alberth
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ee01ec9136
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(svn r20291) -Codechange: Unify break coding style.
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2010-08-01 21:19:49 +00:00 |
terkhen
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80c43f52e8
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(svn r20289) -Codechange: Unify fall through coding style.
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2010-08-01 20:52:11 +00:00 |
frosch
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4bd32799f1
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
rubidium
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e356cb9405
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(svn r20281) -Codechange: unify case scope closure + break coding style
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2010-08-01 18:53:30 +00:00 |
alberth
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7aabb887d4
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(svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals.
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2010-07-31 21:43:07 +00:00 |
alberth
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a825b4fa5f
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(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
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2010-07-31 21:02:56 +00:00 |
yexo
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d3c1be9abd
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(svn r20249) -Codechange: change the newgrf name/description from a char* to a GRFText* to make translations possible
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2010-07-31 09:33:39 +00:00 |
terkhen
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88ca183191
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(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
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2010-07-29 14:26:28 +00:00 |
alberth
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4203e641f8
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(svn r20223) -Codechange: Replace scrolled row calculations by a call to GetScrolledRowFromWidget().
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2010-07-26 13:08:48 +00:00 |
alberth
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be6c058424
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(svn r20211) -Codechange: Indented code should have curly braces around it.
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2010-07-24 10:14:39 +00:00 |
rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
frosch
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4ce5c6d93d
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(svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to hidden destructor call from Swap().
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2010-07-08 18:38:38 +00:00 |
rubidium
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5ca4098443
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(svn r20082) -Fix [FS#3899]: reading deleted memory when selecting a NewGRF in the content download window of which the data has not been acquired from the content server. The crash would occur after the content server's reply was processed and the ContentInfo object was replaced with another.
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2010-07-05 21:07:31 +00:00 |
alberth
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22b9bc5157
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(svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine().
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2010-07-02 13:53:05 +00:00 |
rubidium
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ed35d62e70
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(svn r20035) -Fix [FS#3909]: under some circumstances you could get into an infinite loop
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2010-06-29 21:15:40 +00:00 |
michi_cc
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22357624ff
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(svn r20030) -Fix: MSVC 2010 defines more POSIX error constants that we define as well.
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2010-06-28 18:14:00 +00:00 |
alberth
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604e56adc2
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(svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation.
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2010-06-27 09:05:10 +00:00 |
yexo
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9683b87466
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(svn r20012) -Fix: when joining a company with a password you could only enter 20 characters of the password
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2010-06-23 00:11:11 +00:00 |
rubidium
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876eb5ee0b
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(svn r19998) -Codechange: Unify the order of ship and plane icon in network-lobby with the rest of the game (frosch)
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2010-06-19 16:42:02 +00:00 |
rubidium
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99a11badaf
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(svn r19996) -Codechange: Add NetworkVehicleType enum.
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2010-06-19 16:37:56 +00:00 |
frosch
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9e53f1e004
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(svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation.
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2010-06-05 13:32:42 +00:00 |
rubidium
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52b211f939
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(svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed
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2010-05-20 18:54:14 +00:00 |
smatz
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80fd67a314
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(svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work
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2010-05-13 16:00:50 +00:00 |
rubidium
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062dd0e24c
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(svn r19814) -Codechange: give some more unnamed enums a name, in case they consisted of unrelated values use static const (u)int
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2010-05-13 10:14:29 +00:00 |
rubidium
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2555522eab
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(svn r19809) -Codechange: make some unnamed network related enums/defines static const variables
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2010-05-13 09:04:41 +00:00 |
rubidium
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6fa962b867
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(svn r19808) -Codechange: NetworkCalculateLag returned an uint, so keep it that way
|
2010-05-13 08:59:50 +00:00 |
rubidium
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a8fa3dd3ce
|
(svn r19781) -Fix [FS#3809]: compilation on NetBSD failed (Krille)
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2010-05-10 17:11:24 +00:00 |
rubidium
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948beec597
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(svn r19777) -Change: use the file scanner to find the .tars
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2010-05-10 09:37:17 +00:00 |
smatz
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e3c89df398
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(svn r19714) -Feature: ctrl+click on a vehicle to start/stop it
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2010-04-24 20:55:51 +00:00 |
rubidium
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26af87bbaa
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(svn r19695) -Fix: leaking a file descriptor
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2010-04-22 18:34:45 +00:00 |
smatz
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f48f4c8293
|
(svn r19693) -Codechange: split STATUS_INACTIVE to two states
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2010-04-22 17:26:57 +00:00 |
smatz
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32510296b6
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(svn r19686) -Fix (r15126): truncated archives were not detected when using zlib 1.2.3. This also fixes zlib 1.2.4 compatibility, zlib 1.2.5 is bugfree
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2010-04-21 11:42:00 +00:00 |
rubidium
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519c8007c8
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(svn r19680) -Fix [FS#3775] (r19648): when joining a MP game all clients with company ID > 0 would be shown as if they were a spectator
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2010-04-20 11:29:51 +00:00 |
rubidium
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df4d8b3bc9
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(svn r19678) -Fix (r19607): client status was shown incorrect in the console
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2010-04-19 19:50:56 +00:00 |
smatz
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cd20724d20
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(svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators
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2010-04-17 11:39:46 +00:00 |
rubidium
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b907dfdef8
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(svn r19648) -Fix [FS#3760]: a client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command
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2010-04-17 10:52:26 +00:00 |
rubidium
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5eb54ac434
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(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game
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2010-04-14 16:12:54 +00:00 |
rubidium
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088282bcf8
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(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
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2010-04-13 18:55:31 +00:00 |
rubidium
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d2ed777fa5
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(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised
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2010-04-13 18:40:47 +00:00 |
rubidium
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23190b8952
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(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
|
2010-04-13 17:36:19 +00:00 |
smatz
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0ef33548c2
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
2010-04-12 14:12:47 +00:00 |
smatz
|
24a60b77ec
|
(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining
|
2010-04-11 22:06:17 +00:00 |
smatz
|
7f3844d3aa
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(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
|
2010-04-11 17:32:14 +00:00 |
smatz
|
43015ad79b
|
(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password
|
2010-04-11 17:25:44 +00:00 |
smatz
|
13e5058efe
|
(svn r19608) -Fix: do not kick client if he entered password and the password was cleared meanwhile
|
2010-04-11 17:23:11 +00:00 |
smatz
|
11d6e21c3a
|
(svn r19607) -Codechange: use different packet types instead of packet subtypes
|
2010-04-11 17:17:12 +00:00 |
smatz
|
d2dc3a2e2b
|
(svn r19606) -Codechange: remove global variable pw_type
|
2010-04-11 16:38:31 +00:00 |
rubidium
|
5c7aaf11ba
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(svn r19602) -Codechange: add the name of the command to the desync logs
|
2010-04-11 10:11:26 +00:00 |
rubidium
|
9b7d71699d
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(svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too
|
2010-04-11 09:54:44 +00:00 |