Commit Graph

511 Commits

Author SHA1 Message Date
Niels Martin Hansen 81b2ddd0ab Fix: Fluidsynth should not be added to VC project files 2018-11-01 23:20:44 +01:00
J0an Josep 8975318286 Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
Michael Lutz eec3f40931 Change: [Win32] Use Uniscribe instead of ICU for text caret handling.
This removes the need for the ICU lib on Windows.
2018-06-06 21:37:09 +02:00
Michael Lutz 33829dc6ab Change: [Win32/MSVC] Make the Uniscribe text layouter the windows default and remove usage of the deprecated ICU layout libs. 2018-06-06 21:37:09 +02:00
Michael Lutz 768a31bfe3 Add: [Win32] Text layout using the native Windows Uniscribe library.
Uniscribe is sometimes producing different results compared to ICU, especially
when RTL and LTR content is mixed. Comparing the results to other programs
(like editors or web browsers) leads me to believe that the result are at least
not worse than ICU and possibly better.
2018-06-06 21:37:09 +02:00
Michael Lutz a6300fe70b Change: [Win32] Enable DirectMusic driver for Win64. 2018-05-26 22:28:01 +02:00
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
Owen Rudge 7bd2fa3516 Feature: Add XAudio2 driver 2018-05-17 15:06:37 +01:00
Niels Martin Hansen b902e01e10 Change #6685: Replace Win32 music driver with one not depending on MCI
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.

The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.

It also provides a better framework for reading MIDI data from other formats
than just SMF.
2018-05-01 22:29:53 +02:00
Patric Stout eb2603a5e7
Fix: make generate[.vbs] produce the same result on Linux/Windows (#6764) 2018-04-29 21:30:45 +02:00
Patric Stout aef69443e7 Remove: WinCE support 2018-04-29 15:32:16 +02:00
Patric Stout 85adde7485 Remove: PSP support 2018-04-29 15:32:16 +02:00
ZehMatt e7cc53ed62 Add: post build events to VS projects to copy the output into 'bin' 2018-04-22 19:24:07 +02:00
Pavel Stupnikov 6ff81b908e Feature #6459: API for querying network clients from GS (#6736) 2018-04-22 15:42:29 +02:00
Ricardo N Feliciano e8de33a61f Cleanup: Use new filename for README file. (#6738) 2018-04-21 11:05:38 +02:00
frosch 192770e6da Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>'. 2018-04-12 22:26:45 +02:00
Michael Lutz afa3e15afe Change: [Win32] Declare in the app manifest that all current Windows versions are natively supported.
The main effect of this is currently a proper OS version in the crashlog.
2018-04-10 21:07:27 +02:00
frosch 9499e93a67 (svn r27920) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files 2017-09-24 17:38:03 +00:00
frosch f43f4981e3 (svn r27919) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files 2017-09-24 17:35:51 +00:00
frosch 7726f2d330 (svn r27918) -Fix (r27917): Next attempt for MSVC 2017 2017-09-24 16:19:29 +00:00
frosch 28be179d4a (svn r27917) -Add: MSVC 2017 project file generator. Most noticeable, std:c++latest is enabled. 2017-09-24 16:00:29 +00:00
frosch a04076ba41 (svn r27897) -Add [FS#6577]: Project file generator for kdevelop 4/5 (adf88) 2017-08-24 14:50:55 +00:00
michi_cc cb2e84454f (svn r27791) -Fix (r27790) [FS#6366]: Try #2. Now also for Visual Studio 2010. 2017-03-13 21:56:38 +00:00
michi_cc ac735cfaac (svn r27790) -Fix [FS#6366]: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input. 2017-03-13 20:21:40 +00:00
frosch d57835c7ae (svn r27553) -Update: Project files 2016-04-30 14:33:36 +00:00
frosch 7e59cf588d (svn r27542) -Fix (r27367) [FS#6427]: ICU got disabled for Windows builds. 2016-04-17 16:50:37 +00:00
michi_cc 9f5503ba8f (svn r27382) -Add: [Win32] Project files for Visual Studio 2015. 2015-08-10 20:36:57 +00:00
frosch 4830497f0b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
frosch 83a02da380 (svn r27152) -Fix: Generated files. 2015-02-15 14:56:21 +00:00
frosch b8690523d2 (svn r26995) -Fix: Add missing files to source.list 2014-10-11 21:38:32 +00:00
planetmaker f7df63fbf9 (svn r26993) -Feature: Latin translation (Supercheese) 2014-10-11 21:30:33 +00:00
rubidium 9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
rubidium 79ca66eb67 (svn r26853) -Cleanup [Squirrel]: remove some stuff that we never did and especially never should use 2014-09-19 20:06:51 +00:00
michi_cc 5ba1a7f323 (svn r26654) -Fix (r26482): Header file missing from sources.list. 2014-06-17 20:09:00 +00:00
michi_cc 7d56fd5382 (svn r26339) -Revert (r26305): Accidental changes to the VS9.0 solution file disabling the x64 build. 2014-02-15 15:01:32 +00:00
zuu 57a88c9de2 (svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page 2014-02-06 19:41:56 +00:00
zuu 5165be2698 (svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages 2014-02-06 19:25:39 +00:00
rubidium fdf55a1a48 (svn r26258) -Codechange: deduplicate Draw methods (MJP) 2014-01-13 18:12:33 +00:00
rubidium f5f4f8a4b3 (svn r26257) -Codechange: replace most of the SSE macros by functions 2014-01-13 18:09:21 +00:00
zuu 1aa26b30c7 (svn r26227) -Fix: [Windows] generate.vbs didn't include SSE source files 2014-01-05 10:19:59 +00:00
rubidium 4c84d13454 (svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium 78df732a7b (svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
2014-01-02 23:21:07 +00:00
rubidium 71a81a8762 (svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
2014-01-02 23:17:01 +00:00
rubidium fb05674cb7 (svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium 3c94485ba0 (svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
rubidium 52c942b177 (svn r26196) -Fix (r26195): forgot project files 2014-01-02 08:53:09 +00:00
rubidium 6b3c1aa036 (svn r26194) -Change: add SSE detection to the configure script with the possibility to disable it (based on patch by MJP) 2014-01-02 08:35:45 +00:00
fonsinchen 6e1cc80926 (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
fonsinchen 62c221a845 (svn r25888) -Codechange: Add a smallstack type. 2013-10-20 13:45:50 +00:00