Marijn van der Werf
022b481d66
Use constant for black strings
2016-11-13 17:20:30 +00:00
Michael Steenbeek
26c695bdd1
Use ColourMapA for looking up the mini preview background colour, fixes #1238 ( #4766 )
2016-11-07 12:35:14 +01:00
Ted John
e666028e02
Convert track repository to C++
2016-10-22 22:36:45 +01:00
LRFLEW
e5ff7412e4
Refactor/Improve String and Path Handling
2016-10-09 15:29:58 -05:00
Michał Janiszewski
b7497f6654
Reduce inclusions of addresses.h
2016-09-04 21:19:19 +02:00
Ted John
73d453228a
Integrate gDisableErrorWindowSound
2016-09-03 14:22:03 +01:00
Marijn van der Werf
8903559f75
Include data at `0x99ba64` and `0x99ca64`
2016-08-12 20:51:22 +01:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
Ted John
70d613ede2
prevent crash in some place track design case
2016-05-08 14:04:10 +01:00
Ted John
c0fa762fa5
integrate some unknown variables
2016-05-08 14:04:00 +01:00
Ted John
f4f8801f2b
fix memory issue and add variable for scenery toggle
2016-05-08 14:03:55 +01:00
Ted John
a19e5feadf
fix track design mirror and ride name
2016-05-08 14:03:53 +01:00
Ted John
02a979cad5
refactor track design functions
2016-05-08 14:03:52 +01:00
Ted John
993ef35508
reduce use of gActiveTrackDesign
2016-05-08 14:03:51 +01:00
Ted John
f00d7daef5
fix track design preview, place and refactor
2016-05-08 14:03:50 +01:00
Ted John
77e7313540
move track design related functions to new source
2016-05-08 14:03:48 +01:00
Ted John
e9935fee09
refactor some of the track design place code
2016-05-08 14:02:48 +01:00
Ted John
68520765fc
attempt to pass TD6 more for preview
...
Currently breaks preview.
Construction kind of works but has bad settings and crashes for some ride types
2016-05-08 14:02:48 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
ee509caf35
integrate game paused variable and refactor
2016-04-23 13:34:55 +01:00
Ted John
307cb9e08b
add global macro: gParkFlags
2016-04-23 00:51:22 +01:00
Ted John
ddd0f07127
fix #3321 : can't rotate pre-built rides
2016-04-22 23:59:16 +01:00
Ted John
7b248f0079
integrate ride construction variables
...
- _currentTrackPrice
- _numCurrentPossibleRideConfigurations
- _numCurrentPossibleSpecialTrackPieces
- _currentTrackCurve
- _currentTrackEndX
- _currentTrackEndY
- _rideConstructionState
- _currentRideIndex
- _currentTrackBeginX
- _currentTrackBeginY
- _currentTrackBeginZ
- _currentTrackPieceDirection
- _currentTrackPieceType
- _currentTrackSelectionFlags
- _rideConstructionArrowPulseTime
- _currentTrackSlopeEnd
- _currentTrackBankEnd
- _currentTrackLiftHill
- _currentTrackCovered
- _previousTrackBankEnd
- _previousTrackSlopeEnd
- _previousTrackPieceX
- _previousTrackPieceY
- _previousTrackPieceZ
- _currentSeatRotationAngle
2016-04-15 20:56:48 +01:00
Ted John
681961eaec
change ride construction addresses to defines
2016-04-15 20:35:27 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
IntelOrca
edbca479e3
remove old usages of 0x00993CCC and 0x00F441D3
2016-02-20 15:50:05 +00:00
Michał Janiszewski
ec2387082c
Remove cheats from config
2016-01-25 21:44:13 +01:00
IntelOrca
666bb03cc3
fix #2734 : forgot to correct signature arguments for clip_drawpixelinfo
2016-01-15 20:20:29 +00:00
IntelOrca
b7484db239
refactor clip_drawpixelinfo to not allocate memory
2016-01-14 20:12:44 +00:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
Aaron van Geffen
2c5651614c
Corrected misspellings of "substitute".
2015-12-23 00:40:36 +09:00
Dom Light
bb62b7561a
Replace some uses of play_sound_panned with play_sound_at_location
2015-11-18 00:03:15 +00:00
Dom Light
e9b7e41635
Refactor audio_sound_play_planned
2015-11-17 23:05:24 +00:00
Dom Light
3a8b25a0ee
Sanitize audio.h
2015-11-17 01:05:14 +00:00
Michał Janiszewski
075b98e209
Minor cleanups
...
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
duncanspumpkin
ce06ee8681
Fix #1523 . Water tool selection now the correct colour.
2015-11-05 18:02:21 +00:00
Michał Janiszewski
c0e2a5c7be
Add get_current_rotation function and DEBUG_LEVEL macros
2015-11-02 22:58:15 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00
Gymnasiast
9c23414fbe
Keep the same orientation as in the preview when placing track, fixes #1817
2015-08-18 18:22:23 +02:00
IntelOrca
f906391c9d
remove registers from window events and changed to typed signatures
2015-07-10 01:39:16 +01:00
Duncan Frost
e0ea2d9817
Implemented track block get next and previous.
...
Minor refactor of ride functions as well.
2015-07-04 22:50:48 +01:00
IntelOrca
97e4a4d663
add track block and possible ride configuration tables
2015-06-27 22:53:52 +01:00
IntelOrca
57fd914a52
implement ride construction
2015-06-27 15:17:54 +01:00
rd3k
628a586ea2
Tidy window flags
2015-06-13 22:16:14 +01:00
Gymnasiast
732319514f
Allow building in pause mode via a cheat
2015-06-10 19:35:53 +02:00
Robert Jordan
765bf976ee
Renamed Colour Schemes to Themes
...
Themes window now opens to settings/presets tab so it's less confusing
for others.
Can no longer change default presets, you get a warning when you try.
now stores themes in themes folder.
Now clips theme names.
2015-06-01 11:02:09 -04:00
Robert Jordan
41171aa304
Resolved Merge Conflicts
2015-05-30 16:00:13 -04:00
Robert Jordan
dc1e38180e
Starting work on colour schemes config settings
2015-05-29 12:04:53 -04:00