Tom Lankhorst
72519d8bb8
do not use designated initializer
2019-02-06 11:28:39 +01:00
Tom Lankhorst
e24314bb5a
Fix syntax error and add <memory>
2019-02-06 11:06:16 +01:00
Tom Lankhorst
706d1be865
Avoid illegal ptr conversions
2019-02-06 10:38:25 +01:00
Tom Lankhorst
f48f347798
Internally compress (zlib lvl.9) replay files
...
This effort reduces the size of replays by a factor 2 to 10 depending on
the park complexity. ZLIB is used as the compression backend.
- The replay file version is bumped to 2.
- An `sv6r` file still starts with a magic number and a version.
- If version = 1, the file stream is consumed by the ReplayRecordData
serializer.
- If version > 1, the file stream is decompressed and the resulting
stream is consumed by the ReplayRecordData serializer.
- Introduced `Compatible` that indicates whether a file with a version
mismatch is compatible. E.g.: v1 is compatible with this `ReplayManager`
2019-02-06 10:12:21 +01:00
Duncan
c436a656ad
Merge pull request #8666 from cgdolan/develop
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Implement game action for sign set style
2019-02-05 20:35:11 +00:00
duncanspumpkin
50b241d20d
Add missing include and rework to use Coords
2019-02-05 19:27:30 +00:00
Michał Janiszewski
4192ffe57e
Improve cmake for MSVC ( #8581 )
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* Improve cmake for MSVC
* Fix mingw builds
2019-02-05 16:12:58 +01:00
Christopher G. Dolan
19a58fa5fe
Fix format, move validation logic to query, update network version
2019-02-04 17:30:45 -08:00
Michał Janiszewski
8a395e3706
Fix misaligned access ( #8665 )
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Platforms like ARM are very sensitive to unaligned access. This change
makes sure the addresses obey the C++ standard and are properly aligned.
2019-02-04 23:15:14 +01:00
Christopher G. Dolan
a8864092c0
fix format and serialize all ivars
2019-02-03 23:02:00 -08:00
Christopher G. Dolan
075983da0f
Implement game action for sign set style
2019-02-03 22:20:01 -08:00
Michał Janiszewski
6bdbe248fd
Merge pull request #8641 from tomlankhorst/use-lto
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Detect availability of LTO, apply when available
2019-02-04 00:06:37 +01:00
Tom Lankhorst
ce6e08c633
Introduce SET_CHECK_CXX_FLAGS
2019-02-03 23:32:51 +01:00
Tom Lankhorst
521948139c
Chat toggle button ( #8648 )
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* Add chat_available()
* Add appropriate strings
* Add new Chat icon
* Implement Chat button
* CS
* Fix chat icon
* Make chat icon a bit smaller and less bright
* Update chat icon
* Update changelog
2019-02-03 23:30:34 +01:00
Michał Janiszewski
604da7ce01
Merge pull request #8661 from tomlankhorst/refactor-random
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Refactor random engine
2019-02-03 23:29:10 +01:00
Tom Lankhorst
045692993a
Make template params adhere to code style
2019-02-03 21:16:09 +01:00
Tom Lankhorst
422d5f2ef1
Replace '_N' by '_num'
2019-02-01 21:54:00 +01:00
Tom Lankhorst
d660c9d45f
Merge branch 'refactor-random' of github.com:tomlankhorst/OpenRCT2 into refactor-random
2019-02-01 21:51:28 +01:00
Tom Lankhorst
1e65db371b
Use single underscore prefix for template parameters
2019-02-01 21:51:01 +01:00
Tom Lankhorst
ec8caa5636
Drop <sstream>
2019-02-01 21:47:47 +01:00
Tom Lankhorst
dfe7f0614c
Consistency
2019-02-01 21:00:19 +01:00
Tom Lankhorst
16691b22ba
Use state struct
2019-02-01 19:29:43 +01:00
Tom Lankhorst
2ea347f15f
MSVC SFINAE compatibility
2019-02-01 15:50:09 +01:00
Tom Lankhorst
1a81d60609
Expose gScenarioRand, add <algorithm>
2019-02-01 14:48:45 +01:00
Tom Lankhorst
6a42a95495
Refactor random engine
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Introduce RotateEngine and Rct2Engine, FixedSeedSequence and Rct2Seed.
