Commit Graph

11183 Commits

Author SHA1 Message Date
rubidium c346f249cd (svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin. 2009-02-06 12:00:14 +00:00
rubidium 35c5da08c5 (svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined. 2009-02-06 11:58:52 +00:00
rubidium ba3d7e70f2 (svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty. 2009-02-06 11:57:25 +00:00
rubidium 2ab6fffccc (svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;) 2009-02-06 10:38:57 +00:00
rubidium 6252c74584 (svn r15368) -Fix: some typos in comments 2009-02-06 10:31:05 +00:00
rubidium cfc80a17d8 (svn r15367) -Add: framework for filtering GUILists (Roujin) 2009-02-06 00:51:11 +00:00
Yexo cb3784d8b1 (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut 2009-02-06 00:25:37 +00:00
smatz 8f270af124 (svn r15365) -Fix (r15324): svn properties were lost in 'svn move' 2009-02-05 22:59:05 +00:00
rubidium 93ed94c493 (svn r15364) -Update: the man page 2009-02-05 22:36:57 +00:00
rubidium 546cd4f70e (svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings. 2009-02-05 22:05:58 +00:00
rubidium 0cf08d32c7 (svn r15362) -Change: make a string name more consistent. 2009-02-05 21:50:56 +00:00
smatz d2716d66e3 (svn r15361) -Cleanup: minor comment style fixes (planetmaker) 2009-02-05 17:59:59 +00:00
frosch 324e92f879 (svn r15360) -Fix: Flooding vehicles did not trigger an AI event. 2009-02-05 17:48:08 +00:00
frosch cb049e4e58 (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. 2009-02-05 17:38:47 +00:00
frosch 7f198507f7 (svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason() 2009-02-05 17:28:37 +00:00
smatz 6dff31d34b (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window 2009-02-05 16:51:23 +00:00
smatz ef4282f8de (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window 2009-02-05 15:59:40 +00:00
rubidium 8fb4962407 (svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again. 2009-02-05 15:59:23 +00:00
rubidium b7c7a1f701 (svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle. 2009-02-05 15:58:42 +00:00
smatz 324b54132c (svn r15353) -Feature(tte): make it possible to have cities of various sizes 2009-02-05 15:28:01 +00:00
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 2009-02-05 13:33:37 +00:00
rubidium 9d94c8f369 (svn r15351) -Fix (r15350): gcc compile failure 2009-02-05 08:10:59 +00:00
belugas bf82545b4a (svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects.
Note that this is the very basic spec, it will be populated a bit more, later.
2009-02-05 03:41:42 +00:00
belugas 63cc1bd21f (svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result 2009-02-05 03:17:30 +00:00
michi_cc f936afa64a (svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well. 2009-02-05 02:07:13 +00:00
michi_cc 31a17a4add (svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi). 2009-02-05 01:33:59 +00:00
Yexo f2907d816f (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase. 2009-02-05 01:15:54 +00:00
Yexo 62a11eb5a9 (svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders. 2009-02-05 01:12:49 +00:00
rubidium 364e2a110d (svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h. 2009-02-04 23:40:01 +00:00
Yexo b321130d9a (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town. 2009-02-04 23:26:21 +00:00
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 2009-02-04 22:52:34 +00:00
smatz 47516b31a7 (svn r15341) -Update (r15340): remove deleted and modified strings from other language files 2009-02-04 20:24:11 +00:00
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
translators 030984a763 (svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16
arabic_egypt - 1 fixed by khaloofah (1)
german     - 1 changed by planetmaker (1)
hebrew     - 668 fixed, 19 changed by 19izhar73 (687)
korean     - 10 changed by leejaeuk5 (10)
serbian    - 6 fixed, 4 changed by salejemaster (10)
2009-02-04 18:39:33 +00:00
rubidium ac7757324e (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 2009-02-04 16:59:41 +00:00
rubidium b6e6be58da (svn r15337) -Fix: don't allow a spectating server to build stuff. 2009-02-04 16:57:40 +00:00
rubidium 7da743a0dc (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. 2009-02-04 16:45:07 +00:00
rubidium 09fca459a7 (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. 2009-02-04 16:09:16 +00:00
smatz 496b541cb1 (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false 2009-02-04 15:01:37 +00:00
Yexo 3cf7255c4f (svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders. 2009-02-04 13:52:17 +00:00
smatz d2a725ec94 (svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders 2009-02-04 01:07:53 +00:00
glx cabedf173d (svn r15331) -Fix (r15330): remove extra semicolons 2009-02-03 23:30:23 +00:00
rubidium 1c30c8c801 (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). 2009-02-03 22:42:42 +00:00
Yexo 101f55e65c (svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data). 2009-02-03 21:05:32 +00:00
Yexo 1892c34ac6 (svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded. 2009-02-03 20:49:08 +00:00
frosch 9c4c0ff3a1 (svn r15326) -Fix: Old-ai-ishm when refitting vehicles. 2009-02-03 20:39:06 +00:00
translators ff2720c56e (svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45
brazilian_portuguese - 1 fixed by tucalipe (1)
german     - 4 changed by planetmaker (3), hellow (1)
hebrew     - 615 fixed, 54 changed by 19izhar73 (669)
korean     - 6 changed by darkttd (6)
2009-02-03 18:29:55 +00:00
smatz 5ad1cd32b2 (svn r15324) -Codechange: unify the class used for comparing of strings for std::map 2009-02-03 18:08:07 +00:00
rubidium d23db8306e (svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it. 2009-02-03 17:33:43 +00:00
Yexo a5807f4a77 (svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible. 2009-02-02 22:57:22 +00:00