OpenRCT2/src/openrct2/actions/PlayerKickAction.hpp

49 lines
1.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../network/network.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(PlayerKickAction, GAME_COMMAND_KICK_PLAYER, GameActions::Result)
{
private:
NetworkPlayerId_t _playerId{ -1 };
public:
PlayerKickAction() = default;
PlayerKickAction(NetworkPlayerId_t playerId)
: _playerId(playerId)
{
}
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void Serialise(DataSerialiser & stream) override
{
GameAction::Serialise(stream);
stream << DS_TAG(_playerId);
}
GameActions::Result::Ptr Query() const override
{
return network_kick_player(_playerId, false);
}
GameActions::Result::Ptr Execute() const override
{
return network_kick_player(_playerId, true);
}
};