Commit Graph

10607 Commits

Author SHA1 Message Date
Jeroen D Stout 4354aae958 Correct the handling of edges 2018-01-11 10:37:40 +01:00
Jeroen D Stout e4b53dc68a Add more generic virtual floor tile check 2018-01-11 10:37:40 +01:00
Jeroen D Stout d31a911725 Add remove virtual function and clarify invalidate todo 2018-01-11 10:37:40 +01:00
Jeroen D Stout c8e63de802 Refactor tile property checks and code conventions 2018-01-11 10:37:40 +01:00
Jeroen D Stout 8e8dc89068 Improve floor visuals with glassy transparent surface 2018-01-11 10:37:40 +01:00
Jeroen D Stout b9faed7437 Mark being inside a piece of sloped terrain as being occupied 2018-01-11 10:37:40 +01:00
Jeroen D Stout cee9129601 Improve visual quality of virtual floor 2018-01-11 10:37:40 +01:00
Jeroen D Stout 0268be92cb Prevent ride construction from setting tiles when scenery tool is active 2018-01-11 10:37:40 +01:00
Jeroen D Stout 58321ec2cd Fix underground check for sloped surfaces / clipping improvement 2018-01-11 10:37:40 +01:00
Jeroen D Stout 79fa16138a Move virtual_floor_paint to own file / add edge highlighting 2018-01-11 10:37:40 +01:00
Jeroen D Stout d67aba09ad Make placing scenery set virtual floor height 2018-01-11 10:37:40 +01:00
Jeroen D Stout 2849561eb6 Make ride editing set virtual floor height 2018-01-11 10:37:40 +01:00
Jeroen D Stout 128cff60db Add virtual floor painting functions. 2018-01-11 10:37:40 +01:00
Michał Janiszewski 19d35e6898 MSVC fixes pt 5 2018-01-11 09:30:09 +01:00
Michał Janiszewski f50ce343a2 MSVC fixes pt 4 2018-01-11 09:30:09 +01:00
Michał Janiszewski 96744fdaad MSVC fixes pt 3 2018-01-11 09:30:09 +01:00
Michał Janiszewski 6cdf3db245 MSVC fixes pt 2 2018-01-11 09:30:09 +01:00
Michał Janiszewski 469e142c7b Change casing of header files 2018-01-11 09:30:09 +01:00
Michał Janiszewski 156ecb7277 MSVC fixes pt 1 2018-01-11 09:30:09 +01:00
Michał Janiszewski f1fa9f7106 Format TrackPaint.cpp 2018-01-11 09:30:09 +01:00
Michał Janiszewski a9767c801e Clang-format guards 2018-01-11 09:30:09 +01:00
Michał Janiszewski 70505f4fa0 Refactor track_paint to C++ 2018-01-11 09:30:09 +01:00
Michał Janiszewski 82dfde4419 Refactor ride_data to C++ 2018-01-11 09:30:09 +01:00
Michał Janiszewski 5a8cfb16c8 Clang-format guards for static data
This guards most of the hardcoded data from clang-format.

