Aaron van Geffen
a6773584b0
Amend changelog; increase network version.
2019-03-03 12:09:19 +01:00
duncanspumpkin
e4ab16acc1
Fix #8804 : Raising water shows money effect at the bottom rather than new height
2019-03-03 11:17:21 +01:00
Michał Janiszewski
a2bfb77b4a
Make sure the header-only function `direction_valid` is `static`
2019-03-03 08:18:15 +01:00
Michał Janiszewski
f83fa88512
Fix printing of non-POD NetworkRideId_t
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The underlying type is using int32_t rather than uint32_t, so reflect
that as well
2019-03-03 08:18:15 +01:00
duncanspumpkin
47de289ca2
Increment network version
2019-03-02 16:06:44 +00:00
duncanspumpkin
7484b3f00e
Fix formating. Add correct includes
2019-03-02 16:06:03 +00:00
duncanspumpkin
aef3f24178
Remove reference to game command
2019-03-02 16:06:03 +00:00
duncanspumpkin
61cb84e0ca
Add WaterSetHeightAction
2019-03-02 16:06:03 +00:00
Duncan
ec60781a2b
Merge pull request #8796 from duncanspumpkin/entranceexit_place_ga
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Entranceexit place ga
2019-03-02 16:04:01 +00:00
Duncan
46ae0934f8
Fix #8809 . Check for valid colours ignored special cases ( #8813 )
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Due to the special cases the colour check would fail and this would mean that the ride type could not be changed. 255 and 0 are both used to indicate that the ride should use different colours for each train.
2019-03-02 12:51:27 +01:00
duncanspumpkin
87a21d6cda
Increment network version
2019-03-02 07:25:28 +00:00
duncanspumpkin
e128a78b91
Fix formating and other issues
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Refactor as per comments.
Simplified some of the code as well
Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
c55ff1288d
Add conversion from old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
f10391c98d
Remove references to old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1
Move all callees to the game action framework. Fix CoordXY bug
2019-03-02 07:24:41 +00:00
duncanspumpkin
27046c2468
Simplify game action by creating seperate function for track design ptd1
2019-03-02 07:24:41 +00:00
duncanspumpkin
6081aa4720
Create place game action
2019-03-02 07:24:41 +00:00
ζeh Matt
e776faee97
Merge pull request #8812 from ZehMatt/import-export-fixes
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Fix #8811 : Import export fields not copied correctly.
2019-03-02 07:47:36 +01:00
Matt
538526f075
Bump up network version.
2019-03-02 04:51:20 +01:00
Matt
8b6012a44b
Add missing field "no_of_food" to importer/exporter.
2019-03-02 04:46:31 +01:00
Matt
5f6ae6ac8c
Fix copying the wrong field.
2019-03-02 04:45:47 +01:00
ζeh Matt
dcf750f004
Merge pull request #8805 from ZehMatt/ga-toplevel-pause
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Fix nested query not working in paused game state.
2019-03-01 10:56:57 +01:00
Matt
df5dfa6863
Bump up network version.
2019-03-01 10:21:09 +01:00
Matt
6350a3b0b4
Fix nested query not working in paused game state.
2019-03-01 08:26:03 +01:00
ζeh Matt
4805c1c082
Merge pull request #8801 from ZehMatt/mp-playerinfo
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Synchronize player info
2019-02-28 20:41:00 +01:00
Ted John
cdec457abd
Refactor peep struct
2019-02-28 20:28:58 +01:00
Matt
d14b07a748
Bump up network version.
2019-02-28 20:15:32 +01:00
Matt
0000e9741f
Fix #8798 : Player info not being synchronized over network.
