Commit Graph

9845 Commits

Author SHA1 Message Date
Michał Janiszewski 1089bd2d56 Increase network version 2017-10-05 10:42:44 +02:00
Oli414 d39c80da42 Fix code style. Fix error text 2017-10-05 10:42:44 +02:00
Oli414 59eae9defa Add missing include 2017-10-05 10:42:44 +02:00
Olivier Wervers 4bdfb31fcb Remove changes from libopenrct2.vcxproj 2017-10-05 10:42:44 +02:00
Oli414 857faec100 Tabs to spaces 2017-10-05 10:42:44 +02:00
Oli414 0760ea6aa8 Renamed duplicate region 2017-10-05 10:42:44 +02:00
Oli414 8fa82493cb Move set_staff_name game command functionality to game action 2017-10-05 10:42:44 +02:00
Oli414 14f59c3d9b Move set_guest_name game command functionality to game action 2017-10-05 10:42:44 +02:00
ZehMatt 3f93af11d6 Fix game actions executing wrong callbacks. 2017-10-05 10:42:44 +02:00
Michał Janiszewski 9ff0e22aee Whitespace fixes 2017-10-05 10:42:44 +02:00
ZehMatt d8d7d97f74 Fix references on deprecated GAME_COMMAND_DEMOLISH_RIDE 2017-10-05 10:42:44 +02:00
Michał Janiszewski aba3c270bb Game actions fixes 2017-10-05 10:42:44 +02:00
Michał Janiszewski 540f306809 Provide default values for various scalar fields 2017-10-05 10:42:44 +02:00
Michał Janiszewski 4841e2c6f3 Improve verifying validty of new game action 2017-10-05 10:42:44 +02:00
ZehMatt 1dd5d3a3f5 Verify there is an empty slot for a new ride 2017-10-05 10:42:44 +02:00
Michał Janiszewski fe636b5ef4 Rebase fixes 2017-10-05 10:42:44 +02:00
Michał Janiszewski 23bfb9b306 Remove superfluous move 2017-10-05 10:42:44 +02:00
Michał Janiszewski b70dd97234 Fix rebase errors 2017-10-05 10:42:44 +02:00
Michał Janiszewski 05e7ef7791 Add missed forward declarations 2017-10-05 10:42:44 +02:00
ZehMatt bf0bc77dfc Refactor SetParkEntranceFeeAction to use constructor for parameters.
Add RideSetNameAction.
Support of string serialisation.
Check requested status for ride in Query.
Add RideDemolishAction.
2017-10-05 10:42:44 +02:00
ZehMatt 995c0d0a6b Refactor SetParkEntranceFeeAction to use constructor for parameters.
Add RideSetNameAction.
Support of string serialisation.
2017-10-05 10:42:44 +02:00
ZehMatt ce54b41aba Fix single player pre-designed rides not working.
Move ride_create_command into GameActionCompat
Refactor GameActions to return the GA_FLAGS instead of using the const value.
Refactor passing params to GameActions over constructor.
2017-10-05 10:42:44 +02:00
ZehMatt 89c020d3fe RideCreateAction takes the colours now as input.
Add ride_get_entry_index, same code is used at multiple spots.
Rename variable 'rei' to 'rideEntryIndex'
2017-10-05 10:42:44 +02:00
ZehMatt e78e972de5 Moved some of RideCreateAction checks into the Query member. 2017-10-05 10:42:44 +02:00
Michał Janiszewski cb7c0d1df4 Use std::move for RideCreateAction::Execute
Fixes compilation with ICC and Xcode 8
2017-10-05 10:42:44 +02:00
Michał Janiszewski bdf8c001e4 Remove unused function 2017-10-05 10:42:44 +02:00
Michał Janiszewski 6ddac382be Fix copyright dates 2017-10-05 10:42:44 +02:00
Michał Janiszewski 5e523c723f Lift -Wsuggest-final-X for game actions 2017-10-05 10:42:44 +02:00
Ted John d97123073c Backport fixes to ride_create 2017-10-05 10:42:44 +02:00
Ted John 4e765a81b1 Tabs to spaces
[ci skip]
2017-10-05 10:42:44 +02:00
Ted John ed133df13f Fix build errors 2017-10-05 10:42:43 +02:00
Ted John 4ac8f1dc35 Make the game action callback type safe 2017-10-05 10:42:43 +02:00
Ted John aa30859ab7 Merge IGameAction into GameAction 2017-10-05 10:42:43 +02:00
Ted John 2b57d36174 Tabs to spaces 2017-10-05 10:42:43 +02:00
Ted John 02b77af646 More styling fixes 2017-10-05 10:42:43 +02:00
Ted John ac1e889014 Tabs to spaces 2017-10-05 10:42:43 +02:00
Ted John 675b1b8cf4 Do style fixes 2017-10-05 10:42:43 +02:00
Ted John b068331db2 Move contents of IGameAction.h into GameAction.h 2017-10-05 10:42:43 +02:00
Ted John 84f55c75aa Revert change to libopenrct2.vcxproj 2017-10-05 10:42:43 +02:00
ZehMatt 072ecadd48 Fix leaking memory creating game actions.
