Commit Graph

11474 Commits

Author SHA1 Message Date
rubidium 3edbb1a543 (svn r16803) [0.7] -Backport from trunk:
- Add: [NoAI] AIVehicle::GetReliability to get the current reliability of vehicles (r16790)
- Fix: The win32 and win64 binary packages would not get their readme converted to DOS line endings (r16769)
- Fix: [NoAI] AITile::GetCargoProduction/Acceptance did not accept a radius of 0 anymore (r16767)
- Fix: In the refit window the "Select cargo type to carry" line always showed the ship refit tooltip [FS#3018] (r16757)
2009-07-13 09:57:37 +00:00
rubidium 893bccf4c8 (svn r16744) [0.7] -Backport from trunk:
- Fix: r16660 and r16669 are needed to make r16709 work as it should.
- Fix: some small 'errors' in the English language file
2009-07-04 21:06:17 +00:00
rubidium a97240dede (svn r16742) [0.7] -Backport from trunk:
- Fix: Only pay for whatever has been actually unloaded and perform the payment when unloading has finished [FS#2995] (r16694)
2009-07-04 17:39:00 +00:00
rubidium 876d064c4d (svn r16741) [0.7] -Backport from trunk:
- Fix: When loading a savegame Engine::grffile might be left NULL in certain cases (dynamic_engines enabled, articulated vehicle with only wagon-override action3s) (r16737)
- Fix: Show Close instead of Cancel when there is nothing to canel in the content downloading window [FS#2991] (r16732)
- Fix: [NoAI] AIDepotList contained wrong tiles for hangars when st->xy != st->airport_tile (r16731)
- Fix: The Join station window did not show all stations nearby in some cases (r16728)
- Fix: Invalidate subsidies with invalid source or destination when converting older savegames (r16710)
- Fix: The list of animated tiles could have duplicates (only for old savegames) and tiles that were not animated [FS#2994] (r16709)
2009-07-04 17:20:48 +00:00
rubidium 660fe672e8 (svn r16705) [0.7] -Backport: language updates 2009-06-30 20:29:39 +00:00
rubidium b49c6e0cbd (svn r16704) [0.7] -Backport from trunk:
- Fix: When SDL/Allegro fail to initialise, fall back on another video driver but not to the null driver (r16702, r16700, r16699)
- Fix: Limit the screen's resolution to 65535x65535 so the dirty pixels stay within bounds of a 32 bits integer [FS#3001] (r16701)
- Fix: Missing debug string for ESRB_SAFE_TILE in YAPF debugging helper [FS#3002] (r16690)
- Fix: When there is no AI version that can load data from the savegame, load the latest version of the same AI instead of a random AI (r16651, r16650, r16649)
2009-06-30 20:11:36 +00:00
rubidium 0ffca06944 (svn r16638) [0.7] -Backport from trunk:
- Fix: Loading of some town data from old savegames was broken (r16631)
- Fix: [NewGRF] Some of the var action 2 80+ variables contained wrong values from NewGRF perspective (r16615, r16613)
- Fix: Antialiased fonts broken; check pixel_mode instead of palette_mode (r16602)
- Fix: Give a more meaningful error message when console commands expect an integer but do not get one (r16600)
2009-06-23 20:48:48 +00:00
rubidium 024aa14f94 (svn r16598) [0.7] -Backport from trunk:
- Fix: Mouse would under some circumstances not be undrawn when drawing the first chat line causing two mouse pointers to be visible [FS#2969] (r16594)
- Fix: Do not crash when tars/NewGRFs are removed, just tell the file could not be opened/found [FS#2967] (r16590)
- Fix: Set default stack size to 1MB to prevent _chstk crash (MSVC) [FS#2978] (r16589, r16588)
- Fix: [Network] Always send the starting date from the game you are currently playing instead the starting date from the config file (r16573)
2009-06-18 22:16:52 +00:00
rubidium 2d454f37f0 (svn r16597) [0.7] -Backport from trunk:
- Fix: Also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing (r16572)
- Fix: In some cases, train could be stuck in depot [FS#2974] (r16571)
- Fix: [NoAI] AIMarine::AreWaterTilesConnected did not return true for bridge head<>neighbouring water tile (r16563)
- Fix: Removing of duplicates of base graphics set could behave randomly (r16548)
2009-06-18 22:14:13 +00:00
rubidium a00a4b5ad8 (svn r16539) [0.7] -Backport from trunk:
- Fix: When finding duplicate graphics sets favour the more complete one (r16538)
- Fix: [Squirrel] Crash that occured when an AI was halted while one or more generators were still in a 'running' state [FS#2942] (r16534)
- Fix: [Squirrel] Do not copy an object when we just checked that the pointer to it is NULL (r16532)
- Fix: Notify small UFOs on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost (r16525)
- Update: a few languages.