[ci skip]
2018-01-11 09:19:56 +01:00
Michał Janiszewski 6a65f791b6 Add const to arguments 2018-01-10 23:58:57 +01:00
Gymnasiast ce9a72a4e9 Fix export of invented scenery items 2018-01-10 23:24:10 +01:00
Gymnasiast 9f8e3240d3 Fix #6992: Crash when hovering over an RCT1 track design in Track Manager 2018-01-10 21:20:46 +01:00
Gymnasiast 8fb0046136 Fix #6990: Scenery not correctly marked as available 2018-01-10 20:29:20 +01:00
Michael Steenbeek ddd8479827 Move some research logic out of the Inventions window 2018-01-10 16:31:13 +01:00
Michael Steenbeek 37cec95ce2 Move research list import/export to separate functions 2018-01-10 16:31:13 +01:00
Michael Steenbeek 4db3323973 Create scenery_group_set_invented() 2018-01-10 16:31:13 +01:00
Michael Steenbeek 0995ab9910 Fold gResearchNextCategory into gResearchNextItem 2018-01-10 15:31:47 +01:00
Michael Steenbeek b11f59ba6c Refactor gResearchedSceneryItems 2018-01-10 15:31:47 +01:00
Michael Steenbeek d2de1a4a95 Abstract access to gResearchedRide{Types,Entries} 2018-01-10 15:31:47 +01:00
Michael Steenbeek ea4eb7775a Create scenery_set_(not_)invented() 2018-01-10 12:28:36 +01:00
Michael Steenbeek 3d9466a2f6 Fix refactor mistake 2018-01-10 12:05:06 +01:00
Michał Janiszewski c098eaa25d MSVC fix 2018-01-09 23:52:22 +01:00
Michał Janiszewski 517b27c1a4 Format refactored files 2018-01-09 23:52:22 +01:00
Michał Janiszewski 384df8f52c Clang-format guards 2018-01-09 23:52:22 +01:00
Michał Janiszewski 09fbce741d Refactor vehicle_paint to C++ 2018-01-09 23:52:22 +01:00
Michał Janiszewski 5c494c5894 Refactor vehicle_data to C++ 2018-01-09 23:52:22 +01:00
Michael Steenbeek a116bb530f Remove unused ORI_RIDE_FLAG_SEPARATE 2018-01-09 21:35:10 +01:00
Michael Steenbeek 55b473d866 Rename gResearchLastItemSubject to gResearchLastItem 2018-01-09 21:35:10 +01:00
Michael Steenbeek 0ae5d7d476 Remove research_remove_non_separate_vehicle_types()
This removes more usages of the SEPARATE_RIDE flag.
2018-01-09 21:35:10 +01:00
Michael Steenbeek e15c8f8b3b Import broken vehicle and car from S4 2018-01-09 14:06:11 +01:00
Michael Steenbeek f508402317 Fix RCT1 research naming to match RCT2's 2018-01-09 13:51:54 +01:00
Michael Steenbeek 6a88d6e04d Move and rename RCT{1,2,12}.h 2018-01-09 13:36:41 +01:00
Michael Steenbeek 0296608623 Name/fix various RCT1/RCT2 limits 2018-01-09 13:36:41 +01:00
Michał Janiszewski 9c84ae30fb Hide colliding "struct VDStruct" definitions to anon namespaces 2018-01-09 11:01:03 +00:00
Michael Steenbeek 6088a084a2 Replace 0x40 with COLOUR_FLAG_INSET 2018-01-09 10:37:09 +01:00
Michael Steenbeek 857e64590d Name some rct(1)_peep fields 2018-01-09 10:35:07 +01:00
Michael Steenbeek 647f085098
Merge pull request #6925 from AaronVanGeffen/widgets/cleanup-1
Clean up and name remaining widgets
2018-01-09 09:52:15 +01:00
Michał Janiszewski e602162fdb Include openrct2-cli in default `all` target 2018-01-08 13:15:11 +01:00
Michał Janiszewski 6b06ada801 Fix Android compilation 2018-01-08 10:03:31 +01:00
Aaron van Geffen c9b48beea0 Replace WWT_CLOSEBOX with WWT_BUTTON where not used as a close button. 2018-01-08 00:02:25 +01:00
Aaron van Geffen aa885c661e Always apply vertical alignment to button texts.
This has no effect on the appearance as of this commit, yet.
2018-01-08 00:01:45 +01:00
Aaron van Geffen bbef07f514 Refactor widget_text_unknown into widget_text_centred. 2018-01-08 00:01:45 +01:00
Aaron van Geffen e61194961f Rename WWT_25 to WWT_PLACEHOLDER.
This is only used in the bottom toolbar as a placeholder,
while still capturing events.
2018-01-08 00:01:45 +01:00
Aaron van Geffen 12e3e171f1 Refactor WWT_24 into WWT_LABEL. 2018-01-08 00:01:45 +01:00
Aaron van Geffen ecc1cfed2a Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Aaron van Geffen 7b4c71ff68 Remove unused WWT_4, WWT_5, WWT_11, WWT_18. 2018-01-07 23:54:51 +01:00
Aaron van Geffen 8ad1bc9b86 Rename WWT_14 to WWT_LABEL.
This is used for left-aligned label text.
2018-01-07 23:54:51 +01:00
Aaron van Geffen fad8494ccc Rename WWT_12 to WWT_LABEL_CENTRED.
This is used for centred textual labels.
2018-01-07 23:54:51 +01:00
Aaron van Geffen 9a2d3b226c Rename WWT_13 to WWT_TABLE_HEADER.
This is used for left-aligned header buttons for data tables.
2018-01-07 23:54:51 +01:00
Aaron van Geffen c023f6a3f7 Moved console command, window invalidation, fix help. 2018-01-07 23:53:47 +01:00
Aaron van Geffen bf1bb33b86 Properly invalidate widgets after using date spinners. 2018-01-07 23:53:47 +01:00
Harrison Gentry 752d9bc89d Add cheat and console command to set game date.
Run "date" command on cmdline to set date.