Specialized class use for game action results.
2017-10-05 10:42:43 +02:00
ZehMatt 97504b45ae Add network stubs for no network builds. 2017-10-05 10:42:43 +02:00
ZehMatt 5283804b37 Remove unnecessary type conversation.
Add override attributes.
Changed GameActionResult data storage to union, happy compilers.
2017-10-05 10:42:43 +02:00
ZehMatt c73665a003 Add deprecation warnings in old game_command functions.
Removed line that didn't belong there.
2017-10-05 10:42:43 +02:00
ZehMatt 22750a95e4 Fix using rct_xy8 incorrect. 2017-10-05 10:42:43 +02:00
ZehM4tt f29dc3ff34 Fixed base class serialise not being called.
Implemented RideSetStatus game action.
2017-10-05 10:42:43 +02:00
ZehM4tt 3657122b3b Moved ride create command to new game action system. 2017-10-05 10:42:43 +02:00
ZehM4tt fbd793083c Put action files in headers instead of cpps.
Added callbacks for GameActions and network support for them.
Refactored GameAction registration due static library issues.
Moved all C functions into a single file.
2017-10-05 10:42:43 +02:00
ZehM4tt 1b2a61c6ba Separated out byte swapping into its own header.
Simplified data serialisation of game actions.
Moved the flags away from parameters.
GameAction base now serialises mandatory data such as flags and player.
Split some functions from network in order to move command processing to the end of tick.
2017-10-05 10:42:43 +02:00
Michał Janiszewski 60e72e6dbc Mark GameAction methods as overriding 2017-10-05 10:42:43 +02:00
Michał Janiszewski 2aa7924b30 Add required virtual destructor to IGameAction 2017-10-05 10:42:43 +02:00
ZehM4tt f20a6863cd Simplified registration of game actions and avoid duplicate code. 2017-10-05 10:42:43 +02:00
duncanspumpkin 149a854c51 Make changes to match @ZehMatt code 2017-10-05 10:42:39 +02:00
duncanspumpkin a7d1cbee9e Add deep copy to GameCommand 2017-10-05 10:42:39 +02:00
Michał Janiszewski 634683d891 Mark GameActions::Register as static 2017-10-05 10:42:39 +02:00
duncanspumpkin fd00096b3b Fix tabs spaces 2017-10-05 10:42:39 +02:00
duncanspumpkin 205a1c9e12 Depreciate game command. Fix error messages 2017-10-05 10:42:39 +02:00
Michał Janiszewski 5103113740 Mark Factory variables as maybe_unused 2017-10-05 10:42:38 +02:00
duncanspumpkin 1d3076a2af Initial attempt at getting place entrance into game action 2017-10-05 10:42:38 +02:00
duncanspumpkin 8adcbd6e35 Fix warning 2017-10-05 10:42:38 +02:00
duncanspumpkin feef3d98da Refactor packet handling 2017-10-05 10:42:38 +02:00
Duncan f8241b7bb0 Fix no network builds 2017-10-05 10:42:38 +02:00
duncanspumpkin df5ea16026 Change function declarations. Move network code into network 2017-10-05 10:42:38 +02:00
Ted John 8f362cef8c Fix spaces / tabs for network.h and network.cpp 2017-10-05 10:42:38 +02:00
Ted John fae45d6989 Fix warning 2017-10-05 10:42:38 +02:00
duncanspumpkin 254041985f Make servers work 2017-10-05 10:42:38 +02:00
duncanspumpkin ae24ded8bf Make client work 2017-10-05 10:42:38 +02:00
duncanspumpkin 351b0df76b Initial try at adding networking 2017-10-05 10:42:38 +02:00
duncanspumpkin e7c66bb208 Start adding network code 2017-10-05 10:42:38 +02:00
Ted John c483c319fc Make dummy global static 2017-10-05 10:42:38 +02:00
Ted John bb4a482bfc Start writing new game action execution 2017-10-05 10:42:38 +02:00
Ted John 33397005b0 Add tag and flags to game action 2017-10-05 10:42:38 +02:00
Ted John c89a00badd Write initial new game action infrastructure 2017-10-05 10:42:38 +02:00
Olivier Wervers a75d727685 Implement #5826: Add command to show map data counts and limits 2017-10-05 10:00:32 +02:00
ZehMatt 5aa8ae5c6e Fix viewport coordinates being set too late.
