Commit Graph

28 Commits

Author SHA1 Message Date
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 2024-01-06 13:37:33 +01:00
Rubidium 580d0a6343 Codechange: make use of Tile in for all direct map accesses 2023-02-28 07:11:48 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
J0an Josep a53f13cff6 Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
rubidium 8739a7b7d0 (svn r27037) -Fix [FS#6150] (r26878): m6 was moved from Tile To TileExtended, but it wasn't properly removed from Tile (patch by Juanjo) 2014-10-23 17:13:44 +00:00
rubidium 982f5a6aa2 (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
rubidium 0ac2d3b324 (svn r26876) -Codechange: move 'has bride above' data from m6 to type 2014-09-21 11:20:11 +00:00
zuu fb5dc7762b (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) 2013-10-12 22:23:43 +00:00
rubidium df16ebd730 (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
rubidium ff143c6708 (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
frosch 6d962a3e35 (svn r21367) -Fix (r18719)[FS#4283]: Fields were not cleared under snow though they were intended to be. 2010-12-01 21:35:18 +00:00
rubidium ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
yexo 06842771a8 (svn r18738) -Fix (r18719): when a tree died while there was snow the amount of snow on the tile changed 2010-01-05 22:32:47 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz e124aa8fd6 (svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits 2009-03-08 16:10:39 +00:00
rubidium 38115acf5a (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
rubidium 01e20c9140 (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rubidium a403f32e59 (svn r9554) -Documentation: add documentation to some map accessors. 2007-04-03 21:51:40 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
belugas 6d199fcdb7 (svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-02-23 11:50:43 +00:00
belugas 5f9c891734 (svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
maedhros e221fef08c (svn r8014) -Codechange (r7573): When a tile is cleared, empty the general purpose bits in
extra as well, unless they are (or could be) used for bridges. This means these
bits don't have to be cleared seperately when non-bridgeable tiles are removed.
2007-01-09 21:43:32 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
Renamed from clear_map.h (Browse further)