OpenRCT2/src/world
Duncan e36ed5e732 Merge pull request #2325 from BodrickLight/refactor
Refactor audio.c and audio.h
2015-11-18 17:33:21 +00:00
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balloon.c Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
banner.c Strip all whitespace 2015-10-20 20:48:51 +02:00
banner.h Strip all whitespace 2015-10-20 20:48:51 +02:00
climate.c Document audio.h 2015-11-17 01:05:22 +00:00
climate.h Replace RCT2_GLOBAL magic numbers with address identifiers and string ids 2015-10-29 09:44:46 +01:00
duck.c Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
entrance.h Implement more of park entrance paint setup 2015-06-21 16:23:22 +01:00
footpath.c Refactor and move wide flag code. 2015-11-14 00:08:31 +00:00
footpath.h Refactor and move wide flag code. 2015-11-14 00:08:31 +00:00
fountain.c Strip all whitespace 2015-10-20 20:48:51 +02:00
fountain.h Strip all whitespace 2015-10-20 20:48:51 +02:00
map.c Merge pull request #2325 from BodrickLight/refactor 2015-11-18 17:33:21 +00:00
map.h Fix incorrect parameter type 2015-11-15 10:05:22 +00:00
map_animation.c Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
map_animation.h Strip all whitespace 2015-10-20 20:48:51 +02:00
map_helpers.c Strip all whitespace 2015-10-20 20:48:51 +02:00
map_helpers.h Strip all whitespace 2015-10-20 20:48:51 +02:00
mapgen.c Strip all whitespace 2015-10-20 20:48:51 +02:00
mapgen.h Strip all whitespace 2015-10-20 20:48:51 +02:00
money_effect.c Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
park.c add colour enum 2015-11-01 22:21:46 +00:00
park.h Strip all whitespace 2015-10-20 20:48:51 +02:00
particle.c Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
scenery.c Strip all whitespace 2015-10-20 20:48:51 +02:00
scenery.h Refactor large scenery placement 2015-11-14 16:44:03 +00:00
sprite.c Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
sprite.h Strip all whitespace 2015-10-20 20:48:51 +02:00
water.h Refactored water and entrance paint functions 2015-03-01 21:06:51 +00:00