Ex:
$ date 0004 06 13
sets date to June 13th, year 4
2018-01-07 23:53:47 +01:00
Gymnasiast 2ecbac1550 Fix #6972: Last development field is identical to progress field 2018-01-07 22:28:08 +01:00
Michał Janiszewski 77c4fa00bc Use nullptr instead of NULL in C++ 2018-01-07 21:43:37 +01:00
Michał Janiszewski 2c8528798f Use explicit boolean values, compare with nullptr 2018-01-07 21:38:02 +01:00
Michael Steenbeek 7d5de63484 Refactor rct_research_item, refactor access to rct_research_item
This takes away a lot of the bitshift and bit mask trickery previously used.
2018-01-07 15:33:44 +01:00
Richard Jenkins 59439b778b Fix #6919: Shops don't connect to newly-placed paths 2018-01-07 13:40:37 +01:00
Ted John c3eab7ead6 Refactor window.c to C++ 2018-01-07 12:39:58 +01:00
Ted John 83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Ted John f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Ted John 0b84c7bb43 Refactor viewport_interaction.c to C++ 2018-01-07 12:39:58 +01:00
Ted John c974daf467 Refactor console.c to C++ 2018-01-07 12:39:58 +01:00
Ted John 630a5065db Refactor colour.c to C++ 2018-01-07 12:39:58 +01:00
Ted John b781291b58 Refactor chat.c to C++ 2018-01-07 12:39:58 +01:00
ZehMatt df9854813f Use templates for bounding box test, better branch prediction 2018-01-07 02:18:12 +00:00
ZehMatt d25c46ef93 Refactor image cache to fixed size. 2018-01-07 02:18:12 +00:00
TELK d0ec5e95f8 Add park and company value to console 'get' command
This allows getting the park and company value in scenario that don't display them such as Bumbly Bazaar.
2018-01-06 22:00:28 +01:00
Michael Steenbeek c3e79b1948 Fix Amity Airport coordinate adjustment 2018-01-06 21:46:18 +01:00
Richard Jenkins c966faf9c2 Fix #6242: Scenery invalidated when there is no visual change 2018-01-06 19:20:39 +00:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek 1fa25739fb
Fix #5398: Mini Maze.TD4 causes weird behaviour and crashes 2018-01-06 18:26:28 +01:00
Aaron van Geffen 15a4f67f14 Restore tab-specific widget dimensions for Finances window. 2018-01-06 16:42:48 +00:00
rwjuk 285fc9d11c network version bump 2018-01-06 13:49:29 +00:00
Richard Jenkins 9bb7b66157 Fix #6948 & #6949: Removing or trying to build a ride freezes game 2018-01-06 13:49:29 +00:00
Michael Steenbeek 0430cfb6db Fix #6963: Demolishing ride 0 causes freezes 2018-01-06 14:46:02 +01:00
duncanspumpkin 9e30bfe313 Fix #6954. Readd Error Message for too many rides
Removed during refactor of game actions
2018-01-06 07:48:37 +00:00
Michał Janiszewski 94946ce13b Use min/max instead of clamp for limiting tree count in RMG
Call to `clamp` may not guarantee correct result when `high` < `low`,
use calls to `max()` and `min()` explicitly instead.
2018-01-05 23:44:59 +00:00
Michael Steenbeek 3882715c38 Fix Xcode project 2018-01-05 23:04:52 +01:00
Ted John 3dcbebcf68 Refactor drawing.c to C++ 2018-01-05 22:57:57 +01:00
Ted John 144dbf431c Refactor ttf.c to C++ 2018-01-05 22:57:55 +01:00
Ted John 0c3c998177 Refactor lightfx.c to C++ 2018-01-05 22:57:55 +01:00
Ted John 559ec8a404 Refactor font.c to C++ 2018-01-05 22:57:54 +01:00
Ted John 36d4e7753f Refactor scrolling_text.c to C++ 2018-01-05 19:58:15 +00:00
Ted John cb468cadb6 Refactor string.c to C++ 2018-01-05 19:58:15 +00:00
Ted John 90b63b09f8 Refactor rect.c to C++ 2018-01-05 19:58:15 +00:00
Ted John ad406e5ae0 Refactor line.c to C++ 2018-01-05 19:58:15 +00:00
Michael Steenbeek 6450cce829 Fix compilation on Xcode 2018-01-05 19:58:05 +01:00
Ted John 02c58a6c5a Remove custom base Exception class 2018-01-05 18:11:47 +00:00
Harrison Gentry 5862cd9d40 Fix guest counter to say '1 guest' instead of '1 guests' 2018-01-05 08:58:17 +01:00
Tyler Ruckinger 26c35b5c28 Fix consecutive thoughts removal on ride demolish (#6937)
* Fix consecutive thoughts removal on ride demolish

