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actions
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Close #12387: Refactored PeepThoughtType to use strong enum. (#13541)
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2020-12-07 19:48:36 +00:00 |
audio
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Split declarations and definitions to improve compile times when editing (#13332)
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2020-11-07 12:42:04 +00:00 |
cmdline
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Rename to TitleCase and name LastAttachedPS (#13260)
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2020-10-22 18:13:54 +01:00 |
config
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Improve message when asking for a game_path with no filepicker available
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2020-11-08 14:32:58 +01:00 |
core
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Simplify Serialise for FileIndex
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2020-12-07 07:52:12 +00:00 |
drawing
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
interface
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Remove unused WINDOW_EVENTS enum (#13542)
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2020-12-08 15:39:38 -03:00 |
localisation
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Merge pull request #13504 from IntelOrca/plugin/more-things
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2020-12-06 16:13:07 +00:00 |
management
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Close #12387: Refactored PeepThoughtType to use strong enum. (#13541)
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2020-12-07 19:48:36 +00:00 |
network
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Fix #13489: Mechanics continue heading to inspect broken down rides (#13490)
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2020-12-05 15:05:55 -03:00 |
object
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Merge LitterType into the shop item descriptor (#13513)
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2020-12-09 06:55:06 +00:00 |
paint
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
peep
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Peep::ItemFlags merging (#13511)
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2020-12-09 09:21:23 +00:00 |
platform
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Replace Backtrace token for v0.3.2
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2020-11-01 10:18:49 +01:00 |
rct1
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Fix spelling of 'theming'
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2020-12-09 11:33:33 +01:00 |
rct2
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Peep::ItemFlags merging (#13511)
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2020-12-09 09:21:23 +00:00 |
rct12
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Fix banner text formatting, import / export
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2020-11-28 16:52:19 +00:00 |
ride
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Merge LitterType into the shop item descriptor (#13513)
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2020-12-09 06:55:06 +00:00 |
scenario
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Fix #13552: Incorrect value for highscore pointer (#13554)
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2020-12-08 16:23:51 -03:00 |
scripting
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Fix plugin crash when nested scope occurs (#13556)
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2020-12-09 22:38:15 -03:00 |
title
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Fix title screen and object manager text issues
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2020-11-27 18:54:58 +00:00 |
ui
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Check if platform has a file picker
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2020-11-08 14:06:42 +01:00 |
util
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Fix logical sort
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2020-10-09 20:59:43 +02:00 |
windows
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Fix #7443: Construction arrows pulse at irregular intervals.
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2020-10-15 19:44:10 +01:00 |
world
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
CMakeLists.txt
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Specify SYSTEM includes on CMAKE builds
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2020-10-09 01:28:34 -03:00 |
Cheats.cpp
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Remove built-in explode guests cheat
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2020-11-16 22:07:52 +01:00 |
Cheats.h
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Remove built-in explode guests cheat
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2020-11-16 22:07:52 +01:00 |
CmdlineSprite.cpp
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refactor: changed ObjectType enum to strong enum
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2020-11-11 16:07:01 +01:00 |
CmdlineSprite.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Context.cpp
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Split declarations and definitions to improve compile times when editing (#13332)
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2020-11-07 12:42:04 +00:00 |
Context.h
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Close #12408: Refactor CURSOR_ID to use strong enum
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2020-10-11 18:01:14 +02:00 |
Date.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Date.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Diagnostic.cpp
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Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549)
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2020-08-02 07:51:02 +01:00 |
Diagnostic.h
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Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549)
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2020-08-02 07:51:02 +01:00 |
Editor.cpp
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bugHunt: correcting code to compile
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2020-11-11 16:07:01 +01:00 |
Editor.h
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Close #12427: Refactor OBJECT_TYPE to use strong enum
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2020-11-11 16:07:01 +01:00 |
EditorObjectSelectionSession.cpp
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Create ObjectEntryDescriptor to properly handle mixed DAT and JSON
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2020-12-02 17:17:25 +01:00 |
EditorObjectSelectionSession.h
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Create ObjectEntryDescriptor to properly handle mixed DAT and JSON
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2020-12-02 17:17:25 +01:00 |
FileClassifier.cpp
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Split declarations and definitions to improve compile times when editing (#13332)
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2020-11-07 12:42:04 +00:00 |
FileClassifier.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
Game.cpp
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Close #12403: Refactor FILTER_PALETTE_ID to use strong enum (#13273)
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2020-12-05 15:13:59 -03:00 |
Game.h
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Close #13346: Change FootpathScenery to FootpathAddition (#13350)
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2020-11-03 08:17:29 +00:00 |
GameState.cpp
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Close #12421: Refactor NETWORK_AUTH to use strong enum
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2020-09-10 19:32:28 -03:00 |
GameState.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
GameStateSnapshots.cpp
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Peep::ItemFlags merging (#13511)
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2020-12-09 09:21:23 +00:00 |
GameStateSnapshots.h
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Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum
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2020-10-27 13:26:27 -03:00 |
Input.cpp
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Close #12456: Refactor INPUT_STATE to use strong enum (#12484)
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2020-07-27 19:51:10 -03:00 |
Input.h
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Close #12455: Refactor MOUSE_STATE to use strong enum (#13361)
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2020-11-03 18:41:19 -03:00 |
Intro.cpp
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Move the audio code into OpenRCT2 namespace
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2020-10-07 00:34:42 +03:00 |
Intro.h
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Close #12457: Rename INTRO_STATE to use PascalCase
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2020-07-26 09:32:53 -04:00 |
OpenRCT2.cpp
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
OpenRCT2.h
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
ParkImporter.cpp
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Add .sea support to New Scenario list and extension handling
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2020-09-28 21:17:28 +02:00 |
ParkImporter.h
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Fix #13250: Crash when opening parks with new ride types (#13256)
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2020-11-01 14:49:43 +01:00 |
PlatformEnvironment.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
PlatformEnvironment.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
ReplayManager.cpp
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Rename GameActionResult and use GameActions namespace instead (#13184)
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2020-10-14 22:04:39 -03:00 |
ReplayManager.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
TrackImporter.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
TrackImporter.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
Version.cpp
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Rename GameActionResult and use GameActions namespace instead (#13184)
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2020-10-14 22:04:39 -03:00 |
Version.h
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Release v0.3.2
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2020-11-01 20:00:01 +01:00 |
common.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
libopenrct2.vcxproj
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Create new templated format string
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2020-11-27 18:54:55 +00:00 |
readme.md
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Use named casts instead of old-style casts
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2020-04-22 17:09:29 +02:00 |
sprites.h
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Add "Hybrid Coaster" ride type (#12110)
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2020-10-10 20:27:12 +01:00 |