OpenRCT2/src
Ted John 8c49bb8590 Move reading channel data to channel class 2017-01-02 22:35:43 +00:00
..
audio Move reading channel data to channel class 2017-01-02 22:35:43 +00:00
cmdline Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
core Fix compilation with ICC 2017-01-02 23:33:43 +01:00
drawing Merge pull request #4878 from Broxzier/cpp_fixes 2016-12-28 12:57:34 +00:00
interface Fix some cases of viewport clipping out of map bounds 2016-12-28 22:30:41 +01:00
localisation Fix alignment and dead code 2017-01-01 19:58:05 +01:00
management CppCheck fixes 2016-12-24 13:10:03 +01:00
network Cap var2CTotal so it does not overflow 2016-12-30 01:16:13 +00:00
object Change order of includes 2017-01-01 22:22:20 +01:00
paint Use the same code for the Twister and Vertical RC 2016-12-29 21:25:38 +01:00
peep Constrain mechanics to their patrol area when heading to a ride 2016-12-29 21:18:02 +01:00
platform Fix undefined macro check in linux.c 2017-01-02 22:34:40 +01:00
rct1 Fix peeps not entering queues in RCT1 imported parks, fix excitement, import more fields 2016-12-29 20:35:02 +01:00
rct2 Merge pull request #4878 from Broxzier/cpp_fixes 2016-12-28 12:57:34 +00:00
ride Fix alignment and dead code 2017-01-01 19:58:05 +01:00
scenario Fix #4968: Completing a scenario does not save the name 2017-01-02 00:28:14 +00:00
title Fix compilation with ICC 2017-01-02 23:33:43 +01:00
util CppCheck fixes 2016-12-24 13:10:03 +01:00
windows Merge pull request #4963 from Gymnasiast/add-boosters 2017-01-01 21:31:33 +00:00
world Constrain surfaceStyle value to valid range 2017-01-02 16:11:23 +00:00
FileClassifier.cpp Add code to inspect any file and classify its format 2016-12-28 18:45:01 +00:00
FileClassifier.h Add code to inspect any file and classify its format 2016-12-28 18:45:01 +00:00
OpenRCT2.cpp Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
OpenRCT2.h Make CLI object scan a command instead of a flag. 2016-12-28 01:18:13 +00:00
PlatformEnvironment.cpp Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
PlatformEnvironment.h Refactor PlatformEnvironment 2016-12-14 00:32:06 +00:00
cheats.c Send value for all toggles through command (#4926) 2016-12-28 22:02:08 +01:00
cheats.h
cmdline_sprite.c Rename openrct2.c h to OpenRCT2.c h 2016-12-14 00:32:06 +00:00
cmdline_sprite.h
common.h Enable all C++ features for MSVC 2016-12-16 01:19:41 +00:00
config.c Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
config.h Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
diagnostic.c
diagnostic.h Add missing #defines when DEBUG=0. 2016-10-04 10:05:51 +02:00
editor.c Move addresses and hook into rct2 sub directory 2016-12-16 01:25:05 +00:00
editor.h Integrate gEditorSelectedObjects 2016-09-05 22:26:02 +01:00
game.c Merge pull request #4878 from Broxzier/cpp_fixes 2016-12-28 12:57:34 +00:00
game.h Move addresses and hook into rct2 sub directory 2016-12-16 01:25:05 +00:00
image_io.c Remove trailing whitespace in sources 2016-11-13 20:32:55 +01:00
image_io.h
input.c Move scenario sources to sub directory 2016-12-16 01:25:05 +00:00
input.h Refactor cursors to C++ and improve isolation 2016-10-11 18:23:49 +01:00
intro.c Sort includes 2016-12-01 16:03:16 +01:00
intro.h
object.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.h Move addresses and hook into rct2 sub directory 2016-12-16 01:25:05 +00:00
rct1.c Skip null rides when checking for select-by-track-type, fixes #4796 2016-11-13 21:14:15 +01:00
rct1.h Fix peeps not entering queues in RCT1 imported parks, fix excitement, import more fields 2016-12-29 20:35:02 +01:00
rct2.c Add config property for RCT1 path 2017-01-01 18:33:51 +00:00
rct2.h Move RCT2 file copy into rct2.c 2016-12-11 12:16:47 +00:00
readme.md
sprites.h Add copy/paste functionality to tile inspector 2016-11-09 20:03:18 +01:00
version.c Revert "Temporarily disable branch info for release" 2016-12-27 23:59:57 +01:00
version.h Add FreeBSD support 2016-12-28 14:18:04 +01:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.