Michał Janiszewski
934ce5e84e
Fix 64 bit by skipping static_asserts for structs with pointers
2016-06-03 10:55:21 +02:00
Michał Janiszewski
60630b9ad7
Drop `PACKED` attribute
2016-06-03 10:55:21 +02:00
Michał Janiszewski
df3030e4a9
Provide static_assert for hard-coded struct sizes.
2016-06-03 10:55:21 +02:00
Michał Janiszewski
3907fcd9d2
Explicitly pack structs
2016-06-03 10:55:21 +02:00
Ted John
25ac99e04a
add variable for gS6Info
2016-05-20 23:26:19 +01:00
janisozaur
658e877955
Name all the typdef-ed structs ( #3581 )
2016-05-12 22:57:40 +01:00
Ted John
1229cbd540
clean up s6 struct a bit
2016-05-11 22:30:25 +01:00
Ted John
56da56b374
add global for gPeepWarningThrottle
2016-05-11 22:30:24 +01:00
Ted John
30a044ae72
add globals for gWeeklyProfitAverage...
2016-05-11 19:41:34 +01:00
Ted John
0f1028c92c
add global for gResearchedSceneryItems
2016-05-11 19:41:33 +01:00
Ted John
aa929e1593
add globals for researched things, cleanup
2016-05-10 00:00:59 +01:00
Ted John
b5c0913b76
add global macros for a few more things, ride rating related and misc
2016-05-09 22:54:22 +01:00
Ted John
5162bc5a0e
add global macro for a few ride variables and expenditure table
2016-05-09 22:11:56 +01:00
Ted John
d2c5501eea
refactor sprite heads and counts
2016-05-09 00:08:03 +01:00
Ted John
5ccfd83dea
add global macro for gScenarioTicks
2016-05-08 23:20:42 +01:00
Ted John
c77311a113
small fix and refactor of S6Importer / Exporter
2016-05-08 23:16:25 +01:00
Ted John
9d7db70965
export variables individually
2016-05-08 22:35:12 +01:00
Ted John
09fab986ed
remove old code
2016-05-08 22:35:10 +01:00
Ted John
a86bc57a96
use S6Exporter for scenario_save
2016-05-08 22:35:09 +01:00
Ted John
4eb7a7ee0e
add S6 exporter
2016-05-08 22:35:08 +01:00
Ted John
9a61d8c885
add importing of scenarios
2016-05-08 22:35:07 +01:00
Ted John
30467a1467
copy over game variables and refactor a few
2016-05-08 22:35:05 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Gymnasiast
5d0b79227f
Clean up some magic values and refactor a bit
2016-05-03 07:25:19 +02:00
Ted John
0f6e64ac76
add global macros for map size and tile loop
2016-04-24 14:00:26 +01:00
Ted John
a1150d31cf
add global macros for more scenario variables
2016-04-23 18:07:07 +01:00
Ted John
ef7dd83735
add pointer variables for scenario name and details
2016-04-23 17:53:25 +01:00
Ted John
463a2f4533
add global macro: gScenarioObjectiveCurrency
2016-04-23 02:23:17 +01:00
Ted John
1f6081c0d9
add global macro: gScenarioObjectiveNumGuests
2016-04-23 02:18:45 +01:00
Ted John
17f5d8cb48
add global macro: gScenarioObjectiveYear
2016-04-23 02:16:32 +01:00
Ted John
35e5c49454
add global macro: gScenarioObjectiveType
2016-04-23 02:14:14 +01:00
Ted John
72e625c5a3
import research list as best as possible
2016-04-22 18:23:57 +01:00
IntelOrca
21e22a2747
reset last autosave time on game start / load
2016-03-13 15:43:03 +00:00
IntelOrca
edf16d53d3
fix #1742 : Non-ascii characters in scenario details not showing correctly
2016-03-13 15:33:38 +00:00
Marijn van der Werf
db34cf1515
Rename struct members to match identified address names
2016-01-15 21:03:17 +01:00
IntelOrca
ebd78799c2
correct UK spelling of Haunted Harbour RCT1AA scenario
2016-01-12 23:51:38 +00:00
IntelOrca
99e0d999b2
add timestamp to highscores.dat
2016-01-03 01:48:52 +00:00
IntelOrca
ededc82cba
add DLC and Build your own scenario classification
2016-01-02 21:06:46 +00:00
IntelOrca
aeda8d68f9
add logic for unlocking mega park and making it invisible
2016-01-02 21:05:37 +00:00
IntelOrca
82b05950ff
add RCT1 title sequence
2016-01-02 21:05:33 +00:00
IntelOrca
6747f20238
hardcode difficulty for original scenarios
2016-01-02 21:05:31 +00:00
IntelOrca
bb84558ae3
fix localisation issues with scenarios
2016-01-02 21:05:09 +00:00
IntelOrca
95ee0be3c5
handle scenario conflicts
2016-01-02 21:05:08 +00:00
IntelOrca
8aa14f876e
identify highscores using scenario filenames only
2016-01-02 21:04:45 +00:00
IntelOrca
af67cf5703
refactor scenario sources and improve scenario select window
2016-01-02 21:04:44 +00:00
IntelOrca
6a768c4a3c
redo entire scenario highscore load / saving
...
- load and save highscores to new file format (highscores.dat)
- scan scenarios from RCT2 data and user data
- load highscores from legacy file (scores.dat)
- fix various issues with new scenario select window
2016-01-02 21:04:10 +00:00
Aaron van Geffen
f7d33f3cab
Rename constants et al per code reviewer's request.
2016-01-02 21:03:38 +00:00
Aaron van Geffen
e78d37f03c
Add information on scenario source games.
2016-01-02 21:00:04 +00:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
IntelOrca
7f541240e2
fix #2279 , make game remember save path rather than filename
2015-11-11 21:37:26 +00:00