* Update contributors.md

* Update changelog

* Update network version
2018-01-05 06:49:05 +00:00
Aaron van Geffen 81905fc161 Vertically align widgets in lower-left bottom toolbar. 2018-01-05 00:44:59 +01:00
Duncan 12dde3a589
Refactor of Vehicle Sound Functions (#6907)
* Refactor vehicle_update_sound_params

Named known params.
Changed function structure to use more return statements to prevent multiple nested ifs.
Used core memory functions instead of hand rolled version.
Added more comments.
Named sub_6BC2F3.
Added comment on likely source of corruption of sound.

* Refactor vehicle_sounds_update

Split the function up into multiple functions.
Rework code to remove GoTos.

* Label params. Refactor slightly the restraint code to use bools
2018-01-04 21:38:27 +00:00
Hielke Morsink 512dc2c721 Fix #6923: hovering over queues turns them into regular paths 2018-01-04 21:23:56 +01:00
Michael Steenbeek 31bf792538 Refactor research - spike 1
This involves refactoring gResearchedRideTypes and gResearchedRideEntries
and the functions involved.

Also renames some functions in order to better express what they do.
2018-01-04 17:44:51 +01:00
Michał Janiszewski c7417e11a4 Use `bool` type for boolean logic 2018-01-04 15:40:52 +01:00
Hielke Morsink 3dd98c7aa2 Apply coding style 2018-01-04 07:58:31 +01:00
Hielke Morsink a6e4c1d677 Remove undefined function declaration 2018-01-04 07:58:31 +01:00
Hielke Morsink 7d37798f19 Reduce duplicated code in finances window
All of the pages share some common widgets (title, close button, background, tabs). To
reduce code duplication here, I've moved those values to a define that then gets used
for each of the pages.
The same thing applies to enabled widgets. One additional change is that left bitshifts
from `1` have been changed to `1ULL`.
2018-01-04 07:58:31 +01:00
Aaron van Geffen 0138df5dd8 Centre overall viewports on geometric centre. 2018-01-04 07:57:27 +01:00
Aaron van Geffen 92bcc5f579 For overall views, show small rides zoomed in all the way. 2018-01-04 07:57:27 +01:00
Michał Janiszewski 17354122d4 Remove deprecated comment 2018-01-04 07:36:54 +01:00
Michał Janiszewski 33a94fe1bb Use C++ headers in C++ code 2018-01-04 07:36:54 +01:00
Michał Janiszewski b2bc974fe7
Use nullptr where possible 2018-01-04 06:58:44 +01:00
Michał Janiszewski 4d0c88fb94 Mark constructors explicit (#6928) 2018-01-04 01:12:34 +00:00
Tobias Kohlbau 7aeb3e11b3 Fix #5562: fix continous reopening of log files
Every logging opens a new file handle which should be avoided
for performance reasons.

Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>
2018-01-04 00:01:43 +01:00
Michael Steenbeek 91589f57c6 Compile map.c as C++ 2018-01-03 20:40:51 +01:00
Ted John 0cbc8bea10 Fix compile of Scenario.cpp 2018-01-03 15:07:17 +01:00
Ted John 49f5611bd1 Rename scenario.c|h to cpp 2018-01-03 15:07:17 +01:00
Hielke Morsink eb4a8924d1 Refactor and clean up footpath-related code
This commit corrects some misused defines, and gave them clearer names.
For example, the slope mask was only useful for surface elements, so now
"SURFACE" is in its name. I also replaced any hard coded values that I
could find and knew their purpose off.
2018-01-03 10:57:37 +01:00
Michael Steenbeek d25856d59c Make tile element type strings in the Tile Inspector translatable 2018-01-03 10:21:53 +01:00
Michael Steenbeek 347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Aaron van Geffen da519c9b32 Add extra padding to label text in guest window. 2018-01-03 10:09:21 +01:00
Michael Steenbeek 3b06f92c0a
Merge pull request #5964 from janisozaur/sse4.1 2018-01-02 22:27:17 +01:00
Michał Janiszewski 7f5e3a3a64
Sink some variables 2018-01-02 22:03:10 +01:00
Michał Janiszewski 68881fbbc7 Call core_init() on paths that need it 2018-01-02 19:53:51 +01:00
Michael Steenbeek 1bc711e266
Fix #5761: Mini coaster doesn't appear despite being selected (#6909) 2018-01-02 19:40:08 +01:00
Ted John d14dce2b95 Prevent invalid chunk message when loading SC4
Exception messages were being logged when classifying the file type. This is generally unwanted as it will happen in normal cicumstances.
2018-01-02 18:23:14 +00:00
Michael Steenbeek b38123924a Fix object override size (#6901) 2018-01-02 17:51:29 +00:00
Michael Steenbeek c5e966292b Fix #3171: Guests entering from the corner of the tile in Amity Airfield 2018-01-02 16:07:39 +01:00
Tobias Kohlbau 9da4305a9c Fix #5224: Close multiplayer window when server closes
Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>
2018-01-02 13:04:53 +01:00
Tobias Kohlbau a726f6decd Multiplayer: save manually added servers
Adding a server via "Add Server" should handle them
as favorites as otherwise the list is not saved locally and
each server is lost after game restart.

Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>
2018-01-02 13:04:08 +01:00
Michał Janiszewski 7f7054049d Read commandline before initialising other features
This allows setting options that may affect future feature detection,
but also allows for configuring verbosity levels early.
2018-01-01 23:51:43 +01:00
Michał Janiszewski 2a4680035f Update Android project to enable SSE4.1 2018-01-01 23:49:09 +01:00
Michał Janiszewski 566991897e Add compile guard to not miss SSE4.1 2018-01-01 23:49:09 +01:00
Michał Janiszewski 1fdc8ef49e Move definition of OPENRCT2_X86 macro 2018-01-01 23:49:09 +01:00
Michał Janiszewski 54394d3a21 Enable SSE4.1 for file implementing it 2018-01-01 23:49:09 +01:00
Michał Janiszewski 645b36169d Move SSE4.1 code to its own file, detect SSE4.1 in runtime 2018-01-01 23:49:09 +01:00
Michał Janiszewski c04e720f9f Hide mask_sse4_1 completely on non-SSE builds 2018-01-01 23:49:09 +01:00
Michał Janiszewski b30fb66878 Add SSE4.1 implementation of masking 2018-01-01 23:49:09 +01:00
Michał Janiszewski b1a78c8f24
Fix a compilation issue with older compilers 2018-01-01 22:55:00 +01:00
Michał Janiszewski 1cd7f99d2d
Fix Ride.cpp compilation issues 2018-01-01 22:16:16 +01:00
Gymnasiast 1626f86acc Compile park.c as C++ 2018-01-01 01:18:12 +01:00
Gymnasiast 6f7dfb00aa Fix duplicated line 2018-01-01 01:01:12 +01:00
Gymnasiast dc68946649 Remove unneeded C transfer functions from RideGroupManager 2017-12-31 21:15:34 +01:00
Gymnasiast 2a6f2c1763 Fix #6114: Crash when using a non-LL CSG1.DAT
The game will now check for the number of entries in CSG1.DAT. If it's too few, it will now no longer try using its sprites, but print out a warning instead.
2017-12-31 21:03:40 +01:00
Gymnasiast 6e281e2061 Move music tune id list out of Ride.cpp for now 2017-12-31 20:43:17 +01:00
Gymnasiast 23d70a4ac9 Compile ride.c as C++ 2017-12-31 20:43:17 +01:00
Aaron van Geffen e405867dae Add tooltip to explain why sprite selection is disabled. 2017-12-31 20:03:09 +01:00
Robert Jordan 907f18fd69 Fix: Following canceling
Stop previewing sequence now unfollows the current sprite.
Using the arrow keys in-game cancels following.
Resizing the window no longer cancels following.
2017-12-31 20:03:09 +01:00
Robert Jordan 298420fd1e Finalize follow sprite command
Added new smart follow variable to window to more intuitively follow
sprites that may not be directly followable at all times.
Follow sprite is now canceled when dragging the screen but not
scrolling. This is only relevant when testing title sequences in game.
Select sprite button is now disabled in the title menu.
Sprites are now identified based on their name. Excess identification
information is not given as it'd clutter up the screen and is not
necissary with the viewbox in the command editor.
2017-12-31 20:03:09 +01:00
Hielke Morsink 1443216ba0 Replace number with small viewport 2017-12-31 20:03:09 +01:00
Hielke Morsink 943747056e Add window settings and save support for follow sprite command 2017-12-31 20:03:09 +01:00
Hielke Morsink 500b0d09aa Add follow sprite command to title sequence 2017-12-31 20:03:09 +01:00
Gymnasiast 559a5c662a Fix import of RCT1 mazes 2017-12-31 19:54:50 +01:00
Gymnasiast a435fd7434 Fix #6833: shops and maze in corrupted file not imported correctly 2017-12-31 18:56:17 +01:00
Hielke Morsink db7efda880 Fix #6845: Logo artifacts when changing scale.
This correctly invalidates the areas with logo and version text.
2017-12-31 13:14:03 +01:00
Tobias Kohlbau 7a8c5c2842 multiplayer: Adds option to pause server
OpenRCT2 does not provide a simple function to pause a server
while no client is connected. This patch adds a so called
"pause_server_if_no_clients" flag within network section of
config.ini. By default this flag is set to false to be backward
compatible with running servers. After setting this flag to
true the game is paused on launch and gets unpaused on first
connection.

Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>
2017-12-31 12:55:07 +01:00
Robert Jordan 92fc010b9a Feature: "Load Scenario" title sequence command
New command goes by LOADSC in script files and in the enumeration.
Scenarios are stored using the internal also used for localisation.
Scenarios selected can only be scenarios to originally come with one of
the games or expansions.
Modified Scenario Select window to have a mode just for title editor
scenario selection.
2017-12-31 12:42:40 +01:00
Hielke Morsink 4459eb09b9 Fix invalid entries in surface boundries table 2017-12-30 13:55:39 +01:00
rwjuk 1736a08b04 Fix potential access violation when setting park name 2017-12-29 21:56:07 +01:00
Hielke Morsink d2f732bbb6 Fix garbage in buffer 2017-12-29 12:33:34 +00:00
rwjuk 50f16b6600 Fix #6388: Con. rights wrongly shown as available on some RCT1 parks
I am an idiot
2017-12-29 08:43:26 +01:00
rwjuk 29c604d850 Fix #6846: Ride overview window zoom level set too high 2017-12-28 08:55:13 +01:00
Hielke Morsink 32cc3082b2 Remove check that would never pass
`safe_strcpy` already takes the null terminator into
account, making the check useless. If the string was too
long, `safe_strcpy` already prints a warning anyway.

Two small fixups included:
 - Sorting includes
 - Comparing char with `\0` instead of 0
2017-12-27 23:11:04 +01:00
Hielke Morsink acc33aa47e Remove duplicated code in text window
The two functions for opening were almost identical. The only
difference was that one was passed a string ID and the other a
raw string. The one taking the string ID now converts it to a
raw string, and then calls the other functions.

