mirror of https://github.com/OpenTTD/OpenTTD.git
Merge f9988abf32
into bf8de188ec
This commit is contained in:
commit
6e2c0d7cd3
|
@ -1033,6 +1033,9 @@ void CallVehicleTicks()
|
|||
/* Do not play any sound when stopped */
|
||||
if ((front->vehstatus & VS_STOPPED) && (front->type != VEH_TRAIN || front->cur_speed == 0)) continue;
|
||||
|
||||
/* Update motion counter for animation purposes. */
|
||||
v->motion_counter += front->cur_speed;
|
||||
|
||||
/* Check vehicle type specifics */
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN:
|
||||
|
@ -1051,7 +1054,6 @@ void CallVehicleTicks()
|
|||
break;
|
||||
}
|
||||
|
||||
v->motion_counter += front->cur_speed;
|
||||
/* Play a running sound if the motion counter passes 256 (Do we not skip sounds?) */
|
||||
if (GB(v->motion_counter, 0, 8) < front->cur_speed) PlayVehicleSound(v, VSE_RUNNING);
|
||||
|
||||
|
|
Loading…
Reference in New Issue