in multiplayer
- 13330ae Added server action logging for using cheats in multiplayer
- b619019 Added server action logging for demolishing rides in multiplayer
- 93de752 Added server action logging for editing ride properties in multiplayer
- 8a3d932 Added server action logging for editing park properties in multiplayer
- c78b6e7 Moved duplicate chat and server logging code into new network methods
- c8f66bf Changed logging variable types to avoid deprecated conversion errors in CI builds
- 454e527 Added improved server action logging for using cheats in multiplayer
- 1194305 Moved server action logging code in game.c into a separate method to reduce clutter
- d59cd42 Added server action logging for add/edit/remove scenery in multiplayer
- c41ae0e Added server action logging for clients in multiplayer
- c383341 Removed unused variable to fix CI build error
- 2d1d8e3 Added server action logging for ride creation in multiplayer
2017-06-06 23:07:54 +02:00
Michał Janiszewski 79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
wolfreak99 28c61e7068 Prepare scenario options sync 2017-04-11 14:26:25 +02:00
Ted John 7fb653d1a7 Remove platform include from game.h 2017-03-23 18:34:32 +00:00
duncanspumpkin f54c71b61c Rename functions to wall. Refactor game commands 2017-02-20 21:02:19 +00:00
Broxzier c38f4b7171 Add show/restore park fences to MP 2017-02-12 23:00:07 +01:00
Broxzier 88a0bb4270 Add support for inserting corrupt elements in MP
This PR adds three new files, one to expose some of the funcitons for the
tile inspector window, and two completely new ones for the tile inspector
logic, which handles what happens.

This commit adds the logic for inserting corrupt elements, while keeping
the list on both server and client correct (e.g. client has the same tile
selected, and keeps the same element in focus when the tiles gets changed)
2017-02-12 23:00:06 +01:00
Ted John fb7f0a21d2 Remove game_load_sv6 that uses RWops 2017-02-11 12:03:03 +00:00
Ted John d124f4fad0 Use streams for network load and save 2017-02-08 18:16:33 +00:00
Gymnasiast c92792a973 Also import news items in S4 files correctly 2017-01-26 23:30:16 +00:00
Ted John abac2ca614 Consolidate game initialisation into single method 2017-01-23 12:44:27 +00:00
Broxzier 60603ae10a Use types from common.h 2017-01-14 12:37:31 +01:00
Michał Janiszewski ecf77e3609 Remove redundant declarations 2017-01-13 10:02:17 +01:00
Ted John 25bc798ff8 Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
Renamed from src/game.h (Browse further)