.. |
balloon.c
|
refactor balloon, duck and money effect
|
2015-08-22 12:11:20 +01:00 |
banner.c
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
banner.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
climate.c
|
add desync debug checks for scenario_rand
|
2015-11-07 17:56:19 +00:00 |
climate.h
|
Replace RCT2_GLOBAL magic numbers with address identifiers and string ids
|
2015-10-29 09:44:46 +01:00 |
duck.c
|
refactor balloon, duck and money effect
|
2015-08-22 12:11:20 +01:00 |
entrance.h
|
Implement more of park entrance paint setup
|
2015-06-21 16:23:22 +01:00 |
footpath.c
|
fix #2051, stop queue paths connecting to three different directions
|
2015-11-10 21:23:16 +00:00 |
footpath.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
fountain.c
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
fountain.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
map.c
|
Refactor set_banner and set_large_scenery
|
2015-11-11 20:24:59 +00:00 |
map.h
|
signs and banners editable in multiplayer
|
2015-10-31 11:07:36 -06:00 |
map_animation.c
|
Add get_current_rotation function and DEBUG_LEVEL macros
|
2015-11-02 22:58:15 +01:00 |
map_animation.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
map_helpers.c
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
map_helpers.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
mapgen.c
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
mapgen.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
money_effect.c
|
Add get_current_rotation function and DEBUG_LEVEL macros
|
2015-11-02 22:58:15 +01:00 |
park.c
|
add colour enum
|
2015-11-01 22:21:46 +00:00 |
park.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
particle.c
|
implement crash particles
|
2015-08-22 16:39:24 +01:00 |
scenery.c
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
scenery.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
sprite.c
|
Add get_current_rotation function and DEBUG_LEVEL macros
|
2015-11-02 22:58:15 +01:00 |
sprite.h
|
Strip all whitespace
|
2015-10-20 20:48:51 +02:00 |
water.h
|
Refactored water and entrance paint functions
|
2015-03-01 21:06:51 +00:00 |