Commit Graph

74 Commits

Author SHA1 Message Date
Marijn van der Werf 022b481d66 Use constant for black strings 2016-11-13 17:20:30 +00:00
Michael Steenbeek 26c695bdd1 Use ColourMapA for looking up the mini preview background colour, fixes #1238 (#4766) 2016-11-07 12:35:14 +01:00
Ted John e666028e02 Convert track repository to C++ 2016-10-22 22:36:45 +01:00
LRFLEW e5ff7412e4 Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
Michał Janiszewski b7497f6654 Reduce inclusions of addresses.h 2016-09-04 21:19:19 +02:00
Ted John 73d453228a Integrate gDisableErrorWindowSound 2016-09-03 14:22:03 +01:00
Marijn van der Werf 8903559f75 Include data at `0x99ba64` and `0x99ca64` 2016-08-12 20:51:22 +01:00
Marijn van der Werf 5204fb0ce9 Clean up string and sprite ID's (#3977) 2016-07-14 14:07:49 +02:00
Ted John 81efb92d53 integrate map selection variables 2016-05-14 00:54:13 +01:00
Ted John 70d613ede2 prevent crash in some place track design case 2016-05-08 14:04:10 +01:00
Ted John c0fa762fa5 integrate some unknown variables 2016-05-08 14:04:00 +01:00
Ted John f4f8801f2b fix memory issue and add variable for scenery toggle 2016-05-08 14:03:55 +01:00
Ted John a19e5feadf fix track design mirror and ride name 2016-05-08 14:03:53 +01:00
Ted John 02a979cad5 refactor track design functions 2016-05-08 14:03:52 +01:00
Ted John 993ef35508 reduce use of gActiveTrackDesign 2016-05-08 14:03:51 +01:00
Ted John f00d7daef5 fix track design preview, place and refactor 2016-05-08 14:03:50 +01:00
Ted John 77e7313540 move track design related functions to new source 2016-05-08 14:03:48 +01:00
Ted John e9935fee09 refactor some of the track design place code 2016-05-08 14:02:48 +01:00
Ted John 68520765fc attempt to pass TD6 more for preview
Currently breaks preview.
Construction kind of works but has bad settings and crashes for some ride types
2016-05-08 14:02:48 +01:00
janisozaur 68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Ted John ee509caf35 integrate game paused variable and refactor 2016-04-23 13:34:55 +01:00
Ted John 307cb9e08b add global macro: gParkFlags 2016-04-23 00:51:22 +01:00
Ted John ddd0f07127 fix #3321: can't rotate pre-built rides 2016-04-22 23:59:16 +01:00
Ted John 7b248f0079 integrate ride construction variables
- _currentTrackPrice
- _numCurrentPossibleRideConfigurations
- _numCurrentPossibleSpecialTrackPieces
- _currentTrackCurve
- _currentTrackEndX
- _currentTrackEndY
- _rideConstructionState
- _currentRideIndex
- _currentTrackBeginX
- _currentTrackBeginY
- _currentTrackBeginZ
- _currentTrackPieceDirection
- _currentTrackPieceType
- _currentTrackSelectionFlags
- _rideConstructionArrowPulseTime
- _currentTrackSlopeEnd
- _currentTrackBankEnd
- _currentTrackLiftHill
- _currentTrackCovered
- _previousTrackBankEnd
- _previousTrackSlopeEnd
- _previousTrackPieceX
- _previousTrackPieceY
- _previousTrackPieceZ
- _currentSeatRotationAngle
2016-04-15 20:56:48 +01:00
Ted John 681961eaec change ride construction addresses to defines 2016-04-15 20:35:27 +01:00
Ted John 84edd049d9 integrate current tool variables:
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John 1b3f46f960 integrate game command error string variables
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
IntelOrca edbca479e3 remove old usages of 0x00993CCC and 0x00F441D3 2016-02-20 15:50:05 +00:00
Michał Janiszewski ec2387082c Remove cheats from config 2016-01-25 21:44:13 +01:00
IntelOrca 666bb03cc3 fix #2734: forgot to correct signature arguments for clip_drawpixelinfo 2016-01-15 20:20:29 +00:00
IntelOrca b7484db239 refactor clip_drawpixelinfo to not allocate memory 2016-01-14 20:12:44 +00:00
IntelOrca f0adf90660 integrate variable: gInputFlags 2016-01-04 22:53:03 +00:00
Aaron van Geffen 2c5651614c Corrected misspellings of "substitute". 2015-12-23 00:40:36 +09:00
Dom Light bb62b7561a Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
Dom Light e9b7e41635 Refactor audio_sound_play_planned 2015-11-17 23:05:24 +00:00
Dom Light 3a8b25a0ee Sanitize audio.h 2015-11-17 01:05:14 +00:00
Michał Janiszewski 075b98e209 Minor cleanups
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
duncanspumpkin ce06ee8681 Fix #1523. Water tool selection now the correct colour. 2015-11-05 18:02:21 +00:00
Michał Janiszewski c0e2a5c7be Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
Michał Janiszewski 7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
Gymnasiast 9c23414fbe Keep the same orientation as in the preview when placing track, fixes #1817 2015-08-18 18:22:23 +02:00
IntelOrca f906391c9d remove registers from window events and changed to typed signatures 2015-07-10 01:39:16 +01:00
Duncan Frost e0ea2d9817 Implemented track block get next and previous.
Minor refactor of ride functions as well.
2015-07-04 22:50:48 +01:00
IntelOrca 97e4a4d663 add track block and possible ride configuration tables 2015-06-27 22:53:52 +01:00
IntelOrca 57fd914a52 implement ride construction 2015-06-27 15:17:54 +01:00
rd3k 628a586ea2 Tidy window flags 2015-06-13 22:16:14 +01:00
Gymnasiast 732319514f Allow building in pause mode via a cheat 2015-06-10 19:35:53 +02:00
Robert Jordan 765bf976ee Renamed Colour Schemes to Themes
Themes window now opens to settings/presets tab so it's less confusing
for others.
Can no longer change default presets, you get a warning when you try.
now stores themes in themes folder.
Now clips theme names.
2015-06-01 11:02:09 -04:00
Robert Jordan 41171aa304 Resolved Merge Conflicts 2015-05-30 16:00:13 -04:00
Robert Jordan dc1e38180e Starting work on colour schemes config settings 2015-05-29 12:04:53 -04:00