2009-06-08 22:53:39 +00:00
rubidium b1d2a8876b (svn r16531) [0.7] -Backport from trunk:
- Fix: [NoAI] StationIDs from oilrigs were not considered valid by the API (r16529)
- Fix: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead [FS#2959] (r16528)
- Fix: Missing guards in the NoAI API making it possible to hit an assert in OpenTTD [FS#2963] (r16524)
- Fix: [NoAI] Possible assert in AI debug window when an AI was stopped an a human company took its CompanyID [FS#2962] (r16522)
- Fix: [NoAI] Make sure AIBridge::BuildBridge returns what the documentation says it does (r16520)
2009-06-07 15:26:33 +00:00
rubidium 253702529d (svn r16511) [0.7] -Backport from trunk:
- Doc: [NoAI] Silence some (AI) doxygen warnings by adding comments about the appropriate things (r16510)
- Fix: [NoAI] All Sleep/DoCommand calls failed instead of only those via a call/acall/pcall function (r16509)
2009-06-03 18:55:45 +00:00
rubidium 65c5e26913 (svn r16508) [0.7] -Backport from trunk:
- Fix: Base graphics names must be unique, so do not add duplicates (r16503)
- Fix: [NoAI] When an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall [FS#2935] (r16502)
2009-06-03 13:33:58 +00:00
rubidium 9456d20800 (svn r16500) [0.7] -Backport: lots of changed strings from trunk 2009-06-01 17:48:11 +00:00
rubidium 7ccaa82206 (svn r16482) [0.7] -Backport from trunk:
- Fix: [NewGRF] Invalidate NewGRF variable caches of more vehicles in more places. Esp. they were only invalidated for trains (r16480)
- Fix: [NewGRF] Call callbacks after initialisation of vehicle variables (r16479)
- Fix: [NewGRF] Determining most common (sub-)cargo-type was broken due to someone confusing similiary named variables (r16478)
- Fix: Loading indicator when 'unload' in and 'no loading' is off was pointing to the wrong direction [FS#2936] (r16477)
- Fix: Track reservation was drawn at bridge heads in the menu (r16470)
2009-05-31 12:22:53 +00:00
rubidium 02f3d2d8af (svn r16481) [0.7] -Backport from trunk:
- Fix: [NoAI] Another try/catch related bug (r16454)
- Fix: Road vehicles ending up on the pavement when they are in a drive through station that got removed due to bankruptcy [FS#2909] (r16448)
- Fix: [NoAI] AIRail::GetRailStationDirection returned incorrect information (r16440)
- Fix: Crash when a company is deleted while a dropdown with company names is open (r16430)
- Change: [NoAI] Stop an AI when it takes too long to initialize or load [FS#2869] (r16425)
2009-05-31 12:18:03 +00:00
rubidium 7742f8c080 (svn r16423) [0.7] -Backport from trunk:
- Fix: Do not allow content download via the console when there is no zlib as it is done for the GUI already [FS#2919] (r16420)
- Fix: Some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock (r16415)
- Add: [NoAI] AISignList that can be used to get a list of valid signs (r16400)
- Fix: [NewGRF] Disable multitile houses with non-zero population on additional tiles as they cause desyncs and because the specs do not allow that either (r16383)
- Fix: [NewGRF] Valid UTF-8 sequences between 0x20 and 0xFF should be allowed as is instead of being treated as control codes (r16374)
- Fix: [NewGRF] Use a valid StringID as fall-back when undefined generic NewGRF strings of vehicles are requested (r16366)
2009-05-25 17:15:15 +00:00
rubidium ba01583ce3 (svn r16364) [0.7] -Backport from trunk:
- Fix: The previously selected NewGRF station type was still remembered after switching to a different game without newstations enabled, preventing stations from being built (r16363)
- Fix: Pointer incremented with wrong count (r16361)
- Fix: Delete invalid depots in TTD savegames caused by improper SVXConverter conversions (r16357)
2009-05-21 11:47:45 +00:00