Fix headless always sending 0,0 viewport coordinates.
2017-10-05 09:57:08 +02:00
Jeroen D Stout e2523a3d8d Make sprite export start at 0 to correspond with in-game sprite id 2017-10-04 19:49:25 +02:00
Michael Steenbeek 05b274a239 Fix #5609: Vehicle switching may cause '0 cars per train' to be set 2017-10-04 19:42:44 +02:00
Michael Steenbeek 055ecccf36 Clean up more track flags 2017-10-04 17:14:53 +02:00
Olivier Wervers d47f758b0e Fix #6118, #6245, #6366: Tracked animated vehicles not animating 2017-10-04 14:51:48 +02:00
Tyler Ruckinger d33803b5d0 Ensure title sequence user data path exists 2017-10-03 09:32:11 +02:00
Gymnasiast e6faf6b7c4 Fix #6201, #6250: custom RCT1 scenarios cause empty scenario list entry
The scenario repository did not correctly handle custom RCT1 scenarios.
They were not listed, but if they existed, an empty entry would appear in the scenario list.
This fixes both issues, and also prints a warning message, should this ever happen again.
2017-10-03 07:48:02 +02:00
ZehMatt 5f076e8103 Compile paint code as cpp.
Style fixes.
2017-10-02 21:42:11 +02:00
Michael Steenbeek 0fb5f186ee Do not hardcode music length 2017-10-02 21:40:49 +02:00
Olivier Wervers 45944cb037 Fix #6202: Avoid breaking occupied benches 2017-10-02 17:18:51 +02:00
Michael Steenbeek ccefc98491 RCT1 theme: make Options and Shortcut windows brown 2017-10-02 11:45:28 +02:00
LRFLEW 11cdcea72b Fix RCTC g1.dat rendering issues 2017-09-30 19:18:31 -05:00
Olivier Wervers 1de4b2650b Fix #6229: Scenery costs nothing in track designs 2017-09-30 00:11:14 +02:00
Michael Steenbeek 0c4d184a9a Use constants for map elements and the scenery window 2017-09-29 20:25:17 +02:00
Olivier Wervers f2c9fc58d5 Implement #1329: Add remove-unused-objects command (#6324) 2017-09-29 16:32:30 +02:00
LRFLEW e177811115 Add RCTC g1.dat support 2017-09-29 10:44:23 +02:00
Michael Steenbeek b2968ce8b0 Fix #6320: Crash when CSS1.DAT is absent 2017-09-29 10:43:47 +02:00
Michael Steenbeek eea40edf0a Use more constants 2017-09-29 10:06:05 +02:00
Michał Janiszewski 5ab9f938a7 Update files missed in the great extern "C" cleanup of 2017 2017-09-28 23:29:16 +02:00
Gymnasiast 6c9e73bff2 Allow loading objects from RCTC
These are technically same as those from RCT2, but with a .POB extension, rather than .DAT
2017-09-28 21:42:58 +02:00
Jeroen D Stout 71317c5f7a Adapt to coding convention 2017-09-28 17:37:48 +02:00
Jeroen D Stout 35b9038807 Refactor adjacency distance constant + loop fix 2017-09-28 17:37:48 +02:00
Jeroen D Stout 3b7ec7daa1 Alllow check_for_adjacent_station to check farther 2017-09-28 17:37:48 +02:00
Jeroen D Stout a6993bdb9f Introduce constant for max adjacency distance 2017-09-28 17:37:48 +02:00
Jeroen D Stout 202bea59c8 Increased network stream version 2017-09-28 17:37:48 +02:00
Jeroen D Stout b032aaacac Deal with map size / multiple stations 2017-09-28 17:37:48 +02:00
Jeroen D Stout 015d95749c Increase ride synchronisation range 2017-09-28 17:37:48 +02:00
Michael Steenbeek 950ab0062f Unify "separate ride" and "separate ride name" flags
They're always set together, and only setting one will probably cause undefined behaviour. Deprecate the "separate ride name" flag and instead check the "separate ride" flag in all places.
