OpenRCT2/src/openrct2
Michael Steenbeek 71ff9bf6d6
Allow loading images from .pob files (#15122)
2021-07-28 21:25:51 +02:00
..
actions Add error message body to failed Place Park Entrance action 2021-07-27 23:50:16 +02:00
audio Fix #14295: Assertion hit in Audio.cpp 2021-03-19 11:58:50 +01:00
cmdline Fix benchmarking 2021-05-03 02:38:42 +01:00
config Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
core Add TileCoordsXYZD serialiser traits 2021-07-27 20:15:10 +03:00
drawing Add Πligature 2021-07-20 14:28:43 +02:00
interface Remove Music Acknowledgements window (#15116) 2021-07-28 10:26:35 +02:00
localisation Remove Music Acknowledgements window (#15116) 2021-07-28 10:26:35 +02:00
management Fix #14612: Crash in research_insert_ride_entry() 2021-07-26 22:23:03 +02:00
network Banner Refactor from NSF (#14788) 2021-07-27 10:25:58 +01:00
object Allow loading images from .pob files (#15122) 2021-07-28 21:25:51 +02:00
paint Banner Refactor from NSF (#14788) 2021-07-27 10:25:58 +01:00
peep Use TileCoordsXYZ in path finding for bigger map support 2021-07-27 20:39:39 +03:00
platform Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
rct1 Banner Refactor from NSF (#14788) 2021-07-27 10:25:58 +01:00
rct2 Adapt SV6 import and export for peep path-finding data 2021-07-27 20:40:19 +03:00
rct12 Refactor LargeSceneryEntry and remove rct_scenery_entry (#14816) 2021-06-04 12:41:23 +01:00
ride Change track paint signature to pass ride instead of ride index 2021-07-28 18:21:59 +02:00
scenario Fix #5465: improper types in Objective::CheckGuestsBy() 2021-07-26 21:23:41 +02:00
scripting Fix undefined behavior returning nullptr on std::string (#14952) 2021-06-26 01:29:46 -03:00
title Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
ui Remove old shortcut code and fix issues 2021-02-21 03:14:18 +00:00
util Cleanup variables usage and initialize them 2021-01-06 22:29:40 +01:00
windows Remove sprite.h includes where possible 2021-05-29 08:54:33 +01:00
world Merge pull request #15113 from ZehMatt/fix-nsf-pathfinding 2021-07-28 09:21:52 +02:00
CMakeLists.txt fix static library name for PkgConfig 2021-02-28 15:48:30 -07:00
Cheats.cpp Merge pull request #14780 from duncanspumpkin/sprite2 2021-06-01 20:10:17 +01:00
Cheats.h Close #14765: Rename gCheatsFastLiftHill 2021-05-29 18:41:16 +02:00
CmdlineSprite.cpp Remove hardcoded terrain style constants from RCT1 and MapGen 2021-03-27 17:34:10 +01:00
CmdlineSprite.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Context.cpp Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
Context.h Fix REPL write line on Linux 2021-02-16 20:24:51 +00:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Fix REPL write line on Linux 2021-02-16 20:24:51 +00:00
Diagnostic.h Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549) 2020-08-02 07:51:02 +01:00
Editor.cpp Banner Refactor from NSF (#14788) 2021-07-27 10:25:58 +01:00
Editor.h Remove some usages of gGameCommandErrorMessage in Editor 2021-06-09 14:05:00 +02:00
EditorObjectSelectionSession.cpp Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL (#14411) 2021-04-01 16:02:57 +01:00
EditorObjectSelectionSession.h Create ObjectEntryDescriptor to properly handle mixed DAT and JSON 2020-12-02 17:17:25 +01:00
FileClassifier.cpp Allow loading images from .pob files (#15122) 2021-07-28 21:25:51 +02:00
FileClassifier.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Game.cpp Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
Game.h Fix #13842: News is imported incorrectly 2021-01-20 12:35:11 +01:00
GameState.cpp Fix #14964: Building in multiplayer while paused 2021-06-30 20:51:04 +02:00
GameState.h Address review comments for benchsimulate 2021-01-10 13:34:14 +01:00
GameStateSnapshots.cpp Fix GameStateSnapshots buffer overrun 2021-07-27 21:10:06 +03:00
GameStateSnapshots.h Rework importexport test to use GameStateSnapshots (#14838) 2021-06-08 08:35:31 +01:00
Input.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Input.h Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Intro.cpp Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Intro.h Close #12457: Rename INTRO_STATE to use PascalCase 2020-07-26 09:32:53 -04:00
OpenRCT2.cpp Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
OpenRCT2.h Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
ParkImporter.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
ParkImporter.h Refactor to avoid unnecessary copies (#13736) 2021-01-11 18:14:15 -03:00
PlatformEnvironment.cpp Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
PlatformEnvironment.h Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
ReplayManager.cpp Split off EntityTweener into seperate file 2021-05-29 07:47:49 +01:00
ReplayManager.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.3.4.1 2021-07-25 20:16:08 +01:00
common.h Move SPRITE_INDEX_NULL, MAX_SPRITES to their new homes 2021-02-25 10:56:27 +01:00
libopenrct2.vcxproj Refactor ride construction code into a new unit 2021-07-27 17:21:03 +02:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Add Πligature 2021-07-20 14:28:43 +02:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.