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actions
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
audio
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
cmdline
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Directly use std::unique_ptr prvalues
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2021-08-20 23:38:15 +02:00 |
config
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Move all RCT1 to RCT1 namespace (#15283)
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2021-08-25 20:44:24 +01:00 |
core
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Make use of std::optional strict
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2021-09-13 20:02:32 +03:00 |
drawing
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Make use of std::optional strict
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2021-09-13 20:02:32 +03:00 |
interface
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Merge pull request #15407 from ZehMatt/refactor/optional-use
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2021-09-14 17:45:18 +02:00 |
localisation
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Feature #7682: Lock camera to vehicle in main window
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2021-09-13 20:44:52 +02:00 |
management
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Cast fixes
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2021-09-10 19:10:12 +03:00 |
network
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
object
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Fix log_warning spam for OBJECT_ENTRY_INDEX_NULL
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2021-09-15 22:42:32 +02:00 |
paint
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Fix stray changes
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2021-09-12 17:52:01 +02:00 |
peep
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Make use of std::optional strict
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2021-09-13 20:02:32 +03:00 |
platform
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
rct1
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
rct2
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Fix sv6 export not adding all objects (#15419)
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2021-09-16 14:28:02 +01:00 |
rct12
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Remove numerics from common.h and use it as needed
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2021-09-11 20:21:08 +03:00 |
ride
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
scenario
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Remove numerics from common.h and use it as needed
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2021-09-11 20:21:08 +03:00 |
scripting
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Use std::string_view instead of C string
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2021-09-12 18:45:53 +02:00 |
title
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Merge pull request #15232 from ZehMatt/refactor/gNetwork
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2021-08-30 14:17:15 -07:00 |
ui
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
util
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Make util_zlib_inflate() take const
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2021-09-12 18:36:50 +02:00 |
windows
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Close #13407 Allow building covered lift hill when cheat enabled
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2021-09-05 21:57:08 +02:00 |
world
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Merge pull request #15336 from Gymnasiast/refactor/more-paths
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2021-09-15 10:58:01 +02:00 |
CMakeLists.txt
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fix static library name for PkgConfig
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2021-02-28 15:48:30 -07:00 |
Cheats.cpp
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Merge pull request #14780 from duncanspumpkin/sprite2
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2021-06-01 20:10:17 +01:00 |
Cheats.h
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Update include guards
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2021-08-21 09:43:26 +02:00 |
CmdlineSprite.cpp
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Make use of std::optional strict
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2021-09-13 20:02:32 +03:00 |
CmdlineSprite.h
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Update include guards
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2021-08-21 09:43:26 +02:00 |
Context.cpp
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
Context.h
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Merge pull request #15232 from ZehMatt/refactor/gNetwork
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2021-08-30 14:17:15 -07:00 |
Date.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Date.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Diagnostic.cpp
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Fix REPL write line on Linux
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2021-02-16 20:24:51 +00:00 |
Diagnostic.h
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Update more include guards (#15254)
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2021-08-21 12:55:28 +02:00 |
Editor.cpp
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Fix #13465: Creating a scenario based on a won save game results in a scenario that’s instantly won
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2021-08-04 13:31:53 +02:00 |
Editor.h
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Update more include guards (#15254)
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2021-08-21 12:55:28 +02:00 |
EditorObjectSelectionSession.cpp
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
EditorObjectSelectionSession.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
FileClassifier.cpp
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Allow loading images from .pob files (#15122)
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2021-07-28 21:25:51 +02:00 |
FileClassifier.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
Game.cpp
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Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr
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2021-05-20 19:22:36 +02:00 |
Game.h
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Fix #13842: News is imported incorrectly
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2021-01-20 12:35:11 +01:00 |
GameState.cpp
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Fix #14964: Building in multiplayer while paused
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2021-06-30 20:51:04 +02:00 |
GameState.h
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Address review comments for benchsimulate
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2021-01-10 13:34:14 +01:00 |
GameStateSnapshots.cpp
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Test correct fields in the gamestate snapshot
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2021-08-30 21:13:34 +03:00 |
GameStateSnapshots.h
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
Input.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
Input.h
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Update include guards
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2021-08-21 09:43:26 +02:00 |
Intro.cpp
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Allow passing ImageId into gfx_draw_sprite()
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2021-03-23 11:58:09 +01:00 |
Intro.h
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Update include guards
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2021-08-21 09:43:26 +02:00 |
OpenRCT2.cpp
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
OpenRCT2.h
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
ParkImporter.cpp
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Add .sea support to New Scenario list and extension handling
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2020-09-28 21:17:28 +02:00 |
ParkImporter.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
PlatformEnvironment.cpp
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Save crash dumps into a separate directory
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2021-07-27 18:39:13 +03:00 |
PlatformEnvironment.h
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
ReplayManager.cpp
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
ReplayManager.h
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
System.hpp
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Introduce a base class for system models
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2021-08-17 06:58:42 +03:00 |
TrackImporter.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
TrackImporter.h
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Use [[nodiscard]] for allocator and RAII functions (#15244)
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2021-08-23 20:09:43 +02:00 |
Version.cpp
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Rename GameActionResult and use GameActions namespace instead (#13184)
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2020-10-14 22:04:39 -03:00 |
Version.h
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Release v0.3.4.1
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2021-07-25 20:16:08 +01:00 |
common.h
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Remove numerics from common.h and use it as needed
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2021-09-11 20:21:08 +03:00 |
libopenrct2.vcxproj
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Remove Nullable and use std::optional instead
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2021-09-12 16:55:56 +03:00 |
readme.md
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Use named casts instead of old-style casts
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2020-04-22 17:09:29 +02:00 |
sprites.h
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Add icon for path railings tab
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2021-09-13 09:29:46 +02:00 |