Commit Graph

7373 Commits

Author SHA1 Message Date
peter1138 06986b7744 (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
peter1138 92061aba4e (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels. 2007-07-30 08:49:41 +00:00
rubidium 7fb3f54584 (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
rubidium d4666b51ee (svn r10732) -Codechange: lower the minimum size for the extra viewport window. 2007-07-29 23:25:17 +00:00
rubidium c4613280d1 (svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows. 2007-07-29 22:58:59 +00:00
rubidium cffc67aae8 (svn r10730) -Codechange: allow (some) arbitrary data to be send to the WE_CREATE event. 2007-07-29 22:57:40 +00:00
rubidium 809238e634 (svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets. 2007-07-29 22:21:26 +00:00
rubidium d17ae2f363 (svn r10728) -Documentation [FS#1088]: of tile.h. Based on a patch by Progman. 2007-07-29 21:43:49 +00:00
rubidium 1ff82506a0 (svn r10727) -Codechange: when a window would fall outside of the screen (on the right) when opening it, move it to the left so it stays inside the screen. 2007-07-29 20:54:37 +00:00
rubidium dd0fac984b (svn r10726) -Codechange: make it possible that the chat window is less than 640 pixels. 2007-07-29 19:19:30 +00:00
rubidium 59ff947471 (svn r10725) -Codechange: move some window related code out of gfx.cpp to windows.cpp 2007-07-29 19:18:22 +00:00
peter1138 279ed3a9c1 (svn r10724) -Fix (r10723): Toolbar spacing was off-by-one 2007-07-29 16:43:58 +00:00
rubidium 26c62dc5c0 (svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width. 2007-07-29 15:48:43 +00:00
rubidium ab37af1da5 (svn r10722) -Codechange: unhardcode the positions of strings in the status bar. 2007-07-29 14:06:53 +00:00
peter1138 64ad100db4 (svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during unique name check. 2007-07-29 14:02:27 +00:00
rubidium 8ccb6c2d17 (svn r10720) -Codechange: unhardcode the positions of the player toolbar menus. 2007-07-29 14:01:22 +00:00
rubidium a4898699c5 (svn r10719) -Codechange: since DParams are now 64 bits we should make NUM and COMMA handle writing 64 bit integers to the strings. 2007-07-29 12:13:22 +00:00
rubidium b0f2653eb8 (svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear. 2007-07-29 12:11:50 +00:00
rubidium aeb992ce90 (svn r10717) -Fix: in-game console had a "transparent" part when opened in a game, while it did not in the menu. 2007-07-28 21:00:31 +00:00
rubidium b6c3a127af (svn r10716) -Codechange: not all windows' minimum size is actually their minimum size, so take the size of the window after WE_CREATE has been called as bare minimum size. 2007-07-28 20:59:30 +00:00
truelight 3a45534e4e (svn r10715) -Fix: limited-fs code was broken 2007-07-28 12:45:27 +00:00
glx 94fa0ec289 (svn r10714) -Fix r10696: MSVC performance warning 2007-07-28 00:19:49 +00:00
KUDr 5eb4036eb2 (svn r10713) -Cleanup (r10711): too long string buffers, unsafe sprintf used (Darkvater) 2007-07-27 23:49:48 +00:00
KUDr 51b26f96d2 (svn r10712) -Fix (r10711): \0 at the end of string constant (glx) 2007-07-27 22:32:48 +00:00
KUDr f9411f30c4 (svn r10711) -Fix [Win32]: take default language from current user's locale on Windows (In-) 2007-07-27 22:19:19 +00:00
rubidium 1c4b953f06 (svn r10710) -Codechange: allow automatic downsizing of the group window. Same as idea as for the previous commits, i.e. you could already do so but the button would be out of reach. 2007-07-27 22:13:12 +00:00
rubidium b54b275ee4 (svn r10709) -Codechange: allow automatic downsizing of the load game/save game windows. These windows also already supported downsizing, but again the resize button would be unreachable. 2007-07-27 22:11:22 +00:00
rubidium db0a4153a6 (svn r10708) -Codechange: allow automatic downsizing of the smallmap window in case of low resolutions; one could already make the window smaller, but the resize button was unreachable. 2007-07-27 22:10:21 +00:00
rubidium e68a3e9777 (svn r10707) -Codechange: account for the main toolbar and status bar when determining the maximum height for a window. 2007-07-27 22:08:59 +00:00
rubidium 705696f736 (svn r10706) -Codechange: allow resizing the multiplayer server list window. 2007-07-27 19:57:52 +00:00
rubidium 8b5961d5e0 (svn r10705) -Fix (r10704): some windows were not correctly initialized as they resized the window themselves and that should be interfered by making sure the window is resized in the right "step" size.
-Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows.
2007-07-27 19:09:31 +00:00
rubidium c03cb2c8db (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
miham f01f2c3a66 (svn r10703) -Update: WebTranslator2 update to 2007-07-27 10:33:19
croatian   - 1 fixed, 6 changed by knovak (7)
2007-07-27 08:33:33 +00:00
rubidium e8acc3d35d (svn r10702) -Fix: "Can't build ..." instead of "Can't remove ..." message shown for road stops for trucks/cargo trams. 2007-07-27 03:27:16 +00:00
belugas 3f7a7261d6 (svn r10701) -Codechange: Make sure to not use an out of bound index when the index is specified by a grf file. It has a different meaning then. 2007-07-27 03:07:05 +00:00
belugas 8ad3a6f8fd (svn r10700) -Codechange: Enable to jump (by default) to the overriding industry tile spec of the one been queried.
Only on certain very specific circumstances do we need the original spec
2007-07-27 02:41:29 +00:00
rubidium 205e700b26 (svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation. 2007-07-26 18:36:32 +00:00
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
rubidium 5bd241eb5b (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 2007-07-26 15:37:19 +00:00
rubidium 02ab86631e (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 2007-07-26 14:07:11 +00:00
rubidium d031da78d8 (svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected. 2007-07-26 11:19:03 +00:00
rubidium fda75ae603 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers. 2007-07-26 09:53:58 +00:00
rubidium 6f12d2997c (svn r10693) -Fix: --enable-install should have been removed from the configure parameters to save a long time ago. Now it is only causing warnings. 2007-07-26 09:11:19 +00:00
rubidium 715c5566a3 (svn r10692) -Fix (r10691): those good old days that LT_NORMAL was still called LT_NORMAL :) 2007-07-25 19:36:51 +00:00
rubidium aa36c607b4 (svn r10691) -Codechange [FS#509]: simplify GetTransportedGoodsIncome to make it more obvious and less hidden what actually happens. Based on a patch by rfalke. 2007-07-25 19:26:33 +00:00
rubidium 9e3ee0e689 (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
rubidium 77b0e30b76 (svn r10689) -Documentation [FS#1057]: lots of function documentation written by Progman. 2007-07-25 19:03:23 +00:00
rubidium 5833ceb5a2 (svn r10688) -Cleanup: coding style cleanups missed in the last few cleanups. 2007-07-25 17:18:13 +00:00
rubidium 669f879632 (svn r10687) -Fix (r10686): subversion does not like it when you change code when you are typing the commit message. 2007-07-25 17:07:38 +00:00
rubidium 8131ce7e21 (svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary. 2007-07-25 15:45:46 +00:00