truelight
3c31722825
(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim
2007-09-09 23:47:55 +00:00
truelight
34e48f7886
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
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-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
truelight
89bdfaacd9
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
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-Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)
2007-09-09 21:56:52 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
peter1138
b1bad4ab46
(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
2007-07-03 11:31:38 +00:00
truelight
e8f9332af9
(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
2007-06-21 13:31:41 +00:00
truelight
1fa725ecae
(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim
2007-06-21 12:45:41 +00:00
truelight
3fa3d2e365
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
a982fe2e80
(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
2007-06-20 12:09:47 +00:00
truelight
b2bd361dae
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
2007-06-19 17:43:30 +00:00