This also makes the utf8 string const and replaces some C-string
code with String::Set.
2017-12-27 16:19:46 +00:00
Tomas Dittmann a9aaaf17a3 log exceptionmessage instead of custom string. 2017-12-27 14:32:19 +00:00
Tomas Dittmann b7d26665d6 Add console output for handled exceptions. 2017-12-27 14:32:19 +00:00
Tomas Dittmann f9e0865f31 use unique_ptr to prevent memoryleaks. 2017-12-27 14:32:19 +00:00
Tomas Dittmann c22dac0a29 add missing exception handling.
LoadParkFromStream() now handles exceptions from parkImporter->LoadFromStream().
2017-12-27 14:32:19 +00:00
Tomas Dittmann 51bbfb084f add missing exception handling.
Every TryClassifyAsX()-method now has exceptionhandling.
2017-12-27 14:32:19 +00:00
Aaron van Geffen a5ae503f0a Take font line height into account for bottom toolbar 2017-12-27 14:54:09 +01:00
Aaron van Geffen 759c51bbad Fix #6869: incorrect Map button appearance in Guest List.
* Fixes the map button overlapping with the new search icon.

* Fixes the map button not being repositioned when the window is resized.
2017-12-27 14:51:17 +01:00
Michał Janiszewski ad687a7ecf Remove use of problematic __DATE__ and __TIME__
Replace with a placeholder to be filled by external tools
2017-12-27 14:50:42 +01:00
Aaron van Geffen 4455925fcb Move braces to follow code style. 2017-12-27 13:18:24 +01:00
Aaron van Geffen 10ed48611c Refactor bottom toolbar: hex to dec, apply macro.
This was one of the few windows that had its widget positions defined in
hexadecimals rather than decimals.

The logic was further obscured by using a macro to offset an experimental
change to accomodate longer dates. This change has been widely embraced,
so this patch applied said macro to improve legibility.
2017-12-27 13:18:07 +01:00
Michael Steenbeek 6d5dd061d7 Fix crash when opening object selection 2017-12-27 13:17:09 +01:00
Michał Janiszewski 8fdec42ff9 Remove redundant declarations 2017-12-26 22:16:03 +01:00
Michał Janiszewski c4c5439943 Add missing include guards 2017-12-26 22:16:03 +01:00
Michał Janiszewski b574c23172 Fix function declaration 2017-12-26 18:09:00 +01:00
Michał Janiszewski 8089cadc40 Reduce code duplication 2017-12-26 18:08:56 +01:00
Hielke Morsink 5396883a86 Make map_can_construct_at check for clearance cheat 2017-12-26 16:16:06 +01:00
Hielke Morsink 4ec213f680 Allow building through water with clearance disabled 2017-12-26 16:16:06 +01:00
Michał Janiszewski fe55ed6f64 Add missing include guards 2017-12-26 11:44:41 +01:00
Marijn van der Werf a29c4f49a0 Add function description 2017-12-25 15:06:06 +01:00
Marijn van der Werf 6251577305 Refactor direct access to window list 2017-12-25 15:06:06 +01:00
Marijn van der Werf 6493427011 Clean up window classification comparison 2017-12-25 15:06:06 +01:00
Marijn van der Werf 0048ef091f Refactor direct access to window list 2017-12-25 15:06:06 +01:00
Park Joon-Kyu bbf5571c17 Allow filtering guests by name (#6633) 2017-12-25 12:17:37 +01:00
Aaron van Geffen d768a467b7 Implement std::string variant of TrimStart; add tests.
This also makes String::TrimStart handle all-whitespace strings.
2017-12-25 00:30:21 +01:00
Aaron van Geffen 4bc2ad18c4 Trim ideographic spaces as well. 2017-12-25 00:30:21 +01:00
Aaron van Geffen 6c26009f19 Fix #6097: String::Trim wasn't taking multibyte chars into account.
Extends StringTest with multibyte tests.
NB: ストリング is a katakana transcription of 'string'.
2017-12-25 00:30:21 +01:00
Aaron van Geffen 54e6ffdbdd Fix #6860: Intensity and nausea ratings are too high in build menu. 2017-12-23 00:13:33 +00:00
Michael Steenbeek c846d98516 Fix English descriptions of path additions and banners 2017-12-22 16:59:11 +01:00
Michael Steenbeek 2e79aaf54c Fold vehicle name into regular name 2017-12-22 15:28:41 +01:00
Aaron van Geffen 558cc07cb0 Implement CP949 to UTF-8 conversion for Korean. 2017-12-22 14:51:21 +01:00