Commit Graph

26 Commits

Author SHA1 Message Date
rubidium e18c24cdb5 (svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP. 2009-01-14 12:50:13 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium 427e2d30c5 (svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too. 2009-01-08 14:40:18 +00:00
rubidium d4b6cc997d (svn r14910) -Codechange: merge the command queue handling into a single location 2009-01-08 13:57:50 +00:00
rubidium a25e3f8d70 (svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable. 2008-12-29 10:37:53 +00:00
rubidium 52fb6b7d7c (svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together. 2008-12-23 11:43:32 +00:00
rubidium 9476a49763 (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 2008-12-23 11:06:52 +00:00
rubidium d501a20065 (svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/ 2008-12-23 10:42:06 +00:00
rubidium ae96ca635c (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 2008-12-23 09:47:42 +00:00
rubidium d95a485108 (svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely. 2008-12-23 09:02:41 +00:00
rubidium b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium 94e7f41a9d (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 2008-12-22 21:38:03 +00:00
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium 3b4c3a3df6 (svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name. 2008-08-11 22:07:26 +00:00
rubidium c88cb1daa0 (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
rubidium 1ddfdda02c (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium a0895d57fa (svn r12501) -Codechange: split signs.h. 2008-03-31 07:25:49 +00:00
rubidium b1e1c13420 (svn r12499) -Codechange: some coding style tweaks for network_internal.h. 2008-03-31 07:11:18 +00:00
glx fed6a25799 (svn r12407) -Add [FS#1866]: more language flags for servers 2008-03-24 20:30:08 +00:00
rubidium 392d59f6a9 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 2008-01-13 21:51:53 +00:00