Commit Graph

15708 Commits

Author SHA1 Message Date
frosch 240e8df052 (svn r20171) -Fix: Make the group list action dropdown also use vehicletype-specific texts like the normal vehicle list. 2010-07-17 14:53:46 +00:00
frosch ce480fb4b5 (svn r20170) -Codechange: Add BaseVehicleListWindow::GetActionDropdownSize(). 2010-07-17 14:47:54 +00:00
frosch c79d4f46a3 (svn r20169) -Codechange: Replace ShowGroupActionDropdown() with BaseVehicleListWindow::BuildActionDropdownList(). 2010-07-17 14:36:36 +00:00
michi_cc c5665202e1 (svn r20167) -Add: Vehicle var 4A to the NewGRF debug window. 2010-07-16 19:39:38 +00:00
rubidium 6863b7539c (svn r20166) -Fix [FS#3949]: do not scan /data and ~/data (if they happen to be your working directory). If it's the directory where your binary is located it will still scan them. 2010-07-16 19:32:39 +00:00
michi_cc 2a3ec78d9f (svn r20165) -Feature: [NewGRF] Information (var 4A) about the current railtype a train is on. 2010-07-16 19:02:59 +00:00
rubidium e809c05099 (svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds 2010-07-16 17:45:34 +00:00
translators 615e7ce38b (svn r20163) -Update from WebTranslator v3.0:
dutch - 3 changes by habell
hungarian - 2 changes by IPG
irish - 6 changes by tem
portuguese - 18 changes by ABCRic
russian - 73 changes by Lone_Wolf, perk11
ukrainian - 8 changes by Fixer
2010-07-16 17:45:21 +00:00
rubidium 92da292fbc (svn r20162) -Fix [FS#3954]: integer comparison failed in case the difference was more than "MAX_UINT"/2 2010-07-16 17:42:58 +00:00
rubidium 50c7f60eca (svn r20160) -Merge: changelog updates from the 1.0 branch 2010-07-16 08:20:33 +00:00
rubidium 816222cd48 (svn r20159) -Change: clarify use of OpenTTD directories and don't use the "TTD" abbreviation for Transport Tycoon Deluxe (parts by planetmaker) 2010-07-15 22:30:38 +00:00
rubidium e80b51168e (svn r20158) -Fix (r20155): error in Russian language file 2010-07-15 22:21:46 +00:00
rubidium 6f7086b4b3 (svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games 2010-07-15 20:43:47 +00:00
michi_cc 9e93ee3a45 (svn r20156) -Fix [FS#3937]: [YAPP] Converting a one-way block to a path signal with trains on both sides could lead to a train crash. 2010-07-15 19:15:21 +00:00
translators 3ea53ff2fe (svn r20155) -Update from WebTranslator v3.0:
simplified_chinese - 4 changes by pda1573
traditional_chinese - 15 changes by josesun
chuvash - 10 changes by mefisteron
croatian - 8 changes by VoyagerOne
finnish - 65 changes by jpx_
french - 3 changes by glx
german - 3 changes by planetmaker
irish - 2 changes by tem
polish - 5 changes by amateja
russian - 110 changes by perk11
serbian - 5 changes by etran
slovak - 3 changes by keso53
spanish - 1 changes by Terkhen
2010-07-15 17:45:44 +00:00
michi_cc b3e2a54ba7 (svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time. 2010-07-15 17:14:36 +00:00
frosch 88dd0ac3af (svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes. 2010-07-14 20:26:01 +00:00
frosch 8439cf2f4c (svn r20152) -Fix: Silence a gcc warning. 2010-07-14 20:24:45 +00:00
terkhen c960e1a5eb (svn r20150) -Cleanup: Remove an unused function header. 2010-07-14 19:37:04 +00:00
rubidium 13f764c113 (svn r20147) -Change: make some of the english strings more consistent with eachother and OpenTTD's behaviour 2010-07-14 19:22:53 +00:00
translators c0a0972011 (svn r20146) -Update from WebTranslator v3.0:
simplified_chinese - 110 changes by pda1573
traditional_chinese - 2 changes by pda1573
chuvash - 25 changes by mefisteron
czech - 1 changes by Hadez
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 2 changes by planetmaker
hungarian - 3 changes by IPG
irish - 38 changes by tem
russian - 1 changes by Lone_Wolf
slovak - 20 changes by keso53
spanish - 2 changes by Terkhen
2010-07-14 17:45:38 +00:00
rubidium 0e078670b7 (svn r20145) -Codechange: keep original RMB->tooltip behaviour when hovering is disabled and there is no handled right click event for the widget, i.e. if a widget would handle the right click you won't see the tooltip anymore by right clicking; by enabling hovering you would get access to that tooltip again. 2010-07-14 17:36:27 +00:00
terkhen fa3d9d04d3 (svn r20144) -Feature: Allow to configure the delay of hover events, or to disable them completely. 2010-07-14 15:08:31 +00:00
terkhen 0753669fa7 (svn r20143) -Codechange: Remove RecalcShipStuff function. 2010-07-14 12:27:51 +00:00
terkhen 8858729ae7 (svn r20142) -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot. 2010-07-14 12:20:48 +00:00
terkhen 88830a24ec (svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu). 2010-07-14 12:03:30 +00:00
terkhen 4d7c861947 (svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu). 2010-07-14 12:01:40 +00:00
terkhen e9793b3427 (svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu). 2010-07-14 11:43:46 +00:00
rubidium 0dde0a7585 (svn r20138) -Change: also put the base set version number in the crash log 2010-07-14 09:06:41 +00:00
rubidium 01e0792b91 (svn r20137) -Fix [FS#3945]: desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong.