2019-02-28 20:15:11 +01:00
duncanspumpkin
6c91d54255
Increment network version
2019-02-28 09:13:11 +00:00
duncanspumpkin
5d82760cf0
Use more sensible flags
2019-02-28 08:22:52 +00:00
duncanspumpkin
1565982f18
Fix formating
2019-02-28 08:22:52 +00:00
duncanspumpkin
7fdc482e7d
Make review changes. Fix formating
2019-02-28 08:21:58 +00:00
duncanspumpkin
245a7fe64d
Remove old game command
2019-02-28 08:21:58 +00:00
duncanspumpkin
f4791f9d96
Remove allow while paused
2019-02-28 08:21:58 +00:00
duncanspumpkin
705fe17362
Implement RideEntranceExitRemoveAction
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Move all calls to the game action framework
2019-02-28 08:21:58 +00:00
Duncan
8ed824f285
Merge pull request #8773 from duncanspumpkin/scenery_place_ga
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Implement SmallSceneryPlaceAction
Fix #8793 , Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
de1ec264b0
Increment network version
2019-02-28 08:03:00 +00:00
Duncan
f0092b7aae
Merge pull request #8781 from duncanspumpkin/flag_refactor
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Flag refactor
2019-02-27 19:18:02 +00:00
duncanspumpkin
cbb02ec98a
Use game action for track design. Fix error titles.
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Add files to xcode project (#20 )
Finally get the placement code working
Use game action for ghosts. Fix basequarter
Remove references to old command
Fix formating remove unused var
Fix clang format
2019-02-27 18:51:54 +00:00
duncanspumpkin
4714350216
Implement SmallSceneryPlaceAction
2019-02-27 18:46:51 +00:00
jensj12
89066759eb
Fix #8264 : Rides and scenery placeable outside of map with ZC and Sandbox mode enabled ( #8715 )
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* Fix #8264 : Rides and scenery placeable outside of map with ZC and Sandbox mode enabled
map_can_construct_with_clear_at first checks whether it is inside the map, and then checks gCheatsDisableClearanceChecks, making earlier checks for gCheatsDisableClearanceChecks unnecessary.
* Increase network version
2019-02-27 18:46:18 +00:00
Michael Steenbeek
6d3200aacc
Merge pull request #8772 from IntelOrca/refactor/sprite-import-export-2
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Refactor in-game sprite structs
2019-02-27 13:29:13 +01:00
duncanspumpkin
9d78bb0d4e
Fix compile and formating
2019-02-27 10:54:08 +00:00
duncanspumpkin
584c4d5134
Prevent a dereference of nullptr
2019-02-27 10:49:48 +00:00
duncanspumpkin
d3c0a76259
Use correct functions where defined
2019-02-27 10:49:48 +00:00
duncanspumpkin
47b0c779de
Use correct function call.
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SMALL_SCENERY_FLAG_ANIMATED is for SmallScenery not for SmallSceneryElements
2019-02-27 10:49:48 +00:00
duncanspumpkin
83f7547bf2
Use Is/Set BlockBrakeClosed
2019-02-27 10:49:48 +00:00
duncanspumpkin
92cdbfb0a8
Use Is/Set Indestructible
2019-02-27 10:49:48 +00:00
duncanspumpkin
411e5c47a2
Use Is/Set Accounted
2019-02-27 10:49:48 +00:00
duncanspumpkin
fae15fceca
Use IsBroken
2019-02-27 10:49:48 +00:00
duncanspumpkin
7840f6a7f7
Use SetIsBroken
2019-02-27 10:49:48 +00:00
duncanspumpkin
6495ffdb34
Use IsBlockedByVehicle
2019-02-27 10:49:48 +00:00
duncanspumpkin
354cce71eb
Introduce new functions to stop direct access
2019-02-27 10:49:48 +00:00
duncanspumpkin
c68af628c2
Increment network version
2019-02-27 10:18:52 +00:00
duncanspumpkin
93873c5e74
Make review changes. Fix formating
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Reorder includes
2019-02-27 08:15:11 +00:00
duncanspumpkin
9d76c609f3
Provide conversion from gamecommand in replay manager
2019-02-27 08:15:11 +00:00
duncanspumpkin
e1977d1a2f
Remove references to game command
2019-02-27 08:15:11 +00:00
duncanspumpkin
d01dfe44d5
Add RideSetSettingAction
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Use game action for calling
Use correct error titles for operation mode changes
2019-02-27 08:15:07 +00:00
Ted John
aa7d181070
Define constants for vehicle type
2019-02-26 16:49:29 +00:00
duncanspumpkin
d5ad6b7b0f
Move game command calls to a single call site
2019-02-26 12:47:44 +00:00
Michael Steenbeek
5b0367ea0e
Merge pull request #8774 from duncanspumpkin/ghost_refactor
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Use IsGhost() to access ghost state
2019-02-26 12:46:16 +01:00
duncanspumpkin
eb9ecea92e
Add IsGhost to the testpaint calls
2019-02-26 08:50:04 +00:00
duncanspumpkin
5facc32100
Increment network version
2019-02-26 08:15:32 +00:00
duncanspumpkin
07b372f4c6
Make review changes fix clang format
2019-02-26 08:14:57 +00:00
duncanspumpkin
c1546a92b7
Implement RideSetVehicleAction
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Move all callees to the new action.