2017-09-28 17:37:07 +02:00
Michael Steenbeek 289e154fe4 Fix #6315: Not all researched items in S4 are available 2017-09-28 16:24:44 +02:00
ZehMatt 5187946bc9 Fix #6309: Lightfx being enabled with incompatible drawing engine. 2017-09-28 08:01:25 +02:00
TELK 40b026a4f1 Switch to utf8_remove_formatting() in Twitch integration to support non-latin characters 2017-09-26 15:54:24 +02:00
Martin Müller e38a77da2a Set gScenarioFileName when loading an RCT1 park
This fixes bugs when completing an RCT1 scenario, where the highscore
would be saved for the wrong park because gScenarioFileName hasn't been updated on load.
2017-09-26 15:53:06 +02:00
ZehMatt c238265834 Minor performance improvements 2017-09-26 15:52:04 +02:00
Marijn van der Werf 09517caa88 Fix #6300: Saving track triggers assertion 2017-09-25 22:14:50 +02:00
Michael Steenbeek 18db4a5274 Implement #6292: Allow building queue lines in the the Scenario Editor
Also format the file properly and do a bit of clean up.
It's now also possible to build queue lines for editor-only paths.
2017-09-25 22:09:40 +02:00
Marijn van der Werf 8a47308786 Check whether intent data is set before accessing 2017-09-24 22:41:49 +02:00
Marijn van der Werf efa87bf931 Try different opaque pointer 2017-09-24 22:41:49 +02:00
Marijn van der Werf 9d80f7efed Apply recommended fixes 2017-09-24 22:41:49 +02:00
Marijn van der Werf 7795ec35dd Add assertions to Intent 2017-09-24 22:41:49 +02:00
Marijn van der Werf 11787d4ce4 Allow opening guest list 2017-09-24 22:41:49 +02:00
Marijn van der Werf 34ee3df318 Refactor intent 2017-09-24 22:41:49 +02:00
Marijn van der Werf 47e65d1ab1 Finish rebase 2017-09-24 22:41:49 +02:00
Marijn van der Werf 227ee1f914 Add logging for missing window handling 2017-09-24 22:41:49 +02:00
Marijn van der Werf 6df955dd27 Add missing window initializers 2017-09-24 22:41:49 +02:00
Marijn van der Werf 162eea0924 [fixup] Cast pointer 2017-09-24 22:41:49 +02:00
Marijn van der Werf 7ede9a3f58 Add extra casts 2017-09-24 22:41:49 +02:00
Marijn van der Werf 9d93d28efb Change method argument type 2017-09-24 22:41:49 +02:00
Marijn van der Werf 257c9d60d5 Fix imports 2017-09-24 22:41:49 +02:00
Marijn van der Werf b7164c5eac Rename intent extra keys 2017-09-24 22:41:49 +02:00
Marijn van der Werf 619733ba05 Move track design windows 2017-09-24 22:41:49 +02:00
Marijn van der Werf d18e59ff17 Move loadsave dialog 2017-09-24 22:41:49 +02:00
Marijn van der Werf 9b1b2b5c62 WIP window moving 2017-09-24 22:41:49 +02:00
Marijn van der Werf 59e1a8ac25 Trying to use intents 2017-09-24 22:41:49 +02:00
Marijn van der Werf 700a82e200 Make more data and functions static 2017-09-24 22:41:49 +02:00
Marijn van der Werf ac910a5979 Move Error, Campaign and Ride Demolition windows 2017-09-24 22:41:49 +02:00
Marijn van der Werf a49a777047 Move Banner, Player and Sign windows 2017-09-24 22:41:49 +02:00
Marijn van der Werf 8503b8e204 Move Finances and Park windows 2017-09-24 22:41:49 +02:00
Michał Janiszewski cbeeea2a49
Remove workaround for mingw
We have udapted MinGW-64 in use, so the workaround should not be needed
anymore
2017-09-22 23:26:02 +02:00
Michael Steenbeek 1fd1d8c26b Move editor to C++; add defines for object limits 2017-09-22 07:56:24 +02:00
Michael Steenbeek 5c2870c0e0 Name RCT2_LANGUAGE_ID_8 (Japanese) 2017-09-21 10:34:31 +02:00
Michael Steenbeek c8d6cf12e3 Add experimental Arabic language support 2017-09-21 09:24:06 +02:00
Michael Steenbeek fa5ec031f1 Clean up ride naming 2017-09-20 21:19:55 +02:00
Michał Janiszewski 00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Michael Steenbeek 6ab0f2f905 Name some rct_ride_entry_vehicle properties 2017-09-15 18:25:28 +02:00
Michael Steenbeek c4a89e4192 Merge pull request #6269 from Gymnasiast/small-cleanup
