Robert Jordan
9917a24a58
Remove < 0 check for size_t
2017-11-01 22:42:58 +00:00
Robert Jordan
b715d83bfd
Add missing size_t cast
2017-11-01 22:42:58 +00:00
Robert Jordan
61accf6e02
Fix another missing instance of size_t
2017-11-01 22:42:58 +00:00
Robert Jordan
0698154ba1
Refactor: Title sequences and switch to size_t
2017-11-01 22:42:58 +00:00
Michael Steenbeek
3d8ec4e393
Warn when loading incompatible RCTC saves
2017-11-01 20:23:06 +01:00
Robert Jordan
9425ed1aee
Implement #6307 : Display arrow on park entrance placement
2017-11-01 18:14:01 +01:00
rwjuk
3125956b77
Fix off-by-one error in placement of centred text
2017-10-31 21:04:42 +01:00
Michael Steenbeek
af845beb61
Replace mapElement with tileElement
2017-10-31 19:59:06 +01:00
Michael Steenbeek
ce8d9cc71b
Rename map_element to tile_element
2017-10-31 19:59:06 +01:00
Michał Janiszewski
fb74d12f31
Fix NULL checks in facility_paint_setup
2017-10-30 22:55:12 +01:00
Michał Janiszewski
b12dad5bd9
Remove duplicate assignment in S4Importer.cpp
2017-10-30 22:51:35 +01:00
Michał Janiszewski
ed5b655b09
Fix StringTable::Sort comparator
...
Previously, it explicitly compared to -1, while _strcmpi can return
all integers.
2017-10-30 22:46:57 +01:00
Michał Janiszewski
4d0a8143bc
Remove redundant check in peep_update_answering
...
The field `mechanic_status` is verified to be RIDE_MECHANIC_STATUS_HEADING
when entering the function
2017-10-30 22:18:17 +01:00
Michał Janiszewski
c7c0c15abf
Update formatting for recent changes
2017-10-30 16:45:16 +01:00
Michał Janiszewski
d3a30132a8
Fix check order that did not function properly
...
The checks were done in https://github.com/OpenRCT2/OpenRCT2/pull/6576
but probably due to me later rearranging things, I got them wrong.
2017-10-30 16:45:16 +01:00
Aaron van Geffen
765e3d9a4f
Remove unnecessary ceil call
2017-10-30 16:31:03 +01:00
Michał Janiszewski
076be24bb9
Default-initialise fields in DrawRectShader
2017-10-30 16:21:49 +01:00
LRFLEW
778cb9d024
Rename CopyFramebufferShader to ApplyPaletteShader
2017-10-30 16:21:49 +01:00
LRFLEW
50600f6195
Move MaxTransparencyDepth
2017-10-30 16:21:49 +01:00
LRFLEW
7db8d0f00a
OpenGL: Fix linear DPI scaling
2017-10-30 16:21:49 +01:00
LRFLEW
aac1c59714
OpenGL: Add multi-pass transparency
2017-10-30 16:21:49 +01:00
LRFLEW
d3d41ea724
OpenGL: Add single-pass transparency
2017-10-30 16:21:49 +01:00
LRFLEW
3d2d99817c
OpenGL: Add Depth Buffer and Depth Test
2017-10-30 16:21:49 +01:00
LRFLEW
6bf2e0157b
OpenGL: Improve Shaders
2017-10-30 16:21:49 +01:00
LRFLEW
f105237a2e
OpenGL: Delay Palette Mapping Until Final Framebuffer Copy to Screen
2017-10-30 16:21:49 +01:00
duncanspumpkin
85b257cc2e
Fix #6503 . GameActions correctly recorded.
...
Mistake made during GameActions refactor.
2017-10-30 12:09:40 +01:00
duncanspumpkin
b96657c0cd
Fix #6478 . Rides can no longer be destroyed during pause mode.
...
Mistake made during refactoring into GameAction
2017-10-30 12:09:40 +01:00
Robert Jordan
a3c64bb146
Feature: Preview title sequences in-game
...
Title sequences can now be played back in-game, allowing for much easier
editing.
Improved title sequence playback in general. Clicking play while on a
different title sequence will play the new one. Clicking stop will make
the title screen go back to the config title sequence. And the closing
the title sequence window will also make the game go back to the config
title sequence, and reload the sequence if it was modified.
