Commit Graph

351 Commits

Author SHA1 Message Date
Patric Stout 0b7410d979
Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Peter Nelson 7a5106042f
Codechange: Use CompanyMask and company group statistics for auto clean tests. (#11693)
This function does not need to know how many vehicles there are, only that there is at least one.
2024-01-05 20:58:24 +00:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00
Bouke Haarsma 7e54418022
Codechange: workaround CMake/Xcode duplicate file name issue (#11186)
Having a library with files with the same name isn't supported in CMake's Xcode project file generation: https://gitlab.kitware.com/cmake/cmake/-/issues/20501. One of the files is renamed to work around this bug.
2023-09-02 19:46:52 +02:00
Patric Stout 01f55eb734
Codechange: introduce week/quarter triggers for TimerGameCalendar (#11189)
This simplifies code that triggers on these periods.
2023-08-12 16:02:11 +02:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium f333372dd1 Codechange: let IConsoleCmdExec accept std::string 2023-06-29 06:06:15 +02:00
Jonathan G Rennison 4f6d75f97d Fix #11016: Defer deletion of client and server game socket handlers
This fixes various use after free scenarios in error handling paths
2023-06-25 12:02:32 +01:00
Rubidium d4c2043294 Codechange: remove a number of unneeded c_str() calls 2023-06-15 22:14:45 +02:00
axet 60540f7df6 Change: Allow dedicated server to use threaded saves. (#10787)
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-05-21 19:55:12 +02:00
Rubidium f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 2023-04-25 17:55:09 +02:00
Patric Stout 7aa2b9ab0a
Codechange: move all date-related variables inside the timer (#10706) 2023-04-24 15:56:01 +00:00
Patric Stout 3ebc7ad16e Codechange: migrate all game-time-related timers to the new framework 2023-04-15 13:58:55 +02:00
Peter Nelson 47e12a8790 Codechange: Check that CompanyMask fits into 16 bits during compilation. 2023-04-07 22:09:55 +01:00
Rubidium 90f1768006 Codechange: add non-nullptr asserts in cases where it should never be nullptr
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Michael Lutz d85348b1d1 Codechange: Template the command callback function type to allow unpacked arguments. 2021-12-16 22:28:32 +01:00
Michael Lutz 13528bfcd0 Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 4f3ea3907e Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
Michael Lutz ccefa76a46 Codechange: Template DoCommandPInternal. 2021-12-16 22:28:32 +01:00
Michael Lutz 0f64ee5ce1 Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz a05fd7aa50 Change: [Network] Transfer command data as serialized byte stream without fixed structure.
The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
2021-12-16 22:28:32 +01:00
Michael Lutz a38bbefe1b Codechange: Untangle command code, flags and error string for DoCommand*. 2021-12-16 22:28:32 +01:00
Michael Lutz 549caca39c Codechange: Move command arguments to the back of the networked command function calls. 2021-12-16 22:28:32 +01:00
dP 31cf9e888b
Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
Patric Stout d9f8ed7bdf
Add: [Network] On join, log the ClientID + IP + Name clearly (#9558)
Additionally, reword the disconnect to match connect / join messages.

Co-authored-by: Berbe <4251220+Berbe@users.noreply.github.com>
2021-09-19 21:52:46 +01:00
Patric Stout e31b5d3870
Fix #9490: [Network] a full server couldn't be queried either (#9508)
You can now still query a full server, as long as the maximum
amount of allowed connections isn't reached. This means that as
long as there are not 255 clients connected to a server, you can
always connect to query.
2021-08-23 19:38:02 +02:00
Michael Lutz fff09a4af2 Fix d9c1d18f2: Wrong format string for console disconnect message. 2021-08-19 19:56:00 +02:00
dP 2e6a77a78a
Fix: connecting with the same name thrice hangs the server (#9485) 2021-08-16 11:09:54 +02:00
Patric Stout 1ef4d3cf19
Remove: COMPANY_INFO packets and related code (#9475) 2021-08-14 23:24:02 +02:00
Patric Stout 508e465b59
Add: synchronize server name to clients and display in Online Players GUI (#9472) 2021-08-14 10:19:40 +02:00
Patric Stout 4c1ea4020d
Change: remove the ability to control "max spectators" (#9466)
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
2021-08-10 20:03:13 +02:00
Patric Stout f4dd2d88c7 Feature: raise the maximum NewGRF limit to 255 2021-07-11 12:16:07 +02:00
Patric Stout 61fdef8457 Remove: old server announcement to Master Server
As we now use the Game Coordinator for announcements, there is no
longer a need to use the Master Server for this.
2021-07-10 20:17:07 +02:00
rubidium42 981cd0197a Codechange: [Network] Use std::string for the client name in the network server 2021-06-15 06:13:00 +02:00
rubidium42 a8b3afb236 Codechange: [Network] Use string_view for network compatability check 2021-06-15 06:13:00 +02:00
rubidium42 667301e3ec Codechange: [Network] Make hostname/client IP return strings instead of a C-string 2021-06-15 06:13:00 +02:00
rubidium42 d9c1d18f2b Change: improve some of the console messages related to networking (make them more uniform) and convert to fmt 2021-06-13 15:25:31 +02:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
rubidium42 bb8fd00760 Cleanup: [Network] Remove C-string Recv_string and its last use 2021-06-10 21:53:19 +02:00
Patric Stout 5e44da3010
Fix ef991b17: server was trying to free() a packet created with "new CommandPacket()" (#9334) 2021-06-03 22:07:44 +02:00
rubidium42 e3c9ed4d15 Codechange: [Network] Use std::string to determine an unique name for clients 2021-05-30 00:01:49 +02:00
rubidium42 fd95736bac Codechange: [Network] Use std::string for server side logic of kicking and banning clients 2021-05-30 00:01:49 +02:00
rubidium42 f0e1cd0129 Codechange: [Network] Let server rcon result use std::string 2021-05-30 00:01:49 +02:00
rubidium42 8b9f1147df Codechange: [Network] Let server changing a client name use std::string 2021-05-30 00:01:49 +02:00
rubidium42 ef991b1772 Codechange: [Network] Use std::string in CommandPacket 2021-05-29 19:02:18 +02:00
rubidium42 4d246cda73 Codechange: [Network] Let NetworkClientInfo use std::string 2021-05-16 10:07:51 +02:00
rubidium42 83679c0e57 Codechange: [Network] Use std::string to populate the client list for company stats 2021-05-16 10:07:51 +02:00
rubidium42 fab120ee83 Codechange: [Network] Let chat communication use std::string 2021-05-15 10:20:50 +02:00
rubidium42 ae85af98eb Codechange: Use std::string GetString where convenient 2021-05-15 10:20:50 +02:00