rubidium 498e5989d1 (svn r16355) [0.7] -Backport from trunk:
- Fix: Invalid read when OTTD savegame contains VEH_INVALID (r16353)
- Fix: Signal handler could end in endless loop (r16351)
- Fix: [NewGRF] When overriding 'original sounds', only allow overriding of the 'original sounds' and not any other that is already loaded (r16339)
- Fix: Desyncs when removing lots of stations/towns (r16329, r16328)
[0.7] -Cleanup: unify style of changelog
2009-05-18 20:17:28 +00:00
rubidium ab7b117c50 (svn r16324) [0.7] -Backport from trunk:
- Fix: Desyncs due to the fact that depot searching with a maximum search depth simply does not work with YAPF's caches [FS#2900] (r16323)
- Fix: Trains could get stuck in a depot when they wanted to go to the same depot again [FS#2873] (r16322)
- Fix: In the scenario editor change the (starting) game year of the scenario, not the (starting) game year for new games/scenarios (r16321)
- Fix: Loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash (r16320)
- Fix: [NoAI] Set the autorenew settings for new AI companies to the default values, not to 0 or the local settings (r16316)
- Fix: [NewGRF] Allow accessing the house age when the house is not yet built (r16314)
- Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS (r16311)
2009-05-16 20:29:53 +00:00
rubidium 085b498c28 (svn r16310) [0.7] -Backport from trunk:
- Fix: Parameter is invalid when it is equal to length of an array (r16308)
- Fix: Close all windows before unloading the AI system as closing the content-download window will rescan for AIs [FS#2901] (r16306)
- Fix: ICC (Intel C++ Compiler) defined __GNUC__ but does not define __builtin_bswap32, so fall back to the default swap method for ICC (r16295)
- Fix: Road vehicles were unable to find a depot when turning around (in some cases), causing 'nearest depot' orders to be occasionally lost [FS#2893] (r16291
2009-05-15 10:24:13 +00:00
rubidium 30eff93341 (svn r16309) [0.7] -Backport from trunk:
- Fix: Unable to (re)set the desert state for watery tiles [FS#2888] (r16290)
- Fix: Possible (in theory) desync related to autorenew settings (r16287)
- Fix: Crash after using the 'Reset landscape' function and remove all waypoint signs and buoys after resetting landscape (r16280)
- Fix: [NewGRF] Disable multitile houses for which the newgrf does not define proper additional tiles (r16274)
2009-05-15 10:17:00 +00:00
rubidium 139a213d4d (svn r16278) [0.7] -Backport from trunk:
- Fix: The language is called Slovak, not Slovakish (r16090)
2009-05-11 15:35:26 +00:00
rubidium 06c45d6fe5 (svn r16275) [0.7] -Backport a lot of language updates from trunk. 2009-05-10 22:35:36 +00:00
rubidium 8446d6b8c2 (svn r16273) [0.7] -Backport from trunk:
- Fix: Wrong number of parameters or wrong parameter types sent to printf-like functions at several places (r16269)
- Fix: [NewGRF] When callback 2E returns an amount of 0, do not transport 1 unit to the station (r16268)
- Fix: [NoAI] Various documentation omissions with respect to IDs of various objects and corners for AITile::(Raise|Lower)Tile (r16267,r16266)
2009-05-10 21:33:55 +00:00
rubidium 9676072298 (svn r16272) [0.7] -Backport from trunk:
- Fix: [NoAI] Check slopes passed to the API better for validity (r16264, r16262)
- Fix: [NewGRF] Interpret setting bridge property 08 to 0 as always available (r16263)
- Add: [NoAI] AIController::GetVersion, this returns the version of OpenTTD in the same way as for NewGRFs (r16253)
- Add: [NoAI] AIAirport::GetPrice, returning the building cost of an airport (r16252)
- Fix: [NoAI] Enable parameter checking for AIController::* functions again (r16249)
2009-05-10 21:26:46 +00:00
rubidium 2db7e3a0a8 (svn r16248) [0.7] -Backport from trunk:
