OpenRCT2/src/openrct2/entity
Ted John 0aa6ceb2aa Refactor similar loop in s4 and s6 import 2022-03-11 18:39:04 +00:00
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Balloon.cpp Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
Balloon.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Duck.cpp Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
Duck.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
EntityBase.cpp Update implicit zoom conversions 2021-12-01 00:08:35 +01:00
EntityBase.h Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
EntityList.h Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
EntityRegistry.cpp Use correct type for EntityId and fix issues 2022-02-16 18:56:43 +02:00
EntityRegistry.h Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
EntityTweener.cpp Move Staff/Guest/Peep to entity 2021-11-26 18:26:19 +02:00
EntityTweener.h Move entity code from world into entity 2021-11-24 16:37:28 +02:00
Fountain.cpp Profiler update (#16463) 2022-01-29 15:29:08 +02:00
Fountain.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Guest.cpp Remove entrance/exit location functions 2022-02-18 23:28:17 +02:00
Guest.h Close #16468: Use TIdentifier for StationIndex 2022-02-18 23:11:07 +02:00
Litter.cpp Profiler update (#16463) 2022-01-29 15:29:08 +02:00
Litter.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
MoneyEffect.cpp Profiler update (#16463) 2022-01-29 15:29:08 +02:00
MoneyEffect.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
Particle.cpp Profiler update (#16463) 2022-01-29 15:29:08 +02:00
Particle.h Pass paint_session as reference 2021-12-19 14:48:00 +00:00
PatrolArea.cpp Refactor patrol area class to new file 2022-03-11 18:39:04 +00:00
PatrolArea.h Refactor patrol area class to new file 2022-03-11 18:39:04 +00:00
Peep.cpp Refactor patrol area class to new file 2022-03-11 18:39:04 +00:00
Peep.h Introduce EntityId and refactor everything 2022-02-16 18:56:39 +02:00
Staff.cpp Refactor similar loop in s4 and s6 import 2022-03-11 18:39:04 +00:00
Staff.h Refactor similar loop in s4 and s6 import 2022-03-11 18:39:04 +00:00