Commit Graph

77 Commits

Author SHA1 Message Date
rubidium c9ebf14ba5 (svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address. 2009-04-04 00:48:48 +00:00
rubidium 89d0eca6b7 (svn r15931) -Codechange: let the host and ban lists use of SmallVector. 2009-04-03 12:49:58 +00:00
rubidium ee4a660b0c (svn r15773) -Fix [FS#2475]: number of active clients wasn't always properly 2009-03-19 23:32:39 +00:00
smatz f3ed8268b6 (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 2009-03-06 12:42:01 +00:00
rubidium 8dae160d0f (svn r15425) -Codechange: some color->colour changes and type safety. 2009-02-09 02:09:47 +00:00
rubidium 04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
rubidium f2777cd02d (svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral) 2009-01-21 23:07:11 +00:00
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
rubidium 9b463c26de (svn r15155) -Codechange: remove unused return value 2009-01-19 22:01:37 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium a25e3f8d70 (svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable. 2008-12-29 10:37:53 +00:00
rubidium 9476a49763 (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium 94e7f41a9d (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 2008-12-22 21:38:03 +00:00
rubidium f49cc67f83 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 2008-12-22 21:30:21 +00:00
rubidium 573d1b324a (svn r14716) -Codechange: move more network core querying to the network files. 2008-12-22 21:26:26 +00:00
rubidium 5b7cd460e9 (svn r14715) -Codechange: move some network code from the main gui file into one of the the network files. 2008-12-22 21:15:02 +00:00
rubidium a687667448 (svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers. 2008-12-22 20:42:02 +00:00
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium e6e32bad4d (svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients. 2008-12-22 18:20:28 +00:00
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
rubidium a999bb3227 (svn r14466) -Doc: remove some obsolete parameters, fix a few parameter names in comments and add a little more doxygen documentation. 2008-10-14 19:27:08 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium d0c1a989a4 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00