Commit Graph

35 Commits

Author SHA1 Message Date
rubidium d9081ad3f5 (svn r11556) -Feature: allow setting a default password for new companies in network games. 2007-12-02 14:48:26 +00:00
rubidium 08ab4e1850 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
belugas 1682d5d679 (svn r11533) -Codechange: Rename some unclear clear_x prices member names.
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
2007-11-27 16:02:13 +00:00
belugas f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium 8212088c03 (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
rubidium c393a28bf9 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 2007-10-16 21:15:34 +00:00
rubidium 322746ee11 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
rubidium b284b5fa92 (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
peter1138 616eb4134e (svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
each STR_ entry. This avoids the need for a cast to StringID in some 
places and thus better type-safety.
2007-08-03 09:08:49 +00:00
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
peter1138 b1bad4ab46 (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
rubidium e5c352818d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
truelight 56eb1738ee (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
maedhros cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
rubidium 7d6c255044 (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium 2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium 49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium 440d723d84 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
rubidium 7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
peter1138 0de85b7eb0 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 2007-05-07 11:24:23 +00:00
glx 41bbc5c990 (svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value 2007-05-05 23:21:49 +00:00
belugas aff49954bf (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
rubidium dce7dcb664 (svn r9764) -Codechange: replace some lookup tables by functions. 2007-05-02 09:29:41 +00:00
belugas c39ab93daa (svn r9658) -Codechange: CT_FOOD is not part of temperate climate, place it accordingly in arctic.
It could be put in tropic too, but it can be placed in both, so first to catch it...
2007-04-17 19:08:00 +00:00
peter1138 49eb9b6fad (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. 2007-04-15 16:20:35 +00:00
peter1138 a2cec54c9d (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 2007-04-05 07:49:04 +00:00
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium a419f4aeda (svn r8698) -Codechange: enumify the returns of VehicleEnterTile 2007-02-13 10:26:53 +00:00
rubidium c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
Renamed from openttd.h (Browse further)