- Fix: Improve corner case order handling: mark order as done only when actually done, obey non-stop orders, do only stop/refit at the depot in the order (r16240,r16228,r16199,r16198,r16187)
- Fix: Use the stop/non-stop intermediate orderflags AIs can give for goto-depot orders (r16239)
2009-05-06 23:21:43 +00:00
rubidium 1e9fd18e6a (svn r16247) [0.7] -Backport from trunk:
- Fix: [NoAI] Make sure AITunnel::BuildTunnel returns what the documentation says it does (r16244)
- Fix: [NoAI] CmdBuildTunnel could be called with invalid parameters from the API code, causing crashes later [FS#2875] (r16243)
- Fix: [NewGRF] ActionB should use the online parameters from GRFFile instead of the initial user-specified values from GRFConfig. Also use the values as they were set when the ActionB was executed, not as they are set when the message is shown (r16223)
- Fix: Possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation [FS#2862] (r16220)
- Fix: Shared orders without orders were not properly converted causing corrupt/invalid orders when loading pre 0.7 savegames [FS#2878] (r16214)
2009-05-06 22:37:19 +00:00
rubidium 909af50aaa (svn r16246) [0.7] -Backport from trunk:
- Fix: [Squirrel] the traps variable wasn't restored, causing try/catch blocks to be 'forgotten' during a suspend (r16181)
- Add: [NoAI] Two new error codes to AITile: ERR_AREA_ALREADY_FLAT and ERR_EXCAVATION_WOULD_DAMAGE (r16171)
- Add: [NoAI] AITile::Get(Min|Max|Corner)Height (r16166)
- Add: [NoAI] Several functions to AIOrder to check the what kind of order an order is [FS#2801] (r16165)
- Fix: [NoAI] AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station (r16165)
- Fix: [NoAI] Change WAYPOINT_INVALID to 0xFFFF from -1 as that is the value the AIs got (due to casting) (r16150)
2009-05-06 22:31:52 +00:00
rubidium 07a16f9282 (svn r16245) [0.7] -Backport from trunk:
- Fix: Hardcoded (old sized) MAX_COMPANIES constant (r16182)
- Fix: Do not try to reserve path for trains crashed in station [FS#2866] (r16178)
- Fix: Forbid joining AI companies via the 'move' and 'join' console commands/multiplayer lobby (r16176, r16175)
- Fix: The overflowsafe type did not like dividing by int64 larger than MAX_INT32 causing division by negative numbers and small anomolies when drawing graphs [FS#2855] (r16130)
2009-05-06 22:21:32 +00:00
rubidium 28e7981a5b (svn r16121) [0.7] -Backport from trunk:
- Add: [NoAI] UseAsRandomAI as function in info.nut. When an AI returns false, it will never be chosen as random AI (r16113)
- Fix: [NoAI] Make sure AIOrder::GetDestination always returns a tile belonging to the station (16109)
- Fix: [NoAI] When giving an aircraft a goto-hangar order do not let it be a normal goto-station order (r16108)
- Add: [NoAI] AIOF_STOP_IN_DEPOT to the orderflags in AIOrder to allow stop-in-depot orders (r16107)
- Fix: [NoAI] AIOrder::SetOrderFlags always removed "Service if needed" from goto-depot orders (r16106)
- Add: [NoAI] GetURL() as possible function to info.nut. If AIs implement it, that url is shown when the AI crashes and also in the AI selection window [FS#2808] (r16093)
- Change: [NoAI] Reverse the order of the lines in the AI debug window [FS#2778] (r16091)
- Fix: [NoAI] AIDebug window profiled the blitters by invalidating itself unconditionally on repaint. OTOH it was not invalidated in other cases when needed (r16094)
- Fix: [NoAI] MOF_COND_DESTINATION was not accepted by CmdModifyOrder() (r16063)
2009-04-22 09:00:19 +00:00
rubidium f7cc97fe5c (svn r16120) [0.7] -Backport from trunk:
- Fix: Road was removed when both the Remove button was active and Ctrl was pressed [FS#2582] (r16119)