After loading the vehicle data in the trains are updated, but after that the "electrification" checks are done which can change the "global" vehicle data. However, this update is not propagated to the vehicles until the consist is updated, e.g. turning around and going to a depot.
This makes some of the trains of a just joined client run as non-electrified trains which can cause it to take a wrong path or to not (randomly) show the electric sparks.
2010-07-13 23:33:31 +00:00
rubidium 4975f5a94c (svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) 2010-07-13 20:12:44 +00:00
translators 25947a9bbe (svn r20135) -Update from WebTranslator v3.0:
simplified_chinese - 26 changes by pda1573
traditional_chinese - 6 changes by josesun
dutch - 10 changes by habell
romanian - 10 changes by kkmic
serbian - 5 changes by etran
2010-07-13 17:45:18 +00:00
truebrain 9fbf16356e (svn r20134) -Revert (r20131): OOM is a nasty person 2010-07-12 21:21:05 +00:00
frosch dcd605a9a9 (svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops. 2010-07-12 19:36:06 +00:00
frosch 0a026ff41f (svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations on slopes with opposite corners raised. 2010-07-12 18:15:37 +00:00
translators 6e7a8dfd86 (svn r20131) -Update from WebTranslator v3.0:
bulgarian - 6 changes by kokobongo
korean - 5 changes by junho2813
portuguese - 9 changes by ABCRic
russian - 9 changes by Lone_Wolf
2010-07-12 17:45:14 +00:00
frosch f717248990 (svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual depot orders. 2010-07-11 20:34:29 +00:00
rubidium 283b4c184a (svn r20129) -Add [Debian]: debug symbols package 2010-07-11 17:51:02 +00:00
translators 9c97a65b44 (svn r20128) -Update from WebTranslator v3.0:
bulgarian - 57 changes by kokobongo
croatian - 5 changes by VoyagerOne
finnish - 9 changes by jpx_
french - 9 changes by glx
german - 9 changes by planetmaker
hungarian - 24 changes by IPG
irish - 7 changes by tem
serbian - 5 changes by etran
spanish - 10 changes by Terkhen
swedish - 5 changes by Zuu
tamil - 142 changes by vv
2010-07-11 17:45:36 +00:00
frosch 5cc2591716 (svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'. 2010-07-11 17:39:23 +00:00
frosch 72ee11a7c6 (svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently. 2010-07-11 17:28:19 +00:00
frosch 19fb8ba6f8 (svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables). 2010-07-11 17:11:14 +00:00
frosch 987417e665 (svn r20124) -Fix (r20118): Don't bring windows to front by hovering over them. 2010-07-11 14:35:53 +00:00
terkhen 0a689a67f5 (svn r20123) -Add [FS#3721]: Use all available space when drawing articulated road vehicles. 2010-07-11 13:14:08 +00:00
terkhen 175547b3a5 (svn r20122) -Fix: Correct vehicle list tooltips at the depot window. 2010-07-11 11:01:24 +00:00
terkhen 9cf9bb9b92 (svn r20121) -Add: OnHover method for windows. 2010-07-11 11:00:09 +00:00
terkhen 10fbb87823 (svn r20120) -Feature [FS#3913]: Tooltips are shown by hovering the mouse over a widget instead of by right clicking on it. 2010-07-11 10:58:55 +00:00
terkhen 51e6cb0a70 (svn r20119) -Add: Tooltips can be removed if the user stops hovering the mouse. 2010-07-11 10:55:57 +00:00
terkhen 9aef7b8c3d (svn r20118) -Add: Detect if the mouse has been hovering over the same point. 2010-07-11 10:53:07 +00:00
terkhen dd5bf70f20 (svn r20117) -Codechange: Use a Point struct to store double click position. 2010-07-11 10:50:47 +00:00