Changes made to title sequences in-game are now correctly loaded in the
title screen.
Starting a title sequence within the editor will now always reset it
even if it's the current playing sequence. (Not for playing in the
editor though).
Get Location in title sequence command editor now has 100% accuracy
compared to before
where it would usually get some offset value.
Added `get_map_coordinates_from_pos_window` which will allow getting the
viewport coordinates of a specific window even if the input coordinates
are under another window. This has use with getting 2D positions from
the main window without the other windows getting in the way.
Options window will now always specify the config title sequence in the
dropdown and not the current title sequence.
Made a global variable `gLoadKeepWindowsOpen`, in game.h to keep windows
open when loading a park. When loading a title sequence park in-game.
The sequence player will force-close all park-specific windows ahead of
time.
Skipping while testing title sequences no longer needs to reload the
park if the current playback position is already before the target
position and ahead of the load position.
Added changelog entry.
2017-10-30 12:07:01 +01:00
Aaron van Geffen
dd4f5ff93b
Use 'STHeiti' for Chinese (Simplified) on macOS.
2017-10-30 12:06:05 +01:00
Aaron van Geffen
9cb25e6106
Use 'LiHei Pro' for Chinese (Traditional) on macOS.
2017-10-30 12:06:05 +01:00
Marijn van der Werf
fb7f97d360
Update Xcode project
2017-10-30 12:06:05 +01:00
Aaron van Geffen
b393ce3f11
Introduce 'Nanum' as a macOS alternative for Gulim when using Korean.
2017-10-30 12:06:05 +01:00
Aaron van Geffen
744341af07
Introduce 'Arial Unicode MS' as a more compatible alternative to regular Arial.
2017-10-30 12:06:05 +01:00
Aaron van Geffen
58add28604
Introduce 'Hiragino Maru Gothic' for Japanese on macOS.
2017-10-30 12:06:05 +01:00
Aaron van Geffen
8c8a2317f6
Initial prototype for font families.
2017-10-30 12:06:05 +01:00
Michał Janiszewski
9815df5e04
Remove redundant checks for group
...
It is enough to just check it once
2017-10-30 12:04:23 +01:00
Michał Janiszewski
75685fa75d
Fix #3781 : Glitchy map causing crash
2017-10-30 12:03:34 +01:00
Michał Janiszewski
216836cd12
Remove unnecessary condition
...
It is impossible for two positive integers, each <= 0x7fff, to form a
sum larger than 0xffff
2017-10-30 10:53:28 +01:00
OpenRCT2 git bot
e656418286
Merge Localisation/master into OpenRCT2/develop.
2017-10-30 04:00:30 +00:00
Gymnasiast
bc3b579b92
Fix import of RCT1's inverted coaster train
2017-10-28 19:02:58 +02:00
Aaron van Geffen
25d5ff729a
Increase padding and fix button alignment for load/save window
2017-10-28 09:32:31 +02:00
Michael Steenbeek
5035492f8c
Fix #6535 : Donut shop renders black spots that should be white
...
Issue caused by a regression that also broke #1749 (rainbow path) and the pause button.
Reinstated the fix from 599c259603
.
2017-10-27 12:07:52 +02:00
Cody Jung
cc82fceaef
Fix #6199 : Inverted hairpin coaster vehicle tab has vehicle too low
2017-10-27 11:25:18 +02:00
Ted John
017eb4df72
Refactor date update and checks to new functions
2017-10-27 11:23:10 +02:00
Robbin Voortman
f0b8559341
Lower game actions verbosity
2017-10-27 11:14:37 +02:00
Aaron van Geffen
f1c69ac4f7
Take font line height into account in News window.
2017-10-27 11:11:43 +02:00
Aaron van Geffen
a058b39b90
Add extra padding to options in News Options screen.
2017-10-27 11:11:43 +02:00
Michał Janiszewski
27f2198cb5
Properly declare track data in C++
2017-10-25 23:53:47 +02:00
Michael Steenbeek
2692e98434
Fix Xcode project
2017-10-25 23:53:47 +02:00
Michał Janiszewski
a70a1bc523
Compile track_data_old as C++
2017-10-25 23:53:47 +02:00