Required rework on how the ride type change worked.
2019-02-26 08:14:57 +00:00
duncanspumpkin
ab058fe659
Remove unnecessary compare with zero
2019-02-26 08:13:21 +00:00
Ted John
cf1a4c9d66
Fix #8754 : Crash when downloading objects due to race condition
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Use stack allocated buffer for string format arguments instead of the
global argument buffer as this is performed on a background thread.
2019-02-26 09:06:02 +01:00
Michał Janiszewski
b957ad5e9e
Remove redundant move ( #8778 )
2019-02-26 06:41:01 +01:00
Ted John
a3af56f285
Fix formatting
2019-02-25 22:31:14 +00:00
duncanspumpkin
112b40910b
Pass a bool to the set function. Make review changes
2019-02-25 20:44:12 +00:00
Matt
f0366b84e4
Fix ride_shop_connected dereferencing null.
2019-02-25 20:58:41 +01:00
Ted John
bac3168a23
Refactor IsChild to IsHead
2019-02-25 17:58:22 +00:00
Ted John
ca807c5ed4
Refactor some IsChild references to GetHead
2019-02-25 17:51:25 +00:00
duncanspumpkin
737c308e4e
Use IsGhost() to access ghost state
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Added set and clear ghost to further prevent direct access to flags
2019-02-25 15:12:35 +00:00
duncanspumpkin
6890f4f756
Use quarter tile for map can construct at
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Make callees of map_can_construct_with_clear use QuarterTile
Use quarter tile for small scenery rotation
Fix clang format
Further clang format
2019-02-25 13:51:08 +00:00
duncanspumpkin
f9fe09634c
Move quarter tile class to the tile element header.
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Refactor flags slightly
2019-02-25 13:51:07 +00:00
duncanspumpkin
921062d073
Start transferring trackdata to use the seperate values
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Finish the conversion
2019-02-25 13:51:04 +00:00
duncanspumpkin
dffa56aca2
Create a class for the quarter tile
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Finish implementing TrackQuarterTile
Rename class
2019-02-25 13:51:00 +00:00
Ted John
520b1b4819
Try out changed sprite structs for main game
2019-02-25 12:29:31 +00:00
Ted John
08e560da28
Merge pull request #8735 from IntelOrca/refactor/sprite-import-export
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Refactor sprite import / export
2019-02-25 12:25:59 +00:00
Duncan
94b5133388
Merge pull request #8737 from duncanspumpkin/load_or_quit_ga
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Add LoadOrQuitAction
2019-02-25 11:28:57 +00:00
Michael Steenbeek
336e2cafce
Fix #4094 : Long flat-to-steep pieces are offered in diagonal building mode
2019-02-25 12:02:27 +01:00
Michael Steenbeek
ec2d609200
Merge pull request #8734 from Broxzier/feature/multiplayer-tweaks
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Disable kick button when unable to use it + slight refactor
2019-02-25 10:34:56 +01:00
Ted John
08508cc638
Fix #8739 : savegame from original game crashes when cruising through map ( #8746 )
2019-02-24 23:23:41 +00:00
Ted John
a6e7041f49
Fix #8769 : Segmentation fault on host
2019-02-24 23:22:43 +00:00
duncanspumpkin
2d1ed8ce05
Fix interactive console staff set costume command.
