(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.

This commit is contained in:
frosch 2012-10-01 19:31:55 +00:00
parent 7122602026
commit 0ba2ed7676
3 changed files with 9 additions and 4 deletions

View File

@ -651,8 +651,9 @@ static void CompaniesGenStatistics()
/**
* Add monthly inflation
* @param check_year Shall the inflation get stopped after 170 years?
* @return true if inflation is maxed and nothing was changed
*/
void AddInflation(bool check_year)
bool AddInflation(bool check_year)
{
/* The cargo payment inflation differs from the normal inflation, so the
* relative amount of money you make with a transport decreases slowly over
@ -669,7 +670,9 @@ void AddInflation(bool check_year)
* inflation doesn't add anything after that either; it even makes playing
* it impossible due to the diverging cost and income rates.
*/
if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
/* Approximation for (100 + infl_amount)% ** (1 / 12) - 100%
* scaled by 65536
@ -681,6 +684,8 @@ void AddInflation(bool check_year)
if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
return false;
}
/**

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@ -40,7 +40,7 @@ Money GetPrice(Price index, uint cost_factor, const struct GRFFile *grf_file, in
void InitializeEconomy();
void RecomputePrices();
void AddInflation(bool check_year = true);
bool AddInflation(bool check_year = true);
/**
* Is the economy in recession?

View File

@ -2171,7 +2171,7 @@ bool AfterLoadGame()
/* Simulate the inflation, so we also get the payment inflation */
while (_economy.inflation_prices < aimed_inflation) {
AddInflation(false);
if (AddInflation(false)) break;
}
}