- Fix: Connect tried to validate too much of the company ID with too little information on hand [FS#2849] (r16096)
- Fix: Insanely fast trains would not stop in time for stations/'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile [FS#2824] (r16079)
- Fix: Content download progress bar 'resetting' due to mathematical overflow [FS#2845] (r16071)
- Fix: Memory leak when querying a server multiple times (r16064)
2009-04-22 08:48:08 +00:00
rubidium d9ed2d380f (svn r16061) [0.7] -Backport from trunk:
- Fix: Non advanced vehicle list did not handle company switching correctly (r16054)
- Fix: Do not warn that crashed vehicles are getting old; upgrading them is impossible [FS#2740] (r16048)
- Fix: The currency abbreviation for the Romanian Leu is now RON [FS#774] (r16041)
- Fix: Dash was not able to run iconv detection (r16035)
- Fix: [NewGRF] Do not give "... Mines" as name to the station of oil rigs, or more general: do not add "... Mines" when the all of the cargoes are part of the liquid, passenger or mail classes [FS#2785] (r16029)
2009-04-14 21:20:03 +00:00
rubidium 60901368cc (svn r16060) [0.7] -Backport from trunk:
- Fix: Storing/loading some currencies failed due to inconsistent settings "tables" [FS#2826] (r16028)
- Fix: Usage of uninitialised memory when trying to build a random new industry, but there are no industrytypes to choose from (i.e. all appearance probabilities are zero) (r16027)
- Fix: "Build separate station" in the station picker would reuse deleted stations [FS#2818] (r16025)
- Fix: 32 bpp sprites in tars would also be shown in the list of heightmaps [FS#2817] (r16023)
- Fix: Sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary (r16022)
- Fix: Chance16() did not work for b = 1. Also transform the formula to not use divisions (r16006)
2009-04-14 21:13:07 +00:00
rubidium 9f5e690118 (svn r16059) [0.7] -Backport from trunk:
- Fix: Inconsistency between using NETWORK_NAME_LENGTH and NETWORK_CLIENT_NAME_LENGTH for the length of client names (r15988)
- Fix: [NewGRF] Abort production callback after 0x10000 iterations and show a messagebox blaming the NewGRF [FS#2787] (r15958)
- Fix: [NewGRF] Set callback_param1 (var 10) to 1 only when requested (r15957)
- Fix: Tooltip of detailed ratings window button showed wrong tip (r15943)
- Change: Harden string copying on places where it is possible (r16024)
- Change: Use recent Czech language for plural form (r15965)
2009-04-14 21:07:33 +00:00
rubidium 2fbd7ff6cc (svn r15912) [0.7] -Backport from trunk:
- Update: lots and lots of translations
- Fix: Chat completion got called twice causing tab completion to seemingly fail (r15905)
2009-04-01 14:24:54 +00:00
rubidium 1595413545 (svn r15904) [0.7] -Backport from trunk:
- Feature: Watermark crash.sav and do not generate crash information if a loaded crash.sav causes a crash so the real crash report does not get overwritten (r15893)
- Feature: Add autoclean_novehicles setting which will, when autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehicles-months (r15848)
- Add: [NoAI] AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry (r15901)
- Add: [NoAI] AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build (r15875)
- Add: [NoAI] AIRoad::GetRoadVehicleTypeForCargo() to tell whether a certain cargo needs a bus- or a truckstop (r15860)
2009-03-30 23:22:13 +00:00
rubidium 76b2e1c5ab (svn r15903) [0.7] -Backport from trunk:
- Fix: YAPF did not apply the platform length (too long/too short) penalties (r15900)
- Fix: Fixing the slopes was done a bit more often than intended making map generation with the original generator horribly slow (r15895)
- Fix: YAPF used different penalties for aqueducts than for other water tiles (r15891)