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After the refactor to GameActions, forgot to actually issue the command after generating it.
2019-02-24 18:10:07 +00:00
Ted John
8def463360
Fix #8513 : invalid read access in window_footpath_set_provisional_path_at_point
2019-02-24 17:39:22 +01:00
ζeh Matt
92b6ed5a94
Merge pull request #8751 from ZehMatt/fix-8741
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utf8* string refactor.
2019-02-24 17:33:37 +01:00
Duncan
6a0cff2676
Fix being unable to refund when in negative money
2019-02-24 17:31:43 +01:00
Ted John
d31e92e652
Fix #8742 : access violation in vehicle_update_sound_params
2019-02-24 16:49:03 +01:00
Ted John
81d41895d2
Fix divide by zero in ride_prepare_breakdown
2019-02-24 11:57:05 +00:00
Nathaniel Ngo
300fd3a589
Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct ( #8759 )
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* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct
* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct
* Refactored _currentTrackBegin and _previousTrackPiece in source files
* Fixed clang formatting
2019-02-24 09:15:31 +00:00
Matt
a7f8c8aa36
Refactor utf8* use over std::string
2019-02-24 00:08:05 +01:00
duncanspumpkin
b60d97ef55
Use enum values for the savePromptMode
2019-02-22 09:08:04 +00:00
duncanspumpkin
dac1b9ab4a
Fix ci issues
2019-02-22 09:01:40 +00:00
duncanspumpkin
c24c6bdf0a
Remove references to old game command
2019-02-22 09:01:39 +00:00
duncanspumpkin
eadef45ffd
Add LoadOrQuiteAction
2019-02-22 09:00:38 +00:00
Hielke Morsink
d460443305
Introduce network permission enum
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This enum needs to match the vector. To make sure their sizes are equal,
the vector has been changed to an std::array.
2019-02-21 19:50:07 +01:00
Hielke Morsink
0adbd1f43a
Enable kick button only when able to use it
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Now it's disabled:
- When lacking the kick permission
- The player is the host
- You are the player
2019-02-21 19:50:05 +01:00
duncanspumpkin
a8cf6381da
Make changes for set last network position change
2019-02-21 16:04:26 +00:00
duncanspumpkin
71bdd28022
Increment network version
2019-02-21 16:00:31 +00:00
duncanspumpkin
7cbed69816
Make changes from review
2019-02-21 16:00:31 +00:00
duncanspumpkin
1227bc09fc
Remove references to game command
2019-02-21 16:00:31 +00:00
duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
duncanspumpkin
e8b2c0f16f
Add TrackRemoveAction
2019-02-21 16:00:31 +00:00
Matt
92d73e2fab
Set last player position based on game action result.
2019-02-21 15:51:00 +01:00
Ted John
3b7b46706c
Export sprites field by field
2019-02-20 23:51:43 +00:00
Ted John
b77bc56a52
Copy vehicle structure for S6
2019-02-20 23:31:14 +00:00
Ted John
c0e4eff9f1
Start copying sprite structures for RCT1 and RCT2
2019-02-20 23:31:14 +00:00
Ted John
ddaddf59c6
Import misc sprites field by field
2019-02-20 23:31:14 +00:00
Ted John
67ae973ac8
Import peep field by field
2019-02-20 23:31:14 +00:00
Ted John
1b83b9881b
Import vehicle field by field
2019-02-20 23:31:14 +00:00
Ted John
9960397f2c
Import litter field by field
2019-02-20 23:31:14 +00:00
Duncan
9a746c4fc1
Merge pull request #8733 from duncanspumpkin/fix_pause
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Fix pause
2019-02-20 19:41:56 +00:00
duncanspumpkin
768321c517
Increment network version
2019-02-20 19:14:24 +00:00
duncanspumpkin
3467941310
Fix #8732 GameActions not working when in negative money.
