OpenTTD/src/transparency_gui.cpp

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/* $Id$ */
/** @file transparency_gui.cpp The transparency GUI. */
#include "stdafx.h"
#include "openttd.h"
#include "window_gui.h"
#include "transparency.h"
#include "sound_func.h"
#include "core/math_func.hpp"
#include "table/sprites.h"
#include "table/strings.h"
TransparencyOptionBits _transparency_opt;
TransparencyOptionBits _transparency_lock;
TransparencyOptionBits _invisibility_opt;
/** Widget numbers of the transparency window. */
enum TransparencyToolbarWidgets {
TTW_WIDGET_CLOSEBOX, ///< Closebox.
TTW_WIDGET_CAPTION, ///< Titlebar caption.
TTW_WIDGET_STICKYBOX, ///< Stickybox.
/* Button row. */
TTW_WIDGET_BEGIN, ///< First toggle button.
TTW_WIDGET_SIGNS = TTW_WIDGET_BEGIN, ///< Signs background transparency toggle button.
TTW_WIDGET_TREES, ///< Trees transparency toggle button.
TTW_WIDGET_HOUSES, ///< Houses transparency toggle button.
TTW_WIDGET_INDUSTRIES, ///< industries transparency toggle button.
TTW_WIDGET_BUILDINGS, ///< Company buildings and structures transparency toggle button.
TTW_WIDGET_BRIDGES, ///< Bridges transparency toggle button.
TTW_WIDGET_STRUCTURES, ///< Unmovable structures transparency toggle button.
TTW_WIDGET_CATENARY, ///< Catenary transparency toggle button.
TTW_WIDGET_LOADING, ///< Loading indicators transparency toggle button.
TTW_WIDGET_END, ///< End of toggle buttons.
/* Panel with buttons for invisibility */
TTW_WIDGET_BUTTONS = TTW_WIDGET_END, ///< Panel with 'invisibility' buttons.
};
class TransparenciesWindow : public Window
{
public:
TransparenciesWindow(const WindowDesc *desc, int window_number) : Window()
{
this->InitNested(desc, window_number);
}
virtual void OnPaint()
{
OnInvalidateData(0); // Must be sure that the widgets show the transparency variable changes, also when we use shortcuts.
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case TTW_WIDGET_SIGNS:
case TTW_WIDGET_TREES:
case TTW_WIDGET_HOUSES:
case TTW_WIDGET_INDUSTRIES:
case TTW_WIDGET_BUILDINGS:
case TTW_WIDGET_BRIDGES:
case TTW_WIDGET_STRUCTURES:
case TTW_WIDGET_CATENARY:
case TTW_WIDGET_LOADING: {
uint i = widget - TTW_WIDGET_BEGIN;
if (HasBit(_transparency_lock, i)) DrawSprite(SPR_LOCK, PAL_NONE, r.left + 1, r.top + 1);
break;
}
case TTW_WIDGET_BUTTONS:
for (uint i = TTW_WIDGET_BEGIN; i < TTW_WIDGET_END; i++) {
if (i == TTW_WIDGET_LOADING) continue; // Do not draw button for invisible loading indicators.
const NWidgetCore *wi = this->nested_array[i];
DrawFrameRect(wi->pos_x + 1, r.top + 2, wi->pos_x + wi->current_x - 2, r.bottom - 2, COLOUR_PALE_GREEN,
HasBit(_invisibility_opt, i - TTW_WIDGET_BEGIN) ? FR_LOWERED : FR_NONE);
}
break;
}
}
virtual void OnClick(Point pt, int widget)
{
if (widget >= TTW_WIDGET_BEGIN && widget < TTW_WIDGET_END) {
if (_ctrl_pressed) {
/* toggle the bit of the transparencies lock variable */
ToggleTransparencyLock((TransparencyOption)(widget - TTW_WIDGET_BEGIN));
this->SetDirty();
} else {
/* toggle the bit of the transparencies variable and play a sound */
ToggleTransparency((TransparencyOption)(widget - TTW_WIDGET_BEGIN));
SndPlayFx(SND_15_BEEP);
MarkWholeScreenDirty();
}
} else if (widget == TTW_WIDGET_BUTTONS) {
uint i;
for (i = TTW_WIDGET_BEGIN; i < TTW_WIDGET_END; i++) {
const NWidgetCore *nwid = this->nested_array[i];
if (IsInsideBS(pt.x, nwid->pos_x, nwid->current_x))
break;
}
if (i == TTW_WIDGET_LOADING || i == TTW_WIDGET_END) return;
ToggleInvisibility((TransparencyOption)(i - TTW_WIDGET_BEGIN));
SndPlayFx(SND_15_BEEP);
/* Redraw whole screen only if transparency is set */
if (IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_BEGIN))) {
MarkWholeScreenDirty();
} else {
this->InvalidateWidget(TTW_WIDGET_BUTTONS);
}
}
}
virtual void OnInvalidateData(int data)
{
for (uint i = TTW_WIDGET_BEGIN; i < TTW_WIDGET_END; i++) {
this->SetWidgetLoweredState(i, IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_BEGIN)));
}
}
};
static const NWidgetPart _nested_transparency_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, TTW_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, TTW_WIDGET_CAPTION), SetDataTip(STR_TRANSPARENCY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, TTW_WIDGET_STICKYBOX),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_SIGNS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_TRANSPARENT_SIGNS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_TREES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_TRANSPARENT_TREES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_HOUSES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TOWN, STR_TRANSPARENT_HOUSES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_INDUSTRIES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_INDUSTRY, STR_TRANSPARENT_INDUSTRIES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BUILDINGS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BRIDGES), SetMinimalSize(43, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BRIDGE, STR_TRANSPARENT_BRIDGES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_STRUCTURES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_TRANSPARENT_STRUCTURES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_CATENARY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_BUILD_X_ELRAIL, STR_TRANSPARENT_CATENARY_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_LOADING), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRAINLIST, STR_TRANSPARENT_LOADING_TOOLTIP),
EndContainer(),
/* Panel with 'inivisibility' buttons. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_WIDGET_END), SetMinimalSize(219, 13), SetDataTip(0x0, STR_TRANSPARENT_INVISIBLE_TOOLTIP),
EndContainer(),
};
static const WindowDesc _transparency_desc(
WDP_ALIGN_TBR, 94, 219, 49, 219, 49,
WC_TRANSPARENCY_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
NULL, _nested_transparency_widgets, lengthof(_nested_transparency_widgets)
);
void ShowTransparencyToolbar()
{
AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
}