Daan de Heij
3dc0110fe1
Fix #10993 : Guest Count Intent Not Listened To ( #11008 )
...
* Fix #10993 : Guest Count Intent Not Listened To
Because of a missing intent case, the guest count did not redraw whenever a guest leaves.
* Update changelog.
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-03-24 18:35:00 +00:00
Michael Steenbeek
82e5ceb30d
Update objects to v1.0.13 ( #11011 )
2020-03-24 15:37:54 +01:00
Hielke Morsink
cb5bae1988
Consistent use of periods in changelog ( #11009 )
2020-03-24 00:06:57 +01:00
Tulio Leao
3e2533ac50
Fix #11001 : Rides list does not use natural sorting ( #11007 )
2020-03-23 22:33:57 +01:00
Aaron van Geffen
a2f8e8c72b
Automatically reset speed to normal upon scenario completion. ( #10998 )
2020-03-22 23:22:28 +01:00
Gymnasiast
0f8fec1413
Fix #10631 : Assertion fails when modifying copied station pieces
2020-03-21 18:43:34 +01:00
Gymnasiast
e433ed7d7c
Fix #8151 : Game freezes upon demolishing mazes at odd heights
...
Co-Authored-By: Felix Pelletier <felixpelletier@users.noreply.github.com>
2020-03-20 16:06:12 +01:00
WantDiscussion
828eef7411
Introduced optional light effects for vehicles at night. ( #10970 )
2020-03-20 11:47:31 +01:00
WantDiscussion
d6c7aaf69c
Fix: Light effects are drawn off-centre in some rotations
2020-03-18 15:04:57 +01:00
Aaron van Geffen
a56a3fb804
Fix #6766 : Changelog window won't open ( #10954 )
2020-03-17 21:38:15 +01:00
Michael Steenbeek
fd2e3f7b08
Add #10637 to changelog
2020-03-16 09:49:39 +01:00
Michael Steenbeek
e32518208f
Fix Clear Scenery refunding ghost tile elements ( #10941 )
2020-03-15 23:26:32 +01:00
Aaron van Geffen
dfe1c8dea8
Use COMMA32 instead of UINT16 for future-proofing; amend changelog.
2020-03-11 19:25:32 +01:00
Michael Steenbeek
8113c89f9b
Fix #10904 : RCT1/LL-scenarios with red water won't open ( #10905 )
...
Co-authored-by: Ted John <ted@brambles.org>
2020-03-11 19:21:02 +01:00
Hielke Morsink
8737d3c2f0
Fix #10898 : banner text has an offset in tile inspector window ( #10900 )
...
Interesting how this only gets reported now, it has been broken for 8 months already. It's likely a copy-paste error from 61d64ab8c5
.
2020-03-08 23:02:55 +01:00
Michael Steenbeek
60f768e966
Fix #10822 : Can place too many peep spawns ( #10889 )
2020-03-08 21:17:41 +01:00
Michael Steenbeek
425b05d011
Add #10662 to changelog
2020-03-04 11:20:33 +01:00
Peter Ryszkiewicz
e322519025
Added horizontal grid lines to finance charts ( #10851 )
...
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-03-02 21:59:05 +01:00
ζeh Matt
b86854a259
Fix #10587 : Update last action coordinates on correct player ( #10845 )
2020-02-28 16:23:41 +01:00
Michael Steenbeek
938f2a891f
Implement #682 : Staff patrol area now drawn on the water ( #10830 )
2020-02-24 13:47:28 +01:00
pizza2004
57605f36e3
Fix #2485 : Hide Vertical Faces not applied to water
2020-02-23 21:32:57 +01:00
Michael Steenbeek
4c2a0f279b
Fix #10752 : Mute button state not correctly set at startup ( #10816 )
2020-02-22 19:20:14 +01:00
Michael Steenbeek
86c7dbf1d5
Fix #7854 : Cannot build custom Spiral RC; dummy entries in track designs list ( #10814 )
2020-02-22 19:06:57 +01:00
Michael Steenbeek
e16a53df1d
Fix #10694 : Lift hill speed of the Flying RC cannot be changed
2020-02-22 18:47:33 +01:00
Aaron van Geffen
71bd161143
Add changelog entry for scenery scatter tool.