Adhere respectively to requirements `RandomNumberEngine` and `SeedSequence`.
Can be used with C++11 adaptors and distributions in <random>.
2019-02-01 14:32:04 +01:00
Michał Janiszewski
57897d4cb5
Attach screenshot to backtrace.io report
2019-01-31 23:36:41 +01:00
Michał Janiszewski
7655ba7746
Make screenshot return path to file
2019-01-31 23:36:41 +01:00
Matt
0237eaf498
Refactor number values to SPRITE_INDEX_NULL
2019-01-30 15:02:52 +01:00
Matt
7ad59bbb37
Refactor number values to RIDE_VALUE_UNDEFINED
2019-01-30 14:59:06 +01:00
ζeh Matt
6668a1fa86
Refactor remaining number values to RideStation::NO_TRAIN ( #8655 )
2019-01-30 13:49:46 +00:00
Matt
4026ead774
Fix #8653 : crash when peeps attempt to enter a ride with no vehicles.
2019-01-30 13:16:45 +01:00
ζeh Matt
3aad9a4b2e
Refactor footpath_update_path_wide_flags
2019-01-29 19:07:00 +01:00
Tom Lankhorst
3ab73018ec
Quiet CMake find package 'benchmark' ( #8628 )
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`benchmark` is an optional package. CMake can be quiet about not finding it.
2019-01-28 21:44:50 +01:00
Tom Lankhorst
0233795add
Fix #8642 : Likely mistake in entrance fee check
2019-01-28 11:15:49 +01:00
Tom Lankhorst
4c015edaf6
Templatise `rorN` and `rolN` with `N` in {8, 16, 32, 64}
2019-01-28 10:55:24 +01:00
Tom Lankhorst
06600440fe
Enable LTO/IPO on Clang and GCC
2019-01-27 12:58:19 +01:00
Michael Steenbeek
3d9702dfd4
Fix #8141 : Attempting to build entrance/exit on station 2 does not work
2019-01-27 10:38:47 +01:00
Michael Steenbeek
3b176cd6eb
Fix #8585 : Part of track missing on air powered vertical coaster ( #8635 )
2019-01-25 22:09:12 +01:00
Gymnasiast
66c571370e
Fix #8572 : Steel Twister track pieces ID 64 and 65 drawn incorrectly
2019-01-24 20:25:01 +01:00
Tom Lankhorst
01a52d236c
Use vector<string> in InteractiveConsole
...
Issue #8597 shows Valgrind result indicating a memory leak in
InteractiveConsole. This is fixed in #8619 by ensuring that free() is
called appropriately.
This commit takes that a step further by removing all manual memory
management in favour of using vector<string>.
- argc is now gone in favour of argv.empty()/argv.size()
- argv_t is a vector of strings of utf8's
- console_command_func's signature is changed accordingly
2019-01-24 16:12:49 +01:00
Michael Steenbeek
247e89eb53
Revert duck fix
2019-01-24 10:40:04 +01:00
Michał Janiszewski
cba2dd96ec
Allow specyfing more than one input file for sprite sort benchmark
2019-01-22 19:54:12 +01:00
Michał Janiszewski
b38e600b15
Update sprite sort benchmark to accept filename
2019-01-22 19:45:56 +01:00
Michał Janiszewski
304840069d
Add sprite sorting benchmark
2019-01-22 19:45:56 +01:00
Michał Janiszewski
f2233d3cc3
Update MSVC project to use Google benchmark
2019-01-22 19:45:56 +01:00
Tom Lankhorst
55af6ad0e1
Free allocated memory when 'argc' == 0 ( #8619 )
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Fixes leak in #8597 , InteractiveConsole allocates memory for arguments,
but frees it only if the argument count is greater than zero.
2019-01-21 23:03:12 +00:00
Michael Steenbeek
4e9d2ce764
Split footpath object into two internally
2019-01-20 21:38:38 +01:00
Gymnasiast
cd8227c756
Clean up magic numbers in footpath corner drawing
2019-01-20 17:54:30 +01:00
Gymnasiast
d000457fb5
Rename more occurrences to railingEntry
2019-01-20 17:23:27 +01:00
Gymnasiast
ad2698df0d
Move 'should draw path over supports' to tile element
2019-01-20 17:23:27 +01:00