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Related to the simplification to the finance code
2019-02-20 19:14:10 +00:00
Ted John
440511afc5
Use uint16_t for marketing probability
2019-02-20 16:51:19 +00:00
Michael Steenbeek
dfa0c528c2
Rename command to forbid_marketing_campaigns
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Co-Authored-By: IntelOrca <ted@brambles.org>
2019-02-20 16:49:03 +00:00
Ted John
4013479094
Refactor marketing to be a single vector
2019-02-20 16:49:02 +00:00
Ted John
261dd32697
Refactor peep_interact_with_path to prevent null ride warnings ( #8728 )
2019-02-20 16:47:38 +00:00
duncanspumpkin
d959657346
Increment network version
2019-02-19 15:22:29 +00:00
duncanspumpkin
9b6fdd41aa
Remove redundant code. Rename to standard style
2019-02-19 15:20:55 +00:00
duncanspumpkin
1418975d84
Fix shop construction on client
2019-02-19 15:20:55 +00:00
duncanspumpkin
6375d2537a
Move and refactor shop interact with path code to prevent possible desync
2019-02-19 15:20:49 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
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Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
4d3c594e47
Provide a translation for the replay manager
2019-02-19 12:31:22 +00:00
duncanspumpkin
8bf3689d42
Introduce flag to prevent ghosts in multiplayer
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Fix error message arguments
Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
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Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin
650e8291d0
Start moving track place into GameAction framework
2019-02-19 12:30:33 +00:00
Ted John
cce979f96b
Remove logic for required objects ( #8718 )
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This allows TARMAC to be removed when `remove_unused_objects` is called.
2019-02-19 11:55:43 +00:00
ζeh Matt
8a6dd5c4dd
Fix #8720 : Desync due to boats colliding with ghost pieces
2019-02-19 11:39:48 +01:00
Matt
d7ff3854a9
Bump up network version.
2019-02-18 17:20:18 +01:00
Matt
a6c6d6ddc3
Update checks for when money is required.
2019-02-18 17:19:44 +01:00
Matt
21e4c52853
Use finance_check_affordability instead of CheckActionAffordability
2019-02-18 17:19:44 +01:00
Matt
914bf3a0c6
Add finance_check_money_required and finance_check_affordability helper functions.
2019-02-18 17:19:44 +01:00
ζeh Matt
a1d1669492
Merge pull request #8713 from ZehMatt/replay-bpb
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Add bpb.sv6 to the replays with 7000 ticks.
2019-02-18 13:38:22 +01:00
Matt
3f07fd6bed
Bump up network version.
2019-02-17 10:12:02 +01:00
Matt
7a18fc4b96
Fix ClearAction breaking out of the loop too early.
2019-02-17 10:12:02 +01:00
Matt
597b0956fc
Fix SmallSceneryRemoveAction returning no error on invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
5f02c480c2
Fix FootpathRemoveAction crashing with invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
2d78eace05
Use QueryInternal in ExecuteInternal.
2019-02-17 10:12:02 +01:00
Matt
a630c17e92
Fix ReplayManager testing checksums out of order.
2019-02-16 09:10:05 +01:00
ζeh Matt
416915c883
Merge pull request #8711 from ZehMatt/ga-toplevel
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Refactor direct calls to Query and Execute on game actions.
2019-02-15 17:07:53 +01:00
Matt
00be865ff1
Use ExecuteNested/QueryNested instead of passing a parameter.
2019-02-15 16:32:11 +01:00
Duncan
79ccc8ca32
Merge pull request #8705 from phillipwalters/develop
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Removed dead code per issue 8677 (https://github.com/OpenRCT2/OpenRCT2/issues/8677 )
2019-02-15 13:58:57 +00:00
Matt
16e371c792
Bump up network version.
2019-02-15 09:01:38 +01:00
Matt
60ec1da0f8
Remove direct calls to Execute Query on action.
2019-02-15 08:55:01 +01:00
Matt
22811e0e85
Remove direct calls to Execute Query on action.
2019-02-15 08:50:48 +01:00
Matt
46c9bcc4bc
Remove direct calls to Execute Query on action.
2019-02-15 08:47:07 +01:00
Matt
caa490642c
Refactor GameActions to allow non-top level actions.
2019-02-15 08:43:05 +01:00