OpenRCT2/src/openrct2
Max 895095acb9
Fix #12299 Placing ride entrances/exits ignores the Disable Clearance Checks cheat (#21096)
2023-12-21 20:38:20 +01:00
..
actions Fix #12299 Placing ride entrances/exits ignores the Disable Clearance Checks cheat (#21096) 2023-12-21 20:38:20 +01:00
audio Fix #20262: random title theme can pick RCT1 when unavailable 2023-05-26 19:38:59 +02:00
command_line Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
config Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
core Refactor in-memory track design element (#21010) 2023-12-02 14:43:03 -03:00
drawing Added OpenGL TTF hinting 2023-12-08 01:13:17 +01:00
entity These function names have not reflected their use for a while (#20656) 2023-08-01 20:19:33 +01:00
interface Added OpenGL TTF hinting 2023-12-08 01:13:17 +01:00
localisation Close OpenRCT2/OpenRCT2#20830: Display author field on scenery window (#21058) 2023-12-19 21:15:04 -03:00
management Fix Syntax of EditorObjectSelectionSession.cpp and Marketing.cpp (#20699) 2023-08-13 12:23:06 +01:00
math steam position modifier and animation speed properties (#11269) 2023-03-09 15:45:45 +02:00
network Fix #12299 Placing ride entrances/exits ignores the Disable Clearance Checks cheat (#21096) 2023-12-21 20:38:20 +01:00
object OpenMusic release v1.5 (#21004) 2023-11-28 06:09:58 -03:00
paint Update entrance support calls 2023-11-17 23:20:03 +01:00
park Fix #20747: handle staff speed permanency/serialization/apply for new staff (#20756) 2023-11-12 08:06:51 -03:00
peep Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
platform Properly initialize class loader on Android 2023-10-17 23:55:31 +02:00
profiling Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
rct1 Refactor in-memory track design element (#21010) 2023-12-02 14:43:03 -03:00
rct2 Refactor in-memory track design element (#21010) 2023-12-02 14:43:03 -03:00
rct12 Refactor in-memory track design element (#21010) 2023-12-02 14:43:03 -03:00
ride Update support drawing for thrill rides and water rides (#21007) 2023-12-18 07:38:25 -03:00
scenario Fix #20843: Remove 0 padding from file path in scenario index filename 2023-10-04 04:37:27 +03:00
scripting Remove 13k dynamic initializer by changing SpriteGroupNames type 2023-11-25 16:22:45 +02:00
title Fix #20739: Build version info leaving stray pixels when moving camera 2023-08-27 20:05:47 +03:00
ui Use dpi ref in ui context and weather 2023-04-11 22:57:25 +01:00
util Ref: #11159 Reduce malloc() and free() usage (#20872) 2023-10-17 08:51:52 +01:00
windows Add intents to the TileManager UI 2023-08-12 22:00:29 +02:00
world make SetBrakesClosed2 a standalone function 2023-10-01 18:58:06 -07:00
AssetPack.cpp Fix #20033: Asset packs cannot reference game data (#20034) 2023-04-24 21:55:36 +01:00
AssetPack.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
AssetPackManager.cpp More MAX_PATH removals (#20113) 2023-05-09 20:08:46 +01:00
AssetPackManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
CMakeLists.txt Remove explicit passing of -lstdc++fs (#20470) 2023-07-02 21:05:20 +01:00
Cheats.cpp Fix #20747: handle staff speed permanency/serialization/apply for new staff (#20756) 2023-11-12 08:06:51 -03:00
Cheats.h Fix #20747: handle staff speed permanency/serialization/apply for new staff (#20756) 2023-11-12 08:06:51 -03:00
CommandLineSprite.cpp Remove legacy stuff in common.h (#20523) 2023-07-02 12:59:20 +03:00
CommandLineSprite.h Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
Context.cpp Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
Context.h Fix #19445: Text not cleared using Ctrl+Backspace 2023-02-25 15:42:37 +02:00
Date.cpp Refactor and clean up date handling (#19666) 2023-04-02 09:25:41 +01:00
Date.h Refactor and clean up date handling (#19666) 2023-04-02 09:25:41 +01:00
Diagnostic.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Diagnostic.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Editor.cpp Remove legacy stuff in common.h (#20523) 2023-07-02 12:59:20 +03:00
Editor.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
EditorObjectSelectionSession.cpp Properly name setter/getter for edge object index 2023-08-26 21:01:27 +03:00
EditorObjectSelectionSession.h Rename sub_ and loc_ functions 2023-01-17 19:05:14 +01:00
FileClassifier.cpp Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
FileClassifier.h Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Game.cpp Print a warning if there is a disagreement with the imported data 2023-10-20 15:02:28 +03:00
Game.h Made setting the game speed a game action (#20825) 2023-10-04 16:13:40 +01:00
GameState.cpp Remove benchmark code from game logic 2023-06-30 16:35:05 +03:00
GameState.h Remove benchmark code from game logic 2023-06-30 16:35:05 +03:00
GameStateSnapshots.cpp vehicle chooses between brake speed and block brake speed 2023-04-11 19:28:26 -07:00
GameStateSnapshots.h Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Identifiers.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Input.cpp Fix tool tips disappearing too quickly 2023-05-18 18:08:16 +03:00
Input.h Fix tool tips disappearing too quickly 2023-05-18 18:08:16 +03:00
Intro.cpp Use dpi ref in rect and line drawing functions 2023-04-11 22:59:01 +01:00
Intro.h Use dpi ref in Intro.cpp 2023-04-11 22:57:25 +01:00
Limits.h Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
OpenRCT2.cpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
OpenRCT2.h Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
ParkImporter.cpp Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
ParkImporter.h Desnake some stuff, small string passing cleanup (#19388) 2023-02-13 20:30:16 +00:00
PlatformEnvironment.cpp Refactor PlatformEnvironment to avoid static initialization 2023-11-25 16:58:28 +02:00
PlatformEnvironment.h Add tab to About window to show contributors.md 2023-01-14 00:56:20 +01:00
ReplayManager.cpp Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
ReplayManager.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
System.hpp Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
TrackImporter.cpp Replace Equals with IEquals where appropriate 2023-07-05 23:14:05 +03:00
TrackImporter.h Replace 2022 with 2023 in copyright headers 2023-01-01 11:58:01 +01:00
Version.cpp Rename snake_case functions in openrct2/src folder 2023-01-17 13:24:51 +01:00
Version.h Release v0.4.6 2023-09-03 17:13:15 +02:00
common.h Remove duplicate MAX_PATH, previously defined in Platform.h 2023-08-10 14:45:07 +03:00
libopenrct2.vcxproj Split up drawing functions for covered track elements 2023-12-10 15:11:46 +01:00
openrct2_pch.cpp Use precompiled headers for libopenrct2 with MSVC (#15997) 2023-05-07 21:53:50 +02:00
openrct2_pch.h Use precompiled headers for libopenrct2 with MSVC (#15997) 2023-05-07 21:53:50 +02:00
readme.md Close #19176, close #19273: Consistent “CmdLine” naming 2023-02-23 00:03:30 +01:00
sprites.h Fix 20866: Boosters for the Mini and B&M track are swapped (#20867) 2023-10-12 07:58:49 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • command_line

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.