OpenRCT2/src/openrct2/actions
Jamie Quigley 03a9ac9f56
Close #12387: Refactored PeepThoughtType to use strong enum. (#13541)
2020-12-07 19:48:36 +00:00
..
BalloonPressAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
BannerPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
BannerRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
BannerSetColourAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
BannerSetNameAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
BannerSetStyleAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
ClearAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ClimateSetAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
CustomAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
FootpathAdditionPlaceAction.hpp Close #13346: Change FootpathScenery to FootpathAddition (#13350) 2020-11-03 08:17:29 +00:00
FootpathAdditionRemoveAction.hpp Close #13346: Change FootpathScenery to FootpathAddition (#13350) 2020-11-03 08:17:29 +00:00
FootpathPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
FootpathPlaceFromTrackAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
FootpathRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
GameAction.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
GameAction.h Close #13057: Make GameAction flags accessible by plugins. (#13359) 2020-11-03 15:43:43 +00:00
GameActionCompat.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
GameActionRegistration.cpp Close #13346: Change FootpathScenery to FootpathAddition (#13350) 2020-11-03 08:17:29 +00:00
GuestSetFlagsAction.hpp Add further plugin visitors for actions (#13458) 2020-11-26 16:13:10 -03:00
GuestSetNameAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandBuyRightsAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandLowerAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandRaiseAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandSetHeightAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandSetRightsAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LandSmoothAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LargeSceneryPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LargeSceneryRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LargeScenerySetColourAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
LoadOrQuitAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
MazePlaceTrackAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
MazeSetTrackAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
NetworkModifyGroupAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkEntranceRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkMarketingAction.hpp Close #12395: Refactor PeepItem to use strong enum (#13311) 2020-12-03 21:15:59 -03:00
ParkSetDateAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkSetLoanAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkSetNameAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkSetParameterAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ParkSetResearchFundingAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
PauseToggleAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
PeepPickupAction.hpp Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum 2020-10-27 13:26:27 -03:00
PlaceParkEntranceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
PlacePeepSpawnAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
PlayerKickAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
PlayerSetGroupAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideCreateAction.hpp Close #12395: Refactor PeepItem to use strong enum (#13311) 2020-12-03 21:15:59 -03:00
RideDemolishAction.hpp Close #12387: Refactored PeepThoughtType to use strong enum. (#13541) 2020-12-07 19:48:36 +00:00
RideEntranceExitPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideEntranceExitRemoveAction.hpp Change tile_element_get_ride_index() to method 2020-11-07 12:58:32 +01:00
RideSetAppearanceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideSetColourScheme.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideSetName.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideSetPriceAction.hpp Close #12395: Refactor PeepItem to use strong enum (#13311) 2020-12-03 21:15:59 -03:00
RideSetSetting.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
RideSetStatus.hpp Remove unnecessary parameter from Ride::Open (#13368) 2020-11-04 11:24:32 +00:00
RideSetVehiclesAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ScenarioSetSettingAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SetCheatAction.hpp Close #12395: Refactor PeepItem to use strong enum (#13311) 2020-12-03 21:15:59 -03:00
SetParkEntranceFeeAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SignSetNameAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SignSetStyleAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SmallSceneryPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SmallSceneryRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SmallScenerySetColourAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffFireAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffHireNewAction.hpp Plugins - return result from StaffHireAction (#13459) 2020-11-26 16:37:07 -03:00
StaffSetColourAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffSetCostumeAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffSetNameAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffSetOrdersAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
StaffSetPatrolAreaAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
SurfaceSetStyleAction.hpp refactor: ObjectType to use strong enum 2020-11-11 16:07:01 +01:00
TileModifyAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
TrackDesignAction.cpp bugHunt: correcting code to compile 2020-11-11 16:07:01 +01:00
TrackDesignAction.h Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
TrackPlaceAction.hpp Fix #13306: Restore entrance/exit for prebuilt ride design ghosts (#13309) 2020-10-31 12:27:38 +00:00
TrackRemoveAction.hpp Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
TrackSetBrakeSpeedAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WallPlaceAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WallRemoveAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WallSetColourAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WaterLowerAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WaterRaiseAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
WaterSetHeightAction.hpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00