2006-03-24 09:00:45 +01:00
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/* $Id$ */
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#include "industry.h"
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#include "macros.h"
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#include "tile.h"
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static inline uint GetIndustryIndex(TileIndex t)
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{
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return _m[t].m2;
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}
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static inline Industry* GetIndustryByTile(TileIndex t)
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{
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return GetIndustry(GetIndustryIndex(t));
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}
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2006-03-24 14:31:17 +01:00
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2006-03-24 14:46:45 +01:00
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static inline bool IsIndustryCompleted(TileIndex tile)
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{
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return HASBIT(_m[tile].m1, 7);
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}
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2006-03-25 11:38:28 +01:00
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static inline uint GetIndustryGfx(TileIndex t)
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{
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return _m[t].m5;
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}
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static inline void SetIndustryGfx(TileIndex t, uint gfx)
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{
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_m[t].m5 = gfx;
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}
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2006-03-24 14:31:17 +01:00
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static inline void MakeIndustry(TileIndex t, uint index, uint gfx)
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{
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SetTileType(t, MP_INDUSTRY);
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_m[t].m1 = 0;
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_m[t].m2 = index;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = gfx;
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}
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