OpenRCT2/src/openrct2/actions/LandSetRightsAction.hpp

237 lines
8.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../Context.h"
#include "../OpenRCT2.h"
#include "../actions/LandSetHeightAction.hpp"
#include "../audio/audio.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../management/Finance.h"
#include "../ride/RideData.h"
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "GameAction.h"
enum class LandSetRightSetting : uint8_t
{
UnownLand,
UnownConstructionRights,
SetForSale,
SetConstructionRightsForSale,
SetOwnershipWithChecks,
Count
};
DEFINE_GAME_ACTION(LandSetRightsAction, GAME_COMMAND_SET_LAND_OWNERSHIP, GameActions::Result)
{
private:
MapRange _range;
LandSetRightSetting _setting{ LandSetRightSetting::Count };
uint8_t _ownership{};
public:
LandSetRightsAction() = default;
LandSetRightsAction(const MapRange& range, LandSetRightSetting setting, uint8_t ownership = 0)
: _range(range)
, _setting(setting)
, _ownership(ownership)
{
}
LandSetRightsAction(const CoordsXY& coord, LandSetRightSetting setting, uint8_t ownership = 0)
: _range(coord.x, coord.y, coord.x, coord.y)
, _setting(setting)
, _ownership(ownership)
{
}
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GameActions::Flags::EditorOnly;
}
void Serialise(DataSerialiser & stream) override
{
GameAction::Serialise(stream);
stream << DS_TAG(_range) << DS_TAG(_setting) << DS_TAG(_ownership);
}
GameActions::Result::Ptr Query() const override
{
return QueryExecute(false);
}
GameActions::Result::Ptr Execute() const override
{
return QueryExecute(true);
}
private:
GameActions::Result::Ptr QueryExecute(bool isExecuting) const
{
auto res = MakeResult();
MapRange normRange = _range.Normalise();
// Keep big coordinates within map boundaries
auto aX = std::max<decltype(normRange.GetLeft())>(32, normRange.GetLeft());
auto bX = std::min<decltype(normRange.GetRight())>(gMapSizeMaxXY, normRange.GetRight());
auto aY = std::max<decltype(normRange.GetTop())>(32, normRange.GetTop());
auto bY = std::min<decltype(normRange.GetBottom())>(gMapSizeMaxXY, normRange.GetBottom());
MapRange validRange = MapRange{ aX, aY, bX, bY };
CoordsXYZ centre{ (validRange.GetLeft() + validRange.GetRight()) / 2 + 16,
(validRange.GetTop() + validRange.GetBottom()) / 2 + 16, 0 };
centre.z = tile_element_height(centre);
res->Position = centre;
res->Expenditure = ExpenditureType::LandPurchase;
if (!(gScreenFlags & SCREEN_FLAGS_EDITOR) && !gCheatsSandboxMode)
{
return MakeResult(GameActions::Status::NotInEditorMode, STR_NONE, STR_LAND_NOT_FOR_SALE);
}
// Game command modified to accept selection size
for (auto y = validRange.GetTop(); y <= validRange.GetBottom(); y += COORDS_XY_STEP)
{
for (auto x = validRange.GetLeft(); x <= validRange.GetRight(); x += COORDS_XY_STEP)
{
if (!LocationValid({ x, y }))
continue;
auto result = map_buy_land_rights_for_tile({ x, y }, isExecuting);
if (result->Error == GameActions::Status::Ok)
{
res->Cost += result->Cost;
}
}
}
if (isExecuting)
{
map_count_remaining_land_rights();
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, centre);
}
return res;
}
GameActions::Result::Ptr map_buy_land_rights_for_tile(const CoordsXY& loc, bool isExecuting) const
{
SurfaceElement* surfaceElement = map_get_surface_element_at(loc);
if (surfaceElement == nullptr)
{
log_error("Could not find surface. x = %d, y = %d", loc.x, loc.y);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE);
}
auto res = MakeResult();
switch (_setting)
{
case LandSetRightSetting::UnownLand:
if (isExecuting)
{
surfaceElement->SetOwnership(
surfaceElement->GetOwnership() & ~(OWNERSHIP_OWNED | OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED));
update_park_fences_around_tile(loc);
}
return res;
case LandSetRightSetting::UnownConstructionRights:
if (isExecuting)
{
surfaceElement->SetOwnership(surfaceElement->GetOwnership() & ~OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED);
uint16_t baseZ = surfaceElement->GetBaseZ();
map_invalidate_tile({ loc, baseZ, baseZ + 16 });
}
return res;
case LandSetRightSetting::SetForSale:
if (isExecuting)
{
surfaceElement->SetOwnership(surfaceElement->GetOwnership() | OWNERSHIP_AVAILABLE);
uint16_t baseZ = surfaceElement->GetBaseZ();
map_invalidate_tile({ loc, baseZ, baseZ + 16 });
}
return res;
case LandSetRightSetting::SetConstructionRightsForSale:
if (isExecuting)
{
surfaceElement->SetOwnership(surfaceElement->GetOwnership() | OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE);
uint16_t baseZ = surfaceElement->GetBaseZ();
map_invalidate_tile({ loc, baseZ, baseZ + 16 });
}
return res;
case LandSetRightSetting::SetOwnershipWithChecks:
{
if (_ownership == surfaceElement->GetOwnership())
{
return res;
}
TileElement* tileElement = map_get_first_element_at(loc);
do
{
if (tileElement == nullptr)
break;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
if (tileElement->AsEntrance()->GetEntranceType() != ENTRANCE_TYPE_PARK_ENTRANCE)
continue;
// Do not allow ownership of park entrance.
if (_ownership == OWNERSHIP_OWNED || _ownership == OWNERSHIP_AVAILABLE)
return res;
// Allow construction rights available / for sale on park entrances on surface.
// There is no need to check the height if _ownership is 0 (unowned and no rights available).
if (_ownership == OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED
|| _ownership == OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
{
if (tileElement->base_height - 3 > surfaceElement->base_height
|| tileElement->base_height < surfaceElement->base_height)
return res;
}
} while (!(tileElement++)->IsLastForTile());
res->Cost = gLandPrice;
if (isExecuting)
{
if (_ownership != OWNERSHIP_UNOWNED)
{
gPeepSpawns.erase(
std::remove_if(
gPeepSpawns.begin(), gPeepSpawns.end(),
[x = loc.x, y = loc.y](const auto& spawn) {
return floor2(spawn.x, 32) == x && floor2(spawn.y, 32) == y;
}),
gPeepSpawns.end());
}
surfaceElement->SetOwnership(_ownership);
update_park_fences_around_tile(loc);
gMapLandRightsUpdateSuccess = true;
}
return res;
}
default:
log_warning("Tried calling set land rights with an incorrect setting. setting = %u", _setting);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE);
}
}
};