- Fix: Round the production rate up, so e.g. oilrigs always produce some passengers on lowest production level [FS#2772] (r15888)
- Fix: Libtimidity cannot handle frees of NULL (in contrast of most other frees) [FS#2770] (r15886)
- Fix: Make sure house class/ID counters do not overflow (r15831)
2009-03-30 23:15:05 +00:00
rubidium 7e1385b6eb (svn r15828) [0.7] -Prepare: for 0.7.0-RC2. 2009-03-23 00:19:22 +00:00
rubidium 4ec28e1ba7 (svn r15826) [0.7] -Backport from trunk:
- Update: language files
- Fix: Some (newer) GCCs have trouble compiling the Win32 specific part of fontcache.cpp; jumps across variable declarations [FS#2752] (r15818)
- Fix: When sorting on cost do not sort on the running cost [FS#2749] (r15778)
2009-03-23 00:12:52 +00:00
rubidium 30afba1d10 (svn r15775) [0.7] -Backport from trunk:
- Fix: Do not show the message about reporting an AI crash for the dummy AI (r15774)
- Fix: Number of active clients was not always properly updated [FS#2475] (r15773)
- Fix: Settings from the [gameopt] section (from old 0.6 config files) were overwritten with default values (r15771)
- Fix: Infinite loop when skipping sprites when a GRF is invalid (or truncated) (r15767)
- Fix: Crash when opening the content list window twice; inconsistencies when clicking download twice [FS#2744] (r15766)
2009-03-19 23:50:54 +00:00
rubidium 61e97110c9 (svn r15765) [0.7] -Backport from trunk:
- Change: [NewGRF] Expose GRF ID of engines in var action property 0x25 (r15739)
- Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere (r15763)
- Fix: [Windows] Inlined UTF-8 characters (in the source code) are not handled properly on Eastern versions of Windows so escape them (r15762)
- Fix: [Windows] On some system searching a font using its English name fails. So now we search the font using the localised name and use the English name for the final 'validation' only (r15757)
2009-03-18 19:50:34 +00:00
rubidium 9e592b9986 (svn r15764) [0.7] -Backport from trunk:
- Fix: Number of houses in house variables 0x44, 0x60 and 0x61 were incorrect after 0xFF had been reached and could desync clients joining afterwards (r15755)
- Fix: Crash when clicking the small area between the savegame list and the save button in the save game window [FS#2742] (r15753)
- Fix: Do not try to (un)draw the cursor when the screen is not ready (r15752)
- Fix: The big UFO sometimes landed just outside the map. Instead of landing, just disappear (fly away) in those cases (r15750)
- Fix: Crash because submarines would sometimes start far outside of the map [FS#2739] (r15748)
- Fix: Road ownership getting lost when removing a road stop [FS#2736] (r15747)
- Fix: Update threading code for OS/2, add mutex support, fix compilation (r15746, r15745)
- Fix: When town generator failed to create requested number of towns, there were too many cities (r15744)
2009-03-18 19:47:05 +00:00
rubidium de7a4a4006 (svn r15737) [0.7] -Prepare: for 0.7.0-RC1. 2009-03-15 22:42:48 +00:00
rubidium 53dc1a89da (svn r15734) [0.7] -Branch: the long awaited branch so we can introduce new features in trunk before 0.7.0, but not let them destabalize the pending release :) 2009-03-15 22:14:10 +00:00
yexo 42e0a5d2ca (svn r15733) -Fix: Enabling freeform edges could cause submarines to get stuck on land tiles. 2009-03-15 21:49:37 +00:00
rubidium deab21114e (svn r15732) -Fix: enumified constant name style 2009-03-15 21:34:18 +00:00
rubidium 64dcd8acc5 (svn r15731) -Codechange: unify submarine creation 2009-03-15 21:29:07 +00:00
rubidium 95cff9979c (svn r15730) -Fix (r15727): regression wasn't updated. 2009-03-15 21:22:08 +00:00
rubidium 5648ea3058 (svn r15729) -Fix: silence MSVC warning 2009-03-15 21:16:07 +00:00