2020-02-22 17:25:30 +01:00
Aaron van Geffen
ae814571df
Add changelog entry for #10739 .
2020-02-19 11:25:15 +01:00
Aaron van Geffen
dd869c8c0a
Fix #10176 : Mistake in sprite for the land tool's 6x6 grid. ( #10735 )
2020-02-19 09:45:00 +01:00
Matt
3d16b6c538
Update changelog.txt
2020-02-16 14:06:16 +01:00
aw20368
c76378bc8b
Fix #8064 Ride construction errors shown as (undefined string)
...
The search for height to build track ended at a half-height, leading to (undefined string) error. Changed to always end at whole height and search as high as possible.
2020-02-10 21:54:26 -03:00
Gymnasiast
afab401660
Add #6553 to changelog
2020-02-08 10:09:12 +01:00
Duncan
661be85193
Fix #10196 : Cannot place doors at end of track corners ( #10663 )
2020-02-08 00:02:33 +01:00
Ted John
519ea1c8c3
Fix #10376 : No ratings generated when a shop and track intersect ( #10387 )
2020-01-25 23:09:58 +01:00
Aaron van Geffen
5cf7618610
Update changelog.
2020-01-22 11:41:34 +01:00
Michael Steenbeek
4781ee3176
Add #9073 to changelog [ci skip]
2020-01-21 22:51:46 +01:00
Michael Steenbeek
0f306d6f5c
Fix #10547 : RCT1 parks have too many rides available ( #10556 )
2020-01-13 19:23:05 +01:00
Michael Steenbeek
3fc5f75eb8
Fix #8875 : RCT1 competition scenarios are classified incorrectly ( #10548 )
2020-01-12 14:29:02 +01:00
Michael Steenbeek
d7f23bc5bf
Close #6898 : Remove LOADMM and LOADRCT1 commands ( #10546 )
2020-01-12 14:26:33 +01:00
Michael Steenbeek
f05aeb1fcd
Fix #7784 : Vehicle tab takes 1st car colour instead of tab_vehicle's colour ( #10544 )
2020-01-12 10:32:11 +01:00
Michael Steenbeek
5e5752d49d
Fix secondary prices being imported incorrectly from SV4 ( #10543 )
...
An oversight that has been present since the very first version of the SV4 import code.
2020-01-11 23:27:01 +01:00
Michael Steenbeek
08ab15ef36
Fix #10313 : Path furniture can be placed on level crossings
2020-01-05 17:59:02 +01:00
Matt
0807bd4d89
Update changelog.txt
2019-12-31 10:35:00 +01:00
Duncan
c74339fed9
Fix #10477 . Fix upper max height limit being very low for large scenery
...
Mistake made while improving mouse control when zoomed out caused the upper limit for multi tile scenery to be limited by the sum of all clearance z values instead of the greatest clearance z value.
2019-12-31 09:15:46 +01:00
Michael Steenbeek
9de8fa233f
Fix #5249 : No collision detection when building ride entrance at heights > 85.5m ( #10473 )
2019-12-30 14:01:36 +01:00
Matt
3a3367f179
[ci skip] Update changelog.txt
2019-12-22 07:50:55 +01:00
duncanspumpkin
d4e15d7238
Update changelog
2019-12-15 08:23:21 +00:00
frutiemax
18ba9b27a3
Implement #7865 : Allow transport rides to synchronise with adjacent stations ( #10280 )
2019-12-14 09:58:00 +01:00
Abd Narane
1ace96ccc4
Add shortcuts for changing the scaling value. ( #10341 )
...
Fixes #10305
2019-12-13 17:31:23 +01:00
ζeh Matt
ab5be44ccb
Fix #10325 : Crash when banners have no text ( #10327 )
...
* Fix #10325 : Crash when banners have no text
* Update changelog.txt
2019-12-04 11:22:07 +01:00
Ted John
f7a8f5a0c7
Fix #10228 : Can't import RCT1 Deluxe from Steam ( #10260 )
...
Use size of buffer rather than the size of a pointer which would always return 4 or 8 for the buffer size.
2019-11-18 10:05:16 +01:00
ζeh Matt
7744fc71e4
Fix #10256 : Desync because of client advancing ahead of server ticks during map change ( #10257 )
2019-11-17 23:26:32 +01:00