Slightly refactor loading of vehicle entries
2017-09-14 15:17:04 +02:00
Michael Steenbeek a4802983c2 Make var_02/_03 calculation methods private and static 2017-09-14 14:30:09 +02:00
Michael Steenbeek 4164d3aedd Clarify comment
[ci skip]
2017-09-14 14:12:13 +02:00
Michael Steenbeek 8954303d99 Add comment about special_frames
[ci skip]
2017-09-14 14:10:35 +02:00
Michael Steenbeek 9cba5436e5 Split off frame calculations; don't set var_02 and _03 2017-09-14 14:07:55 +02:00
Michael Steenbeek 98e15f1cd9 Rewrite confusing if statement 2017-09-14 13:48:14 +02:00
Michael Steenbeek 735b96ac18 Bump network version for the 'Enable all drawable elements' cheat 2017-09-13 22:51:01 +02:00
Michael Steenbeek d4cc97165c Clean up brake speed in ride construction window, fix #6271 2017-09-13 21:57:36 +02:00
Ted John 8677793624 Fix #6267: Ride count is 255 for clients that join a server
For S6 export and import, unused ride slots were not set to RIDE_TYPE_NULL.
2017-09-13 20:04:55 +01:00
Michael Steenbeek 597d40b25b Add cheat to show all drawable track elements 2017-09-13 19:38:30 +02:00
Michael Steenbeek 671a7bcbe1 Improve and extend constant usage 2017-09-13 18:13:38 +02:00
Michael Steenbeek 8c33240c38 Slightly refactor loading of vehicle entries 2017-09-13 10:45:28 +02:00
Marijn van der Werf dfbce1ad4c Fix Cmake compilation on macOS 10.12.6 2017-09-12 21:19:56 +02:00
Ted John 3a9cafd2f0 Remove gTrackColours macro (#6266) 2017-09-12 19:48:18 +01:00
Gymnasiast f174530ace Add comment to the Ride struct about Testpaint
[ci skip]
2017-09-12 14:03:46 +02:00
Gymnasiast 3a65ef79a7 Use field-wise assignments for rides in S6Exporter
Also fixes some limit constant usage
2017-09-12 14:00:56 +02:00
Gymnasiast 654ee4c95e Add missing pragma pack(pop) 2017-09-12 11:42:47 +02:00
Gymnasiast a28509e24c Split Ride and rct2_ride 2017-09-12 11:16:57 +02:00
Gymnasiast 179e4dd368 Do not disable ride modes in select-by-track-type mode
The idea of a ride group is to have the ride group determine stuff like this, not the vehicle itself
2017-09-12 10:40:19 +02:00
wolfreak99 e1f40352b6 Fix various currently loaded map marker issues
* create gCurrentLoadedPath for Load/Save dialog

* Clear gCurrentLoadedPath upon quitting game/loading titlescreen

* Mark loaded landscapes in load dialog
2017-09-12 08:09:54 +02:00
Gymnasiast 74961118bb Add drawing routines for inverted helices on the Lay-down RC, fixes #4991 2017-09-11 21:05:40 +02:00
Chris Guillott 5944d5be4d remove redundant line 2017-09-10 21:21:49 +02:00
Chris Guillott 5991c25919 trap getaddrinfo return codes 2017-09-10 21:21:49 +02:00
muemart e5bfd241ea Import staff patrol areas from RCT1 save files and fix #5445 2017-09-10 12:54:57 +02:00
Michał Janiszewski 45de7ebd22 Remove superfluous argument 2017-09-08 11:57:24 +02:00
Michał Janiszewski a8ba58ab9a Update wrong method name 2017-09-08 11:57:24 +02:00
Ted John 1eb3d07b3d Reduce static access and call from anonymous function 2017-09-08 11:57:24 +02:00
Michał Janiszewski 100a63a743 Pass context object as argument, don't use singleton 2017-09-08 11:57:24 +02:00
Michał Janiszewski 23ec1d29e7 Don't report elevated process on Emscripten 2017-09-08 11:57:24 +02:00
Michał Janiszewski 56ab344603 Add Emscripten platform and architecture defines 2017-09-08 11:57:24 +02:00
Michał Janiszewski 7a0a344014 Don't use unavailable fts.h for Emscripten 2017-09-08 11:57:24 +02:00
Michał Janiszewski 2577e92860 Adapt Context to Emscripten 2017-09-08 11:57:24 +02:00
Michał Janiszewski 5b0636cf0d Adapt Linux UiContext to Emscripten 2017-09-08 11:57:24 +02:00
Michał Janiszewski a13c30795d Add fcntl.h include to POSIX platform
Required for `open()`, etc.
