OpenRCT2/src/openrct2
Tom Lankhorst 72519d8bb8
do not use designated initializer
2019-02-06 11:28:39 +01:00
..
actions Add missing include and rework to use Coords 2019-02-05 19:27:30 +00:00
audio Use new ride_id_t typedef (#8561) 2019-01-12 10:11:55 +00:00
cmdline Allow specyfing more than one input file for sprite sort benchmark 2019-01-22 19:54:12 +01:00
config Chat toggle button (#8648) 2019-02-03 23:30:34 +01:00
core Make template params adhere to code style 2019-02-03 21:16:09 +01:00
drawing Fix misaligned access (#8665) 2019-02-04 23:15:14 +01:00
interface Fix misaligned access (#8665) 2019-02-04 23:15:14 +01:00
localisation Fix misaligned access (#8665) 2019-02-04 23:15:14 +01:00
management Fix misaligned access (#8665) 2019-02-04 23:15:14 +01:00
network Merge pull request #8666 from cgdolan/develop 2019-02-05 20:35:11 +00:00
object Split footpath object into two internally 2019-01-20 21:38:38 +01:00
paint Split footpath object into two internally 2019-01-20 21:38:38 +01:00
peep Refactor number values to RIDE_VALUE_UNDEFINED 2019-01-30 14:59:06 +01:00
platform Attach screenshot to backtrace.io report 2019-01-31 23:36:41 +01:00
rct1 Merge pull request #8661 from tomlankhorst/refactor-random 2019-02-03 23:29:10 +01:00
rct2 Merge pull request #8661 from tomlankhorst/refactor-random 2019-02-03 23:29:10 +01:00
rct12 Split footpath object into two internally 2019-01-20 21:38:38 +01:00
ride Fix misaligned access (#8665) 2019-02-04 23:15:14 +01:00
scenario Drop <sstream> 2019-02-01 21:47:47 +01:00
thirdparty Fix include order and defines for Windows builds 2018-07-23 15:57:59 +02:00
title Use std::string for scenario name, details etc. 2018-12-16 19:01:14 +00:00
ui Refactor code to obtain resolutions. (#8215) 2018-11-06 07:20:57 +01:00
util Refactor memcpy to std::memcpy and memset to std::memset (#8408) 2018-12-15 22:23:31 +01:00
windows Use new ride_id_t typedef (#8561) 2019-01-12 10:11:55 +00:00
world Implement game action for sign set style 2019-02-03 22:20:01 -08:00
CMakeLists.txt Improve cmake for MSVC (#8581) 2019-02-05 16:12:58 +01:00
Cheats.cpp Store ride index inside ride struct 2019-01-18 11:46:18 +01:00
Cheats.h Cheats: use 'weather' instead of 'climate' (#8246) 2018-11-10 14:30:41 +01:00
CmdlineSprite.cpp Refactor memcpy to std::memcpy and memset to std::memset (#8408) 2018-12-15 22:23:31 +01:00
CmdlineSprite.h clang-format root 2018-07-23 16:00:14 +02:00
Context.cpp Fix #8591: Game loop does not run at a consistent tick rate of 40 Hz (#8594) 2019-01-17 23:22:27 +01:00
Context.h Add support to record and replay game commands/actions. 2018-12-29 19:23:27 +01:00
Date.cpp Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
Date.h clang-format root 2018-07-23 16:00:14 +02:00
Diagnostic.cpp Indent preprocessor directives 2018-07-23 16:00:23 +02:00
Diagnostic.h Indent preprocessor directives 2018-07-23 16:00:23 +02:00
Editor.cpp Introduce many uses of direction_reverse 2019-01-05 15:41:46 +00:00
Editor.h clang-format root 2018-07-23 16:00:14 +02:00
EditorObjectSelectionSession.cpp Split drawing of path and railing 2019-01-02 19:52:53 +01:00
EditorObjectSelectionSession.h clang-format root 2018-07-23 16:00:14 +02:00
FileClassifier.cpp Allow opening SV7 files 2018-08-16 16:16:56 +02:00
FileClassifier.h clang-format root 2018-07-23 16:00:14 +02:00
Game.cpp Implement game action for sign set style 2019-02-03 22:20:01 -08:00
Game.h fix format and serialize all ivars 2019-02-03 23:02:00 -08:00
GameState.cpp Fix #8591: Game loop does not run at a consistent tick rate of 40 Hz (#8594) 2019-01-17 23:22:27 +01:00
GameState.h clang-format root 2018-07-23 16:00:14 +02:00
Input.cpp clang-format root 2018-07-23 16:00:14 +02:00
Input.h clang-format root 2018-07-23 16:00:14 +02:00
Intro.cpp Fix implicit fallthroughs 2019-01-02 22:30:57 +01:00
Intro.h clang-format root 2018-07-23 16:00:14 +02:00
OpenRCT2.cpp Allow RCT1 path to be specified as cmdline argument 2018-09-08 22:07:44 +01:00
OpenRCT2.h Allow RCT1 path to be specified as cmdline argument 2018-09-08 22:07:44 +01:00
ParkImporter.cpp Remove unused passing of object manager. 2018-08-31 07:18:50 +02:00
ParkImporter.h Formating. 2018-08-31 07:18:51 +02:00
PlatformEnvironment.cpp Add support to record and replay game commands/actions. 2018-12-29 19:23:27 +01:00
PlatformEnvironment.h Add support to record and replay game commands/actions. 2018-12-29 19:23:27 +01:00
ReplayManager.cpp do not use designated initializer 2019-02-06 11:28:39 +01:00
ReplayManager.h Log more replay information to console. 2019-01-02 05:20:10 +01:00
Version.cpp Indent preprocessor directives 2018-07-23 16:00:23 +02:00
Version.h Add RISC-V architecture information (#7966) 2018-09-03 10:22:36 +02:00
common.h Templatise `rorN` and `rolN` with `N` in {8, 16, 32, 64} 2019-01-28 10:55:24 +01:00
libopenrct2.vcxproj Update MSVC project to use Google benchmark 2019-01-22 19:45:56 +01:00
readme.md Move contents of src into project sub directory 2017-01-04 17:44:12 +00:00
sprites.h Chat toggle button (#8648) 2019-02-03 23:30:34 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.