2017-09-03 14:48:50 +02:00
Michał Janiszewski 5d3c58611a Report path of failed directory creation 2017-09-03 14:48:50 +02:00
Ted John 11d0639d5e Merge pull request #6244 from IntelOrca/paint/use-paint-session-tracks
Pass paint session to remaining functions
2017-09-03 10:19:18 +01:00
Duncan 04e217a04c Remove unused global palette pointer (#6247)
Moved one use of the palette pointer into a parameter
2017-09-03 10:16:51 +01:00
Ted John 43c6f7fda0 Pass paint session to ps functions 2017-09-03 02:27:07 +01:00
Ted John f6dbf560a2 Pass paint session to ps rotated helpers 2017-09-03 02:18:01 +01:00
Ted John 3880134b40 Change gTrackColours to use session 2017-09-03 02:01:29 +01:00
Ted John f2b8cf181e Pass paint session to remaining support functions 2017-09-03 01:56:56 +01:00
Ted John 1cc82d1cb5 Pass paint session to tunnel functions 2017-09-03 01:51:59 +01:00
Ted John 972a3bf111 Pass paint session to track_paint helpers 2017-09-03 01:42:08 +01:00
Ted John dce007feaa Pass paint session to support functions 2017-09-03 01:04:23 +01:00
Ted John 0f9784a423 Pass paint session to many specific track helpers 2017-09-03 00:34:33 +01:00
Ted John 90f4478f48 Pass paint session to all track functions 2017-09-03 00:19:17 +01:00
Ted John f81ee49015 Pass paint session to remaining non-track called functions 2017-09-02 23:41:02 +01:00
Ted John 2980be0667 Pass paint session to more ps functions 2017-09-02 23:22:19 +01:00
Ted John ae6c820662 Pass paint session to all vehicle paint functions 2017-09-02 23:13:10 +01:00
Ted John 6a9cd63874 Pass paint session to some vehicle paint functions 2017-09-02 23:05:58 +01:00
Ted John 3b9a86500a Pass paint session to sprite_paint_setup 2017-09-02 22:56:15 +01:00
Ted John a60a33e665 Pass paint session to track_paint 2017-09-02 22:47:07 +01:00
Ted John 6b3f3ddb70 Pass paint session to scenery_paint 2017-09-02 22:44:39 +01:00
Ted John 8456639b47 Pass paint session to entrance_paint 2017-09-02 22:43:45 +01:00
Ted John 1f6f83163a Pass paint session to fence_paint 2017-09-02 22:41:36 +01:00
Ted John 00cde34b39 Pass paint session to scenery_multiple_paint 2017-09-02 22:40:19 +01:00
Ted John 5c8700d054 Pass paint session to banner_paint 2017-09-02 22:38:26 +01:00
Ted John 4c78827c45 Pass paint session to path_paint 2017-09-02 22:31:39 +01:00
Ted John 47521335fa Pass paint session to surface_paint 2017-09-02 22:25:45 +01:00
Ted John f9414d1d82 Pass paint session to viewport functions 2017-09-02 22:15:09 +01:00
Ted John bf60fdcc7e Create alloc and free functions for paint_session 2017-09-02 20:56:52 +01:00
Ted John 46c2e52b5c Pass paint_session to more functions 2017-09-02 20:25:03 +01:00
Michał Janiszewski 450029a29e Export sprite BBox comparator to its own function 2017-09-02 21:14:48 +02:00